On Jul 19, 2013, at 4:41 PM, omd wrote:
> On Fri, Jul 19, 2013 at 4:34 PM, Tanner Swett wrote:
>> Hm, this seems like it could be scammed. If a rule of power 1.1 were
>> enacted, stating, "A proposal with power greater than 1 CANNOT apply any
>> changes", then Rule 106 would follow this instruct
On Fri, Jul 19, 2013 at 4:34 PM, Tanner Swett wrote:
> Rule 106 states, "Except as prohibited by other rules, a proposal that takes
> effect CAN and does, as part of its effect, apply the changes that it
> specifies." So I don't see a precedence issue here.
Good point, I forgot about that claus
On Jul 19, 2013, at 1:06 PM, omd wrote:
> On Fri, Jul 19, 2013 at 12:59 PM, Tanner Swett wrote:
>> A proposal CANNOT amend Rule 104 "First Speaker" or Rule 2029 "Town
>> Fountain" unless that proposal explicitly states, using the rule's title,
>> that it is amending that rule.
>
> Probably inef
On Apr 10, 2013 12:45 PM, "Tanner Swett" wrote:
>
> On Wed, Apr 10, 2013 at 12:39 PM, Tanner Swett
wrote:
> > Please tell us what you intend to accomplish with this dictatorship
> > and when you intend it to end. Permanent dictatorships are bad form.
>
> Actually, come to think of it, it's pretty
On Wed, Apr 10, 2013 at 12:39 PM, Tanner Swett wrote:
> Please tell us what you intend to accomplish with this dictatorship
> and when you intend it to end. Permanent dictatorships are bad form.
Actually, come to think of it, it's pretty clear that you intend to
implement your gameplay proposal (
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