I wouldn't do anything except set a flag indicating you need to add
text in the onTouch method and invalidate what you need to redraw.
Then, in onDraw, you'll draw on the Canvas with a TextPaint. Read up
on those classes in the documentation available on
developer.android.com for more info.
hey mithun !! buddy i am a beginner with android thing. I need your
little help. I am able to draw markers on google map. now i want to
display a rectangular popup with little text when a user taps a
marker. so can u help me how to display that rectangle. i'll be truly
thankful if you can share
There is a great page here Attaching Android platform source in
Eclipse:
http://android.opensourceror.org/2010/01/18/android-source/
that explains both how to get the correct sources for the platform you
are looking for and how to get Eclipse to recognize it.
The author also took the time to
Hi Martin,
try to add the following attribute to your TextView:
android:layout_marginBottom=[pixel]px
where [pixel] is the amount of space you want to have under your
TextView.
Marco
On 16 Feb., 17:15, Prabakar prabhu_mp...@yahoo.com wrote:
Hello,
I am having Two textview one by one
thanks, that was exactly what i was looking for , unfortunatly 4 days
to early :-/
Thank You very much for the quick response.
Have a nice weekend.
On Feb 10, 5:21 pm, MrChaz mrchazmob...@googlemail.com wrote:
http://android-developers.blogspot.com/2010/02/live-wallpapers.html
On Feb 1, 10:25
Thanks a lot.
On Feb 11, 6:49 pm, Mark Murphy mmur...@commonsware.com wrote:
Usually when ever we install some apk from market and then try to
uninstall it we get set of questions like
1.Did not like the software.
2. Do not want to use...etc
I want to know how we can do this.
That
/push
On Feb 1, 11:25 am, Michbeck michael.trank...@gmail.com wrote:
Is there a good tutorial on how to code a animated / livewallpaper?
i couldn't find decent help on how to do this except the android
reference onwallpaperclass.
You sort of have the right idea but your numbers aren't quite right:
Using points as (x,y) with (0,0) being the top left corner of images:
Your clockface bitmap is 800x480 therefore the centre is at
(400,240)(not (240,400) as you said)
Your clock hand bitmap is 60x140 with your stated centre
I found out. There is a little word called weight. It solved the
problem. :)
/CoRex
On Jan 29, 5:52 pm, KitzyKitt kitzyk...@gmail.com wrote:
Are your GridView and Spinner element all withiin the same element,
such as a LinearLayout?
If so, try posting your layout file here.
-Kitzy
On Jan
look at the example code called
jetboy.
It has spinning asteroids.
jim
On Feb 3, 11:42 am, BobG bobgard...@aol.com wrote:
I have a clock in the center of an 800x480 bitmap, and I have a 60x140
clock hand/dial needle with center of rot at 30,110 in the bitmap. To
place the center of rotation
Hi Rogerio,
(I`m from Recife - PE =P)
So, i have a background image in my layout and i want to trigger an
action when i tap certain region of the image. It`s something that i
want
to create a simple game.
Your contribution for the keyboard made me curious =)
Thanks for the help.
On Feb 2,
Hi David,
(I'm from BH - MG :-))
Well I don't know if it can help you, but in android-x86 the developers made
an file called TouchFeature.java created a fuction that verify when the
user click on the right side of status bar to enable some action. the part
of the code that do this is:
if
Thanks TreKing,
Let me try as you have suggested.
On Jan 29, 7:16 pm, TreKing treking...@gmail.com wrote:
On Thu, Jan 28, 2010 at 10:58 PM, mapper sai.vaiku...@gmail.com wrote:
Yes Kevin is right.
I want the bubble/dialog which can show the information about that
marker and two images to
On Thu, Jan 28, 2010 at 10:58 PM, mapper sai.vaiku...@gmail.com wrote:
Yes Kevin is right.
I want the bubble/dialog which can show the information about that
marker and two images to go another Activity.
In that case you don't want to be showing a dialog, though I'm not sure why
your code
Are your GridView and Spinner element all withiin the same element,
such as a LinearLayout?
If so, try posting your layout file here.
-Kitzy
On Jan 27, 4:45 am, CoRex mrco...@gmail.com wrote:
Hi all.
I am new to android-development so please be patient with me. :)
I am trying to
On Thu, Jan 28, 2010 at 1:20 AM, mapper sai.vaiku...@gmail.com wrote:
It works fine
when I use with Toast but not for Custom Dialog.
When I tried to display custom dialogbox it gives me RunTime error
(Force Close).
How can I show my customDialog on the click of the marker?
That's not much
I think he wants to display a sort of small bubble thing above the marker,
not a large dialog with it's own activity. Google maps does this.. you
search for Starbucks, it shows 10 red dots, you click on one and it pops up
a little bubble over the dot you clicked show minimal info. If you click
Its really nice to have such a developer who responds very fast.
Thanks to both of you.
Yes Kevin is right.
I want the bubble/dialog which can show the information about that
marker and two images to go another Activity.
I dont know about Starbucks. Let me see about that.
To TreKing :
Here i am
Hi TreKing,
I have plot multiple markers on the google map using below.
http://developer.android.com/resources/tutorials/views/hello-mapview.html
Now I want to display information of the clicked marker in the
rectangle which has TextView and two images(Which contains Click event
through i can go
Thanks a lot.
On Jan 22, 7:15 am, Justin Anderson janderson@gmail.com wrote:
Do you mean if it is currently considered by Android to be running? If so
you can use the following classes:
ActivityManager.RunningAppProcessInfo
ActivityManager.RunningServiceInfo
You just need to parse the text of your inputs. For example, if one of
your inputs via an EditText named input1, you can store the value as a
variable as follows:
Double f = Double.parseDouble(input1.getText());
Info on parseDouble can be found here:
you need to be more specific what do you want to be in the new
window? I assume you want to start a new activity in which case you
need to use the startActivity method and pass it an Intent for what
you want the new window to hold.
On Jan 24, 8:51 am, crajesh crajesh2...@gmail.com wrote:
Hi,
hi,
Thanks for your replay.
i opened the new screen, but i need to open in full screen size..
will please give me any idea to open in full screen..
Thanks
C.Rajesh
On Wed, Jan 27, 2010 at 3:37 AM, schwiz sch...@gmail.com wrote:
you need to be more specific what do you want to be in the new
What do you mean by open a new screen? Do you mean launching a new
activity?
http://developer.android.com/guide/appendix/faq/commontasks.html#configurewindowproperties
I think this is what you want. It offers two methods, programmatically
setting it to full-screen and doing it in XML. The XML
actually i am new to android..
on button click i want to go to text detail
and button should be dispalyed beside that text.. could you please
explain it??
do you have any example of that
On Jan 21, 2:49 pm, Antti Karhu antti.iisa...@gmail.com wrote:
HI.
Just like with other views, put it in
Are you trying to run it through the Emulator? Or did you get it to
work on the emulator and now you are trying to get it to work on your
phone?
This extra information will be helpful in solving your issue.
Sincerly,
-Kitzy
On Jan 21, 6:19 am, satish bhoyar getsatonl...@gmail.com wrote:
hi
The examples you ask for are in the tutorial at, for example:
http://developer.android.com/resources/tutorials/views/index.html
These examples in this tutorial are a great way to familiarize
yourself with views and how to modify the XML file to get what you
want out of the views.
On Jan 21, 1:56
it doesn't work for me, and I'm still searching a solution.
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Hello Justin,
no, it doesn't work for me and I'm still looking for a solution.
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Why don't you use the AudioManager to set the volume?
Ryan
Sent from my DROID
On Jan 17, 2010 3:36 PM, onDroid o.nabil.dr...@gmail.com wrote:
it doesn't work for me, and I'm still searching a solution.
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Hi Michael,
Your suggestion is a great one for testing on friends' phones, without
requiring them to, at the very least, install adb and the associated
USB drivers.
Also at your suggestion, I downloaded the Linda Manager file manager.
It's really slick.
Thanks for the tips.
-XCaf
On Jan 14,
Save the .apk to your SD card or send it to your self in an email. To
install you need to allow non-market apks to be installed, Settings -
Applications - Unknown Sources (check). Use a file browsing utility
(search the market for Linda Manager) to navigate to the place where
you saved your .apk
Use adb to install it for you!
Connect your phone to your computer. Execute the command bellow to list the
devices you have connected to your computer:
adb devices
If your device was detected, use the command bellow to install your package
:
adb install your_package.apk
2010/1/14 Michael
Or you can simply run the HelloAndroid project directly from Eclipse (Debug
as.., or Run as..).
2010/1/14 Rogério de Souza Moraes rogerio.so...@gmail.com
Use adb to install it for you!
Connect your phone to your computer. Execute the command bellow to list the
devices you have connected to
I forgot all about that, If you have your phone attached and USB
Debugging enabled, launch your application to the device instead of
the emulator.
On Jan 14, 11:57 am, Yuvi yuvidr...@gmail.com wrote:
Or you can simply run the HelloAndroid project directly from Eclipse (Debug
as.., or Run as..).
Hi Mahesh,
It is already installed as part of the DevTools package on the
emulator (unless you've somehow managed to delete it).
Start the emulator, open the slider drawer, and you'll find a DevTools
icon there. Open DevTools, and the third item down from the top is the
'Show screen updates'
The method really depends on your requirements:
* If the amount of work isn't too great, and you just want the
activity to be drawn before the processing starts, then postDelayed()
is a sensible approach.
* If you have a lot of processing to do, and the execution needs to be
linear (e.g. (a)
You can create a ContentProvider for this:
http://developer.android.com/intl/fr/guide/topics/providers/content-providers.html
A tutorial can be found here:
http://www.devx.com/wireless/Article/41133
It will provide a interface to your database, that can be shared
between applications.
On
On Jan 7, 10:26 am, Sean Hodges seanhodge...@googlemail.com wrote:
The method really depends on your requirements:
* If the amount of work isn't too great, and you just want the
activity to be drawn before the processing starts, then postDelayed()
is a sensible approach.
* If you have a
I too need the same info.
Typically I start by finding example code, so I will look for an
example,
and also monitor this thread
-jim
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On Jan 6, 1:52 pm, Mark Murphy mmur...@commonsware.com wrote:
I do a setContentView(R.layout.main); in my onCreate, but have a ton
of other things to do before the onCreate
finishes...and it take a lot of time for anything to show up on the
display.
Is there an easy way just to have
thanks jim. It would be so nice if you could share some code. I am
also searching myself to get some hands on example codes to give me a
start.
Regards,
wahib
On Jan 6, 8:44 pm, cellurl gpscru...@gmail.com wrote:
I too need the same info.
Typically I start by finding example code, so I will
This is asked alot. Search this group and the developer group for map
balloon or map popup or something along those lines.
The basic idea is to add your own view that contains a button (or whatever
you want) to the MapView you have using the MapView.LayoutParams - that lets
you place any view at
Couldn't you spawn a thread to do the work, then put a Runnable on the UI
thread to do the actual updating of the UI?
On Wed, Jan 6, 2010 at 9:08 AM, skink psk...@gmail.com wrote:
On Jan 6, 1:52 pm, Mark Murphy mmur...@commonsware.com wrote:
I do a setContentView(R.layout.main); in my
Not to sound like a jerk, but you like many are asking several questions
that basically are having the app written for you. Your best bet is to look
at a book or two on Android. It will explain everything you've asked. Check
out Mark Murphy's books, $35USD for 3 online PDF books (CommonsWare).
So I need a service and an activity.
How are you handling the database across two different app (i mean
shared) ?
how can I create a single database class and use that for db
interactions all over my apps/services ?
On Jan 5, 4:50 pm, Justin Anderson magouyaw...@gmail.com wrote:
AFAIK, it is
On Sat, Dec 19, 2009 at 11:08 AM, Greg Donald gdon...@gmail.com wrote:
I open my context menu like this:
private OnClickListener optionsClickListener = new OnClickListener()
{
public void onClick( View v )
{
registerForContextMenu( v );
openContextMenu( v );
}
};
How
Check out these links:
http://groups.google.com/group/android-beginners/browse_thread/thread/48466479b1f96381/d9719dd8fa4aafdc?lnk=gstq=service+forever#d9719dd8fa4aafdc
Catch click event on item and call to showDialod(int id)
On Dec 10, 9:10 am, Jetti jettima...@gmail.com wrote:
Hi to all,
i want to create an application to create an custom spinner.i.e.
while clicking on the spinner it shows a full sized dialog box(entire
screen of emulator) to select the
Consult development FAQs:
http://developer.android.com/guide/appendix/faq/commontasks.html#opennewscreen
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Hi,
this might help:
http://android-developers.blogspot.com/2009/11/integrating-application-with-intents.html?utm_source=feedburnerutm_medium=feedutm_campaign=Feed%3A+blogspot%2FhsDu+%28Android+Developers+Blog%29
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Samuh,
thanks for the link. I was able to get what I wanted with the
following code:
Intent i = new Intent();
i.setAction(Intent.ACTION_VIEW);
i.setComponent(new ComponentName(com.android.gallery,
com.android.camera.ImageGallery));
I believe the SDK has an example of this, look in the samples folder.
On Dec 6, 6:17 pm, Gabor gaborcse...@gmail.com wrote:
I'm trying to build a ListView with custom list items.
I built my own ListAdapter, and a list_item.xml file with a layout of
the list items. In my ListAdapter's
I don't remember the exact name of the class but I think it is called
LayoutInflater or something like that...
On Dec 7, 2009 1:48 AM, niko20 nikolatesl...@yahoo.com wrote:
I believe the SDK has an example of this, look in the samples folder.
On Dec 6, 6:17 pm, Gabor gaborcse...@gmail.com
I *really* wish my posts would show up when I actually post them and not
hours or days after others' posts have gotten through and skipped my post,
making it completely redundant.
Posted 12/7 1:52PM. I wonder when it will show up?
This also happens to me on WinXP. But on Linux (I use Ubuntu 9.10), it
runs *much* faster. (Though when starting up it still may take ~1min)
On Dec 2, 8:11 am, jk jamesknaack@gmail.com wrote:
I've ran into the same problem with hello world.
How long is long.
I am at 2 minutes and
R.java is a file that is generated when you compile. If you recompile with
your new settings then it should be regenerated and you should be good to
go. Also, make sure you set the minSdkVersino attribute in the manifest
file to the appropriate level.
I got same problem and I solved it.
Let's download and install jre 32bit. ( ex. jre-6u17-windows-
i586.exe )
You'll be happy. ;)
On 11月30日, 午前1:09, Wayne Wenthin wa...@fuligin.com wrote:
I believe you need the 32 bit Java. I have it running under windows 7 64
right now and that is the path I
Load Motorola Rom on ur Android... U can find that from Motorola Site
On Mon, Nov 30, 2009 at 4:35 AM, Paul Turchenko paul.turche...@gmail.comwrote:
Officially there's no way to use android market from emulator,
however, there are solutions. Try googling it, as I can't reference
such things
check out this blog http://tech-droid.blogspot.com/
it seems they managed to get it right.
haven't tried it though.
BR,
Adrian Vintu
On Mon, Nov 30, 2009 at 12:05 AM, Paul Turchenko
paul.turche...@gmail.comwrote:
Officially there's no way to use android market from emulator,
however, there
I can't understand clearly... can u pls tell some what breifly
On Dec 3, 12:45 pm, Pankaj Sharma reliablepan...@gmail.com wrote:
lol
On Thu, Dec 3, 2009 at 11:50 AM, Sasikumar.S
sasikumar.it1...@gmail.comwrote:
Hi,
I created a Android Project in 1.5.
Now i want to convert
I think the moderators may have been in a well deserved turkey coma
for the last couple of days.
I have learned that programatically changing text size works fine on
the phone. The difference between the emulator and the phone are
still a mystery for me.
If you use the call:
Button b =
On 27 Nov., 16:05, david2 enki1...@gmail.com wrote:
As an Android developer, it seems essential to be able to access the
market. Its important to see how other listing appear, to search for
competitors, etc.
Many developers do not have an actual phone with its ensuing 2 year
plan commitment
I believe you need the 32 bit Java. I have it running under windows 7 64
right now and that is the path I had to take
On Sat, Nov 28, 2009 at 4:51 AM, vekexasia vekexa...@gmail.com wrote:
Did you find a solution to this?
On Nov 18, 3:21 pm, Súper JMN super...@gmail.com wrote:
It's just
Thank you for the response. But like I said im very very new to this
and i was basically looking for an example. I wish i knew what you
meant and could go from there but if you dont mind could you show me
what it should look like? Thank you so much, hopefully from looking at
it i can get a better
Use this link
http://www.devx.com/wireless/Article/39239/1954
Thanks,
Mahesh
On Nov 25, 11:31 am, wahib wahib.t...@gmail.com wrote:
hi !! I have written a simple app following a tutorial. but when i run
the application these is blank map view. Then i came to know that we
can emulate google
This might be of help to you:
http://developer.android.com/guide/topics/data/data-storage.html
~Jeremy
On Nov 24, 5:59 pm, Justin Anderson janderson@gmail.com wrote:
Have a look at SharedPreferences and PreferenceActivity
This might help you out:
http://developer.android.com/guide/topics/data/data-storage.html#pref
On Nov 24, 5:59 pm, Justin Anderson janderson@gmail.com wrote:
Have a look at SharedPreferences and PreferenceActivity
--
Officially there's no way to use android market from emulator,
however, there are solutions. Try googling it, as I can't reference
such things in Android groups ;)
On Nov 27, 5:05 pm, david2 enki1...@gmail.com wrote:
As an Android developer, it seems essential to be able to access the
market.
Root your phone and installed a modified ROM.
On Nov 27, 7:30 pm, Fion Z fion200...@gmail.com wrote:
Hello, android-beginners
How to update my G1 firmware version to 2.0, current is 1.5.
Thank you.
BR,
Fion
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Did you find a solution to this?
On Nov 18, 3:21 pm, Súper JMN super...@gmail.com wrote:
It's just the same that happens to me. I'm under Windows 7 Ultimate
x64 and installed JDK SE x64.
On Oct 30, 10:34 pm, Shuo HUANG technologicalcrus...@gmail.com
wrote:
When start the SDK setup.exe,
help me pls
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For more options,
Have a look at SharedPreferences and PreferenceActivity
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Hello,
My question is the same.
Did you get any answers? Or do you know the solution?
Evi
On okt. 20, 08:40, kk_Kiran simplyurki...@gmail.com wrote:
Hi friends,
I want to know is it possible tochangethemeof an android
application atruntime, say by clicking a button in application
itself. I
According to the Dev Guide this is not possible. Changing the theme
requires your app to be restarted.
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Those who know binary and those who don't.
Hi,
I bought the e-book Hello Android,
http://pragprog.com/titles/eband/hello-android.
It pretty much does what you ask. I am only on chapter 5, but I
believe it has been a very good and well paced introduction to Android
development. The combination of Andoroid API, Java and Eclipse can be
I'm also having this issue!! I've installed jdk-6u17-windows-x64.
(Windows 7 Ultimate x64)
On Oct 30, 10:34 pm, Shuo HUANG technologicalcrus...@gmail.com
wrote:
When start the SDK setup.exe, the program is automatically terminated!
Shuo
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It's just the same that happens to me. I'm under Windows 7 Ultimate
x64 and installed JDK SE x64.
On Oct 30, 10:34 pm, Shuo HUANG technologicalcrus...@gmail.com
wrote:
When start the SDK setup.exe, the program is automatically terminated!
Shuo
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When you write the file on the sdcard, you can always start a timer
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The views, opinions and
Thank you so much.
On Nov 16, 8:32 am, nikki n1kk1...@gmail.com wrote:
As far as I know ListView doesn't support setting selection by
clicking under touchmode, but I also remember you can get onItemClick
listener
invoked by turnning the focus of your list item and its children off
lau ka
As far as I know ListView doesn't support setting selection by
clicking under touchmode, but I also remember you can get onItemClick
listener
invoked by turnning the focus of your list item and its children off
lau ka man wrote:
As I mentioned in the email subject,
I want to select an item
Thank you!
On 11月13日, 午前7:27, PJ pjbar...@gmail.com wrote:
Look at:http://developer.android.com/guide/appendix/media-formats.html
For specific number of simultaneous voices, I assume that it depends
on which file type you're using (e.g. MIDI, RTTTL/RTX, etc.) and the
CPU power for the
If you prefer learning Java from books, I'd suggest these two:
2. Heads First Java by O'Reilly: solid primer, teaches Java and OO
at the same time
1. Effective Java by Joshua Bloch: fantastic practices for writing
good code, very popular at Google and other companies
(By the way, Joshua Bloch,
I second the motion. Not that I share Stephen's enthusiasm for the
'greatness' of Java, but I do recognize that it has the market
momentum now that makes it well worth the effort to learn. Especially
now that Android uses it.
The tutorials at Sun/Javasoft are pretty good, too. You would be hard
For the HTC Eris, the bottom leftmost button has an icon of a keyboard with
an down arrow. Pressing that button will hide the keyboard. And like the
others have said, the back button works too.
On Wed, Nov 11, 2009 at 1:08 PM, Justin Anderson janderson@gmail.comwrote:
On the G1 the menu
Holding the Menu button does not work on the Hero, either, which is a
phone that doesn't even have a hard keyboard!
After I published an app, I found out that Hero users couldn't input
any information into my EditText fields. (As a workaround I added a
button that allowed them to unhide/hide the
Look at: http://developer.android.com/guide/appendix/media-formats.html
For specific number of simultaneous voices, I assume that it depends
on which file type you're using (e.g. MIDI, RTTTL/RTX, etc.) and the
CPU power for the specific device. For example, if you're using MIDI,
you can look at
You shouldn't have to write logic for that. I don't have a Hero so I don't
know for sure, but they should be able to just click in the TextBox (either
by touch, trackball, or any other way) and the keyboard should come up...
--
I would like to know this too.
On 7 nov, 10:03, Marton Kodok pentiu...@gmail.com wrote:
Hello,
Whenever a keyboard shows up, how can I hide it after I finished my typing.
For example when I run the SkeletonActivity, I can type in some text, but
how do I hide the keyboard when I'm done
--
Again press the back button
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On Sat, Nov 7, 2009 at 9:10
Yup just hit the back button
On Nov 7, 1:03 am, Marton Kodok pentiu...@gmail.com wrote:
Hello,
Whenever a keyboard shows up, how can I hide it after I finished my typing.
For example when I run the SkeletonActivity, I can type in some text, but
how do I hide the keyboard when I'm done
--
Hold the Menu key, it will hide/unhide the keyboard.
On 7 nov, 10:03, Marton Kodok pentiu...@gmail.com wrote:
Hello,
Whenever a keyboard shows up, how can I hide it after I finished my typing.
For example when I run the SkeletonActivity, I can type in some text, but
how do I hide the
Update:
I managed to get the soft Home button functioning by sending the
Intent:
Intent HomeIntent = new Intent();
HomeIntent.setAction(Intent.ACTION_MAIN);
HomeIntent.addCategory(Intent.CATEGORY_HOME);
I still don't have a solution for the Back and Menu keys.
Furthermore, I ran into problems
Hold down the menu button.
On 7 nov, 10:03, Marton Kodok pentiu...@gmail.com wrote:
Hello,
Whenever a keyboard shows up, how can I hide it after I finished my typing.
For example when I run the SkeletonActivity, I can type in some text, but
how do I hide the keyboard when I'm done
--
Can you get the image coordinates from MotionEvent?
Don't the getX() and getY() functions return the *screen* X and Y
coords, which aren't even necessarily on the image?
On Oct 29, 10:36 pm, Justin Anderson janderson@gmail.com wrote:
Use View.OnTouchListener... It provides an onTouch()
On the G1 the menu button doesn't toggle the onscreen keyboard...
If the hard keyboard is not open you have to click on the textbox to get it
to show up. To hide it, you press the back button. Perhaps other models of
phones are different.
You can put the image in a FrameLayout, and put other transparent
clickable views on top of the image. I'm not at all sure this is the
best way to do this.
On Oct 28, 2:07 pm, Chris chris.mil...@gmail.com wrote:
Hi All
I have one image (it's a guitar fretboard), and I want to identify/act
on
Are you running them under Windows or Linux? Windows has its uninstall
somewhere in the Control Panel, and most distibutions of Linux have
their own package manager for the uninstall (e.g. apt-get, yum). And
did you install the SDK using the Eclipse package manager (supported
since 1.6), or did
hi Chris !! Its after a long time i am responding to your suggestion
:S. I was out of this task for a while. I tried your suggestion that
to use StartActivityForResult and then calling mufunction() in an
override of onActivityResult(). But its not working and being a newbie
its tough to find the
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