My application based on time and attendance. There i required to save
templates into database. To Matching the templates with database is take
more time than LINUX OS. So, i planned to store those templates into RAM
and have to done the matching process at RAM itself. I need a help how to
mov
Dear all,
is there any way to auto install the widget when the app get installed?
i got an answer from stack overflow please confirm this answer is right or
not.
http://stackoverflow.com/questions/5101989/create-widget-on-application-installation
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ωιтн яєgαя∂ѕ
Ratheesh * *...
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How to do Swipe+tab for android 2.2 version ,any one have any idea pls
share with me
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Hi Everyone,
Please help me understand how to properly disable CONFIG_NEON in android
(kernel and framework)
Thanks
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T
Thanks Nitin Sethi
As I know they have not got any agreement with any OEM makers.
On Saturday, October 27, 2012 7:31:32 PM UTC+9, Nitin Sethi wrote:
>
> It certainly possible if your rivals has got into some kind of agreement
> with the OEM(s) to sign their app with the system key.
>
> On Thursda
Thanks Kevin
I've used App Brain but it seems nothing to do with "simulate a user
clicking INSTALL"
Is there an other way to simulate the click?
I am using webview in my app.
On Saturday, October 27, 2012 11:41:54 AM UTC+9, Kevin TeslaCoil Apps wrote:
>
> I would guess that they simulate a use
That's sounds like a good idea, Tim
But I've retrieved the install URL with tokens, but it didn't work, is that
right?
On Sunday, October 28, 2012 6:28:24 AM UTC+9, strazzere wrote:
>
> Correct, you basically just need to request the proper auth tokens, then
> simulate the protocol being used
this api appears to have been documented and frozen a long time ago, yet is
still hidden. are there any plans for this api?
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Hi every one.
i have a one big problem for may AR application.
here is my application Layout stack
LineaLayout Device Opengl View - GLSurfaceView
LineaLayout Device Camera View - Surfaceview
LineaLayout Device UI View - view = not used
i loaded Two object in my oGLview and PNG Texture
Object1
anyone?
can anyone knows how to communicate with technology support?
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andr
Hi All,
I recently bought a Nexus 7 for USB development. I would like to use the
USB Host functionality provided by the new Android OS. I was following the
USB Host Tutorial at the link:
http://developer.android.com/guide/topics/connectivity/usb/host.html.
My program is very simple, and here
2012/10/28 Lew :
> Zsolt Vasvari wrote:
>> for, even though, when it comes to the Android Market, and generally
>> running a business, a little bit of common sense would go further than the
>> knowing the complexity of algorithm X.
>
>
> Yeah, you know so much better than their board does how to ru
Hi,
Ah ok, take a look on this SO post;
http://stackoverflow.com/questions/12382558/app-is-misconfigured-for-facebook-login-android-facebook-integration-issue
I got Scrumptious to work after I created an app with proper credentials on
Facebook App Dashboard.
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H
On Oct 28, 2012, at 10:04 PM,
Hi,
I have been trying to update SDK via SDK Manager. And once it was finished
the Log had following message:
"...
...
Updated ADB to support the USB devices declared in the SDK add-ons.
Stopping ADB server succeeded.
*Starting ADB server failed (code -1)*.
Done. 3 packages installed.
Done loadin
i've tried "Scrumptious", I create an app at developers.facebook, put my
key, config everything. I put at my samsung galaxy tab 7. Put it doesnt work
On Sun, Oct 28, 2012 at 5:54 PM, Harri Smått wrote:
> Hi,
>
> Which examples are you trying to run? The ones coming with Facebook SDK
> 3.0 beta
Hi,
Which examples are you trying to run? The ones coming with Facebook SDK 3.0
beta .zip seem to work ok. And yes, new SDK is built against API level 8
(compared to 3 which it used to be).
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H
On Oct 28, 2012, at 9:33 PM, Pedro Cortez
wrote:
> i'm trying to implement the new facebook api
On Sun, Oct 28, 2012 at 2:33 PM, Pedro Cortez <
pedro.fellipe.cor...@gmail.com> wrote:
> i'm trying to implement the new facebook api
Ask a group or forum dedicated to the Facebook API. This is not specific to
Android.
Hi,
i'm trying to implement the new facebook api but i can't be sucessfull.
Everything i get the error "projeto is misconfigured for facebook login",
neither the examples goes right. Anyone can help me?
Sorry for my poor english.
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BlackFox wrote:
> Please can anybody help me with some example about connect MySql [sic]
> with Android?
A common means is to interact with a host-based service that mediates the
database interactions.
http://lmgtfy.com/?q=connect+MySQL+with+Android
GIYF.
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You received this mess
Zsolt Vasvari wrote:
> Google hires the best of the
>> best of the best, but they're only human too.
>>
>
> I couldn't disagree more. I consider myself the best of the best when it
> comes to efficiency, common sense and business acumen, but they didn't hire
> me even after a long interview p
On Fri, Oct 26, 2012 at 2:23 AM, Tim wrote:
> Dear Nageswararao,
>
> Could I suggest you have a look at the MobiForms Advanced Edition mobile
> development suite for Android?
>
Can we keep the marketing stuff off the mailing list? You can always
reply directly to person who requested information
Its ture, Google has to think abt this
On Sunday, October 28, 2012, Silvio Marano wrote:
> Google takes the 30% of every sold app and has a billionaire business,
and cannot support its developers!? There are no excuses. If the staff
members aren't enough to support the developers even in critical
Google takes the 30% of every sold app and has a billionaire business, and
cannot support its developers!? There are no excuses. If the staff members
aren't enough to support the developers even in critical issue they must
hire more engineers.
Il giorno domenica 28 ottobre 2012 07:56:56 UTC+1
Till 4.0.3 I was able to receive any bluetooth file using
the getContentResolver().query(BluetoothShare.CONTENT_URI, null, null,
null, BluetoothShare._ID);
Starting 4.1.1 this is not possible, I found only documentation that use
socket and specific UUID.
I need to receive any file from any dev
Hi,
I think you're rendering too many elements in your onDrawFrame -method.
buffer.position(0);
gl.glVertexPointer(2, GL10.GL_FLOAT, 0, buffer);
gl.glDrawArrays(GL10.GL_POINTS, 0, counter);
Here counter seems to be number of values within buffer while you should render
only number o
Could anyone help / suggest me please ?
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> You have to realize they have hundreds of thousands apps in Google Play,
> with probably many tens of thousands developers. It's impossible to
> support everyone effectively.
Don't make excuses for them. I have around 300k users and my app is
pretty complicated, but I can still support them ef
Since you are here, maybe you can answer this: What's with the fact that
only "Top Developers" can reply to comments? What's the definition of a
"Top Developer" and how does one become one? My app is in the top 10 in
its category, so I would definitely consider myself a "Top Developer", if I
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