I found this to be a problem in ADT 10. It's super slow to edit an
XML file. It keeps rebuilding (to generate the new R) but it's
painstakingly slow. I didn't have this issue until the recent
upgrade. Makes it nearly unbearable to make any changes in the XML
under eclipse. I had to edit it
It looks like for honeycomb, there are new groupings on how items are
stored? Like in the settings page, I see media and apps being grouped
separately. Are there any information about this?
It also appears that SD card support isn't available yet but will be
added. Will installing apps on SD
I bought the Xoom cuz I was unable to program and test my code
effectively on the emulator. I wish we can get one for a discounted
rate or one that's not tied to Verizon for developers.
On Feb 24, 4:09 pm, Indicator Veritatis mej1...@yahoo.com wrote:
Nice though that fix would be, to date,
What? I really hope that's not the real answer to the question. The
above code should clearly work.
On Feb 24, 10:20 am, J Handal jhand...@gmail.com wrote:
A reference to tv has to be set outside onCreate()
TextView tv has to be a member variable.
Inside the onCreate() tv is short lived.
I included the Android Market licensing (LVL) in my application and is
currently using it to block invalid users. However users are emailing
me that they are legit and include proof that they indeed bought the
application. In looking at the errors generated during
authentication, I get something
Are there APIs for sensing mic inputs? Like in the text to speech MIC
that is available in Android, how do they detect / sense the speech
input from MIC?
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Well that's exactly the reason why absoluteLayout was deprecated. It
works for only one screen size.
I will say use various layouts with sp margins to space out the
buttons correctly.
On Jan 30, 12:23 am, Martin google-gro...@digle.de wrote:
Hi!
For my game Leonard Frog - Beta in the market,
I took the example from the API:
MediaRecorder recorder = new MediaRecorder();
recorder.setAudioSource(MediaRecorder.AudioSource.MIC);
recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
The problem I see is that, Google Checkout is horrible at generating
any types of reports to show the total earning.
Are they really expecting us to take those generated excel
spreadsheets that don't even cover the full allotted time and then sum
them up ourselves in excel?
I look at Google
It is a lot easier to use ddms and find the exact exception and get
the stack trace to figure out what's wrong.
On Nov 20, 6:43 pm, Breezy mbre...@gmail.com wrote:
I've a couple functions that basically parse XML but it's not XML it
is parsing something similar. I use them in PHP to break
I had the same error. I just changed the URL to http instead of https
and it worked.
On Oct 28, 2:13 pm, Wayne Wenthin wa...@fuligin.com wrote:
Download each item individually under android. It will not create another
directory (or at least mine didn't) and will install them under your
change the url to http instead of https. I had the same error and
that resolved it.
On Oct 28, 2:37 pm, Raphael r...@android.com wrote:
Does it happen everytime you try to download?
R/
On Wed, Oct 28, 2009 at 4:04 AM, ishfb shishkov.i...@gmail.com wrote:
I tried to install Android 2.0
My application started having this problem after I updated the
launcher activity with a different root package. Here's the sequence:
1) Install application on the phone with [com.package] as the path to
my launcher activity.
2) Changed the path to be [com.package2] and updated the
Everything worked for me and upgraded perfectly. Much easier to
upgrade now.
On Oct 27, 2:35 pm, maennj maan.naj...@gmail.com wrote:
I suggest you download SDK Tools Rev3 manually and then install all
SDKs you want. I had a problem with in my Mac too. I deleted the whole
folder, downloaded a
I do agree on some accounts. I love the new 2D icons though.
On Oct 27, 10:48 am, momo regist...@gmail.com wrote:
I think Android has a ton of functionalities and that's definitely
wonderful. I am not trying to be overally critical since I know the
Android team has been working hard and
I believe when the app is initially bought, it isn't charged until the
24 hours period is over. Once the refund period is over, then the
opposing credit card is finally charged. During the refund period,
you should not be given the burden of chargeback fees. If the user
wants to charge back
I see the permission CLEAR_APP_CACHE but I can not find how we can
use this permission. In looking at the packageInstaller code, it uses
freeApplicationCache() from PackManager, which doesn't seem to be
available in the public SDK. Does the current SDK support using
CLEAR_APP_CACHE permission?
I mean freeApplicationCache() from PackageManager.
On Jan 19, 3:07 pm, Arron arro...@gmail.com wrote:
I see the permission CLEAR_APP_CACHE but I can not find how we can
use this permission. In looking at the packageInstaller code, it uses
freeApplicationCache() from PackManager, which
Sorry I am still a novice at this but I don't understand how the Rings
Extend application is able to use the intent
android.intent.action.RINGTONE_PICKER to intercept picking
ringtones. I don't see that intent anywhere in the released SDK
documentation.
Is that a hidden intent? Am I completely
, Arron [EMAIL PROTECTED] wrote:
Sorry I am still a novice at this but I don't understand how the Rings
Extend application is able to use the intent
android.intent.action.RINGTONE_PICKER to intercept picking
ringtones. I don't see that intent anywhere in the released SDK
documentation
Is it possible to type and draw (like finger paint) on the same view?
Would I need to make my own view or does the sdk have an existing one
I can possibly use for this? Can someone point me in the right
direction?
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I want to allow the user to paint/draw with their fingers. Can
someone point me to the right direction to go? or a sample app that
has this capability?
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