Hi all,
I would like to create an app that uploads a pic to a person's wall on
Facebook. Could some kind soul point me in the right direction?
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Setting screenorientation does it for G1.
On Aug 10, 11:43 pm, engin wrote:
> Hi, I use google htc innovation and i am developing and apllication
> which uses camera to take picture and capture video. in both cases i
> get rotated picture\video.
>
> On Aug 10, 9:42 pm, Dash125 wrote:
>
> > Hi,
The shaking corresponds to a big jump in the 2nd derivative of the
acceleration along the direction of interest. I don't know if
onSensorChanged is called frequently enough to let you detect that
blip though.
On Jul 31, 12:44 pm, Alex Corbi wrote:
> Hi everybody,
>
> I'm developing an app and i
My dialog shows a relativelayout, which is set to fill_parent in both
width and height. However, it doesn't fill the whole screen. I tried
settting the window flags to full screen but that didn't help either.
Can someone tell me how to do this?
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Have you tried addrule?
On Jul 29, 4:47 pm, bpellow wrote:
> Romain,
>
> Just like John and Pavel, I cannot figure out how to set some
> RelativeLayout XML attributes programmatically in Java.
>
> For example, I cannot find a programmatic way to define
> "layout_centerVertical=true" with only Ja
Come on guys. Help a fellow coder out. I've asked this question before
and got no response. If it's impossible, just say so, so I don't waste
time poring through endless documentation. Appreciate it.
On Jul 28, 7:44 am, doubleslash wrote:
> My underlying actitvity is set to la
My underlying actitvity is set to landscape orientation, but when I
show the dialog, I'd like it to be in portrait (vertical) orientation.
I set the orientation in my layout to be vertical but that didn't
help. The Dialog class doesn't have a method for such a thing.
Can someone help?
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I want to to animation as follows. The first call of onDraw, I will
draw the scene. Subsequent times, I want to translate the scene, by
doing canvas.translate(dx, dy), but the canvas returned by onDraw is
always blank. Thus, I have to redraw the whole scene again.
public void onDraw(Canvas canvas
ot necessarily
> > represent those of T-Mobile USA, Inc.
>
> > On Jul 21, 9:57 pm, peeyush varshney
> > wrote:
> > > Hi,
> > > How to free the memory created by Animation.
>
> > > On Tue, Jul 21, 2009 at 10:25 PM, doubleslash
> > wro
I have a static background image, and a foreground that needs to be
animated. I tried a couple different approaches but the animation
seemed choppy.
One thing I did was having 2 different views, constantly calling
invalidate() on the foreground view. Another was to have only 1
surfaceview, redraw
I've been developing an app which uses the camera. It worked fine
until I installed the laterst system update. I was running the app on
my G1 when I saw an alert notifying of some system updates. I chose to
install it, and then after that, my app doesn't run anymore. What is
up?
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h. It'd be better if Google could show the
images corresponding to the different annotations so we don't have to
guess what they represent. Can someone please tell me how to access
the shutter sound? R.raw is empty.
Thanks
On Jul 10, 10:34 pm, doubleslash wrote:
> Hi,
> Could someone pl
Hi,
Could someone please tell me how to access android's native resources?
In particular, I would like to use the camera icon and shutter sound
in my own app.
Thanks
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Bump..anyone? Is it possible to set a dialog's orientation? Thanks
On Jun 28, 7:40 pm, doubleslash wrote:
> I have analertdialogover an activity that is set in landscape mode.
> Thus, thedialogis also displayed in landscape. How do I set it so
> it's displayed in portrait
I have an alert dialog over an activity that is set in landscape mode.
Thus, the dialog is also displayed in landscape. How do I set it so
it's displayed in portrait instead? Note: the underlying activity has
to be in landscape.
Thanks
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You rece
I changed my original package name to something more unique, and it
worked. Check it out: 1Touch Ringer. It's simple but, hopefully
useful.
Thanks.
On Jun 15, 3:42 pm, doubleslash wrote:
> I have an app that sets the ringmode. Thus, I set the following in my
> manifest:
>
>
&
I have an app that sets the ringmode. Thus, I set the following in my
manifest:
The app worked perfectly, so I published it. But after downloading
from the market, it didn't work and LogCat showed a permission denial
error.
Did I ask for the wrong permission, or why wasn't it granted?
Thanks
I have a widget embedded in the home screen. To change the displayed
image upon a click, I have tried the following to no avail:
1. mRemoteViews.setImageViewResource(R.id.button,
R.drawable.sqyellow);
2. mRemoteViews.setInt(R.id.button,
"setBackgroundResource",R.drawable.sqyellow);
I also tried ch
When you turn on the phone, after the G1 screen, there's a black
screen with the word Android in blue, and a glossy shine running
across it. Can you tell me how imitate that effect? Maybe point me in
the right direction, like what classes to look at?
Thanks
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How do I play the native camera's shutter sound in my own app?
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To uns
This problem occurs only when activity is set explicitly to landscape
in manifest. Anyway to make it work in landscape?
Thanks
On May 14, 10:16 pm, doubleslash wrote:
> I see an acceleration of -9 in the y-direction ( due to gravity, of
> course). Now, keeping the phone fixed, not rotati
I see an acceleration of -9 in the y-direction ( due to gravity, of
course). Now, keeping the phone fixed, not rotating the screen or
anything, I interrupt the app my pressing the call button and then
coming back, I see an acceleration of +9 in the x-direction. This
switching of the coordinates ha
Situation:
I set my activity to be in landscape mode. In this activity, I move a
box along the x direction, which is along the longer side of the phone
due to being in landscape. When the activity is first started,
everything works great--the x axis in my code corresponds to the
expected x direct
I recently installed SDK 1.5 and updated the Eclipse adt to 0.9. I
tried using the accelerometer sensor but kept getting an error when
registerring the listener. My code is as follows:
class myActivity extends Activity{
SensorManager sm = (SensorManager)getSystemService
(Context.SENSOR_SERVICE)
When I draw a tilted rectangle using Path, the lines seem grainy
(broken, unintended). How can I make them look smooth like in a right-
side up rectangle? I have something like this
canvas.drawPath(rect, mypaint) //rect is a rotated rectangle
I have set the anti-alias and stroke flags for mypaint.
I have the same problem. I tried curl and verified indeed the whole
python script was downloaded. I installed libreadline5-dev instead of
lib32readline5.dev because my computer could not find the latter. I
cannot initilize repo. Can someone help?
On Jan 30, 5:15 am, Bernhard wrote:
> Same Proble
I have tried to save an image using MediaStore just like you, but it
causes a camera crash. I have to restart the phone to see the inserted
image. If you can save a picture taken by the camera (inside
onPictureCallback) , could you show me how?
Thanks so much
On Feb 12, 3:32 pm, ivan wrote:
> I'
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