[android-developers] Re: In-App payment options

2011-02-03 Thread John Loschky
We currently offer Android developers a simple to use in-app payment application for the Android platform and mobile web. Feel free to drop me a note with any questions. John Loschky j...@billingrevolution.com On Dec 19 2010, 11:43 pm, Tauno Talimaa tau...@gmail.com wrote: Just to clarify,

Re: [android-developers] Re: In-App payment options

2010-12-19 Thread Tauno Talimaa
Just to clarify, Rovio is using in-app payments from Fortumo (http://fortumo.com/in-app-payments) - and that's available to 3rd parties already right now :) On Fri, Dec 17, 2010 at 5:32 PM, JP joachim.pfeif...@gmail.com wrote: Also check out Rovio. They're building their own in-app payment

[android-developers] Re: In-App payment options

2010-12-17 Thread JP
Also check out Rovio. They're building their own in-app payment system they call Bad Piggy Bank. I read somewhere they wanted to make this available to third parties, but that'll take them some time to take the market I'm sure. On Dec 16, 7:47 am, Xavier xpl...@gmail.com wrote: Thanks JP, never

[android-developers] Re: In-App payment options

2010-12-16 Thread Xavier
Thanks JP, never heard of them before, I will take a look. The Android integrations looks pretty good. On 13 dic, 02:29, JP joachim.pfeif...@gmail.com wrote: There's probably a few options, including these guys:http://www.boku.com/ I ran into one of their staff a couple of weeks ago and asked

[android-developers] Re: In-App payment options

2010-12-12 Thread JP
There's probably a few options, including these guys: http://www.boku.com/ I ran into one of their staff a couple of weeks ago and asked what their position on distributing in-app payment based apps in Android Market was. That that was walking a thin line was acknowledged but basically they

[android-developers] Re: In-app payment options

2010-02-21 Thread DB
One benefit is that people would get to try your app... I've downloaded and paid for tens of apps from Android Market and had no idea that you could get a 24 hour version of any paid app for free. :) On Feb 19, 10:32 am, Carlo ca...@hyperdevbox.com wrote: can somebody explain the benefit of

[android-developers] Re: In-app payment options

2010-02-21 Thread Carlo
At this point, most of customers appear to refund based on their taste of the app/game and just a few on the fact that it did not work on their device (thanks to the filtering system implemented in the market and developers bringing more stable app), so it might have not been trial at the

[android-developers] Re: In-app payment options

2010-02-19 Thread Carlo
can somebody explain the benefit of a lite version in a market where there is 24h trial of the full version for everybody ? On Feb 19, 11:19 pm, Mark Murphy mmur...@commonsware.com wrote: Carl Whalley wrote: Instead of having 2 versions on the market for apps, one lite (free) and one paid,

Re: [android-developers] Re: In-app payment options

2010-02-19 Thread Sean Hodges
On Fri, Feb 19, 2010 at 3:32 PM, Carlo ca...@hyperdevbox.com wrote: can somebody explain the benefit of a lite version in a market where there is 24h trial of the full version for everybody ? Some products require a longer trial period than 24 hours. -- You received this message because you

Re: [android-developers] Re: In-app payment options

2010-02-19 Thread TreKing
On Fri, Feb 19, 2010 at 9:32 AM, Carlo ca...@hyperdevbox.com wrote: can somebody explain the benefit of a lite version in a market where there is 24h trial of the full version for everybody ? A free version is a good marketing strategy to getting users to your paid app. Suppose you only had

Re: [android-developers] Re: In-app payment options

2010-02-19 Thread Angel Cruz
Wouldn't the paid version have more features than a free one? The free one should be fully functional, but is more of an appetizer for main course (the paid version). Also, as the paid version ages and is being retired, some turn them into free version eventually. On Fri, Feb 19, 2010 at 9:12

Re: [android-developers] Re: In-app payment options

2010-02-19 Thread TreKing
On Fri, Feb 19, 2010 at 11:30 AM, Angel Cruz mrangelc...@gmail.com wrote: Wouldn't the paid version have more features than a free one? Yes ... I don't think I said otherwise ... the free version would have limited features but also let the user know what they can get from the full version.

[android-developers] Re: In-app payment options

2010-02-19 Thread Carlo
about games, if the more than 24h is needed i can understand that a light version is certainly needed , however 99% of the lite version on the markets seems to be a lighted version of the paid version (with less features) and so customer should better have the taste of the real full version, ...i

Re: [android-developers] Re: In-app payment options

2010-02-19 Thread TreKing
On Fri, Feb 19, 2010 at 1:00 PM, Carlo ca...@hyperdevbox.com wrote: I thought the 24H trial was installed, in the first place, for that exact reason :) Yeah, but the problem with this is that the 24 trial is one-time thing per app for the lifetime of the app. Most apps are under development

[android-developers] Re: In-app payment options

2010-02-19 Thread Bob Kerns
The 24h trial isn't so much for trial usage as it is to give people courage to make that download, knowing that they might not like it once they get to see it, or it might not even work. And at the typical price point, you do NOT want to have to support customers who aren't happy (and won't be

[android-developers] Re: In-app payment options

2010-02-19 Thread Bob Kerns
We shouldn't even be calling a 24h trial. Google doesn't call it that, and it's NOT that. It's a 24h refund policy. It's a buyer security policy, and NOT A TRIAL POLICY. We have to nip that meme in the bud. It's a bad way to think of it for both developers AND for users. If you want a 24-hour

[android-developers] Re: In-app payment options

2010-02-19 Thread Carlo
Especially since the space for descriptions in the Marketplace is SO INCREDIBLY LAME. I agree, and specially that we have no extra spaces to list the new features during the update -- You received this message because you are subscribed to the Google Groups Android Developers group. To

[android-developers] Re: In-app payment options

2010-02-19 Thread dadical
This is a nice summary Bob. I've learned a lot about the Android Market over the last few months, and I'm a big fan of the Lite/Pro approach to rolling out an app for a couple of reasons. 1. Feedback. Users are more forgiving of beta-quality and rough edges in a free Lite version. Use this