I didn't know about that method, but that sounds like the right
solution. I was kind of suspecting that there would be a cleaner
solution to all of this.
Thank you for your advice.
// Anders
On 13 Okt, 09:36, Dianne Hackborn wrote:
> I very very strongly recommend not creating a nine patch you
I very very strongly recommend not creating a nine patch yourself; just use
Resources.getDrawable() to create it.
On Tue, Oct 13, 2009 at 12:02 AM, Anders wrote:
>
> Ah! That works fine, thank you very much.
>
> As to why I was creating a NinePatchDrawable my self... I can only
> claim inexperie
Ah! That works fine, thank you very much.
As to why I was creating a NinePatchDrawable my self... I can only
claim inexperience with the NinePatch classes. :)
This is how it looks now, after your comments:
Bitmap tagBalloonBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.balloon
BTW, why are you creating the NinePatchDrawable yourself if you are
creating it from a resource anyway?
On Mon, Oct 12, 2009 at 3:01 PM, Romain Guy wrote:
> NinePatchDrawable tagBalloon9pDrawable = new NinePatchDrawable(tagBalloon9p);
>
> this creates a NinePatchDrawable with a null padding. Tha
NinePatchDrawable tagBalloon9pDrawable = new NinePatchDrawable(tagBalloon9p);
this creates a NinePatchDrawable with a null padding. That's why you
get an NPE. You need to specify the padding.
On Mon, Oct 12, 2009 at 10:07 AM, Anders wrote:
>
> I'm trying to use NinePatchDrawables in a LayerDraw
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