Perfect, thanks! That is a really great writeup.
So if I wanted to implement some kind of device that doesn't follow the
supported behavior or interfaces expected by the upper services (say for
example a sensor that is not one of the types
used in Android), can I load in a hardware library
Hi Luccio,
Check in the kernel log similar to below:
input: Multi Touch Panel with Controller as
/devices/platform/fsl-ehci.1/usb2/2-1/2-1.4/2-1.4:1.0/input/input2
generic-usb 0003:2087:0A02.0001: input: USB HID v1.11 Device
[Multi Touch Panel with Controller] on
hi
i m using egalx touchkit device.
which driver i need to use .. is it usbtouchscreen.ko or usbhid
when i manullay try to load usbtouchscreen.ko its giving the error
usbtouchscreen.ko failed (Invalid argument)
what are hte valid argument i need to supply
pls help
On Jul 2, 12:39 pm, Luccio
I have attempted the same test on an Asus Transformer Prime Tf201 (ICS),
and I *don't* get bursty data transmission. So it must be something to do
with the Android port to Panda-board that is the problem.
I will continue to investigate, but in the mean-time if anyone has any
thoughts, then
Hi All,
I downloaded the source code for android ICS from google repository and
successfully compiled it.
The code I compiled is working fine on Emulator.So Planned to build for
real device.
The Device I selected is Huawei Ascend G300 U8818.
I got Device configuration for Huawei U8818 from the
Hi,
i try to use usbtouchscreen driver with an idc file, here is the debug :
when i plug the eGalax touchscreen, this won't interact with the screen
root@android:/sys/bus/usb/drivers/usbtouchscreen # [ 443.482635] usb
1-1.1.2: USB disconnect, device number 6
[ 448.572082] usb 1-1.1.2: new
Can anyone tell me what this means: Android 4.1 supports multichannel
audio on devices that have hardware multichannel audio out through the HDMI
port?
Is the audio output format LPCM, compressed bit stream or both?
Thanks,
Kevin
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On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote:
Has anyone ported Android to a 24 Bit LCD using the OMAP2 VRFB
rotation engine?
If I use the DMA engine, things look very nice. Not so with the VRFB.
Not sure if
the problem is that the Android sets the framebuffer