Re: [Audiogames-reflector] can someone, help me, beatin aac, for me?

2013-08-26 Thread AudioGames.net Forum — Off-topic room: the terminator
Re: can someone, help me, beatin aac, for me? i know. beating windows, i mean.Michael Angel, a real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=146263#p146263 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 bladestorm360 wrote:The last of us is not playqable. Plain and simple. Anyone who thinks it is is a moron.This has been taken care of privately.URL: http://forum.audiogames.net/viewtopic.php?pid=146262#p146262 _

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp Tide, PvP mini game set in the Swamp universe Nice update. Aprone would you mind adding the changelogs either in the folder of the game or in the first post of this topic?URL: http://forum.audiogames.net/viewtopic.php?pid=146261#p146261 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Yesterday I found a bug which made me laugh a lot: If you pick up a crate on a mission and then press q, it says you should donate it at the safe zone! Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=146260#p146260 _

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Let's play shadow line! Thanks much Yukio for the information.Assault Freak: Awesome, keep up the good work man. I look forward to hear this.URL: http://forum.audiogames.net/viewtopic.php?pid=146259#p146259 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Guide for playing japanese audiogames Hi.Bladestorm: Maybe you've mentioned that somewhere, I'm not sure. If not, then it might be worth it to mention that the Microsoft Ap locale can create a shortcut to the games, which you then can find in the Microsoft Ap locale folder in the start menu.

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: shadow rine, new japanese rpg All the questions are coming in before I can do playthroughs to answer them. lol Basically, you find out the name of the npc who is giving you directions. She is aria, a priest of the temple... and she was killed by Rudolph when he attacked there, as the temple

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames Look at bladestorm's first post in the topic... everything, and I mean everything, is explained there.URL: http://forum.audiogames.net/viewtopic.php?pid=146256#p146256 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] the biggest danger of a man angry at a computer

2013-08-26 Thread AudioGames.net Forum — Off-topic room: border1
Re: the biggest danger of a man angry at a computer Hi, this was a funny thing to listen to.URL: http://forum.audiogames.net/viewtopic.php?pid=146255#p146255 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sa

Re: [Audiogames-reflector] A new stage for aac!

2013-08-26 Thread AudioGames.net Forum — New releases room: border1
Re: A new stage for aac! This is a very good stage! Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=146254#p146254 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/ma

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: border1
Re: Guide for playing japanese audiogames Where can I download "Cave of Marval"?URL: http://forum.audiogames.net/viewtopic.php?pid=146253#p146253 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-guc

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone my net appears wrong these days. Aprone, ididn't mean I picked up more crates. when I press shift and Q to view I know I have 18 cratesQ. but I comeback to truck to dropped them they lost together. so i have to found 18 crates again.URL: http://forum.audiogames.ne

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: grryfindore
Re: shadow rine, new japanese rpg Hi,Aye, I found that out. only after listening to your playthrough,that is. as I forgot to do a test sound and those targat sounds I thought to be the usual bushes and such,hence I just targatted those demons? by listening to them. didn't do too bad at it,if I d

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: We're alive - SPOILERS! Hi. I just finished the first part and it is awesome. One thing I wonder about the numbered ones is if ink was testing something on them and the numbers tattooed on them are version numbers of some kind. That was pretty weird that little one talking. I didn't know tha

Re: [Audiogames-reflector] King of Dragon Pass Scene Contest

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: zkline
Re: King of Dragon Pass Scene Contest stewie wrote:For anyone having issues with the link punbb automatically included the period making the link lead to a .html. file. Just remove that and it should work.I may be responsible for that, I wasn't watching my copy and paste. Sorry guys. Hope anybo

Re: [Audiogames-reflector] ot: new website on technology

2013-08-26 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: ot: new website on technology Well this was 6 years ago, so maby it's down now?URL: http://forum.audiogames.net/viewtopic.php?pid=146248#p146248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-

Re: [Audiogames-reflector] an audio recording program for windows, that is free.

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: an audio recording program for windows, that is free. Audacity from:http://audacity.sf.netURL: http://forum.audiogames.net/viewtopic.php?pid=146247#p146247 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: We're alive - SPOILERS! Yeah, it was pretty nice. I can't believe the numbered ones can talk. I also expected Aimey to turn but it went how it went and I can't change that.I was hoping that it would include the surgery, and I was kind of disappointed that it ended so soon. I'm not used to ha

[Audiogames-reflector] an audio recording program for windows, that is free.

2013-08-26 Thread AudioGames.net Forum — Off-topic room: articuno
an audio recording program for windows, that is free. Need a audio recorder that can record in almost any format, and will be very accessible. And it should be built for windos xp and higher. Any suggestions?URL: http://forum.audiogames.net/viewtopic.php?pid=146245#p146245 _

Re: [Audiogames-reflector] King of Dragon Pass Scene Contest

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: King of Dragon Pass Scene Contest For anyone having issues with the link punbb automatically included the period making the link lead to a .html. file. Just remove that and it should work.URL: http://forum.audiogames.net/viewtopic.php?pid=146244#p146244 _

Re: [Audiogames-reflector] King of Dragon Pass Scene Contest

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: King of Dragon Pass Scene Contest The link above seems to be broken and I can't find anything about the contest on the asharp website.URL: http://forum.audiogames.net/viewtopic.php?pid=146243#p146243 ___ Audiogames-reflector mailing list Audiogame

Re: [Audiogames-reflector] Death Match

2013-08-26 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match As I have already answered, deathmatch is not, and will never be a spacesim, so no the spacesim won't be a part of deathmatch.URL: http://forum.audiogames.net/viewtopic.php?pid=146242#p146242 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe Also, I just got killed twice in a (very fast) row, so that bug seems to still be there. One person said he was killed through a wall, or could kill through one, so that also seems to be unfixed. I cannot confirm that one though.URL: http:/

Re: [Audiogames-reflector] Play IF On Mac the Easy Way

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: blindncool
Re: Play IF On Mac the Easy Way Try frotz for macOS x at http://ifarchive.org/if-archive/infocom … SX.dmg.sit for zcode, frob TADS at http://ifarchive.org/if-archive/program … -1.2.2.dmg for TADS 2 and 3, Hugo engine at http://ifarchive.org/if-archive/program … _macos.sit and glulxe at http://if

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe So, that was really odd. I was a zombie and killed the second-to-last human, just as he killed me. I became a zombie, and quickly found that phantum player bug, where a pain sound would play every time I clicked to fire, and a heart sound w

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: Let's play shadow line! The high ding sound is a high-level monster. It gives you extra EXP, but it's more harmfull.URL: http://forum.audiogames.net/viewtopic.php?pid=146238#p146238 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone musicman i have been on countless forty fives and so far no bug yet. snek and elusive disabled so far. got 460 points in 1 man army and over a hundred  in vulking. 20 in recovery and speeds maxed so far no bug yet and i did die o yes but this i can say as my own f

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames BOC's clipboard output does work, you just have to set it if I remember right. The settings menu is huge, but it's in there somewhere. I think in the latest version he has it default to PCTalker or something.URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] Archery sound effects

2013-08-26 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Archery sound effects SoundBible has some Creative Commons sounds, but I haven't been too impressed with their archery sounds.You can, of course, steal the archery sounds from Sengoku Jidai, but they aren't the best in the world by any stretch.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] Archery sound effects

2013-08-26 Thread AudioGames.net Forum — Off-topic room: jack
Re: Archery sound effects Does anyone know where to get some of those for freeURL: http://forum.audiogames.net/viewtopic.php?pid=146234#p146234 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuk

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-26 Thread AudioGames.net Forum — Off-topic room: jack
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment Well I say the reason we need to complain is so that we can raise attention to people to make free facebook clients and there is no accessible facebook client the qube needs to support fb just like it does twitter and goo

Re: [Audiogames-reflector] Death Match

2013-08-26 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match Will the space simm or a part of it be in deathmatch.?URL: http://forum.audiogames.net/viewtopic.php?pid=146232#p146232 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Another Pathetic Marketing Fail Solution: start our own evidence-based blind services organization. (Who else cringed at that idea? 'Cause I did, and I kinda think it might actually work with the right people at the helm.)URL: http://forum.audiogames.net/viewtopic.php?pid=146231#p146231 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I'm working on a way to track down the source of the bug, but it is taking a little longer than I hoped.URL: http://forum.audiogames.net/viewtopic.php?pid=146230#p146230 ___ Audiogames-reflector mailing list Audiogames-

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! So Guys... It's now been out for 7 hours, what are your thoughts?First of all... [[wow]], did that Little one speak? That's ... scary. Now we at least know that Ink isn't the only zombie WHO can do that.Oh, and only 5 of the 12 numbered ones left now, that's less that

Re: [Audiogames-reflector] Death Match

2013-08-26 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match I don't know the status of the mod, and as for the spacesim its fallen way behind on development as I have been working on deathmatch. In terms of what you can do in it, all you can do is walk around your ship and interact with the console to select a planet to fly too, which you

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: if your an audiogames fan, read this If you are only on the main menu, you need to stop looking for voice actors, do everything with SAPI and sounds from wherever you can get them (freesound for example) and get something programmed.  You don't have a game-sound is maybe, maybe 25% of the ba

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone I'd love to try this, but I enjoy going on 45s, and going there without sneak or elusive is suicidal lol. I'll probably have to continue risking that bug. perhaps aprone should put in some code that'll give us whichever weapons we've favorited once we die? that'll

Re: [Audiogames-reflector] Solara

2013-08-26 Thread AudioGames.net Forum — New releases room: diziet
Re: Solara He he! I found another awesome comp vs all the ones with squishies like rangers, etc. Sentinel, Ranger, Ranger, Sorcerer. They kill the whole enemy team at once!URL: http://forum.audiogames.net/viewtopic.php?pid=146225#p146225 ___ Audiogame

Re: [Audiogames-reflector] this game will be good.

2013-08-26 Thread AudioGames.net Forum — Audiogames Exclusive Games: jjgeek
Re: this game will be good. I've never played Sudoku either but my father's addicted to it I think. I can't wait to try out this and other new games when I get my new laptop!URL: http://forum.audiogames.net/viewtopic.php?pid=146224#p146224 ___ Audioga

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Ah. TThanks anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=146223#p146223 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/m

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Another Pathetic Marketing Fail This thread highlights my point that a lot of services are utter failures. Which is why I really hate my services in Nevada.It took me a year and a half of basically constant nagging and pressure from my rehab to get me an Apex, and 9 months for the living ski

Re: [Audiogames-reflector] my bk2 walkthrough is complete!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: my bk2 walkthrough is complete! I'm having problems with the y and t, g o and d, and t a and c cheats. It makes the whistling activation sound, but now indication taht it has done otherwise. can you help me?URL: http://forum.audiogames.net/viewtopic.php?pid=146221#p146221 __

Re: [Audiogames-reflector] Regarding Blind Games: The Next Battleground in Accessibility

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: jjgeek
Re: Regarding Blind Games: The Next Battleground in Accessibility Thanks for all your help. I did end up getting it to work. I switched from System Access to NVDA, and posted the link to our Twitter timeline and it worked just fine. I actually volunteer for a nonprofit disability-related organiz

Re: [Audiogames-reflector] ot: new website on technology

2013-08-26 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: ot: new website on technology When I clicked the link I got a page that seemed to be a signup for a domain or something like that.URL: http://forum.audiogames.net/viewtopic.php?pid=146219#p146219 ___ Audiogames-reflector mailing list Audiogames-re

Re: [Audiogames-reflector] My nvda scheeme

2013-08-26 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: My nvda scheeme I might try it once I get my new laptop, whenever that is. I think all I've gotta do at this point is finalize some stuff with my life-skills tutor, and then he will pick up the laptop from his friend and then I can try it and see whether or not it works for me. Can ya tell I

Re: [Audiogames-reflector] need an accessible clock for windows (for multiclocking)

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: need an accessible clock for windows (for multiclocking) As far as I know, sadly not.URL: http://forum.audiogames.net/viewtopic.php?pid=146217#p146217 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Another Pathetic Marketing Fail There's more to it as well they don't take into their considerations, like you can't get a job without experience, and you can't get experience without a job, totally catch22 nonsense that keeps a bunch of people who are on unemployment benefits, wellfare and

Re: [Audiogames-reflector] Google Services and ChromeVox

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Google Services and ChromeVox Google Docs is accesible with Jaws, NVDA, and ChromeVox. Ah, and yes, Contacts is G-Friendly, though haven't used it extensively. Not sure with calendar. Though it should be.URL: http://forum.audiogames.net/viewtopic.php?pid=146215#p146215 _

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-26 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment I have a question about this, and pardon me please if it has already been answered. But is this in addition to the price you pay for a full version of Window-Eyes, or for any other GW Micro products? I'm by no means tryin

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: jjgeek
Re: if your an audiogames fan, read this Sounds awesome! Unfortunately I know of no voice actors who would have the time to help out with your game.URL: http://forum.audiogames.net/viewtopic.php?pid=146213#p146213 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Let's play shadow line! part 2 is now up!URL: http://forum.audiogames.net/viewtopic.php?pid=146212#p146212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Another Pathetic Marketing Fail Tellme about it. My reab counselor was all about the beggars can't be choosers spiel, which I don't agree with when it comes to jobs. Maybe if you don't have to worry about how you're going to get to and from said job as well as a whole host of other things, b

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-26 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment It's the principle of the thing. Once again people are being forced by reason of blindness to pay for something the rest of the world gets for free. True we can't prevent everybody from buying into it but I'll certainly d

Re: [Audiogames-reflector] Google Services and ChromeVox

2013-08-26 Thread AudioGames.net Forum — Off-topic room: hadi.gsf
Re: Google Services and ChromeVox google dishwasher!yeaBy the way, is google docks accessible?  My teacher wants me to translate a document in google docks.URL: http://forum.audiogames.net/viewtopic.php?pid=146209#p146209 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] rail racer 2?

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: rail racer 2? hi@Diego and to add to what danny said you can get that software via a link in a tekst document wich comes along with the demo, otherwise you can perform a search onhttp://www.microsoft.comthere is a search editfield so you can fill out the name of the software you're looking f

Re: [Audiogames-reflector] browser games

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: Narf
Re: browser games Racing duel is a game similar to the storm8 games, except you Play it on your pc. the Goal is to become the best Driver in the world. to make this happen, you have to do missions and fight other Players (do duels).URL: http://forum.audiogames.net/viewtopic.php?pid=146208#p14620

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: Let's play shadow line! There are sounds for being aligned with an enemy which sound kind of similar to item/chest sounds. If you have issues with the forest enemies just take htem down from a distance. Use the alignment sounds for a guide.URL: http://forum.audiogames.net/viewtopic.php?pid=1

[Audiogames-reflector] Ruby handheld video magnifier

2013-08-26 Thread AudioGames.net Forum — Off-topic room: rickyrock8814
Ruby handheld video magnifier http://www.ebay.com/itm/121165875359?ss … 1558.l2649URL: http://forum.audiogames.net/viewtopic.php?pid=146206#p146206 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gu

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe I posted a new update.Changes from version 0.6 beta to 0.7 beta-- When using the graphics, your character is colored to help you determine which team you are on.- Fixed a bug that kept the voice promp

Re: [Audiogames-reflector] browser games

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: willbilec
Re: browser games what is racing duel:URL: http://forum.audiogames.net/viewtopic.php?pid=146204#p146204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: [Audiogames-reflector] mainstream game menues?

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: mainstream game menues? Hi.A while ago, Liam hosted a wiki where people could post menus and stuff, but as far as I know, the only website where you can find information about playable mainstream games is at:www.brandoncole.netThere aren't any menus though. Not yet.URL: http://forum.audiogam

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Let's play shadow line! Yay, I killed the ruins boss! Finding the key is pretty strait forward if you pay attention. This game gets better and better.URL: http://forum.audiogames.net/viewtopic.php?pid=146202#p146202 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] Google speech recognition addon for NVDA!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: Google speech recognition addon for NVDA! wel, punctuation sems to Work in English. At least for me. This is being dictated.***And back to normal typing***The double letter stuff doesn't seem to be a problem when I paste the tekst in the chat in Swamp, but here and in my text editors it remo

Re: [Audiogames-reflector] I need the bk 2 installer

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: I need the bk 2 installer cae, yes, I have like 3000 ammo now. the press hammer comes in pretty handy. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=146200#p146200 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: [Audiogames-reflector] browser games

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: Narf
Re: browser games ok i will start out by giving a few games i've played.torn City: http//www.torncity.comaa: www.alteraeon.comtribal wars: www.tribalwars.comracing duel: www.racingduel.commiriani: toastsoft.netmuelsfell: www.muelsfel.comogame: www.ogame.comcypher: cypher.extremecast.comcityempir

Re: [Audiogames-reflector] Windows Releases and next-gen game trials

2013-08-26 Thread AudioGames.net Forum — New releases room: Draconis
Re: Windows Releases and next-gen game trials A few items…Messages from this forum were being caught by our spam filter, so we haven't looked at this thread in a while, not realizing there were new messages. In any case, this is not a good place for tech support. Please use our online help desk

Re: [Audiogames-reflector] browser games

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: Narf
Re: browser games ok i will start out by giving a few games i've played.torn City: http//www.torncity.comaa: www.alteraeon.comtribal wars: www.tribalwars.comracing duel: www.racingduel.commiriani: toastsoft.netmuelsfell: www.muelsfel.comogame: www.ogame.comcypher: cypher.extremecast.comnow its y

Re: [Audiogames-reflector] browser games

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: Narf
Re: browser games ok i will start out by giving a few games i've played.torn City: http//www.torncity.comaa: www.alteraeon.comtribal wars: www.tribalwars.comracing duel: www.racingduel.commiriani: toastsoft.netnow ist your turn. if anyone wants to know about the games i've posted, please write i

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: gamedude
Re: Swamp Tide, PvP mini game set in the Swamp universe Hehehe. I fixed the fence in the first map I created, but the other map will take a bit of work. I was aware of a few of the things you said about it, but I was way too lazy to fix them. I guess now i'll be able to add that last room I was

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Another Pathetic Marketing Fail Amen to post 7, which is why I gave up on division for blind services a long time ago.  Yes, I gave up on them.  Their focus and their job were two different.  They chose to focus on pushing the why I shouldn't do what I was interested in doing doctrine, which

Re: [Audiogames-reflector] rail racer 2?

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: rail racer 2? hi@Diego and to add to what danny said you can get that software via a link the demo provides, otherwise you can perform a search onhttp://www.microsoft.comthere is a search editfield so you can fill out the name of the software you're looking for and it will work fine.hthgreet

Re: [Audiogames-reflector] Solara

2013-08-26 Thread AudioGames.net Forum — New releases room: king gamer222
Re: Solara Cool, thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=146194#p146194 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: Swamp, zombie fps by Aprone Hi flyby chow, if you are ad level 500 the zombies will hid you whit 500 hid poinseURL: http://forum.audiogames.net/viewtopic.php?pid=146192#p146192 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-26 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: Swamp, zombie fps by Aprone Hi flyby chow, if you are ad level 500 the zombies will hid you whit 500 hid poinsetry this in custom maps! open your samples.txt file in the campaine folder. set your level to 500 laurnsh your campain, and then select a custom maps! try to kill your selv whit out

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe Gamedude, I think the scale is off on your maps.  By that I mean that there are individual rooms half the size of the Kai mart, lol.  In a few spots you have walls that are 1 tile thick, and they need to be 2 minimum.  Hmm what else?  Oh, I

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Another Pathetic Marketing Fail And people wonder why I have little respect for any of the Voc Rehab agenciesI've worked with over the years. Oh they say they'llhelp if you have a career goal inmind, but if that career goal is outside te boxes the consider safe you can forget it, even more s

Re: [Audiogames-reflector] Google speech recognition addon for NVDA!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: kool_turk
Re: Google speech recognition addon for NVDA! You should also spell check cause this thing gets words like hello and little wrong.I have no idea why it spells them as helo and litle, even though I am speaking clearly.URL: http://forum.audiogames.net/viewtopic.php?pid=146190#p146190

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe The next update should fix those weird sound issues.  I haven't posted the update yet because I'm trying to get a few extra features into it first.URL: http://forum.audiogames.net/viewtopic.php?pid=146189#p146189 __

Re: [Audiogames-reflector] Google Services and ChromeVox

2013-08-26 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Google Services and ChromeVox Now i'm just waiting for google brain, and the oh so popular, google hands.URL: http://forum.audiogames.net/viewtopic.php?pid=146188#p146188 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 I'm stuck there to. Running around gets old after a while lol.URL: http://forum.audiogames.net/viewtopic.php?pid=146187#p146187 ___ Audiogames-reflector mailing list Audiogames-re

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: gamedude
Re: Swamp Tide, PvP mini game set in the Swamp universe Hello everyone. Gamedude again. I'm on a roll! Anyways, I have just created another map for Swamp Tide. If you didn't see the post about my last map, its post 150 on the last page. This map, I'd like to call Aprone's house. I have no on ear

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Let's play shadow line! They reduce the damage you take from enemies. There's one in the first bonus cave. I've found one other althoughI forget exactly where that was. You can find out what items you have on the Status screen.URL: http://forum.audiogames.net/viewtopic.php?pid=146185#p146185

[Audiogames-reflector] mainstream game menues?

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: superantoha
mainstream game menues? hi!are there any places where i can find menues for mainstream games?URL: http://forum.audiogames.net/viewtopic.php?pid=146184#p146184 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://s

Re: [Audiogames-reflector] Google speech recognition addon for NVDA!

2013-08-26 Thread AudioGames.net Forum — Off-topic room: lukas
Re: Google speech recognition addon for NVDA! that's one of the disadvantages of this solution. As far as I can tell, neither of these ways works for entering punctuation, so it has to be added into the transcribed text manually. At least I was not able to find any working way to do this in Czec

Re: [Audiogames-reflector] need an accessible clock for windows (for multiclocking)

2013-08-26 Thread AudioGames.net Forum — Off-topic room: hadi.gsf
Re: need an accessible clock for windows (for multiclocking) Hello,Thanks Trenton, that's a good software. but is there not a free solution for this?URL: http://forum.audiogames.net/viewtopic.php?pid=146182#p146182 ___ Audiogames-reflector mailing lis

Re: [Audiogames-reflector] Death Match

2013-08-26 Thread AudioGames.net Forum — New releases room: Niklas
Re: Death Match Great Job on this. But your space sim sounds very exciting to me as well. How is development going on this front and what's the actual state of it? BTW: What's up with the mod from the doctor? Is it already finished?URL: http://forum.audiogames.net/viewtopic.php?pid=146181#p14618

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe I've had that same sound bug. It only happens if I switch away from Tide while a game is in progress, then come back to it a while later. Aprone does know about it, though, and it isn't surprising since he recently made huge updates to the

Re: [Audiogames-reflector] Another Pathetic Marketing Fail

2013-08-26 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Another Pathetic Marketing Fail I want some health spam!  Seriously: as I have said before, automatic replacement filters are absolutely destroying all possibility of reasonable discussion in this community.  They prompted me to leave for several months in the past, and I'm getting to those

Re: [Audiogames-reflector] NS studios library

2013-08-26 Thread AudioGames.net Forum — Off-topic room: ns-studios
Re: NS studios library and, yes, there's a whole category amed at weapons, guns and stuff. It's category number 10.URL: http://forum.audiogames.net/viewtopic.php?pid=146178#p146178 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] NS studios library

2013-08-26 Thread AudioGames.net Forum — Off-topic room: ns-studios
Re: NS studios library Yes, as I've stressed, everything that you can see in this sound library is recorded, produced and mastered by me, intirely. And, thus, of course, I have the copyright of all sounds, all instrument samples and all production music, - I have a copyright of everything which

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Let's play shadow line! Sorry, what are the defence glasses? Or, how do they work and how do I check if I have any?URL: http://forum.audiogames.net/viewtopic.php?pid=146176#p146176 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: [Audiogames-reflector] Google Services and ChromeVox

2013-08-26 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Google Services and ChromeVox Calendar and contacts? That has to work, too.URL: http://forum.audiogames.net/viewtopic.php?pid=146174#p146174 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucu

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 This is a bit off topic but, in resident evil 6, leons campaign chapter 2, how do i find the dog? i cant use the PDA to point me in a direction.URL: http://forum.audiogames.net/viewtopic.php?pid=146175#p146175 _

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-26 Thread AudioGames.net Forum — New releases room: fatih
Re: Swamp Tide, PvP mini game set in the Swamp universe I think you haven't registered the dlls. Make sure that you've read the readme file of swamp, not swamp tide.Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=146173#p146173 ___ Audiogame

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-26 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment Hi.Well, if people don't like SocialEyes, just don't use it. Why spent that much time on complaining about it? If people just don't talk about it, don't complain about it and don't use it, well, it will slowly die! The re

Re: [Audiogames-reflector] What the?

2013-08-26 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: What the? So, what have you answered?URL: http://forum.audiogames.net/viewtopic.php?pid=146171#p146171 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/aud

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Let's play shadow line! One big world. And there's no cue when you have enough EXP to level up. I myself am stuck in the forest of winds. I just made it there but have no idea what I'm looking for. I found one locked dor and that's it. ThenI also tried to leave and go back to the plain to se

Re: [Audiogames-reflector] NS studios library

2013-08-26 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: NS studios library Hi.Nice, really nice. The only thing I'm missing in the mp3 categories is some weapon sounds, sword sounds and screams etc. Are those also included? Have you made all the sounds on your own so only you have the copy right on those sounds? If that's the case, then it's real

Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Let's play shadow line! One big world. And there's no cue when you have enough EXP to level up. I myself am stuck in the forest of winds. I just made it there but have no idea what I'm looking or. I foud one locked dor and that's it.URL: http://forum.audiogames.net/viewtopic.php?pid=146169#p

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