Re: [Audiogames-reflector] The people behind TTS voices

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: The people behind TTS voices Is it just me, or do they sound nothing alike? samantha andd siri?URL: http://forum.audiogames.net/viewtopic.php?pid=152106#p152106 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: [Audiogames-reflector] teaching myself piano?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: teaching myself piano? Just to give a bit of perspective, a large amount of tunes or chords can be picked out if you know what is called the "chromatic" scale.that is:C, C sharp, D, E flat, E, F, F sharp, G, A flat, A, B flat, B, then back to C. Now, the far left side of a piano starts on C.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: brad
Re: bokurano daiboukenn 3 Hi.Spoinler on next line.I'm on 11/2 where you have to help guide karla? and arg it's annoying, for two reasons, 1. she's kind of week and 2. I have no med kits! When I look for them using d, I go to there position but can't get them.Oh and lol, the throwing knives are

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 For the stage 3 boss, the important thing is strong attack. And make sure you hit the computer before it spawns too many things. If not, just pick off the smaller monsters until you level up.URL: http://forum.audiogames.net/viewtopic.php?pid=152103#p152103

Re: [Audiogames-reflector] teaching myself piano?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: teaching myself piano? I do have a bard account, didn't know they had music instructions though, I'll definitely look into that. That middle C thing is actually how I learned most of what I know too, except it's 3 notes and I'm not actually sure what they are lol.URL: http://forum.audiogames

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 Hmm, just unlocked the stage 16 synthasys area, and dear lord that a lot o stuff to craft.  Hmm, should we create a seperate topic to list all locations of all of the synth items used for this.  Some are kind of obvious like the shooter line of weapons (considering you

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 I mean stage 3 not stage 2. Please tell me a hints of how to defeat stage 3 boss battle. I really need it.URL: http://forum.audiogames.net/viewtopic.php?pid=152100#p152100 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: angarag
Re: Swamp, zombie fps by Aprone Hello revan.Yep we know you have been playing the swamp for a long time.But remember, everybody even you are donater, if you have attacked to  server you have to get to ban from the server.I't's a rule of every game.LOL!Sorry for my English!URL: http://forum.audio

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: gaita2040ever
Re: bokurano daiboukenn 3 hello. please upload a savefile for me? thanks. sorry for my englesh sorry!URL: http://forum.audiogames.net/viewtopic.php?pid=152098#p152098 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 how to defeat stage 2 boss battle? can you give me`` tips?URL: http://forum.audiogames.net/viewtopic.php?pid=152097#p152097 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2013-10-16 Thread AudioGames.net Forum — New releases room: hawgpadre
Re: wayfar1444, a colonization/strategy futuristic mud Hey guys, thanks for playing wayfar 1444.  I originally posted here to advertise the release of the hellcore, and Wayfar is built on the hellcore, which I like because of the english syntax and object oriented programming. If you try the gam

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: king gamer222
Re: bokurano daiboukenn 3 Hey guys. Two things: one, how do I get up on the left platforn? I hear him try to say jump, and he gets cut off. And I scan twice upwards and here a beep. I thing I got up once, walked right, and plopped off, which made me mad. It should be noted that I jumped up strai

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Rate the Song Above You I give you more songs from the Chiptuned Rockman album here!Kaze yo Tsutaete [Buster Core Meltdown Mix] from Mega Man Battle and Chase: http://www.youtube.com/watch?v=N7SQMzdAoMsMercury Stage [Light Shuffle Mix] from Mega Man V [Game Boy]: http://www.youtube.com/watch

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 DD, it is possible to avoid all cameras and security carts. Some of the routes are tricky to figure out, but it is possible. A lot of times you have to wait through cycles of the cameras turning from left to right and drop down behind them. If they're facing the other d

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: what was the first audiogame you ever played? Now I have a question for you all.  After all the discussion bout the first audiogames and such, this brings up an interesting point.  Do you ever go back to play the first game, just to go down memory lane?  I know I do every year or so.URL: htt

Re: [Audiogames-reflector] Puzzle games and planes

2013-10-16 Thread AudioGames.net Forum — AG-News room: johnabreu
Re: Puzzle games and planes Hey, any word on if TDV II will work with something other than a keyboard or flight controller? Will it work with a proper Joystick, say a logitech game controller, the kind that looks like a PS2 or 3 controller? ThanksURL: http://forum.audiogames.net/viewtopic.php?pi

Re: [Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: where can i find free chat rooms for my 12 yere old sisterr? I think if she wants to chat online there ae safe places to do itURL: http://forum.audiogames.net/viewtopic.php?pid=152090#p152090 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: brad
Re: bokurano daiboukenn 3 Hi.@trolokTo make the game output to the clipboard: first, open the game.Arrow down three times to get to settings.Press enter on settings.Arrow down three times again to get to the screen reader options, press enter on it.After doing that, you will be in the screen rea

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Rate the Song Above You 7/10: inspirational and overall good vibe.http://www.youtube.com/watch?v=lExW80sXsHsURL: http://forum.audiogames.net/viewtopic.php?pid=152089#p152089 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: the terminator
Re: um, i just needed some things uploaded guys, humm? and how i can downlod this NS studios car simulator?is it payed?I, am, a real terminator! add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=152087#p152087 ___

Re: [Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: dddd
Re: where can i find free chat rooms for my 12 yere old sisterr? i know where you are coming from trust me i saw this case about a 13 yeer old that she gave out her address and she was killed and you are right i think that she has reel life frends that she can talk to so thanks a lot and i don't

[Audiogames-reflector] Resources for learning japanese as a blind person

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Resources for learning japanese as a blind person Hello, allI was talking with a friend of mine earlier about languages and he was talking to me in a few different languages: japanese, russian, and spanish. He sparked my interest. One thing lead to another, and he was teaching me several japanes

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 does anyone know if its possible to destroy the cameras in stage 21? I'm at this one part in 21-1 where there's a camera at height at, and the only way to continue on is to grapple up a wall to a small platform just over itbut the problem is you have to drop down on to

Re: [Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: where can i find free chat rooms for my 12 yere old sisterr? well does she not have some real live in person friends that she can talk to?  even if you do end up signing her up, she probably shouldn't be out there talking to random people at the age of 12, even if its a safe chat room. 

Re: [Audiogames-reflector] smugglers 5 help!

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Niklas
Re: smugglers 5 help! Has smugglers 5 more sounds than smugglers 4? I remembered there was something like this planed. Just out of interest. More sounds in the game could be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=152082#p152082 ___ Au

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: revan
Re: Swamp, zombie fps by Aprone hello aproneI wanted to give security for the idea,I think instituted with complete IP numbers to authenticate and email address to sign up gerekmeliIf that is becauseother friends of ours accounts can not log insorry for my english is badgreetings salutations aze

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: revan
Re: Swamp, zombie fps by Aprone hello friendsI oyuncusuyum swamp 2 yearssomething that did not happen6 days ago I was banned swampDige accounts connected to each other, but every once in bannbut I am ready to pay donations repairIf you need to come back in the game as longcome back to the server

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Heh. Well, I use it all the time... my problem is that I don't stop to listen to every detail. I guess I should be doing that more. I do remember seeing the higher-level demon just didn't see what distinguished it from any of the others. lolURL: http://forum.audiogames.

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: guiador
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Good afternoon:I cannotgo further inthis game, I have beenin the6.1levelandwould not knowwhat commandsto use, thanksGood afternoon: I can not go further in this game and do not know where to start in the cockpit, would like to know

Re: [Audiogames-reflector] bk1 possible problem?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: bk1 possible problem? That is very odd. Have you tried reinstalling the game? Maybe something got broken during extraction.On the off chance it is speed related, keep in mind I've been through the game at least 8 times so I know exactly how the controls work. Also remember that you have to h

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough No. As I said, I won't be working on this walkthrough until I finish the first two games. That way I can do the playthroughs, with plot translation, in order.URL: http://forum.audiogames.net/viewtopic.php?pid=152076#p152076 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: revan
Re: Swamp, zombie fps by Aprone Hi all times perI've been playing for 2 years swamp5 days ago I was BannedIf you remove the ban now aproneso far it did not happenI'm ready to donate needed yapmayadabut as long to come back to the game serverbest regards from Azerbaijan times per eachsorry for my

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Rate the Song Above You Pretty cool stuff, 8/10.Keeping on the  video game theme, the credits to Steambot Chronicles:http://www.youtube.com/watch?v=Cydi72HkBogURL: http://forum.audiogames.net/viewtopic.php?pid=152074#p152074 ___ Audiogames-reflect

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough hi bladestorm, is the walkthrough complete?URL: http://forum.audiogames.net/viewtopic.php?pid=152072#p152072 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: revan
Re: Swamp, zombie fps by Aprone merhaba her kezeben 2 yıldır swamp oynuyorum5 gün önce ben yasaklandımşimdi bu yasağı kaldırırsanız aproneşimdiye kadar böyle bişey olmadıgerekirse bağış yapmayada hazırımama yeterki oyunun sunucusu geri gelsinher keze azerbaycandan saygılarımlakötü ingilizcem içi

Re: [Audiogames-reflector] AudioQuake for Developers

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Ethin
Re: AudioQuake for Developers Why can't they just use C++ or something like that. I do not know python and really want to help with this project.URL: http://forum.audiogames.net/viewtopic.php?pid=152071#p152071 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-10-16 Thread AudioGames.net Forum — New releases room: Ethin
Re: New software utility package coming soon, GLApps Hi all,A few things that I want to point out here are as follows:1. Don't use Auto it. While auto it can be useful, it is not meant for these kinds of programs. Auto it isn't even a programming language. It is a scripting language. So, by righ

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone yeah man it probably will suck, but sometimes that's the only way, you know what you did to it so you should be able to duplicate it easier now, I think if you tried sorting out the messed up code it'll take you even longer to fix. just be sure and only test if it

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Yeah the inventory code was the part that got all messed up.  I hate to think about scrapping it and starting fresh, but you're probably right that it would be the best and safest way.URL: http://forum.audiogames.net/viewtopic.php?pid=152068#p152068 _

Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-10-16 Thread AudioGames.net Forum — New releases room: Niklas
Re: New software utility package coming soon, GLApps A stopwatch and a timer would be great as well. @severestormsteve: I think to make suggestions is okay, since that was the Intention of this Topic.URL: http://forum.audiogames.net/viewtopic.php?pid=152067#p152067 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone can behemoth get into sz? if so, make it random killings, not just those in sz, else people will just stand outside waiting, so anyone on the map can be killed at any time, either that, or randomly teleport everyone to kaimart every 5 minutes, imagine the hilarity

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Ang what's the pasword for that hidden door in 7-1?URL: http://forum.audiogames.net/viewtopic.php?pid=152065#p152065 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuko

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 It just takes a long time. Keep shooting it.Assault Freak, you have to use the object locator to find out about the more powerful demon, it doesn't really tell you anywhere else. That is easily one of the most useful utilities in the game and should be used religiously.

Re: [Audiogames-reflector] The people behind TTS voices

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: The people behind TTS voices Well, we know it's human because it's concatenative. At one point Apple were doing a test drive to find out which voice people liked best, publishing a movie file (no link, sorry) in which various people said weird things like passages from text or system error m

Re: [Audiogames-reflector] The people behind TTS voices

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Chris
Re: The people behind TTS voices Hi.Hmmm, I take back what I said about Samantha in the other topic.She doesn't sound bad.I wonder though, why does the tts voice sound so crappy?Oh well.Anyway, does anyone have the people behind vocalizer Ava and Mac Alex? If Alex is indeed a human recorded voic

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 I have gotten passed 10-2, and am now stuck on stage 13-3. There's this 1 wall at about x 1800, or something like that. I can't seem to destroy it, I keep shooting, turning left, turning right, shooting, turning left, turning right, etc, but it won't break. Any help wou

[Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: dddd
where can i find free chat rooms for my 12 yere old sisterr? hi I was thinking about sining my sister for a online chat room but just one thing what chat rooms are safe for a 12 yeer old?URL: http://forum.audiogames.net/viewtopic.php?pid=152060#p152060 __

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: what was the first audiogame you ever played? I think the first thing I found was Brian Smart's example games (the only one I played was Sword), then I got from there to Audiogames.net and I don't actually remember what I did next, but I'm pretty sure the first games I tried on this computer

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: pitermach
Re: Rate the Song Above You I am apparently now a part of this... weird... thing. This probably means by the time we're done everyone wll have lost their hearing... Lol!ANyway, 4/10. Don't really listen to this kind of music, the chorus was OK, but during the verses I think the guy can't really

Re: [Audiogames-reflector] Some good sounds to Audiogame

2013-10-16 Thread AudioGames.net Forum — Off-topic room: burak
Re: Some good sounds to Audiogame Check out soundjay.com and findsounds.com note findsounds.com is a sound search engine you should select higher sound quality levels to find good quality audio from findsounds.com soundjay.com is just a free sound sight they have some high quality sounds.URL: ht

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Rate the Song Above You Pretty decent, just not a fan of metalcore, 6;10.https://www.youtube.com/watch?v=yywGI1H_oyMURL: http://forum.audiogames.net/viewtopic.php?pid=152056#p152056 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

[Audiogames-reflector] Some good sounds to Audiogame

2013-10-16 Thread AudioGames.net Forum — Off-topic room: Giovani
Some good sounds to Audiogame Hi!I would like to find some great sounds of walking, also fighting ETC for My new audiogame, or to same mood.I have a question. Where I can find a great sounds?Thanks, Marco.URL: http://forum.audiogames.net/viewtopic.php?pid=152055#p152055

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Deng: Lol. Nice suggestion there. I love it.URL: http://forum.audiogames.net/viewtopic.php?pid=152054#p152054 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: For Old Time's Sake Hi. Well windows 98 was ok but I sure miss my old Xp machine. Wouldn't it be nice if Microsoft made Xp freeware in the future?URL: http://forum.audiogames.net/viewtopic.php?pid=152053#p152053 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Deng, there's again one axe-swinging guy right in front of the safezone. And I like your suggestion. That would be a good solution to deal with them.URL: http://forum.audiogames.net/viewtopic.php?pid=152052#p152052 ___

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: simba
Re: Rate the Song Above You Hi, 6 out of 10. Dont get me wrong, i liked it but it is not so my style.http://www.youtube.com/watch?v=RJrFau1fMEgURL: http://forum.audiogames.net/viewtopic.php?pid=152051#p152051 ___ Audiogames-reflector mailing list Audi

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Oh I remember. The bugged new LMS and the armor system you wanted to work on. And probably a few other issues.URL: http://forum.audiogames.net/viewtopic.php?pid=152049#p152049 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Oh I remember. The bugged new LMS and the armor system you wanted to work on. And probably a few other issues.What about Tide then?Edit: Sorry you already replied it. I overread it.URL: http://forum.audiogames.net/viewtopic.php?pid=152049#p152049

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp, zombie fps by Aprone Aprone sir, I'm sure your tired of suggestions but, I think, having the behemoth zombie come by every few minutes to kill off people would be fun, and take out people who are just hanging out at the safe zone. I mean, yes, it will kill the chatters as well, but at

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Oh I remember. The bugged new LMS and the armor system you wanted to work on. And probably a few other issues.What about Tide then?URL: http://forum.audiogames.net/viewtopic.php?pid=152049#p152049 ___ Audiogames-reflect

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: braillemone a pokemon port for visually impaired players Hmm, to be honest, i haven't seen that one either. And [[wow]], you have been catching them all i see.URL: http://forum.audiogames.net/viewtopic.php?pid=152048#p152048 ___ Audiogames-reflect

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Musicman, that is the current plan for my RPG, where a master server authenticates accounts and then passes you off to the personal server of your choice.  Denial of service attacks will still be a big issue, just as they are an increasingly big issue in Swamp (we

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: nina0116
Re: braillemone a pokemon port for visually impaired players Hay everyone, I'm just wondering if any one has encountered a "drowzee".  This is the last pokemon I need to catch, and it doesn’t seem to want to showup.URL: http://forum.audiogames.net/viewtopic.php?pid=152046#p152046 ___

Re: [Audiogames-reflector] Scrolling Battles

2013-10-16 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles From what I understand, Scrolling battles 2 is like the Story mode for Scrolling battles 1. Hmm, maybe it would be easier to include this in SB 1, so only one game has to be updated instead of two. What do you think about this mason?URL: http://forum.audiogames.net/viewtopi

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: For Old Time's Sake @Dark: not DOSBox the machine emulator, I mean just opening up command.com in full screen mode and then launching your DOS screen reader (Hal lite, Master Touch, Vocal-Eyes, etc). It made playing IF quite pleasant, as compared to the present-day workaround of using naviga

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: braillemone a pokemon port for visually impaired players Sorry for the double post but, check this out.Wild level 23 Male Dig lett  appeared!InteruptGo! Ponyta InteruptWhat will Ponyta  do?InteruptItem InteruptFight InteruptSelect an attack InteruptIron Tail  Steel   type move 15 out of 15 p

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: burak
Re: bokurano daiboukenn 3 Hi, please, someone help me with those flight missions, stuck at 6.1URL: http://forum.audiogames.net/viewtopic.php?pid=152042#p152042 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://

Re: [Audiogames-reflector] AudioQuake for Developers

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: AudioQuake for Developers Update: we're moving to an all-Python build system. You should be able to build AQ on whichever platform you like. Furthermore, we will be using cx_Freeze to make the resulting package all-inclusive without the need of a Python interpreter, and we will stop dependin

Re: [Audiogames-reflector] AudioQuake for Developers

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: AudioQuake for Developers Update: we're moving to an all-Python build system. You should be able to build AQ on whichever platform you like. Furthermore, we will be using cx_Freeze to make the resulting package all-inclusive without the need of a Python interpreter, and we will stop dependin

Re: [Audiogames-reflector] AudioQuake for Developers

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: AudioQuake for Developers Update: we're moving to an all-Python build system. You should be able to build AQ on whichever platform you like. Furthermore, we will be using cx_Freeze to make the resulting package all-inclusive without the need of a Python interpreter, and we will stop dependin

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Hi all!Aprone, will you still work on Swamp? I mean, what will happen with 2.9e? Will you release it or just leave it as it is? Or will you open a closed beta like some people suggested?In that test version, you have fixed many bugs (like the instant death bug or

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: braillemone a pokemon port for visually impaired players So today, i was playing Braillemon and caught me a Ponyta, its moves? Growl, growl, tail whip and, tail whip. A flame Pokemon With those moves are a bit funny.URL: http://forum.audiogames.net/viewtopic.php?pid=152039#p152039 _

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Rate the Song Above You 7/10. Pretty great prog metal.Even if you don't know a word of Japanese or Latin, it's still a pretty badass battle theme:http://www.youtube.com/watch?v=qUutQqi7G7QURL: http://forum.audiogames.net/viewtopic.php?pid=152038#p152038 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Thanks! Will try that when I get home from my busy day... but I didn't see that anywhere in the scenes. Guess it was just something you had to figure out. lolURL: http://forum.audiogames.net/viewtopic.php?pid=152037#p152037 _

[Audiogames-reflector] Sam Locke: A really interesting Youtube channel

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: SLJ
Sam Locke: A really interesting Youtube channel Hi.I have just found a damn awesome Youtube channel, where a guy goes crazy, really crazy on reviewing lots and lots of different handhold games and toys. He shows all kinds of different Bop it machines and lots of different talking games and audio

Re: [Audiogames-reflector] Sam Locke: A really interesting Youtube channel

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Sam Locke: A really interesting Youtube channel Correction:When using headphones, the guys voice isn't that bad. Sounds like it's because of his microphone.Here is an epic review of all his Bop it games. He is really good at describing what they looks like:http://www.youtube.com/watch?v=nyXL

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 Hehe, I was confused on what was going on with 5-4 for a good while.  What you hae to do is kill the minidemon that is on the tree that is lv 40 compared to the lv 25 demons.  If this demon lives, more minidemons will replace the ones you kill.  Kill it and then the res

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Exactly, fragmentation is the problem with multiple servers. The only way to fix that is to use the server for chatting and sound syncing only, and store all user data locally. If someone manages to hack that system, though, they could give themselves any item or

Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-10-16 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: New software utility package coming soon, GLApps Guilevi, I have some suggestions:1. an html editor.2. perhaps a registry or disc cleaning tool.3. if you can add it, an email client... something like outlook, but not coppying it of course.4. a sound recording program.5. a small and simple au

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: what was the first audiogame you ever played? hi.my first audiogame was dog and cat by vipgameszone. www.vipgameszone.com. it was on dec 16, 2010.shalva.URL: http://forum.audiogames.net/viewtopic.php?pid=152031#p152031 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone I just realized something else: how wil things like keeping our levels and various stats updated on all the servers work? or will there be 10 musicman's all different levels and with different weapons across a bunch of servers? hahaha, definitely another potential

Re: [Audiogames-reflector] Eric the cleric 2?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Eric the cleric 2? Well, I understand that people are asking for this, because it was earlier announced like it would be released very soon.URL: http://forum.audiogames.net/viewtopic.php?pid=152029#p152029 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 That would be the source of a lot of your problems... if your game is outputting to the clipboard, press insert+shift+y.Also for anyone who can help with 5-4... in the second half of the stage, do I just kill the mini demons? Or is there something else I have to do?URL:

Re: [Audiogames-reflector] Eric the cleric 2?

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Eric the cleric 2? LikeI said Airik 2 will be released when it's ready.URL: http://forum.audiogames.net/viewtopic.php?pid=152027#p152027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukogl

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: trolokXgames
Re: bokurano daiboukenn 3 I equipt sheeld, and what next? The level is empty. I do not understand how to use instant TRANSLATE. I select the text keys Shift +down arrow, click nvda + Shift + t And nvda says: No selected text..URL: http://forum.audiogames.net/viewtopic.php?pid=152026#p152026 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 You have to equip it by pressing the s button and choosing the shield which is the only item. The instant translate addon should tell you that. URL: http://forum.audiogames.net/viewtopic.php?pid=152025#p152025 ___ Audiogames-

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone That does make sense, and is doable in theory. The problem is that hackers can run their own servers, and use them to figure out the main server information. Once they have that, they can attack it just like they are doing now. If the main problem is packet inject

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone lol slj, they'll just hack your server instead. Just because you can host your own server doesnt' mean people can't get a hold of it, unless you're careful and only give it out to trusted friends, then it'll be harder, but then you won't have many people to play w

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Bokurano daiboukenn topic Well, I can fight him for the entire six minutes... but can't seem to kill him in six minutes. Either I'm not doing my damage right or just using the wrong weapons. That grenade launcher should've done the trick.URL: http://forum.audiogames.net/viewtopic.php?pid=152

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Trenton Goldshark
Re: For Old Time's Sake Ah, in that case, http://eurpod.net/vmware/win98.zip, will be of interest to ya!Comes with the last known jaws to work with it if I do recall, as a demo. Or is that Window-Eyes it comes with... Not sure.URL: http://forum.audiogames.net/viewtopic.php?pid=152021#p152021 __

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: trolokXgames
Re: bokurano daiboukenn 3 Hello everyone!I'm on 2.1. I got and ikwipped shield, but the level is empty. What to do next? Tell me, please!THANKS!ANTON!URL: http://forum.audiogames.net/viewtopic.php?pid=152020#p152020 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: collinst365
Re: For Old Time's Sake The VMWare player allows you to create a Windows 98 VM, even Window 3.1 I just cannot find the disks any more, must have thrown away. I guess that it was the 3.5", if I remember correctly.URL: http://forum.audiogames.net/viewtopic.php?pid=152019#p152019

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-16 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Understanding The Government Shutdown LOL. Fortunately a lot of the folks who frequent the bar I go to for my Karaoke can! sing. But back before Sandra came along I used to go out to some of the local coffee shops and restaurants with relative frequency, because there I might stand a chance

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 502nd post. Yay! lol Still on 5-4... makes me realize just how much more time some people seem to have that I wish I could have to play this game. lolURL: http://forum.audiogames.net/viewtopic.php?pid=152017#p152017 ___ Audio

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Bokurano daiboukenn topic Okay. I thought keeping close was a bad idea... especially if he starts launching things in quick succession. But I'll give that strategy a go.URL: http://forum.audiogames.net/viewtopic.php?pid=152016#p152016 ___ Audiogam

[Audiogames-reflector] lensmoor mud

2013-10-16 Thread AudioGames.net Forum — New releases room: Victorious
lensmoor mud Have discovered another fantasy mud similar to alter aeon, materia magica, aardwolf and the like called lenzmoor. I'm only level 2 and like it a lot thus far. Its homepage lives at http://lensmoor.org and you can connect to it at lensmoor.org port 3500. Some of the noteworthy things

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: For Old Time's Sake Sebby, what do you mean about opening Dosbox on a windows 98 machine? The only dosbox I know is the dos     emulator which you wouldn't even need! on a 98 machine. I also personally never had problems running most of the dos stuff I tried under xp, including my  brief exp

Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-10-16 Thread AudioGames.net Forum — Off-topic room: the terminator
Re: um, i just needed some things uploaded guys, humm? thanks a lot.i, am, a real terminator!raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=152013#p152013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

[Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net Forum — General Game Discussion: Sebby
For Old Time's Sake My brother just got an old Pentium II Compaq laptop. He was able to get everything going under DOS except the cardbus controller, so he could play old AGT games and just generally enjoy a good laugh playing old classic PC games as well as IF on a more reasonable basis.It got

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-16 Thread AudioGames.net Forum — Off-topic room: simba
Re: Rate the Song Above You Hi, nice one. 8 out of 10http://www.youtube.com/watch?v=Us2ylGAwBnkURL: http://forum.audiogames.net/viewtopic.php?pid=152012#p152012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:/

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