Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 What happens when you try and run BK 3 with nvda? As I said in the other topic you asked this in... the game auto-detects your screenreader, so if things are being read then it's NVDA reading it, therefore nothing is being copied to your clipboard.URL: http://forum.audi

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: Rail Racer 2 cometh Okay guys, I finally got the game but didn't get a key for it yet. still waiting for it but the one thing that I got was a 404 error when I bought the game. I think it went through, but, I'm not sure.URL: http://forum.audiogames.net/viewtopic.php?pid=158351#p158351 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Hi all!Instead of getting 1 -wrapping paper, my HC-char - the blaster - always has one fuel when he logs in. If I store that one I have in the fort and login the next time, I get one back, although the one I stored is still in there. But if I don't store that one

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Metal gear solid 3: Substance Walkthrough! but how does turning work in the water? does left/right make you turn that way and start swimming? or does that just turn you in the water and you swim forwards like in other adventure gamesURL: http://forum.audiogames.net/viewtopic.php?pid=158353#p

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! no, its like walking, so if you turn left, you will face west and keep moving in that direction, then go up and you will be heading north.URL: http://forum.audiogames.net/viewtopic.php?pid=158354#p158354

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Blasting, I wouldn't worry about the error file.  When it comes to the inventory, it is a bug that is affecting several people lately.  I might have time this weekend to sit down and figure out why.On a side note, make sure you have working smoke alarms this holid

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-14 Thread AudioGames.net Forum — New releases room: lukas
Re: Three monkeys: An upcomming audiogame for pc @incusgamesAn audio RPG comparable to the qualitative mainstream ones for free would be almost outrageous to ask for. :-)LukasURL: http://forum.audiogames.net/viewtopic.php?pid=158355#p158355 ___ Audiog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: kostae62
Re: Swamp, zombie fps by Aprone Hello apron I tried to enter the game and I have a message that I'm banned. I want to know why. I notenjoyed not correct cards. the reason for the ban? with respect  kostya.URL: http://forum.audiogames.net/viewtopic.php?pid=158357#p158357

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: ks-web access, v 1.1 Hi,This is a slimlined, fast browser, incorperating technologys from Microsoft, and the lightweight PureBasic Programming language.It is coded with the blind in mind, and has easy to use menus and interface.URL: http://forum.audiogames.net/viewtopic.php?pid=158358#p15835

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: kostae62
Re: Swamp, zombie fps by Aprone 1 more moments. Yesterday I was on a mission, and I was killed, I wanted to go to another city but the game would not let me saying that I need to complete the mission so whyサホネヌノフミラURL: http://forum.audiogames.net/viewtopic.php?pid=158359#p158359

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Those are probably the characters with the most specific unlocking method. If I remember right, there are about 32 playable characters all together.There are usually two per level: the one you get just for winning (Nightwing, the Flash, Green Lantern, etc), and the on

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: ks-web access, v 1.1 There are only really three features beyond the normal web browsing that interest me (IIRC these are missing from PW Webspeak, which is out of date enough that Wikipedia crashes it): _javascript_, videos, and ad-blocking.I run into those less often than you might think,

[Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
CDesk by AdaptiveVoice Hi all:I just found out about this fully functioning screen reader distributed with twenty custom applications thanks to Access World. I have gotten the 15-day trial. I've messed with the media player a little. The interface is simple but as an every-day screen reader, eve

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Calling all JLA players What is JLA? Where can I find it? In fact, CAEJones, do you have a web site where one could find some if not all of your creations? I had your versions of sonic and Mario and would like to try them again, but I have lost them. I would also like to check out this JLA g

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh I am anxiously waiting until I am able to get this game, but I do have one major concern. The reason I quit playing RR 1 was because if I remember right, your key could only be used on one machine, at which point you had to purchase another key for the same price if you w

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Scrolling Battles I understand the need to move on to other projects, certainly, but I feel that SB 2, in particular is far from finished. Let me play the game some more and I will let you know what exactly I think could be done to improve it. I have some ideas, but I haven't played it enoug

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Scrolling Battles Hi,, He's discontinued sb2, and moved on to SB ultimit. Search through this topic and you'll find the link.URL: http://forum.audiogames.net/viewtopic.php?pid=158366#p158366 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: venom
Re: bokurano daiboukenn 3 hi i got instant translate to work but was wondering how to defeat the striplights in 1/2 if i jump i get electricuted can somebody help before i get fried again?mmm fried humanURL: http://forum.audiogames.net/viewtopic.php?pid=158367#p158367 __

[Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: keyIsFull
goodbye x-sight X-sight interactive is closing up shop on January 5, 2014. X-wheel and the soundscape engine are being offered until that time at $5 for x wheel, $3.50 for the soundscape engine. Read the full story athttp://www.x-sight-interactive.net/dnews/The community will miss you, X-sight!U

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: ks-web access, v 1.1 Hi,I've made sure most of these things work. I know _javascript_ sometimes may have problems, but it used to crash on AGNet. Registering atl.dll seemed to fix this, however, and i think it may not do most of the stupid crashes any more.URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: csm120
Re: bokurano daiboukenn 3 The only game I can play is BK2. I managed to change the language to english in bk2 and I still get Japanese characters here and there. I don't think that bk1, or bk3 is putting messages in the clipboard. I've followed the instructions in the forum, but nothing seems to

[Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: ns-studios
Birthday contest! Hi.Since today is my birthday, and I'm turning major, I have a contest for you all.Send me the creative happy birthday message either to e-mail, skype or whatever, or just leave a message here.The best 3 messages/their respective senders will win the free sound library category

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: fatih
Re: Birthday contest! hi,Happy birthday and good luck in new year. I hope that it will be a better year for you and I again wish you good luck!URL: http://forum.audiogames.net/viewtopic.php?pid=158372#p158372 ___ Audiogames-reflector mailing list Audi

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Scrolling Battles Personally, I didn't care much for SB2 but loved the original. I've been making unbeatable games for a long time and they are my favorite. I would only ask that you make it so we can set a minimum number of enemies on screen at any time. I'd like to have at least ten enemie

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: KenWDowney
Re: Calling all JLA players You kidding? i barely managed to unlock Nightwing. Awesome game though.URL: http://forum.audiogames.net/viewtopic.php?pid=158374#p158374 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Why yes, There's a site, too!Most of the games are hosted on dropbox, though, and my public links got suspended for too much traffic at some point last month, and the suspensions get longer the more times this happens, so I have no idea if it's up yet. I have a few se

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Birthday contest! Shanri quai le, omodettou gozaimasu and bonne anniversaire!URL: http://forum.audiogames.net/viewtopic.php?pid=158376#p158376 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gu

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Calling all JLA players Does this game have any story?URL: http://forum.audiogames.net/viewtopic.php?pid=158377#p158377 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mai

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: KeySoft 9.4 Released As Free Download More goddamn false advertisement! When will this dictionary, if ever, become free? It bloody won't! They're bound by a contract: no matter how much they blither to Oxford, they can't make it free. So HumanWare, if your reading this forum, update your rel

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Sorta kinda not really. I was in the mood for ignoring game balance and just throwing DC characters into a sidescroller to play with. I didn't want to make a lot of maps, but I still wanted there to be puzzles, so we got the... ah... interesting layouts this game has.

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: goodbye x-sight X-cite were one of the first audiogame websites I found on the internet. sad to see them go URL: http://forum.audiogames.net/viewtopic.php?pid=158380#p158380 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: tward
Re: super liam 2 being developed! Yay! Thanks for this news/update. I am eagerly awaiting trying out the new Super Liam as I always liked super Liam one, but it is problematic on Win 8, and glad to be getting a newer version written in BGT.URL: http://forum.audiogames.net/viewtopic.php?pid=15838

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: Birthday contest! happi birthday to you, luis carlos gonzalez. my email is luiscarlo...@hotmail.esURL: http://forum.audiogames.net/viewtopic.php?pid=158382#p158382 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: Birthday contest! que felisidad!URL: http://forum.audiogames.net/viewtopic.php?pid=158383#p158383 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogam

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: CDesk by AdaptiveVoice I did not use the screen reader. someone can give me a download link?URL: http://forum.audiogames.net/viewtopic.php?pid=158384#p158384 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: Birthday contest! Happy birthday Nickola! May your special day bring joy to you! Sorry I couldn't give you anything.But anyway, enjoy yourself and happy birthday again! I hope you have another fantastic year! Hit me up at jackf...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=1

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: KeySoft 9.4 Released As Free Download They thought they would release it fo free, but apparently they got hit just before the kickoff. Again, they should use the dictionary solutions that are used in more modern technology. Not only are they included in other products for free but an end use

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Birthday contest! Hi,Felicem diem natalem, nicola!URL: http://forum.audiogames.net/viewtopic.php?pid=158387#p158387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: Chris
Re: KeySoft 9.4 Released As Free Download Hi.Yes, I agree.Don't these companies realize that a. TYhey are charging way too much money for a device that doesn't do as much as an iPhone or iPad? and b. THe fact that these devices are so much in the first place?I mean I know the market is small but

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Rail Racer 2 cometh Hi che! Finally I have just purchased RR2 iven if I had problems playing and iven startin RR1 with my windows7 laptop. I hope to play this new version and if i will not Well, i'll be very happy to have helped you with some money for your projects because your work is

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: Birthday contest! Happy happy birthday to you, and many many more to come! My birthday is coming up towards the end of January, and I hope! to have my Mac by then. This desktop machine is really starting to get on my nerves! I want to have a much better computing life, like before. But anywa

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: Birthday contest! Hi.May you remember your last year with fond memory, also remembering the bad times, for it is those bad times that teach us the most. May you enjoy this birthday of yours and be happy! But, remember when you encounter the bad times that may happen in this year, remember th

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: CDesk by AdaptiveVoice I have never used CDesk, but it was recommended for a sister of mine by an adaptive technology trainer at the new branch of the Chicago Lighthouse. But nobody ever followed up with that. I did read the AccessWorld article about it. I think the AccessWorld team does a g

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: CDesk by AdaptiveVoice Hi.I have a question, why use c desk, if it's so limited?I've not looked at it, but from what you say, it sounds very bad and the price too! [[wow]]. If you want my advice, go with NVDA.URL: http://forum.audiogames.net/viewtopic.php?pid=158393#p158393

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: super liam 2 being developed! Good to hear. I've been waiting to find out if and/or how Liam survives that cave-in or whatever it was at the end of the last game. My guess is that with X1 gone his world could no longer sustain itself.URL: http://forum.audiogames.net/viewtopic.php?pid=158394#

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 That's because BK 2 isn't completely translated... and as I said before, BK 3 automatically detects your screenreader... so you have to go in and change the thing manually. When you hit the menu, press end and then hit up once to go to options. Once there, press down tw

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: KeySoft 9.4 Released As Free Download I like Eloquence, though not as Humanware have implemented it, in its native, buggy form. I use Keynote instead, and if it only inflected a bit more, it'd be perfect. I think Nuance voices are overrated, but it'd be nice to see them anyway.Apple ships Ox

Re: [Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dan_c
Re: smugglers5 christmas sale on gogs.com So worth it.  I bought it a couple months back, can't wait to get back to it when work is done.URL: http://forum.audiogames.net/viewtopic.php?pid=158397#p158397 ___ Audiogames-reflector mailing list Audiogames

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Metal gear solid 3: Substance Walkthrough! oh, thank god! was worried it'd be like duct nav from MGS1 where if you pressed left/right you'd actually turn that wayURL: http://forum.audiogames.net/viewtopic.php?pid=158398#p158398 ___ Audiogames-refl

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dd
Re: super liam 2 being developed! huh, and supposedly its like BK3 with platforming? looking forward to it!wonder if super liam can use the jetpack function that's built in to his suit in this game?URL: http://forum.audiogames.net/viewtopic.php?pid=158399#p158399 ___

Re: [Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: smugglers5 christmas sale on gogs.com If I could figure out what's wrong with it, I'd play the game more often:D I love what I have seen and really hope I can figure out what's wrong with it.URL: http://forum.audiogames.net/viewtopic.php?pid=158400#p158400 __

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone [[wow]] praying for that guy, that sucks!Please explain the armer system because it seems no matter how many points I put in armer I lose the same amount of health, how do I fix this as I like waring medium armer so as to run faster but points do not seem to incre

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: super liam 2 being developed! so many things to reply to.  Yes. Registration will be automatic.  Thank goodness.Yes Liam will probably have some jet pack function going on, though it won't be immediet.Feel free to keep guessing at the story.  Only I know what's going to happen.  LiamURL: htt

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: john
Re: CDesk by AdaptiveVoice I have no personal experience with this screen reader (your post is actually the first time that I've heard of it), but from what I've read here, it seems to me like you're getting horribly ripped off.I would highly recommend you take a look at nvda before even conside

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: CDesk by AdaptiveVoice hello.No I wouldn't say that, well they're a small company as far as the website says.But yes, the videos are really bad quality and well yes, it seems like a rip off to me too.Check out nvda, or if that doesn't work foryou, system access. Or window eyes.I hope this he

[Audiogames-reflector] game stream

2013-12-14 Thread AudioGames.net Forum — Off-topic room: nina0116
game stream Hay everyone, this is just a quick note to let you all know that there is a stream of video games on www.thespeedgamers.com they are playing game for charity, and this marathon is all Zelda.  Come over an give a listen.  They don't describe the games, but it is fun to hear never the

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: KeySoft 9.4 Released As Free Download actually no, they ship wolvrem alpha instead, not oxford. but you have a point, i mean even with it being a web dictionary couldn't the guys over there give them an offline version? besides oxford hasn't been modded since like 2006 so yeah. as for eloque

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: Birthday contest! that's nice brad, could make those people that can't shell out #50 bucks on a sound library happy. don't get me wrong it is hq but yeah great idea. and if you mean by major that you are eighteen or seventeen, congrats on entering an all new era. URL: http://forum.audiogames

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-14 Thread AudioGames.net Forum — New releases room: AstralAudio
Re: Three monkeys: An upcomming audiogame for pc Seriously, there are music licenses to consider (if their own music isn't made in house), sound effects, hours of audio production, game coding, testing, voice-over work, marketing; it all adds up. Free for a game the quality they are shooting for

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: Rail Racer 2 cometh Hi well, I just got RR2 and I love it!!! I  really havn't tested it fully yet, but I might do that here in a few minutes before I have to go somewhere. all though just one question. The multi player system. Is that hosted on a server that you are hosting yourself, or is i

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi guys, some answers for the last few posts:gaita, as I replied before, please email off list about your problem and we will get it fixed, I don't do tech support on forums, it causes too much traffic, you can email me at:blindadrenal...@gmail.com  As to the 404 error, I

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi Jonny boy,  The multi player is hosted on my own dedicated server, which also hosts the blind adrenaline card room, where you can now play cribbage online btw.  By using a dedicated server with over 99 percent uptime, we get the best performance and reliability.    It

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi guys, I'm just popping in to ask help regarding a strange-seeming bug. Someone (who is not on this forum) asked me if I knew what it could be, and I have no clue. So, the person seems to be stuck on sub1, on the outside! I'll quote here what he told me: "I am d

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh Thanks for your honest words regarding licenses. Ok, I'm not sure how I got it into my head that you had to purchase replacement keys every time. I totally understand the need to not allow people to get to unlock the full game without paying for it. It's too much of a pro

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh Thanks for your honest words regarding licenses. Ok, I'm not sure how I got it into my head that you had to purchase replacement keys every time. I totally understand the need to not allow people to get to unlock the full game without paying for it. It's too much of a pro

Re: [Audiogames-reflector] game stream

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: game stream This site is very difficult to use because it has so much dynamic content on it and it makes NVDA so sluggish that I can't find a link to play the video/audio. I saw something about podcast but wasn't sure if that was it or not. Anyway, the page is a huge mess.URL: http://forum.a

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: CDesk by AdaptiveVoice Oh, Dear. I didn't consider that my post would cause multiple people to get the idea that I'm new to screen readers. This is not the case, which is exactly why I talked about all of its limitations. I have used JAWS since version 3.7 and Window-Eyes since 4.5 although

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: Calling all JLA players by chance got an alternate link? Seeing as your dropbox public links got disabled. URL: http://forum.audiogames.net/viewtopic.php?pid=158416#p158416 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Mord-Sith
Re: Swamp, zombie fps by Aprone How did the fire start in his house?URL: http://forum.audiogames.net/viewtopic.php?pid=158417#p158417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/c

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Bcs, when they signed out and back in, did it correct that bug?  If not, what is the name of the stuck character so I can unstick it?Mord, it looks like he stored firewood or other fire-starters near his fireplace (like probably most people do) and went to sleep a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi Aprone, No, that didn't help. He said he even tried re-downloading the game without any luck. The character name is DarkKnightURL: http://forum.audiogames.net/viewtopic.php?pid=158419#p158419 ___ Audiogames-reflector

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: CDesk by AdaptiveVoice Oh, Dear. I didn't consider that my post would cause multiple people to get the idea that I'm new to screen readers. This is not the case, which is exactly why I talked about all of its limitations. I have used JAWS since version 3.7 and Window-Eyes since 4.5 although

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! I've still been slaving away on Braillemon, and I'm excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!I've added a couple features as well:-Text and images for peo

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! I've still been slaving away on Braillemon, and I'm excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!I've added a couple features as well:-Text and images for peo

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! I've still been slaving away on Braillemon, and I'm excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!I've added a couple features as well:-Text and images for peo

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: goodbye x-sight Sad to see they go.URL: http://forum.audiogames.net/viewtopic.php?pid=158421#p158421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: [Audiogames-reflector] bk2 Dropbox Folder Is Here!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: bk2 Dropbox Folder Is Here! why didn't you add me?my email is, once again:nicholasvmcc...@aol.comURL: http://forum.audiogames.net/viewtopic.php?pid=158422#p158422 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: goodbye x-sight so that means that now bladestorm360 owns the rights to self destruct. in 2012 x-sight clamed ownership of coppyrights related to that game, and bladestorm 360 released it without their involvement. but since bladestorm got away with it, I think he's going to own the rights s

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: super liam 2 being developed! reserecting a long-dead project, eh?I'd like to see them do it to bar games and sphere as well. Are they going to bring back all the voice actors from the first game? The guy who played x-1 was a genius!URL: http://forum.audiogames.net/viewtopic.php?pid=158424#p

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Some Jeqocon Housekeeping are you going to add your DC comics crossover to the console someday? that game was fun, but I couldn't get past the second level.URL: http://forum.audiogames.net/viewtopic.php?pid=158425#p158425 ___ Audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Some Jeqocon Housekeeping I think custom characters would be really cool. I might consider adding conner from Asassin's creed to the game.URL: http://forum.audiogames.net/viewtopic.php?pid=158426#p158426 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: strategies for playing self destruct one stratagy is since the pack of mines has 100 of them, you could put one on every square (since it's a 10x10 grid) thus turning the entire level into a giant booby trap. and that's for the urchins. Also, don't use the move pills  until the bomb is about

Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Catchfish, a new game in development! I think you should also be able to crabbing or clam digging in the game.I used to have the soundtrack to an old fishing game for the snes called super bass fishing. I might grab that and send you mp3s of the entire thing.URL: http://forum.audiogames.net/

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: super liam 2 being developed! I actually do all the voices accept for the menus and announcements.URL: http://forum.audiogames.net/viewtopic.php?pid=158429#p158429 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Christmas Games

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Christmas Games I actually beat giftenum once. my favorite, though, is kringle crash.I might do one where santa faces the evil burgermister misterburger, who is triing to ban toys once and for all. (if you couldn't tell, it's based on the 1961 film, "santa claws is comin' to town")URL: http:

Re: [Audiogames-reflector] yet another guy's game recordings

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: yet another guy's game recordings Hi,Looking forward to your adventure at c reviewURL: http://forum.audiogames.net/viewtopic.php?pid=158430#p158430 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://saba

Re: [Audiogames-reflector] yet another guy's game recordings

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: yet another guy's game recordings could you do silver dollar?URL: http://forum.audiogames.net/viewtopic.php?pid=158432#p158432 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: super liam 2 being developed! which were dun by kevin reaves in sl1. is he returning too?URL: http://forum.audiogames.net/viewtopic.php?pid=158433#p158433 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://s

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: super liam 2 being developed! Nope.  I'm not sure who's doing voice work this time. Am hoping to have a full out cast instead of just one or two people.URL: http://forum.audiogames.net/viewtopic.php?pid=158435#p158435 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/08/13

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13 I beet ssf4 once.URL: http://forum.audiogames.net/viewtopic.php?pid=158434#p158434 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: super liam 2 being developed! will you be doing some side projects to this as well? I think a tts engine should play x-1 this time. Something like espeak.URL: http://forum.audiogames.net/viewtopic.php?pid=158436#p158436 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! when will this be ready? I'm sure you fixed the pokemon center glitch too, as I have a second meutwo on the pc, but I can't access it.URL: http://forum.audiogames.net/viewtopic.php?pid=158437#p158437 ___ Audiogames-reflec

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: seal
Re: Braillemon status update! Nice really. As big fan of classics, retro 8-bit games / music it's great information. Respect for you really and thanks for your work!Tell me only it will be supporting NVDA, I hate using SAPI haha, yeah, really.URL: http://forum.audiogames.net/viewtopic.php?pid=15

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: mike-tan
Re: strategies for playing self destruct o okay. if you can, please do a recording for this. I need full playthrough. you can send it to me directly. look in my profile. I had included my contact. you can contact me via e-mail or skype.URL: http://forum.audiogames.net/viewtopic.php?pid=158439#p1

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Scrolling Battles this is my new favorite game. funny how jaws appears as an enemy:)URL: http://forum.audiogames.net/viewtopic.php?pid=158440#p158440 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

Re: [Audiogames-reflector] Adventure At C:

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Adventure At C: still no tips on killing that stupid my usere boss. in the words of peter griphin, I hate you boss! I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!vI hate you boss

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Space Attack here's a multiplayer idea: one player is the character from single player, and the other plays as the alions. sound awsum?URL: http://forum.audiogames.net/viewtopic.php?pid=158442#p158442 ___ Audiogames-reflector mailing list Audiogam

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: jack
Re: strategies for playing self destruct Oh, you read my mind there. I use that a lot! Oh and if you have the key to room 0 go there and always look for the holes in the floor bonus game every level except for level 10URL: http://forum.audiogames.net/viewtopic.php?pid=158443#p158443 ___

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: CDesk by AdaptiveVoice Good on you for giving both NVDA and System Access a try. They are both great, although I haven't yet been able to check out the latest and greatest version of NVDA. Hopefully that time will come though when I get my Mac. System Access is quite good though, and I love

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: bigdog
Re: super liam 2 being developed! would coding in BGT mean easier and quicker developing coding wise?  This will be awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=158445#p158445 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

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