Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : keba via Audiogames-reflector
Re: Attacked On A TeamTalk Server so far, about the only thing that's stopped him being booted from swamp, is the rules don't really give aprone those sorts of powers. but that will change in time, i'm sure. what can you expect, from a tipicle, little teen git, who thinks he's all high and

Re: Youtube Website, strange issue with search results

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Youtube Website, strange issue with search results Well, NVDA doesn't provide the browse mode nowadays when it comes to youtube. even though I pressed tab and nothing happen. NVDA just hanging around. youtube interface is now less accessible with NVDA. URL: http://forum.audiogames.net/

Re: A question

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: A question I think this is about game. so yeah. URL: http://forum.audiogames.net/viewtopic.php?pid=194435#p194435 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Mortal Kombat x officially announced!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Just finished watching the stream archive that Mr.brunete put up... and I'm still looking forward to this game! I want to hear more about the characters themselves though... their personalities still don't seem that vibrant to me. lol URL: http://f

Re: Toxic, survival horror fps [French]

2014-11-09 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Toxic, survival horror fps [French] Hi, Sean here. Do you know when an English version might be done? I'm not very good with other languages. Listening to the trailer, the audio sounds completely amazing! URL: http://forum.audiogames.net/viewtopic.php?pid=194433#p194433 ___

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss Hi dark.Its fine .but will you still fead me to your dragon? URL: http://forum.audiogames.net/viewtopic.php?pid=194432#p194432 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: Hypothetical: Accessifying paintball/nerf/laser tag?

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Hypothetical: Accessifying paintball/nerf/laser tag? Thanks for that info regarding LaserQuest Dark, it's good to know.If a company were to produce an aid it would indeed cost an absolute fortune, as is the case with the target shooting gear I understand. The sad fact is that ultrasound

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Prometheus: The Eternal Wars It'll be worth all the salvaging and roid hauling you end up doing to reach level 8, at which point you should see things move along more quickly. URL: http://forum.audiogames.net/viewtopic.php?pid=194430#p194430

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Very strange. Are you sure you converted all 8 logs into flitches? You should have ended up with 32 flitches from that many trees. URL: http://forum.audiogames.net/viewtopic.php?pid=194429#p194429 ___ Audiogames-reflector mailing

Re: a problem with VIP mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: a problem with VIP mud The default hotkeys on the numpad are rather... strange. You can go into the start.set file in your VipMud directory, if you're worried about breaking things make a backup copy, and remove the lines that include #key numpad at the beginning. URL: http://forum.aud

Re: The Demo of Private Detective School

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector
Re: The Demo of Private Detective School I can't download the demo because the link is down.I really want to download the demo of the game so I can get pass that annoying starforce protection system. URL: http://forum.audiogames.net/viewtopic.php?pid=194427#p194427

Re: Pizza dude's got thirty seconds!

2014-11-09 Thread AudioGames . net Forum — AG-News room : MUGZ via Audiogames-reflector
Re: Pizza dude's got thirty seconds! I tried that and no luck. URL: http://forum.audiogames.net/viewtopic.php?pid=194426#p194426 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.

Re: the menuX class

2014-11-09 Thread AudioGames . net Forum — Developers room : Jason SW via Audiogames-reflector
Re: the menuX class http://www.blastbay.com/forum/viewtopic.php?id=1557 URL: http://forum.audiogames.net/viewtopic.php?pid=194425#p194425 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: Braillemon status update!

2014-11-09 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Braillemon status update! I'm pleased to see this is still a thing. I've played the regular versions of the games, but seeing what an accessible version brings to the table should be interesting.I do hope that the movesets of the gym leaders aren't exactly the same as they were in red/b

Re: Hypothetical: Accessifying paintball/nerf/laser tag?

2014-11-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Hypothetical: Accessifying paintball/nerf/laser tag? Dark pretty much said everything that I would say. So I'd just echo what he said and emphasize that all I think are truly necessary would be some sort of audio censor equipment or even a vibration motor. But of course, this would be s

A question

2014-11-09 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
A question Hi.My question is this, why are there still games in the database that are either to old,or don't work on newer systems.These games have been here for years and as far as I know, nothings been done. Why is this. If you run a site, the idea is to keep the site up to date, is it no

Re: Help With Dropbox?

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Help With Dropbox? This link has a bit mor info. It sounds like they are trying to come up with more ways to  make money. Anyway, I hope this helps. URL: http://forum.audiogames.net/viewtopic.php?pid=194421#p194421 ___ Audiogames-reflecto

a problem with VIP mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
a problem with VIP mud Hello,So I'm playing prometheus, using VIP for the useful soundpack.I'm having a problem though, that being I can't seem to use the numberpad for movement.  Is this possible? Only it would make things a lot quicker in manual navigation.  Thanks in advance. URL: http:

Re: Hypothetical: Accessifying paintball/nerf/laser tag?

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Hypothetical: Accessifying paintball/nerf/laser tag? Laser quest at least does have an assistance rule for the gear, or at anyrate about 20 years ago they used to. You wear the pack with the targit, and your guide has a second gun which is slaved to your pack. This is also a good offset

Re: The "Tildeverse!" Free Shell Accounts

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: The "Tildeverse!" Free Shell Accounts Greetings!As of this writing, Android SSH ACCESSIBLE clients, like the same with mud clients, are hit and miss. In other words, I can't recommend an SSH client via that platform for now. At least one that does auto speaking of things...As for Access

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Prometheus: The Eternal Wars same!  now if only salvaging were quicker... URL: http://forum.audiogames.net/viewtopic.php?pid=194417#p194417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: The "Tildeverse!" Free Shell Accounts

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: The "Tildeverse!" Free Shell Accounts Greetings!As of this writing, Android SSH ACCESSIBLE clients, like the same with mud clients, are hit and miss. In other words, I can't recommend an SSH client via that platform for now. At least one that does auto speaking of things...As for Access

Re: Help with battlezone!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Re: Help with battlezone! son of a blimp, forgot about that. I got the file from a git fork, so the control+shift+i cheat might only be for the forked copy of the game. URL: http://forum.audiogames.net/viewtopic.php?pid=194416#p194416 ___ Aud

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Thank you. But Afrim has made good points as well. I can appreciate his side even though I don't necessarily agree entirely. URL: http://forum.audiogames.net/viewtopic.php?pid=194415#p194415 _

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I normally don't like seeing replies which only consist of "I can't wait!" or, "So excited!" but I'm about to give such a reply, yes I am a hypocrite. LolSeriously though, I'll be sure to get the update when it come sout,

Re: bokurano daiboukenn 3

2014-11-09 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Better way to do that is grind in any area of stage 16 that doesn't have launchers. I think 16-1 or 15-2 are the two best places if I remember right. That or stage 23-1. lol. And yep, I'm definitely not at a high enough level to give you any advice then. hahaha. U

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Prometheus: The Eternal Wars At the rate you're pumping out features, I'll be 90 before I ever get to try them all out.  URL: http://forum.audiogames.net/viewtopic.php?pid=194412#p194412 ___ Audiogames-reflector mailing list Audiogames-r

Re: Mortal Kombat x officially announced!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Nope. I actually find soul Calibur V one of the better games for that... but generally I don't get too atatched to fighting game characters. There just isn't enough background to their story and they just don't say all that much... I'm one of those

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud The rilm I made was from making to trees in to flitches. I can get the flitches from two trees in the handcart if I make them in to flitches. LOL. Maybe I should forage more and buy a horse and cart. URL: http://forum.audiogames.net/viewtopic.php?pid=194410#p194410 ___

Re: "Hunter" and other licences

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : harrylst via Audiogames-reflector
Re: "Hunter" and other licences I just found the free version of super liam. awesome!As embarrassing as this is, can someone remind me what " project 1: Run-time error '429':ActiveX component can't create object." means? I think i'm missing some component or something, but can't remember wh

Re: shadow rine full voice version released

2014-11-09 Thread AudioGames . net Forum — New releases room : ulisesmonge39 via Audiogames-reflector
Re: shadow rine full voice version released Hello.Please help with the passwords found in the demo.I al really found the two passwords in the demo version, but the problem is i can not inser them in the game, i tried install the japanese languaje in my sistem, but don't work. I tried instal

Re: "Hunter" and other licences

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : harrylst via Audiogames-reflector
Re: "Hunter" and other licences Could someone please post a link to the free version of SL? I assume that's ok now since it's free. i just can't find it i think it's too far back in twitter. URL: http://forum.audiogames.net/viewtopic.php?pid=194407#p194407 _

Re: some code factory games needed

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector
Re: some code factory games needed maybe I could redownload time adventures, replace the start.exe from the time adventures game, into the private detective school folder, and that should get passed the starforce driver. URL: http://forum.audiogames.net/viewtopic.php?pid=194408#p194408

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Just when I think this thing can't get any better, it does. URL: http://forum.audiogames.net/viewtopic.php?pid=194406#p194406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Hypothetical: Accessifying paintball/nerf/laser tag?

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Hypothetical: Accessifying paintball/nerf/laser tag? As usual my brain keeps trying to come up with ways to do everything I can't so here it is, how could we potentially accessify paintball, nerf or laser tag? The gun type is mostly personal preference here since I believe all have similar

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Vinz just ran a digger hole and whew. Fun as hell, spammy as hell, and we were dropping like flies. Still if nothing else I think I took a few hits on behalf of one of our healers. Overall it was a rather amazing experience, not something I'd care to do every day but there's a

Re: Swamp, zombie fps by Aprone

2014-11-09 Thread AudioGames . net Forum — New releases room : carlosM via Audiogames-reflector
Re: Swamp, zombie fps by Aprone ringo wrote:hello, CarlosMI can´t move neither with the mouse nor with the keyboard. If I V press he says always only save-zone. Also after I had extinguished progress.ini and keyconfig.ini nothing changed. Also Jaws says nothing in the Game. greeting ringoAp

Re: Monthly chat November

2014-11-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat November Hi,@dark: I haven't actually watched the movie with a sighted person yet, but I'm going to definitely introduce my parents to it, somehow, as I actually think they'd enjoy it. URL: http://forum.audiogames.net/viewtopic.php?pid=194402#p194402 __

Re: some code factory games needed

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: some code factory games needed THe same here. All the time asks for restart. I am not shure if there is a way to play it. I would like to try it. URL: http://forum.audiogames.net/viewtopic.php?pid=194401#p194401 ___ Audiogames-reflector m

Re: some code factory games needed

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector
Re: some code factory games needed is there a way I can play private detective school without starforce?I press enter on start.exe but everytime I do, it installs the starforce driver and asks me to restart my computer.should I just disable my cd-rom or not? URL: http://forum.audiogames.ne

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You should be able to fit all four logs from a tree in a handcart, but the mud puts branches in there for some reason as well which can clog it up. You can typetransfer branch from hand to groundTo ditch them. You can alsotransfer log from ground to handandtransfer flitch from

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Ship builders can now add multiple airlocks in their vessles, and if there are more than one airlocks, the vessle will ask which one to enter when entering the ship.Also, the command 'code' has been added to airlocks. This airlock-dependant code al

I am getting xbox live gold, add me on live so we can play mk!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
I am getting xbox live gold, add me on live so we can play mk! Hi all. So the topic name basically says it all. But for the record, you can play me in the following games:MK KompleteInjustice UltimateSoul Calibur IV and VMK VS DCUand I have lego star wars but...my gt is gh0strider1999 URL:

Re: Swamp, zombie fps by Aprone

2014-11-09 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector
Re: Swamp, zombie fps by Aprone So I was thinking and it also has been discussed a few times on the server, how about allowing places like the sprinklers and the water drips in the sowers to clean our bloody clothes? URL: http://forum.audiogames.net/viewtopic.php?pid=194395#p194395 ___

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Not to mention fairly dizzy!I do hope they make some of the zombies louder, for sometimes I really can't tell where they are when they get close. URL: http://forum.audiogames.net/viewtopic.php?pid=194396#p194396

Re: Mortal Kombat x officially announced!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat x officially announced! Really? you haven't gotten much personality out of people in fighters? that's one of the main reasons why I find it difficult to pick a character to main.  Think I might let random select pick for me. heheh.  Admittedly, I can certainly see your poi

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Good to here Shadow, though I can't say I am surprised, with their previous games Somethinelse were always very quick and efficient at exterminating bugs. I suspect when the update does come out I'll be very dizzy from al

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The 'control' command now lets you change the location where the airlock opens to the room where you are currently standing. This works in ships you are building. So, for instance, if you want the airlock to open into the docking bay, no problem! J

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss I don't know, my dragon has been rather hungry lately .Seriously, this wasn't a moderation warning for something you did wrong, this was just me using the mod tools to edit your post in a way that will be more helpful to getting your q

Re: Prometheus: The Eternal Wars

2014-11-09 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Prometheus proudly presents...Weapon safes!These small-, medium-, and high-capacity weapon safes ensure that your guns are stored in a secure manner. For this reason, when opened for the very first time, the safe asks you for an access code. The code can con

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud I was loging around mistral, and the trees I went after was oak. Today I cfelled to trees and converted them to flitches. I got a little under 200 for them, but that might be because of my skills... Those hand carts are small. I also got lucky today. I had one fall on me, and I

Re: Help with Sabres of Infinity (Spoilers!)

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Help with Sabres of Infinity (Spoilers!) Hi Assault,Sabres of Infinity is a Choice of Game.http://www.choiceofgames.com URL: http://forum.audiogames.net/viewtopic.php?pid=194388#p194388 ___ Audiogames-reflector mailing list Audiogames-ref

Re: My Teamtalk Hotel

2014-11-09 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: My Teamtalk Hotel How does team talk work? I've used it once but never got the hang of it. URL: http://forum.audiogames.net/viewtopic.php?pid=194387#p194387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Help with Sabres of Infinity (Spoilers!)

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Help with Sabres of Infinity (Spoilers!) Hi all,So, I've decided to actually finish a playthrough of this game, but I need help with completing it--defending the castle.I seem to get stuck at the area where the player character gets too tired to fight and you have to make a choice about set

Re: some code factory games needed

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Adel via Audiogames-reflector
Re: some code factory games needed hello.I've downloaded the los secretos de villa del agua game and launch it, however it seems to me that the game completely is in spanish, or i couldn't found an option to make the game english.do i need to do something special to make it english? or if t

Re: Braillemon status update!

2014-11-09 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Braillemon status update! Great to see that braillemon is still in active development. Keep it going. URL: http://forum.audiogames.net/viewtopic.php?pid=194385#p194385 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: bokurano daiboukenn 3

2014-11-09 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: bokurano daiboukenn 3 Lol, the fireballs do so much damage that no shield can stop it. After all they're like level 4 or something, dealing 2.5 million damage, and even the defend master plus only has 12 hp on it. And I actually want to fight the enemies that come out of the gen

Re: Cyber Knights discussion

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : TreseBrothers via Audiogames-reflector
Re: Cyber Knights discussion @simba - yes, at the moment that is not the right place.  You want to look on the main HUD for a button called "Move West" and that should work.  I've confirmed with another player who is using VO that it works via email.  We are working on a clearer solution -

Re: Help with Sabres of Infinity (Spoilers!)

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Help with Sabres of Infinity (Spoilers!) I think you're assuming that many people know what this even is... sounds interesting but I've never heard of it. lol URL: http://forum.audiogames.net/viewtopic.php?pid=194382#p194382 ___ Audiogame

Help with Sabres of Infinity (Spoilers!)

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Help with Sabres of Infinity (Spoilers!) Hi all,So, I've decided to actually finish a playthrough of this game, but I need help with completing it--defending the castle.I seem to get stuck at the area where the player character gets too tired to fight and you have to make a choice about set

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss Hi FM94.I download the setup and it will work until I shut down.And then when I click on it and it says.PB main.ex has ben changed or moved. URL: http://forum.audiogames.net/viewtopic.php?pid=194381#p194381 ___

Help with Sabres of Infinity (Spoilers!)

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Help with Sabres of Infinity (Spoilers!) Hi all,So, I've decided to actually finish a playthrough of this game, but I need help with completing it--defending the castle.I seem to get stuck at the area where the player character gets too tired to fight and you have to make a choice about set

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-09 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific I agree with you. URL: http://forum.audiogames.net/viewtopic.php?pid=194379#p194379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: Injustice Gods Among Us pc version questions,tips and tricks

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Injustice Gods Among Us pc version questions,tips and tricks Yes, it is. URL: http://forum.audiogames.net/viewtopic.php?pid=194378#p194378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : FM94 via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss Hi fluffy solger.What problem do you have with Park boss? Can't you find the download link, or do you have some other problem?Francois URL: http://forum.audiogames.net/viewtopic.php?pid=194377#p194377 _

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss Hi I can't but I will tell you the website .www.pcsgames.net and click on the windows for blind link.And it is a free adventure by ritcherd L disteno. URL: http://forum.audiogames.net/viewtopic.php?pid=194376#p194376 _

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss What is dodge city. Is it a blind game or a mainstream game. Can you send me the link? URL: http://forum.audiogames.net/viewtopic.php?pid=194375#p194375 ___ Audiogames-reflector mailing

Re: The "Tildeverse!" Free Shell Accounts

2014-11-09 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: The "Tildeverse!" Free Shell Accounts I have a few questions about SSH. How accessible is putty, the SSH client for Windows? And are there any accessible  ssh clients for  Android? URL: http://forum.audiogames.net/viewtopic.php?pid=194374#p194374 ___

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : Shadow via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I'll step in here just long enough to say that I'm one of the testers, and a lot of the bugs reported here have been taken care of in the coming update, at least on my device. Minus a lot of those bugs, the game is danger

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: Attacked On A TeamTalk Server i completely agree with you dark, if he is allowed to be the admin of that community then there's a serious moderation problem. URL: http://forum.audiogames.net/viewtopic.php?pid=194372#p194372 ___ Audiogames

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: Attacked On A TeamTalk Server i completely agree with you dark, if he is allowed to be the admin of that community then there's a serious moderation problem. but URL: http://forum.audiogames.net/viewtopic.php?pid=194372#p194372 ___ Audiog

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss oops Sorry dark please don't give me to your dragon? I'm sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=194371#p194371 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : thetruegamer via Audiogames-reflector
Re: Attacked On A TeamTalk Server Actually the thing with this devin guy is that he's a known mean Little motherfucker, harrassing people in swamp and on teamtalk.I was on Another server that now has been taken down and he came on and started talking the same to me and everyone else.Honestl

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Attacked On A TeamTalk Server I personally disagree with Nocturnus here. Any community that allows  the sort of attacks Hurstseth describes is not being moderated properly.While I agree with Nocturnus that you get a mix of ccharacters anywhere, it's the function of a decent moderator to

Re: 2 things I need help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: 2 things I need help with, Dodge city and Park boss Moderation! I took the liberty of  making the subject a bit clearer, sinse if people actually know what two things you need help with when looking at the list of topics, your more likely to get some useful answers from those who know.

Re: 2 things I nead help with, Dodge city and Park boss

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: 2 things I nead help with, Dodge city and Park boss Moderation! I took the liberty of  making the subject a bit clearer, sinse if people actually know what two things you need help with when looking at the list of topics, your more likely to get some useful answers from people who know.

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yep, that is a vague statement indeed. I haven't seen anything on twitter from them in the past day and a half. This isn't too unusual, but for a while they were posting at least a few tweets a day, usually every few hour

Re: accessible bitcoin client on windows

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: accessible bitcoin client on windows Well by personal items I meant the kind which are perfectly legitimate but potentially embarrassing, perhaps items related to  certain health needs or of an adult nature.The biggest problem is most places still require you to provide a physical addre

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Attacked On A TeamTalk Server He said he was kicked from the entire server, I take that to mean he was banned. Yes you can expect rough treatnment in many places on the internet and no it isn't right, but being banned without just cause is particularly obnoxious.Even if he wasn't banned

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Attacked On A TeamTalk Server He said he was kicked from the entire server, I take that to mean he was banned. Yes you can expect rough treatnment in many places on the internet and no it isn't right, but being banned without just cause is particularly obnoxious. URL: http://forum.audi

2 things I nead help with.

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
2 things I nead help with. Hellothe 2 things are1this is some thing to do with park boss.Can someone make a zip file please?2 I nead help with doge city . wWhen someone tries to shoot me what must I do please?thanks for your help URL: http://forum.audiogames.net/viewtopic.php?pid=194364#p1

Re: Clok Mud

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud What kind of tree was it? Like I said pine trees are worth peanuts, many tree types such as spruce, oak and birch will get you around 120 riln just for the logs and closer to 400 for the flitches.And yeah, trees landing on you's always a risk. You may find armour helpful, at le

Re: Youtube Website, strange issue with search results

2014-11-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Youtube Website, strange issue with search results Nope. I can confirm JAWS does not have this problem. At this that's all its really good for... the ability to watch youtube without having any problems. And why would tab order stop NVDA from reading things automatically? What sucks is

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific It may not be fair, but we can't complain about a price drop... but while JAWS may be cheaper, NVDA is free, portable and takes up less cpu power... the best part is that I can install a fresh copy on any computer and have all my set

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-09 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific It's definetly not that cheep, I think. It still comes to 260tl by the way, and I don't think it would be worth it to spend that much Money for a program when all sighted people go around and make things free while we pay. Not fare a

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Afrim, you have a point... but NV Access is already working on that. As to JAWS being 120-130$... I'm not sure about that, since I haven't checked, but I'll take your word on it. But if it was that cheap to get a home license... I do

Re: Mortal Kombat x officially announced!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I dunno. What little we've been able to hear doesn't capture me much... but then again, fighting games have really never made me feel connected with the characters... but there are some jrpgs where I can definitely get that sense of connection. Onim

Space exploration Browser game, Astro Galaxy

2014-11-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Space exploration Browser game, Astro Galaxy Astro galaxy is a highly realistic and deeply involved space exploration game from the makers of Space Oddessy. Unlike Space Oddissy, the game features a much more realistic and tightly controled idea for space exploration, with players owning a

Re: Mortal Kombat x officially announced!

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat x officially announced! This may actually be the first game that I do preorder. However I want to wait and find out what the differences between last and current gen versions are. Hopefully they don't go the way of 2k, four at no point was I going to order the latest wwe g

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Ambro86, all these issues are still bugs in the game.An update is supposedly waiting for approval from Apple before being uploaded into the app store, as far as someone said several posts ago and if I understand that vagu

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Attacked On A TeamTalk Server That could have happened anywhere.  No matter where you go people are out to attack your character in some fashion or another; to limit it to a particular TT server is, I believe, somewhat harsh.  You'll get good people and bad people everywhere you go.  Wh

Re: Monthly chat November

2014-11-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat November Hi Aaron. Ah, I didn't realize Joss Wheaden was involved with agents of shield, that certainly bumps it up the list of stuff to watch. I initially only saw a couple of episodes of Buffy when it was being shown in the early 2000's, and was less than impressed, howev

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-09 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi Lucas, thanks for your hints, now I can change the weapons. I've seen, in endless mode, that if I survive for a certain time, then the game blocks. For example I shoot with smg, and remain shooting, then I have to pres

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector
Re: Attacked On A TeamTalk Server Just mute him. URL: http://forum.audiogames.net/viewtopic.php?pid=194351#p194351 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Attacked On A TeamTalk Server

2014-11-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Attacked On A TeamTalk Server Hi,I'm also part of a semmy private server, and let's just say I'm not leaving, I've been welcomed there. I've learned not to trust public servers, and here's why:I found a public server on twitter once, things were fine, I was having a catch up with a frie

Re: Monthly chat November

2014-11-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat November Hi,@dark I think you might find the new who finale a bit.. underwhelming but it's OK. Could have been better though.I must confess I haven't seen much of Buffy, however I'm watching Agents of Shield which also has Joss Weeden at the helm so he really knows his stuf

Re: Youtube Website, strange issue with search results

2014-11-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Youtube Website, strange issue with search results Hi,This isn't an NVDA issue per say, seems to be with everything, it's actually part of the link names and tab order. URL: http://forum.audiogames.net/viewtopic.php?pid=194348#p194348 ___

Re: Toxic, survival horror fps [French]

2014-11-09 Thread AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: Toxic, survival horror fps [French] over like 9 days since the game Toxic in is in development, so the news, cristof?I want a latin american spanish translation, but the castilian is in development URL: http://forum.audiogames.net/viewtopic.php?pid=194347#p194347 __

Re: Injustice Gods Among Us pc version questions,tips and tricks

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: Injustice Gods Among Us pc version questions,tips and tricks history mode is accessible?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=194346#p194346 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Pokemon X/Y, anyone playing?

2014-11-09 Thread AudioGames . net Forum — General Game Discussion : dedenne via Audiogames-reflector
Re: Pokemon X/Y, anyone playing? Heya, everybody!part 5 is here. Do check it out, and please let me know if I've missed anything, or wrote wrong directions. These have been tested lodes, and i did my best to carefully chek and recheck my directions, but stuff can happen...part 5:https://dl.

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