Re: Request a name change version 2

2018-01-15 Thread AudioGames . net Forum — Site and forum feedback : chris17 via Audiogames-reflector
Re: Request a name change version 2 Hi!Can you please change my name chris17 to Glein?Glein was a popular character in an audiogame in spanish Thank you! URL: http://forum.audiogames.net/viewtopic.php?pid=347882#p347882 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games michaelhoffman1976 wrote:I doj't have a problem with orientation in this game. maamon gave me trouble all the time. honestly. not to bah manamon at all as Jade said navigation was a means to an end there. Love the game

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games michaelhoffman1976 wrote:I doj't have a problem with orientation in this game. maamon gave me trouble all the time. honestly. not to bah manamon at all as Jade said navigation was a means to an end there. Love the game

Re: MKSpeech: Open source, Low cost notetaker

2018-01-15 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: MKSpeech: Open source, Low cost notetaker I really like the idea of the cheep notetaker... URL: http://forum.audiogames.net/viewtopic.php?pid=347880#p347880 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jayde wrote:Let's be honest here. The sheer detail in AHC is far, far beyond Manamon. Manamon has some tricky traps and whatnot, but AHC has arguably far more complicated maps overall. And Manamon's sound design is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jayde wrote:Let's be honest here. The sheer detail in AHC is far, far beyond Manamon. Manamon has some tricky traps and whatnot, but AHC has arguably far more complicated maps overall. And Manamon's sound design is

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? Multithreading was a thing when BGT was new. I expect it was singlethreaded deliberately and no amount of unpaid updating would have changed that. And yeah, that's a problem. URL: http://forum.audiogames.net/viewtopic.php?pid=347870#p347870

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Sean-Terry01 wrote:As far as movement with all the arrows, this can be done. If you use your left and right arrows by themselves, you side step in that direction. If you come with in the range where your character can see

Re: CP Deck Manager

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : animal metal via Audiogames-reflector
Re: CP Deck Manager oh now that I see this topic come up herelevels are still not working when using the english reference file they all still on 0 URL: http://forum.audiogames.net/viewtopic.php?pid=347866#p347866 ___ Audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jayde wrote:That's debatable, Ambro. You have a point - it's often quicker to move in true grid style - but moving using the up arrow primarily is more of a first-person-movement thing, and works well given the nature of

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jayde wrote:That's debatable, Ambro. You have a point - it's often quicker to move in true grid style - but moving using the up arrow primarily is more of a first-person-movement thing, and works well given the nature of

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games That's debatable, Ambro. You have a point - it's often quicker to move in true grid style - but moving using the up arrow primarily is more of a first-person-movement thing, and works well given the nature of the audio

Re: Apparent broken quests on A Hero's Call?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Apparent broken quests on A Hero's Call? That's actually kinda weird, I had no problems getting it to work on my end, but that was also 1.1, so if something was changed, well. As it happens my warrior save hasn't done that one, so I'll try it myself in a bit.Edit: Huh, well definitely

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? Still don't get the "It's not being updated, therefore it's bad" position. Someone want to explain it? URL: http://forum.audiogames.net/viewtopic.php?pid=347854#p347854 ___ Audiogames-reflector

Re: SoniFight v1.0 now available

2018-01-15 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector
Re: SoniFight v1.0 now available tried the script you uploaded. looks the same as the one I'd made copying from the cheat engine forum. don't work though. dunno why. it's in the rite place and everything. wonder if it's because UK keyboards have the ~ key in a different place and you have

Server for Team Death Match available now

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Server for Team Death Match available now I've set up a domain just for RTR's team death match game. Come check it out at the following address and port, and don't forget to download the mapfile I made special for this server.Host: sneakcast.dyndns-home.comport: 5124Download link for

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? helloi also should add some points:if you look at exec.bin in the bgt, it is a valid executablebut, your script files which are compiled into bytecode and encrypted are appended at the end of it and will be copied into the new executable file that

Re: video editing software

2018-01-15 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: video editing software you can probably use This piece of softwarethe only only small bummer is that the browse button when choosing a source file to process is really not accessible but once you know its location you can boookmark it with your mouse utility or whatever and the rest is

Re: Questions about outlook express

2018-01-15 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: Questions about outlook express Try these, this is what I use for Thunderbird.Incoming Mail (IMAP) Server: imap.gmail.comRequires SSL: YesPort: 993 Outgoing Mail (SMTP) Server: smtp.gmail.comUse Authentication: YesPort for SSL:: 465 or 587 Use same settings as incoming mail server Full

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Why Must People Crack Games Sean, good points regarding the dongles. Well part of that problem was solved by Armadillo since, again you didn't actually buy the dongle. You just use whatever flash drive you had lying around. And no, it didn't even have to be formatted. It could be an

Re: Monthly chat January 2018

2018-01-15 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: Monthly chat January 2018 Unfortunately, as part of signing up I had to go through their terms and conditions, and one of those was that Aira was not to be used as a substitute for your own mobility skills. They might be willing to guide you to a particular store in a shopping mall,

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: Is it time for a new paint job? Well manamon is the clone of pokemon, but there is digimon, the japanese have cloned their own thing so it hardly seems to matter.Unlike some of us they seem to not have any issues cloning things with slightly different names.I do aggree manamon's idea

Re: video editing software

2018-01-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: video editing software I don't know, windows movie maker, iMovie maybe, I can almost guarantee stuff like Sony Vegas, Adobe Premier, Divincci Resolve, Final Cut Pro and the like will probably not be. Also those are not free programs, so I am not really sure. URL:

Re: dissidia final fantasy NT open beta is live on PS4

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : G-Rad via Audiogames-reflector
Re: dissidia final fantasy NT open beta is live on PS4 I managed to find Dissidia on the PSn store, but unfortunately, I cannot find the public beta.  I'm in the US, and am not a PSN Plus member, which I'm assuming is why? URL: http://forum.audiogames.net/viewtopic.php?pid=347839#p347839

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? Oh, and one more thing. BGT's weird bug where, occasionally, a sound will get stuck in an infinite loop of the last second or so, and the game hangs. That one's mysteriously stayed away for quite a while, so I forgot to mention it. Yeah, that major

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector
Re: Why Must People Crack Games also this article, which has links to several other court dicisions.https://torrentfreak.com/copyright-infr … ce-110827/ URL: http://forum.audiogames.net/viewtopic.php?pid=347830#p347830 ___

Re: Everdark Clash enters public beta

2018-01-15 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta @Caio: Sorta-kinda not really? I've addressed most of the specific bugs/features mentioned here, but the underlying problems of incomprehensibility are almost certainly still there, and I haven't the faintest idea how to fix that. And I desperately

Re: Reinstalling sound Drivers after Clean install??

2018-01-15 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Reinstalling sound Drivers after Clean install?? What I researched was that conflict betwe the realtek and microsoft drivers was the issue, which is why I assumed I had to uninstall both and just install the realtek one... but I could be wrong. Will try some time this week and see what

Re: the table flipper has been open sourced

2018-01-15 Thread AudioGames . net Forum — New releases room : Draq via Audiogames-reflector
Re: the table flipper has been open sourced Cool. I've been wondering abut how this works. URL: http://forum.audiogames.net/viewtopic.php?pid=347824#p347824 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Why Must People Crack Games 5 machines was Weather Watcher Live's license limitation, and I'll agree it's a bit too kind. If a registered user passed their key around, they would technically be able to run it on a 3rd party's machine and the server wouldn't know. But with the

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Why Must People Crack Games Jason, your idea is near perfect, reminds me of iilok cloud in a way, but if universal it could make things a hell of a lot easier for developers. And if you wanted to future proof it, this release would only need to consist of the necessary scripts needed

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector
Re: Why Must People Crack Games If you're talking about the system I suggested, it's true that it wouldn't be a quick solution, but I believe that it would be worth it in the end. Gamers would only have to keep track of their username and password, which could easily be saved in a password

Re: Questions about outlook express

2018-01-15 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Re: Questions about outlook express Regarding Outlook, the one that is part of Microsoft Office, I'm also the one who really doesn't like using it. I have to use it at work though, unfortunately. It crashes and freezes the PC quite often, and recently it happened to me that NVDA stopped

Re: dissidia final fantasy NT open beta is live on PS4

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: dissidia final fantasy NT open beta is live on PS4 Haven't really sat down to play any more of it, so will probably do that tonight or tomorrow. Want to beat the tutorials first. URL: http://forum.audiogames.net/viewtopic.php?pid=347808#p347808

Re: Restricted/new users: introduce yourself!

2018-01-15 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Dark via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi Garry and welcome to the forum. your account is now unrestricted so you can post anywhere on the forum. I suggest you go to the general game discussion area and post your  questions there, since it's likely people will be able to help with

Re: the table flipper has been open sourced

2018-01-15 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: the table flipper has been open sourced It's no problem; Thanks guys, It's really good that some of our game deves want to help others too, Actually i was telling to myself it'd be good to they put the source opened to everyone so i can check at least what algorythm is used to make the

Re: run NVDA from a pendrive?

2018-01-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: run NVDA from a pendrive? If you knew the letter of the drive, you could do x:\nvda.exe where x is the letter, but windows likes to have a play with that shit, so you never can tell. General, A and B don't get used anymore because they were for floppy disk drives, C is the letter of

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector
Re: Why Must People Crack Games What I was thinking of is a system where:1: Your game calls out to the server, telling it the username/email address, password, game ID and machine ID, and requests an activation code.2: If the account information is valid, the game ID refers to an existing

Re: run NVDA from a pendrive?

2018-01-15 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: run NVDA from a pendrive? hi, curious minds still wonder. on windows 7 and above, one can enable narrator on the password screen. they can log in no problem. then, they can bring up the run dialog, type in the drive's letter, for example, "e:" hit enter. now, we can use first letter

Re: the table flipper has been open sourced

2018-01-15 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: the table flipper has been open sourced Note: for security reasons, the open source version of the game does not contain Internet related functions. The object downloader and runs counter are not available. URL: http://forum.audiogames.net/viewtopic.php?pid=347797#p347797

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Hrvoje via Audiogames-reflector
Re: Why Must People Crack Games Well, during my highschool days, when I was 17 years old back in 2004, I really wanted to buy some audio games that I really liked. The only problem was, I didn't have a credit card or even bank account and my mom didn't wanna buy them for me because she

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? Well, in my case my preferred environment for development is the .net with c#.I think that is a very good tool, with interesting frameworks on it, one more accesible than others.Some games will can be created withtout problem with wpf, or more

Re: dissidia final fantasy NT open beta is live on PS4

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: dissidia final fantasy NT open beta is live on PS4 @assault, any progress on how you play the beta? have you unlocked all the story cutscenes that is currently available? URL: http://forum.audiogames.net/viewtopic.php?pid=347795#p347795

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Why Must People Crack Games That's what I was thinking. Kind of like temporary keys you get after some software purchases before the actual key is given out, i.e upon order validation. I remember some older applications had a run-meter instead of days, so it would count how many times

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : roelvdwal via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? Everything is basically already here, all that's needed for bgt to be dumped for new developers is a tutorial (which actually got started by ctoth) that just walks someone threw setting up python or any other language of choice, get's the accessible

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: Is it time for a new paint job? @Jade:The thing with FF is it's a Japanese game, and Japanese games tend to know what they're doing and take their time to get it right, it's a cultureal thing as much as anything for the Japanese to do the best they can in life or anywhere else.

Re: Reinstalling sound Drivers after Clean install??

2018-01-15 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: Reinstalling sound Drivers after Clean install?? It is not necessary to remove the microsoft driver at all. When running the realtek installer, it will autodetect the other install, uninstall that one first, then ask you to reboot, then run itself again, install, ask for another

the table flipper has been open sourced

2018-01-15 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
the table flipper has been open sourced Hey guys,I just wanted to throw out a quick update that slender and I have decided to make the source for the table flipper, freely available to everyone.All you need is bgt to modify and run it. You can get the source fromhere]It's been fun watching

the table flipper has been open sourced

2018-01-15 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
the table flipper has been open sourced Hey guys,I just wanted to throw out a quick update that slender and I have decided to make the source for the table flipper, freely available to everyone.All you need is bgt to modify and run it. You can get the source fromhere]It's been fun watching

Re: Eurofly Version 2.0 now available

2018-01-15 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector
Re: Eurofly Version 2.0 now available does anyone know, after picking up passengers at the gate, can you continue forward to rejoin the taxiway? reversing is so irritating not to mention unrealistic. URL: http://forum.audiogames.net/viewtopic.php?pid=347788#p347788

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: Is it time for a new paint job? so here's a thing that's been bothering the hell out of me for a while now. People seem to sling about the word clone like it's some sort of insult. Don't like someone's game? Durr ur gams a clone lolz.  It's almost like these people think that because a

Re: MKSpeech: Open source, Low cost notetaker

2018-01-15 Thread AudioGames . net Forum — Off-topic room : BigGun via Audiogames-reflector
Re: MKSpeech: Open source, Low cost notetaker I really do hate this.  so what if there is a $80 tablet. It has it's downsides, it has good things, so does this one. I personally love the idea, I mean, if it at the same time can be something very simple for nubies it still can be advanced

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Is it time for a new paint job? All these things having been said - and there are some good points here, I should add - I do want to make a counterpoint.Final Fantasy VI came out in 1994, and it's still a damn good game. Crono Trigger came out a year later and it's hailed as one of the

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector
Re: Why Must People Crack Games It could be a problem, yes, However, if you were willing to allow it, you could probably set up your system so that the activation code received from the server would be valid for a day or a week. That way, even if the server did go offline for a few hours,

Re: Blog post: Why does BGT get bashed?

2018-01-15 Thread AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector
Re: Blog post: Why does BGT get bashed? The only problem with BGT is that it's no longer maintained. Networking support and dealing with Dynamic Link Libraries (dlls) requires attention and really needs to be improved. Oh yeah, and that problem where Windows Defender hates BGT and thinks

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion I didn't get an ID screen.. where is that at? All I did was press x twice when thegame started, once to skip the start screen and then once more to get into the menu with the second bgm track. URL:

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Is it time for a new paint job? thank you, thank you thank you thank you!  with post 49 I think we can just about wrap this baby up!  :d URL: http://forum.audiogames.net/viewtopic.php?pid=347785#p347785 ___ Audiogames-reflector mailing

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Why Must People Crack Games Count in all the major game companies that got duped by their own damn system, and you have an indirect answer as to why some game devs don't do a server. Also,blink_wizard wrote:But...why can't you at least code a server that keeps track of what computers

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion @assault_freak sorry, I was talking about the final build, I can give a link to their review stream if yall want it. URL: http://forum.audiogames.net/viewtopic.php?pid=347780#p347780 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Voyager, I'll answer your question nextBut first I just want to say something to everyone.Check out post 31 and 33 in the (why must people crack games?) topic in the general roomCaio, the guy who posted above me seems

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion After you input the ID you want, I believe you confirm that you want to confirm that ID and then confirm create data (yes is one option up, you start on no for both). Its then regions (I think Asia, North America, South America in that order).

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Voyager, I'll answer your question nextBut first I just want to say Check out post 31 and 33 in the (why must people crack games?) topic in the general roomCaio seems like a cool dude that truly does deserve the game, and

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Why Must People Crack Games VPs FTW URL: http://forum.audiogames.net/viewtopic.php?pid=34#p34 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion Well, there's no quick menu in the beta. I pressed x on start game, got into a menu with different music which I assume is region selection? I hit x on the top option, and if I'm not mistaken, I am now in the lobby... but am completely lost as to

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector
Re: Why Must People Crack Games @drack Thats exactly the problem.. This system could cause a bigger issue:Say the developer is unable to support the server or just loses interest?If sucha  thing happens, the game will be theoretically lost as it won't even be able to go into abandonware

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-15 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games 1099StartSpoilersGo to the dungen in the palace, the staircase is past the kitchen, in the northeast part.Their is a goblin their in one of the cells that you should talk to.SpoilersEnd URL:

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming ***sigh*** URL: http://forum.audiogames.net/viewtopic.php?pid=347775#p347775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: vandettacrime a new browser based game by nonvisiongames

2018-01-15 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: vandettacrime a new browser based game by nonvisiongames Hi all,a short message from us, the manic Monday gift worth 6 million pound cash and 9 million bank is donated.Grab it in time, cause all active players will have the chance for the upcoming 72 hours.New accounts during this

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: Why Must People Crack Games What if the server goes down for whatever reason? Wouldn't that complicate things? URL: http://forum.audiogames.net/viewtopic.php?pid=347772#p347772 ___ Audiogames-reflector mailing list

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming I've decided to leave this topic in it's place, but I have updated the history page to reflect my mistakes. Again, I apologize for my actions. I understand if people can't forgive me for them though. URL:

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion @BlindNinjayes they have no practice mode but there are tutorials where you can do some of it. I've been watching tfs gaming playing it as well as Lanipator and some of the other tfs guys. I gotta say it's some what good, probably the best dragon

Re: Reinstalling sound Drivers after Clean install??

2018-01-15 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Reinstalling sound Drivers after Clean install?? I have an audio interface I use for recording, so will probably use that if I have to. I'm not confident in it reverting to the old driver, particularly if I uninstall the microsoft one first since in my head uninstalling both drivers

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: Is it time for a new paint job? I do think though that audiogames are inherently limited thoughI don't care about HRTF or binural audio or 3D audio positioning, I care about gameplay. Just as I don't care for photorealism or 4K resolutions or textures either.I'd rather have a

Re: Dragon Ball Fighter Z Beta Discussion

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector
Re: Dragon Ball Fighter Z Beta Discussion @BlindNinjayes they have no practice mode but there are tutorials where you can do some of it. I've been watching tfs gaming playing it as well as Lanipator and some of the other tfs guys. I gotta say it's some what good, probably the best dragon

Re: some droid questions

2018-01-15 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: some droid questions I have an s7 edge and it works good as unexpected after a year.I like it alot, I did not get the thing to freeze and do other things.If you need help with this specific phone, just ask, I am wiling to help. URL:

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming Farewell key. if you do pick it back up let us know. I'm sure we all would agree that  your streams were quite enjoyable. URL: http://forum.audiogames.net/viewtopic.php?pid=347765#p347765

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming Does anyone want me to delete this topic and pretend I never started this argument in the first place, or should I leave this as a reminder? URL: http://forum.audiogames.net/viewtopic.php?pid=347766#p347766

Re: dissidia final fantasy NT open beta is live on PS4

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: dissidia final fantasy NT open beta is live on PS4 Usually platform ports are announced at the same time, but we'll see and hopefully this will be ported to other systems as well, steam at the very least.At G-Rad, use the website at store.sonyentertainmentnetwork.com, and sign into

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming I feel stupid now. I'm sorry for the tensions. I thought you said enjoy because you were upset. I started this hole thing for nothing. I feel like a complete jack ass now. All of my anger was because of past issues and I thought it upset

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Is it time for a new paint job? @47, well phrased and precisely what I was trying to get at.If there's any system I had a ton of fun with I'd say Atari systems in generall really hit the spot.  Nes was fun to some degree as well.  My generation and younger thinks it's all retro trash,

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming I feel stupid now. I'm sorry for the tensions. I thought you said enjoy because you were upset. I started this hole thing for nothing. I feel like a complete jack ass now. URL: http://forum.audiogames.net/viewtopic.php?pid=347762#p347762

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: Is it time for a new paint job? You've just described games as a whole Nocturnus. Yes, RPGs are similar. Game stories, regardless of what game, are predictable  and safe. You play the game, it's all familiar mechanics.Is it wrong to want to raise the bar? No. Is it wrong to want that

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming I happily give Code Green to Garrett. He never asked for the login info to the accounts, ubt even if he had, I would have had to use the forgot password links on them because I forgot what they were myself. I wish him well in his

Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-15 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game Calm down, children. If you wana fight it out do it somewhere else. URL: http://forum.audiogames.net/viewtopic.php?pid=347759#p347759 ___ Audiogames-reflector mailing

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector
Re: Why Must People Crack Games Personally, I think the best system would be the one where your licenses are tied to an account, and each license can be allocated to one machine. That way, you know who has what game, and where and when they're being activated. It would also cut down on

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector
Re: Why Must People Crack Games Personally, I think the best system would be the one where your licenses are tied to an account, and each license can be allocated to one machine. That way, you know who has what game, and where and when they're being activated. It's much easier on the

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector
Re: Why Must People Crack Games So to the developers that complain about their work being stolen, I don't understand why they don't track their registration keys and who activates them. Because most audio games just generate a key based on the given registration name , and boom. Its

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Is it time for a new paint job? That one's going to take some explaining, isn't it?  AHC being a clone of TB because the same creator; that's like saying Aprone's swamp is a clone of castaways because... I'm sure you get the point.If you're going to say that AHC is a clone of anything,

Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-15 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game and who ever said I was trying to get popular? I could care less. That's what you don't understand. So you're yelling at me for  not getting the full story yet you were doing it yourself? URL:

Re: Warsim, text based randomly generated stratogy

2018-01-15 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy In regards to Magic if it Comes into the game, maybe there could be other races and volks with paranormal skills for example. For example, i think of the mutants. URL: http://forum.audiogames.net/viewtopic.php?pid=347754#p347754

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming This isn't something I care to talk about either. I posted this to let people know that we have a new gaming platform, and I posted the reason why, nothing more than that. If someone has an issue with it, take it up with me privately.

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Why Must People Crack Games LordLundin, I mark a difference between, say, cracking Jaws and cracking an audio game. Both are still wrong in the stealing sense, and I can't kid myself or anyone else about that. But given the insane cost of Jaws vs. the reasonable cost of most audio

Re: Everdark Clash enters public beta

2018-01-15 Thread AudioGames . net Forum — New releases room : icemaster via Audiogames-reflector
Re: Everdark Clash enters public beta I have an issue with Avast guaranteening the game file, which I can't even figure out how to change, because avast's interface is such an accessibility hell. URL: http://forum.audiogames.net/viewtopic.php?pid=347751#p347751

Re: Wonder if we could have the (A-T) thing lifted

2018-01-15 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Wonder if we could have the (A-T) thing lifted I wouldn't say its not offering any protection, but the protection it offers, which is minimal, versus the cost of inconvenience, which isn't huge, but is a factor, Me personally, I don't think it's worth keeping around.Then you get into

Re: Is it time for a new paint job?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : whiteknave2 via Audiogames-reflector
Re: Is it time for a new paint job? JaceK wrote:Hey. I'd play a Chrono Trigger audiogame thanks. That game was a classic.Also FWIW, AHC is, by your description a D clone, so that argument's back on D borrowed an incredible amount of material from Tolkien, and he from Norse and Celtic

Re: A few features I wonder if we could get

2018-01-15 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: A few features I wonder if we could get teamtalk server is easy to get running., Oh god though, that would just... train wreck incoming URL: http://forum.audiogames.net/viewtopic.php?pid=347748#p347748 ___ Audiogames-reflector mailing

Re: run NVDA from a pendrive?

2018-01-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: run NVDA from a pendrive? Oh in nvda, the -r just means restart URL: http://forum.audiogames.net/viewtopic.php?pid=347747#p347747 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is there anyway to convert the flac file to MP3 format?

2018-01-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Is there anyway to convert the flac file to MP3 format? @16 I was about to URL: http://forum.audiogames.net/viewtopic.php?pid=347746#p347746 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Punchback Studios Has Acquired Codegreen Gaming

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Punchback Studios Has Acquired Codegreen Gaming Yeah, I see immaturity looming from all sides on this one. It sounds like a bunch of high school he said, she said bullschnizzle I don't want, nor care about any part of. URL: http://forum.audiogames.net/viewtopic.php?pid=347744#p347744

Re: Can someone who uses MUSHclient do me a favor?

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Can someone who uses MUSHclient do me a favor? It could be one of them, in which case the plugin was probably made to call on that file rather than the original... It seems like I'm gonna have to download the fraggin thing, install it, grab both files, and uninstall i.. Well, after

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