Re: heroes rise text guides?

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: heroes rise text guides? hi dark:You are mistaken, friend.Heroes rise offers a perfect legend guide when you finish the game, i.e get the max possible legend level.But the strategy guides are another story, especially for the hero project and hero fall, the 2 later games.Cheers. URL:

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : Sovs via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! @SLJYeah that’s strange, i mean Liam shows as a moderator.Interesting. URL: https://forum.audiogames.net/post/416807/#p416807 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My First real game, The blank game 2 Pine Attack!

2019-03-06 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector
Re: My First real game, The blank game 2 Pine Attack! @boy... I'm talking about the ingame music.Ya know, the BGM?BTW... if you could, would you mind telling me where I could get a version of the addon for the enter key? the lin isn't working. URL:

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack To be fair, there are... a shitload, and some share sprites even if they're not the same exact thing. lol So a few mistakes here and there are inevitable. URL: https://forum.audiogames.net/post/416805/#p416805 --

Re: Is toom hunter being discontinued?

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: Is toom hunter being discontinued? Due to unbearable drama and disrespect, Mason has chosen to retire from the community, and will not be programming stuff for it anymore. SBYW will definitely go down, so backup your maps by using the /rawmap command. The players and maps will be

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Scrolling battles pro At the moment we have a few options. I can rewirte the SBP server's code but I think as I was talking to Charlie last week, we might end up recoding it from scratch. This would fix a lot of bugs URL: https://forum.audiogames.net/post/416803/#p416803 --

Re: Screaming contest! Just scream and post to be struck!

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector
Re: Screaming contest! Just scream and post to be struck! thanks for moderayting me; I am just checking to see if well dun; I dont really do it again because there's really no way of messing things up by now URL: https://forum.audiogames.net/post/416802/#p416802 --

Re: Jungle server is down

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector
Re: Jungle server is down chris; agreed: may be filip will host it again because this game is; I think it's not abandond URL: https://forum.audiogames.net/post/416801/#p416801 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : SLJ via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! mahdi-abedi wrote:hiif slj is moderator, why hes title is the unstoppable poster?Hmm, good question. I thought it just was me who couldn't see myself as a moderator. That's kind of strange indeed. URL:

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @16Actually, the sound limit is something I'd wondered myself some time ago, but I had a really hard time finding a straight answer between how many sources you can have, players, or stuff playing simultaneously. The 32 limit I picked up from [here],

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : mahdi-abedi via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! hiif slj is moderator, why hes title is the unstoppable poster? URL: https://forum.audiogames.net/post/416799/#p416799 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Scrolling battles pro Thanks for making this new topic. URL: https://forum.audiogames.net/post/416798/#p416798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @16Actually, the sound limit is something I'd wondered myself some time ago, but I had a really hard time coming up with a straight answer between how many sources you can have, players, or stuff playing simultaneously. The 32 limit I picked up from

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @16Actually, the sound limit is something I'd wondered myself some time ago, but I had a really hard time coming up with a straight answer between how many sources you can have, players, or stuff playing simultaneously. The 32 limit I picked up from

Re: Bokurano Daibouken 3 : secondary topic

2019-03-06 Thread AudioGames . net Forum — New releases room : tomas1333 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You have to finish the normal mode. URL: https://forum.audiogames.net/post/416796/#p416796 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: X3: Terran Conflict, like Smugglers on Steroids

2019-03-06 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids @zkline: Sorry for being curious. Of which gaming related projects are you thinking at the moment?Just curious about the games. URL: https://forum.audiogames.net/post/416795/#p416795 -- Audiogames-reflector mailing list

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack I remember not all the Sprite names in the original being correct either. URL: https://forum.audiogames.net/post/416794/#p416794 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's play right or not right

2019-03-06 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector
Re: Let's play right or not right no, I dont use itthe next poster hate fps games URL: https://forum.audiogames.net/post/416793/#p416793 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: audio Quality question about pontes media downloader

2019-03-06 Thread AudioGames . net Forum — Off-topic room : juan reina via Audiogames-reflector
Re: audio Quality question about pontes media downloader you can also use videoder www.videoder.net it's very accessible URL: https://forum.audiogames.net/post/416792/#p416792 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: accessible typing speed tests?

2019-03-06 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: accessible typing speed tests? Because the point of a speed test isn't only to gage your word count, but also to gage your spelling or other mistakes. lol I was just curious to see if anyone had come across an actual test before I resorted to the timer method, since having to start the

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack So... I've started making a thing. Currently, all I've done is started correcting default sprite names for crystal clear. Remember to back up your original sprites file if you choose to get this. Not everything is done yet,

Re: Bokurano Daibouken 3 : secondary topic

2019-03-06 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic hello I am trying to craft volt stick and it says I don't have any clear metal hatrd where do I find that metal thanks. URL: https://forum.audiogames.net/post/416790/#p416790 -- Audiogames-reflector mailing list

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack So... I've started making a thing. Currently, all I've done is started correcting default sprite names for crystal clear. Remember to back up your original sprites file if you choose to get this. Not everything is done yet,

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack So... I've started making a thing. Currently, all I've done is started correcting default sprite names for crystal clear. Remember to back up your original sprites file if you choose to get this. Not everything is done yet,

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Scrolling battles pro Here's another thought. How about putting the AI into the online mode? The AI could target other AI and/or players and make things more difficult. I love how the AI will randomly ignore you or other AIs.The AI should be much stronger. Currently, they die in one

Pokemon Mud

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Pokemon Mud Hi community!There is a mud called Pokemon fusion. Has anyone ever played this? URL: https://forum.audiogames.net/post/416787/#p416787 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack I think the Developer is still available on Discord. He took down the development cause he was scared of nintendo.But maybe he would help us with our problem with the scripts? URL:

Re: Upcoming Free Accessible Sound Design Course

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course I've been using the free version of reaper for years, so I'm going to just say yes you can use it for as long as you want without paying for a license, as long as you don't mind closing the purchase window when you open the program.I use

Re: vmware compatable android vm with talkback

2019-03-06 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: vmware compatable android vm with talkback I don’t suppose this would work on x64 win 10? URL: https://forum.audiogames.net/post/416784/#p416784 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: Suggestions needed hiadd sighns/notesis any way to builders build stores in game? URL: https://forum.audiogames.net/post/416783/#p416783 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: about the forks which that happen'd in months a go

2019-03-06 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector
Re: about the forks which that happen'd in months a go hiat 20check this thing: sighn me in when I come to skype, something like this is in general options URL: https://forum.audiogames.net/post/416782/#p416782 -- Audiogames-reflector mailing list

Re: biblos braille word processor

2019-03-06 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector
Re: biblos braille word processor How do you do math or music in it? URL: https://forum.audiogames.net/post/416781/#p416781 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cheatomatic alternatives

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: Cheatomatic alternatives hiI know working with cheat engine, its aksessable, contact me if you need anything about it URL: https://forum.audiogames.net/post/416780/#p416780 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone, here's an idea. Have you considered implementing the campaign system into the server? The current mode where you run around shooting zombies and doing crate missions with other players gets boring very very quickly. If you added the ability for

Re: Swamp, zombie FPS by Aprone

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone, here's an idea. Have you considered implementing the campaign system into the server? The current mode where you run around shooting zombies and doing crate missions with other players gets boring very very quickly. If you added the ability for

Jungle server is down

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Jungle server is down Hello all,The Jungle server has been unavailable for the past week and a half. Is there any way to contact Philip about this? I love that game and want to play online. I think if Philip is unable or unwilling to continue hosting the server, he should either distribute

Re: Cheatomatic alternatives

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector
Re: Cheatomatic alternatives I can explane you cheat engine to you two; ask me if you want somethin out of it URL: https://forum.audiogames.net/post/416778/#p416778 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Jungle server is down

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Jungle server is down Hello all,The Jungle server has been unavailable for the past week and a half. Is there any way to contact Philip about this? I love that game and want to play online. I think if Philip is unable or unwilling to continue hosting the server, he should either distribute

Jungle server is down

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Jungle server is down Hello all,The Jungle server has been unavailable for the past week and a half. Is there any way to contact Philip about this? I love that game and want to play online. I think if Philip is unable or unwilling to continue hosting the server, he should either distribute

Jungle server is down

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Jungle server is down Hello all,The Jungle server has been unavailable for the past week and a half. Is there any way to contact Philip about this? I love that game and wanted to play online. I think if Philip is unable or unwilling to continue hosting the server, he should either

Re: biblos braille word processor

2019-03-06 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: biblos braille word processor I never understood that program, kept crashing all the time and I do not think it is even usable with NVDA, but someone please either correct me or instruct me a bit better URL: https://forum.audiogames.net/post/416776/#p416776 --

Re: accessible typing speed tests?

2019-03-06 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: accessible typing speed tests? uh, why not use a timer and then use editor features to count words and or characters? that is what a typing speed test does as far as I am aware URL: https://forum.audiogames.net/post/416775/#p416775 -- Audiogames-reflector mailing list

Re: about the forks which that happen'd in months a go

2019-03-06 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector
Re: about the forks which that happen'd in months a go so this again, cameron did this, harley did that, don't believe them mahdi, they are best friends, they are just playing you and lying to you to use you. i'd never believe a word of harley or cameron, those two will never change, they

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Gorila via Audiogames-reflector
Re: Scrolling battles pro Thanks for the suggestions.  I ended up having to create a new account on every server.  Same Name, same Info and same email.  Must have about 4 or 6 accounts or so.  Not sure if the data is suppose to carry over to all servers.  My bad if I have to many accounts. 

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @16Those constraints are largely hardware limitations, and it isn't really much of an issue, all things considered. Afterall, how many sounds could people listen to meaningfully? In some cases it can involve planning out and setting aside players for

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : patrickthepatshit via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! Congratulations to the newest moderators. I have nothing else to say. URL: https://forum.audiogames.net/post/416771/#p416771 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Scrolling battles pro sometimes i have to kill the process with win wizard and try logging in after. URL: https://forum.audiogames.net/post/416770/#p416770 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Scrolling battles pro Your account probably exists, however your password may be incorrect URL: https://forum.audiogames.net/post/416769/#p416769 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @15, so what you’re saying is that I can’t have more than 32 sounds playing at the same time?  Wouldn’t that greatly limit you in the long run? Just to clarify, I can have as many sound files loaded in a player  but only one sound  playing  from it at

Audio game hub problem

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : jacerbt via Audiogames-reflector
Audio game hub problem When I watch an ad to play a game on audio game hub, it plays one of those ads that should close at completion but the game starts like the ad closed but it is still on the screen and game inputs donN’t work rendering it unplayable. Can anyone help? URL:

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Scrolling battles pro I'm not sure. Try choosing sign in as again or try selecting another server and then go back to mine. That'd very odd. Ithink it's a bug in the program. The server seems to be working normally on my end. URL: https://forum.audiogames.net/post/416766/#p416766

Re: Pontes Media Downloader v3 for Windows, Mac and Linux

2019-03-06 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector
Re: Pontes Media Downloader v3 for Windows, Mac and Linux Ah, so I don't need it then, if you can't find a way to control the audio it spits out. URL: https://forum.audiogames.net/post/416765/#p416765 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My First real game, The blank game 2 Pine Attack!

2019-03-06 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: My First real game, The blank game 2 Pine Attack! The best way is to use the windows volume control, but you can also press f6 and hold it down. What music are you talking about? If it's midi files and you have Cool Soft Vertual Midi Synth, press control alt M and down arrow until it's

Re: Trimps

2019-03-06 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Trimps So I've seen references to donating and a currency for donating. I've seen how to donate but nothing about a currency or a shop for it. Is this still a thing? I'd love to donate to the game and get some cool stuff. URL: https://forum.audiogames.net/post/416763/#p416763 --

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Gorila via Audiogames-reflector
Re: Scrolling battles pro Hey Chris, I am having trouble getting on your server. It tells me my account does not exist.  I enter my username and password and then it tells me that I can not reach the server.  What should I do? URL: https://forum.audiogames.net/post/416762/#p416762 --

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : Gorila via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! Congrats new staffers.  Glad to see new faces leading this audio gaming community.  Hope to see way less toxicity on these forums of ours. URL: https://forum.audiogames.net/post/416761/#p416761 -- Audiogames-reflector mailing

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : Gorila via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! Congrats new staffers.  Glad to see new faces leading this audio gaming community.  Hope to see way less toxicity on these forums of ours.  I feel like their has been to much negativity here fore a long time now. URL:

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper @14Heh, nothing wrong with good questions! So...1: The rolloff factor is how much the volume drops relative to the distance a player is from the listener. If you have a high rolloff factor, then if a player moves, say, 10 units away from the listener

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed Either way it doesn't really matter. Even if we do only have menu-based stuff, it'll still be what we've had all along with those kinds of games, but I think that the true customization comes with coding. That's why I probably won't use Sable, but for the people that

Re: Warsim, text based randomly generated stratogy

2019-03-06 Thread AudioGames . net Forum — New releases room : Lucas1853 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi,I can't remember if I suggested this before, but I think that an option for muting all the spammy death notifications during battle would be great. It makes my screenreader lag. Also, there is a bug with the demon camp. When you attack

Re: Pontes Media Downloader v3 for Windows, Mac and Linux

2019-03-06 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Pontes Media Downloader v3 for Windows, Mac and Linux Here is my problem with this program. The area will I change the default folder path is read only. So, how do I get the program to save where I want it to instead of where it wants to? shift control e does not work. the edit box

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Suggestions needed I don't think most people want to code or close enough to build a map though. I also don't see how menus are limiting, I actually think it's the other way around, because when I'm in the menus building stuff, I'm thinking what I'm doing and how it's gonna be, not

Re: Pontes Media Downloader v3 for Windows, Mac and Linux

2019-03-06 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Pontes Media Downloader v3 for Windows, Mac and Linux Here is my problem with this program. The area will I change the default folder path is read only. So, how do I get the program to save where I want it to instead of where it wants to? shift control e does not work. the edit box

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Scrolling battles pro cmerry wrote:post9, huge thums up from me. The reason /move isn't available to admins was because we saw it being abused on multiple acasions and figured it would be more fair on people just trying to play the game if people couldn't just be bounced around the

Re: Cheatomatic alternatives

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Cheatomatic alternatives Chris, if you want help with cheat engine, feel free to email or Skype or something. It’s actually really easy once you know what’s what. Part of the problem I noticed with CE wasn’t so much inaccessibility, more laziness when it came to labeling things. URL:

accessible typing speed tests?

2019-03-06 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
accessible typing speed tests? Anybody know of one? Preferably one that's not free. lol All the ones I've found seem to involve typing one word after another on the screen as they appear. Are there any that are accessible to do without vision that don't require any of the blind typing

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : DaddySpice via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack redownloaded the rom from the first post. works now. URL: https://forum.audiogames.net/post/416752/#p416752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lightweight OpenAL Python Wrapper

2019-03-06 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper Right. magurp244, get ready for quite a lot of posts of me being stupid with the open al. I wana get it to work, and you seem to know a lot about the damn thing. So, with out further chatter, let's start the show.1: What is a rolloff factor?2: This may

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : DaddySpice via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack gonna redownload then, might be an issue with that type of thing. URL: https://forum.audiogames.net/post/416750/#p416750 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

NVDA and Inform7

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : BoundTo via Audiogames-reflector
NVDA and Inform7 So, I've decided to pick up Inform again to see if I could get much out of it, but I quickly remembered one of the main reasons I dropped it in the first place. My question is, does anyone know if there is a way for NVDA to automatically read the output while testing a

Cheatomatic alternatives

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Cheatomatic alternatives Hi all,Does anyone know of another freeware cheating program similar to Cheat Omatic? Omatic doesn't work properly under Windows 8 and 10, so I'm looking for an alternative that duplicates its features. I found Cheat Engine, but that one isn't very accessible and

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Scrolling battles pro Ah, so the server should automatically update itself? We shall see how well it works. As for moving players, I understand where you're coming from. It has the potential to be abused and it's not really necessary. URL:

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Scrolling battles pro Ah, so the server should automatically update itself? We shall see how well it works. As for moving, I understand where you're coming from. It has the potential tobe abused and it's not really necessary. URL: https://forum.audiogames.net/post/416747/#p416747

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Scrolling battles pro Ah, so the server should automatically update itself? We shall see how well it works then. URL: https://forum.audiogames.net/post/416747/#p416747 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Seeking Input on New Additions to the Staff Team

2019-03-06 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector
Re: Seeking Input on New Additions to the Staff Team Speaking personally here, the reason he was at least selected as a candidate is because he makes fairly good points and, despite his propensity to wander at times - which I also share, I might add - he's got a good head, doesn't get

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack Sadly there no script for those newer titles yet. URL: https://forum.audiogames.net/post/416745/#p416745 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: heroes rise text guides?

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: heroes rise text guides? Well most the games I played from them you just read a passage, choose a path and watch your stats change as the game checks them every so often. Lol I've played so many of those now it's kinda wearing me out, which is why I have a preference for delight games

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack found another hack for pokemon fire red for the gameboy advanced URL: https://forum.audiogames.net/post/416743/#p416743 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack All gen 1 and 2 pokemon are in the game, so yes. URL: https://forum.audiogames.net/post/416742/#p416742 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : Sovs via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! Very nice. URL: https://forum.audiogames.net/post/416740/#p416740 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2019-03-06 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android I ended up using a skill that reduces her unholy damage and deals fire damage to her. I wielded the moderate fire staff and took along the fireball, fire within and rising volcano skills. Even then the fight was

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Scrolling battles pro The reason I decided to leave the /move command from the admin commands is because a server host doesn't need those commands. All they need is /kick, /ban and the /setmotd and /addmotd commands. No need for /move URL:

Re: Trimps

2019-03-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @razvitasca, with the costs of items what you need to do is get onto the button, EG when it  something like "hut, 10 can afford" and hit your mouseover key,  is NVdA numbpad slash to move the mouse pointer to  button. Then you can hit S to go down and read  mouseover  price etc

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack is it possible to get mewtwo, celiby, or ho-oh? URL: https://forum.audiogames.net/post/416738/#p416738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : pauliyobo via Audiogames-reflector
Re: Suggestions needed Hi there.@connor I understand your concerns and I will say that as of now the map sintax are just some function callables. You don't need to know how to code, but you simply have to type following the parametersCurrently the map sintax looks something like the

Re: heroes rise text guides?

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: heroes rise text guides? As I remember when I played through heroes rise, you could buy a text guide as an in ap upgrade which you could read after you finished the game. The guide told you how to go through and get all the special upgrades and max respect and such. I don't know if the 

Re: biblos braille word processor

2019-03-06 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: biblos braille word processor I use the Biblos Word processor mostely as a replacement for Word for dooing math. The support and development is great. Mostely spanish and italian people use it, although I Will say that the english translation is verry eccelent. Giuseppe has done a

Re: Trimps

2019-03-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps @razvitasca, with the costs of items what you need to do is get onto the button, EG when it  something like "hut, 10 can afford" and hit your mouseover key,  is NVdA numbpad slash to move the mouse pointer to  button. Then you can hit S to go down and read  mouseover  price etc

Re: Scrolling battles pro

2019-03-06 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Scrolling battles pro post9, huge thums up from me. The reason /move isn't available to admins was because we saw it being abused on multiple acasions and figured it would be more fair on people just trying to play the game if people couldn't just be bounced around the map, ya know?

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! Hurrah! really great to see some new staff and a new start to the forum, also does that machine pass health and safety requirements? URL: https://forum.audiogames.net/post/416732/#p416732 -- Audiogames-reflector mailing list

Re: Streaming Thursday Mar 7 at 7 PM central (0100 UTC)

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector
Re: Streaming Thursday Mar 7 at 7 PM central (0100 UTC) Edited the thread to reflect the new stream. URL: https://forum.audiogames.net/post/416731/#p416731 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The forum has a spring of moddy goodness in it's step!

2019-03-06 Thread AudioGames . net Forum — AudioGames - News room : ironcross32 via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! good deal URL: https://forum.audiogames.net/post/416730/#p416730 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Suggestions needed Just a thaught, but maybe this doesn't have to be completely 3d.This might be difficult to code in with your engine specially if you made it from the ground up to be purely 3d, but what i mean is maybe have an option where players can spessify weather or not there

Re: Computer Technician?

2019-03-06 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: Computer Technician? 1) to enable narrator on windows 8 and 8.1, as well as early builds of win10, windows+enter.2) If narrator is not enough for whatever reason, you can go grab a copy of NVDA using it, then use an installation, and or a portable copy, depending on what you're trying

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed In that case, a clunky menu interface could be added, but true customization probably wouldn't be obtainable through that interface. URL: https://forum.audiogames.net/post/416727/#p416727 -- Audiogames-reflector mailing list

Re: Using picture in BGT

2019-03-06 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Using picture in BGT Sam has not used pictures in his games to my knowledge. What he has done, is updated the window title to display text on screen, enabled with a setting in STW. URL: https://forum.audiogames.net/post/416726/#p416726 -- Audiogames-reflector mailing list

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Suggestions needed But please, if all this is actually done, is there a way it could be at least simplified somewhat for map creators that don't want to learn js just to make maps? That way everyone can learn the scripting language, not just coders who have the mindset to code. I for

Re: Suggestions needed

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Suggestions needed I really do think that many of these things could be coded with a _javascript_ implementation if you do it right. Furthermore, I think js code for objects, events, etc should be available to other people to implement in their maps. A vehicle could be coded with JS

Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: crazy party scoring system It would be nice if you could choose which games you want to try and unlock. I know you can try and unlock random minigames you haven't unlocked, but maybe let us choose which ones so we don't have to try and unlock ones we find difficult or impossible in

Re: Seeking Input on New Additions to the Staff Team

2019-03-06 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Seeking Input on New Additions to the Staff Team omg, defender as a moderator, hellz to the naw. He's too emotional, and while he does want to do the right thing, he gets too weighed down in antfuckery that is only barely within the periphery of the issue. URL:

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