Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA This doesn't work for me either. The folder is in the root directory of my C: drive and both registry keys are set but it's still using SAPI instead of NVDA.@arturminyazev, Care to share how you fixed your issue? URL:

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in the DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @18, as the first post says, it uses the NVDAControllerClient. The DLL doesn't have any of those abilities, you call the speech function in teh DLL and it sends that speech to the screenreader, and that's it. It would break terribly in games

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA It does not work for me. maybe I have something wrong. but in my folder nvda I did not find the folder sapi. which file is it? URL: https://forum.audiogames.net/post/532645/#p532645 -- Audiogames-reflector mailing list

Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-05-23 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth Awsome work dude! ever plan on doing a general GBA gm soundfont? URL: https://forum.audiogames.net/post/532646/#p532646 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA It does not work for me. maybe I have something wrong. but in my folder nvda I did not find the folder sapy5. which file is it? URL: https://forum.audiogames.net/post/532645/#p532645 -- Audiogames-reflector mailing list

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: requesting km2000 That would be pretty awesome. URL: https://forum.audiogames.net/post/532644/#p532644 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: requesting km2000 Upon further inspection:1. Computer Room Services no longer even house a Code FActory games page, and2. They only sold Tim Adventures and Private Detective School for as long as copies were still in circulation, and as Code Factory are obviously no longer sending

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: requesting km2000 Upon further inspection:1. Computer Room Services no longer even house a Code FActory games page, and2. They only sold Tim Adventures and Private Detective School for as long as copies were still in circulation, and as Code Factory are obviously no longer sending

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: requesting km2000 Code Factory have officially washed their hands of anything and everything related to their games. Beyond that, their games are out of print even from resellers. That said, KM2000 did not utilize Starforce (especially being one of their very first games) but I'd have

Re: Official Sable Contest

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Official Sable Contest I think I do but so far I've never been able to get it to work for anything but Cortana. URL: https://forum.audiogames.net/post/532641/#p532641 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bluesky, an awesome runner game

2020-05-23 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector
Re: Bluesky, an awesome runner game Yup exactly. I'll also say that Mason's reasons for not trusting this dev are not unfounded, I've known him to put little backdoors in his games multiple times and, mostly, get away with it. I would seriously recommend being very careful where you run

Re: Sequence Storm Rhythm Racing Game

2020-05-23 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game A bit of a correction for getting items in some missions like virtual insanity or accidental traitor. To get the recovery items, you have to boost when either the F, J or space keys are present at the notes. URL:

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA Hm, this is weird. Are all files present? URL: https://forum.audiogames.net/post/532638/#p532638 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2 - Trade and Battle Lobby

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Manamon 2 - Trade and Battle Lobby The team is ready to be traded. The room is called math. No capitals or anything, just the word math. It's currently saying "you have no peers". Also, I'm using a completed save that I found on the forum just because my old save didn't have one or two

Re: a great new program

2020-05-23 Thread AudioGames . net Forum — Off-topic room : The coll gamer via Audiogames-reflector
Re: a great new program Lol, I liked this 8 bit update! URL: https://forum.audiogames.net/post/532637/#p532637 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA Hi, this isn't working here either. In any tts configuration I go into, I now have a sort of silent voice that doesn't speak at all. I presume this is what I'm looking for, but it doesn't speak. URL:

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation yeah, but how to activate and use the virtual curser? URL: https://forum.audiogames.net/post/532636/#p532636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: i wish to buy smugglers 5 invation You have to use the virtual cursor to navigate around the game.First you need to go to the options menu then you need to activate the compatibility for visually impaired so NVDA can read everything correctly in your virtual cursor URL:

Re: how to make talkback drain less battery?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Makiocento via Audiogames-reflector
Re: how to make talkback drain less battery? I won't buy that commentary thing ever, I'm still searching for that spanish article but meh.Also, I think I'd pass apple as well. They are disguising their phones to look great but most of the times those are the standard phones. I would only

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA I do not know where to incert this file URL: https://forum.audiogames.net/post/532630/#p532630 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

let's discuss about TV shows in your country.

2020-05-23 Thread AudioGames . net Forum — Off-topic room : octoross via Audiogames-reflector
let's discuss about TV shows in your country. Hi! i'm the bastard octoross, but this time, no manamon, no games, no irrodium, no shadow kingdom or things like that. This topic is specially post for TV shows. Well, in your Country, is there a special or funny shows? let's share about it for

Re: how to make talkback drain less battery?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Makiocento via Audiogames-reflector
Re: how to make talkback drain less battery? I won't buy that comentary thing ever, I'm still searching for that spanish article but meh.Also, I think I'd pass apple as well. They are disguising their phones to look great but most of the times those are the standard phones. I would only

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : haily_merry via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA @lucas, depending on how this thing works that might be a non issue. If, say, this thing sends speech to your NVDA synthesizer with SAPI as supposed to one of the regular SAPI voices, there is at least some possibility that the API can still

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA I do not know where to copy this file URL: https://forum.audiogames.net/post/532630/#p532630 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA john wrote:If you want hosting space for this, please feel free to let me know. I'd be more than happy to write up an explanation page for it, as well.help with them URL: https://forum.audiogames.net/post/532629/#p532629 --

Re: Manamon 2 - Trade and Battle Lobby

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Manamon 2 - Trade and Battle Lobby The team is ready to be traded. The room is called math. No capitals or anything, just the word math. It's currently saying "you have no peers". Also, I'm using a completed save that I found on the forum just because my old save didn't have one or two

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA What do you mean @14?@10 thank you for your offer. URL: https://forum.audiogames.net/post/532628/#p532628 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation and, how to enable this curser in nvda and navigate in game, or do i have to use numpad? URL: https://forum.audiogames.net/post/532627/#p532627 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : black_dog via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA when I go to the: C: \ NvdaSapi, then i get to disc c. what am I doing wrong? URL: https://forum.audiogames.net/post/532625/#p532625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2 - Trade and Battle Lobby

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Manamon 2 - Trade and Battle Lobby The team is ready to be traded. The room is called math. No capitals or anything, just the word math. It's currently saying "you have no peers". URL: https://forum.audiogames.net/post/532626/#p532626 -- Audiogames-reflector mailing list

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA Works great!With the exception of a bug that may need to be addressed. It says blank before and sometimes after it speaks. Wondering what messages are being sent pre-phrase that is causing it to go blank? It also doesn't seem to filter out

Re: how far have we really taken these rules on the forum!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Nuno via Audiogames-reflector
Re: how far have we really taken these rules on the forum! @131, your reading skills are exceptional. Congrats and keep up the good work! URL: https://forum.audiogames.net/post/532623/#p532623 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: lucia textual tutorials, once and for all

2020-05-23 Thread AudioGames . net Forum — Developers room : ilyas booneehee via Audiogames-reflector
Re: lucia textual tutorials, once and for all hello. what i meen by documentation is the ways of  using the thing, not how to install it. thanks in advance URL: https://forum.audiogames.net/post/532622/#p532622 -- Audiogames-reflector mailing list

Re: Square Enix is taking feedback about their game's accessibility.

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Square Enix is taking feedback about their game's accessibility. I mean, with something like bravely Default 2, navigational aids to find npc's and items and a readable status screen/battle screen can make that game accessible if the plugins exist. Though, considering the Final Fantasy

Re: Age of Empires2 (definitive addition) has full text to speech support!

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Age of Empires2 (definitive addition) has full text to speech support! Hi.Well I don't think that comunicating acccesibility related question is that difficult. i mean we have people like Ianhamilton and Lirin doing this and I have perfect trust in those two.Greetings Moritz. URL:

Re: I am the hero

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: I am the hero Hi.Does someone possibly have a hint for the second level boss? So the one in the end of street level. I manage to reach him, but he seams to hit me with stuff like cars driving by, I can't seam to jump over the cars or actually kill the boss, any help would be

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA This should work with any version of NVDA. It's using the 2010 builds of the NVDAControlerClient, which means that it'll be a non-optimal experience because there is no support in that build to check if NVDA is speaking. Nobody as of yet has

I suggest making a petition about...

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
I suggest making a petition about... helloI suggest making a petition about asking Microsoft to add their accessibility features to other countriesfor example, Microsoft narrator for Xbox one not available In Russia, and in a lot of countries i think. and narrator support in gears 5, gears

Re: a great new program

2020-05-23 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector
Re: a great new program Oh, my god! I'm gonna hit you with a vat of m URL: https://forum.audiogames.net/post/532616/#p532616 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA hi, this is not working for me, the file path is C:\NvdaSapi\I pressed enter on both InstallNvdaSapi32.reg and InstallNvdaSapi64.reg and pressed yes, it did added them to the rijistry but its not working... URL:

Re: How to use synthesizer tag?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: How to use synthesizer tag? i probably have the documentation of loquendo voices someware, that's how i mostly bin able to use these tags on them URL: https://forum.audiogames.net/post/532614/#p532614 -- Audiogames-reflector mailing list

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector
Re: requesting km2000 hi how I can get demo version? URL: https://forum.audiogames.net/post/532613/#p532613 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon 2 - Trade and Battle Lobby

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector
Re: Manamon 2 - Trade and Battle Lobby boy wrote:So if I was to create a team for the new game, I'd have to give them to someone then make that person wait while I beat the first stadium? I have to get the team ready first, but once I'm done with that, will someone be available to trade

Re: AudioMagos is out in the stores

2020-05-23 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: AudioMagos is out in the stores mr.brunete wrote:hi,hi have a bug to report in the ios verssion..Thanks mr.brunete!You seen to be right. For some reason a folder containing the sounds for that level was deleted by Unity without us noticing it, and therefore it happened that. Hell!My

Re: i'm making a truck driver game and nead suggestions

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: i'm making a truck driver game and nead suggestions Add sound sources all through out maps to make them more fleshed out. URL: https://forum.audiogames.net/post/532611/#p532611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: i'm making a truck driver game and nead suggestions

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: i'm making a truck driver game and nead suggestions sound sources all through out maps to make them more fleshed out.Add URL: https://forum.audiogames.net/post/532611/#p532611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mine racer windows demo version download

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : kavya via Audiogames-reflector
Re: Mine racer windows demo version download makenan53 wrote:What is the link of the site? Maybe i can help you.Thanks for offering to help.It was at https://2mb.solutions/product/mine-racer-demo/However, now I noticed that it is saying the demo is out of stock, even though it is free. I

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: requesting km2000 Just get the demo from the wayback machine or something. URL: https://forum.audiogames.net/post/532609/#p532609 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AudioMagos is out in the stores

2020-05-23 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: AudioMagos is out in the stores mr.brunete wrote:hi,hi have a bug to report in the ios verssion..Thanks mr.brunete!You seen to be right. For some reason a folder containing the sounds for that level was deleted by Unity without us noticing it, and therefore it happened that. Hell!My

Re: requesting km2000

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector
Re: requesting km2000 hi guys, some people told me that km2000 is free now. so please help me to download this nice game thanks URL: https://forum.audiogames.net/post/532607/#p532607 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a great new program

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector
Re: a great new program Dont click any of the links!! Its randsomeware!! It says something about never gonna give your bits away!! The op is a dirty hacker!! URL: https://forum.audiogames.net/post/532606/#p532606 -- Audiogames-reflector mailing list

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA If you want hosting space for this, please feel free to let me know. I'd be more than happy to write up an explanation page for it, as well. URL: https://forum.audiogames.net/post/532605/#p532605 -- Audiogames-reflector mailing list

Re: A great discovery related to the game manamon 1

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector
Re: A great discovery related to the game manamon 1 Can you explain the path you took a bit better, please? URL: https://forum.audiogames.net/post/532603/#p532603 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A great discovery related to the game manamon 1

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: A great discovery related to the game manamon 1 it's 1000, not one million. I also checked. URL: https://forum.audiogames.net/post/532604/#p532604 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-23 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! I would think you'd see what was in the chest but again, before you could actually wint he item you'd have the fight. Mimic chests would also be cool. URL: https://forum.audiogames.net/post/532602/#p532602 --

Re: some discussions about cp

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector
Re: some discussions about cp I don't like CP, it's too plain for me. Add some proschoto ham and some ruccolo and bazil. URL: https://forum.audiogames.net/post/532601/#p532601 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A great discovery related to the game manamon 1

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: A great discovery related to the game manamon 1 This is not a thing. Yes, I checked. Please stop spreading misinformation. URL: https://forum.audiogames.net/post/532600/#p532600 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: how to make talkback drain less battery?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: how to make talkback drain less battery? It is, but it consumes much less battery and feels much, much faster, at least in the latest versions it is much better than the latest tb versions.Csr is the fastest though, it can have abit of a battery drain some times, but that can be fixed

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA hellosorry again for double posting, just want to say that I figured out what's the matter URL: https://forum.audiogames.net/post/532598/#p532598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA helloi moved the folder to C:/ installed the installnvdasapi32.reg and installnvdasapi64.reg, but nothing changed URL: https://forum.audiogames.net/post/532597/#p532597 -- Audiogames-reflector mailing list

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Hi.I made a post on github about the accessibility of the consoul version of the game, check it out here: https://github.com/crawl/crawl/issues/1422If you want to add to it; feel free. I've probably missed something

Re: My NVDA OCR is broken

2020-05-23 Thread AudioGames . net Forum — Off-topic room : MyDearWatson via Audiogames-reflector
Re: My NVDA OCR is broken Hello,This might be due to the window that you are trying to perform OCR on is not in focus or is not maximised. Checking OCR settings in NVDA might help too.have you tried recognising a word document or something and checked if it works there. also, just press

Re: how to make talkback drain less battery?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector
Re: how to make talkback drain less battery? At 7 isn't voice assistant a modified version of TalkBack? URL: https://forum.audiogames.net/post/532594/#p532594 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Official Sable Contest

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Official Sable Contest he doesn't have a builtin mic on his laptop? URL: https://forum.audiogames.net/post/532593/#p532593 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA My guess is it only works in nvda 2019.3 and up URL: https://forum.audiogames.net/post/532592/#p532592 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA Make certain you actually store the files in c:\. The first thing I tried was modifying the registry values to let me put it elsewhere - no dice.Nuno: I just want to tell you that you've made my entire weekend with this! URL:

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA What is your problem Artur? URL: https://forum.audiogames.net/post/532589/#p532589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA hellosorry for double posting, but just want to say, that this think sadly don't work for me URL: https://forum.audiogames.net/post/532588/#p532588 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA I've been looking for this for a very long time.Thanks for posting! URL: https://forum.audiogames.net/post/532587/#p532587 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: NVDASAPI: convey SAPI speech through NVDA hellowau, cool thing, thanks for this! URL: https://forum.audiogames.net/post/532586/#p532586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation well, it is kinda hard to use the numpad all the time URL: https://forum.audiogames.net/post/532585/#p532585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-23 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! I just tried the monster in a box idea by assigning a trigger object to a chest, and while it does trigger the fight, it does so before the chest can be accessed, and afterwords, the chest can no longer be interacted

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-23 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! I just tried the monster in a box idea by assigning a trigger object to a chest, and while it does trigger the fight, it does so before the chest can be accessed, and afterwords, the chest can no longer be interacted

A great discovery related to the game manamon 1

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Emanuel_Ion_21 via Audiogames-reflector
A great discovery related to the game manamon 1 Just now, I was playing the manamon 1 game, and I arrived at the Avalete cemetery.Here, if from the gate you go to the east wall, take a step to the left, and go up by pressing the enter key, you will find, 100 gold.Yes, I know, it's

Re: icecast and accessible source clients?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: icecast and accessible source clients? It says error char 8-17, syntax error!Yeah, the SFTP thing is pretty useful I don't install any third party software to manage file on my server. URL: https://forum.audiogames.net/post/532582/#p532582 -- Audiogames-reflector mailing list

NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
NVDASAPI: convey SAPI speech through NVDA Ever had a situation when something used SAPI and you so badly wished it used NVDA? Well, now your wishes came true. Meet NVDASAPI, a polish dummy SAPI synthesizer which does just that. It transfers SAPI speech to NVDA through its

Re: A crossword program?

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Quasar via Audiogames-reflector
Re: A crossword program? The American Printing House for the Blind has created a crossword puzzle web app that works on Desktop and Mobile. You can solve a collection of ones they have, or import your own.https://www.aph.org/discover-accessible … d-puzzles/ URL:

Re: Spam's a way to success!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Nuno via Audiogames-reflector
Re: Spam's a way to success! No, that is not going to change. URL: https://forum.audiogames.net/post/532578/#p532578 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation the tutorial? if it is not the tutorial where is the guide URL: https://forum.audiogames.net/post/532579/#p532579 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Spam's a way to success!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Nuno via Audiogames-reflector
Re: Spam's a way to success! No, that won't change. I never attacked any japanese person for their country, like I didn't attack SImba for his country URL: https://forum.audiogames.net/post/532578/#p532578 -- Audiogames-reflector mailing list

Re: Restricted/new users: introduce yourself!

2020-05-23 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : abdallah via Audiogames-reflector
Re: Restricted/new users: introduce yourself! hi again, ai'm waiting for accepting, thanks. URL: https://forum.audiogames.net/post/532577/#p532577 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-23 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! There are a couple things I'd like to see added at some point. First off is the ability to create cursed items, mainly armor and weapons. So you might have a ring that has really good defense against a lot of element

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: i wish to buy smugglers 5 invation you have to read the guide URL: https://forum.audiogames.net/post/532575/#p532575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation i press num 8 and 9 and it reads, but not everything URL: https://forum.audiogames.net/post/532574/#p532574 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Is the Name Change topic still checked?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector
Is the Name Change topic still checked? Hi.On May 17, I put a post in the name change topic asking for my username to be changed from rwbeardjr to Rich given that I'm starting to use Rich as my username on a lot of platforms.Like the title says, do the mods still check it? Are we still

Re: Bluesky, an awesome runner game

2020-05-23 Thread AudioGames . net Forum — New releases room : rwbeardjr via Audiogames-reflector
Re: Bluesky, an awesome runner game @jayde, Do you remember audiogame? That is Brann, and that is who developed this game. And as for Sediment, it is the same Sediment that used to come to this forum URL: https://forum.audiogames.net/post/532572/#p532572 -- Audiogames-reflector

Re: Manamon 2 - Trade and Battle Lobby

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Manamon 2 - Trade and Battle Lobby So if I was to create a team for the new game, I'd have to give them to someone then make that person wait while I beat the first stadium? I have to get the team ready first, but once I'm done with that, will someone be available to trade back and

Re: Spam's a way to success!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector
Re: Spam's a way to success! As you'll recall, I was the one who insisted that Nuno's 1942 guide had to change in the way it portrayed the Japanese. But we've got a couple of Japanese people here, and I've never seen Nuno attack them. He manages to keep his sentiments below personal-attack

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Hi.@arnold18, thanks!If I find a stone staircase going down, why can't i use greater than to go down  it? it says you can't go down here.I've been using auto explore a lot, is it worth using the movement keys? URL:

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
Re: i wish to buy smugglers 5 invation and how do i navigate around with nvda? how does the virtual curser work? URL: https://forum.audiogames.net/post/532568/#p532568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AudioMagos is out in the stores

2020-05-23 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: AudioMagos is out in the stores hi,hi have a bug to report in the ios verssion.spoiler alert!the final boss of the main story has a bug, after you counter all his spells, he becomes tired, and you can hit him. the problem was, he was tired indefinitely, so basically, instead of hitting

Re: i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: i wish to buy smugglers 5 invation as I know you can purchase this on steam.I am not sure that niels bauer game is still active but you can still purchase smugglers secession and invasion pack with dlcs if any exists.Also this game is available in gog.com if yoy dont want to use steam

Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth Since this thread is SoundFont-related, I'm here to present you, my Super Mario Advance 4 SoundFont.I started to do this a few days ago, but y finally completed it. I am quite proud of this one, since everything was done by

Re: How to use synthesizer tag?

2020-05-23 Thread AudioGames . net Forum — Off-topic room : nsoft15 via Audiogames-reflector
Re: How to use synthesizer tag? but in loquendo demonstration they showed lauging, singing  and others. URL: https://forum.audiogames.net/post/532564/#p532564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth Since this thread is SoundFont-related, I'm here to present you, my Super Mario Advance 4 SoundFont.I started to do this a few days ago, but y finally completed it. I am quite proud of this one, since everything was done by

My NVDA OCR is broken

2020-05-23 Thread AudioGames . net Forum — Off-topic room : mikes0916 via Audiogames-reflector
My NVDA OCR is broken Hi all!My NVDA OCR is broken. Sometimes it will say content not vissible, sometimes it wont even work if i press cpslock +r and sometimes it will show my desktop even if i am in a different app. Before you say things, let me tell my screen curtain is disabled nd this

Re: Spam's a way to success!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Nuno via Audiogames-reflector
Re: Spam's a way to success! There were two of them in my whole history @Simba. Three, if you consider my statement in the Planet Saga's topic, but I odn't consider it an attack. URL: https://forum.audiogames.net/post/532562/#p532562 -- Audiogames-reflector mailing list

i wish to buy smugglers 5 invation

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
i wish to buy smugglers 5 invation hi all! i wish to buy this game, can you guys please give me help on how the process is done? am buying it tomorro, so i need help to know if it is aksessible and how to buy it URL: https://forum.audiogames.net/post/532561/#p532561 --

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Money is used for buying things in shops. If you find a door autoexplore opens it automaticaly and goes through it. On a similar note, autoexplore is the best way since you can't memorize huge maps and autoexplore

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