Re: Sandbox games for the blind

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector
Re: Sandbox games for the blind I'm excited for blind craft. URL: https://forum.audiogames.net/post/563498/#p563498 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: complete full oboontoo mate tutorial request @6, that's another good point -- the command line (or terminal or whatever you'd like to call it) can speed up general tasks by a magnitude at least. If I want to shutdown a computer remotely, I can either: (1) use shutdown /p /m machine /f

Re: Why do people still use bgt?

2020-08-21 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Why do people still use bgt? @37, writing a billing system in BGT? Now that would be... interesting, to say the least. And good luck with PCI-DSS compliance if your crazy enough to say "Oh lets process credit cards ourselves". URL: https://forum.audiogames.net/post/563496/#p563496

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. hmm; I'm almost sure it is an anti piracy barrier.If that's not the case contact the developer if reinstalling and updating doesn't fix it.If it is the case... well, buy the game or ask for someone to buy it for you I guess URL:

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! Update. A survey command was added.Mirage, to be honest I have no idea, but i can tell you that i found one when I started to play. Went in, mobs greeted me then killed me lol. You need a group. URL:

Re: slay the spire now accessible!

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: slay the spire now accessible! Yeah, I can understand why tutorial would be super cool. For example my wife, when playing on the phone do not need to check anything on the internet (well, maybe the strategies) as the game is giving her full infor on EVERYTHING plus it is shown in the

King of dragon pass, did anyone explore all of the map?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector
King of dragon pass, did anyone explore all of the map? Hey all. I'm trying to explore all the map of king of dragon pass just because why not and anyway it is an achievement, which i love collecting, but i am having a problem. If you're familiar with the map you know what's to the

Re: SoundRTS, a real-time strategy audio game

2020-08-21 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game @soundmudThis is a complete Chinese translation and a slightly modified soundpachttp://www.fileconvoy.com/dfl.php?id=gb … 4b010b3976 URL: https://forum.audiogames.net/post/563491/#p563491 -- Audiogames-reflector mailing list

Re: Audio Racing Games

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: Audio Racing Games Don't look to audioo racers for inspiration, unless its the navigation and still. Most if not all of our audio racers are lack luster. URL: https://forum.audiogames.net/post/563490/#p563490 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2020-08-21 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender: Thanks. I actually prevailed on someone to buy the game for me,  so I don't have an account. I guess I'm stuck with the version I already have. URL: https://forum.audiogames.net/post/563489/#p563489 -- Audiogames-reflector

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. @1 go into your settings and press enter on check for updates now. Please tell us what message you get.This game has some of the most amazing antipiracy protection, I know this from a friend who couldn't play much of the game due to

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : Lucas1853 via Audiogames-reflector
Re: Build to Survive, version 5.0.1 The point of hashing passwords is to not allow anyone to access them, not even developers. If a dev command can access them, you're still not doing well unfortunately. URL: https://forum.audiogames.net/post/563487/#p563487 -- Audiogames-reflector

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? What moves are flying type pokemon weak to? What type move are you using? URL: https://forum.audiogames.net/post/563486/#p563486 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Android Tic Toc accesible or not?

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: Android Tic Toc accesible or not? yep this app is not verry good URL: https://forum.audiogames.net/post/563485/#p563485 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? I'm now at the first gym, and I think their is a problem with the game or something. I have a Sindaquil and a Pidgey at level 11, and a Geodude at level 10. The guide says to catch a Geodude and use it to beat Falcner,

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Build to Survive, version 5.0.1 @Ironcross: For the millionth time, we are improving. @Ivan: Yeah they are hashed. Admins cannot obtain passwords, its a developer command. URL: https://forum.audiogames.net/post/563483/#p563483 -- Audiogames-reflector mailing list

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? I'm now at the first gym, and I think their is a problem with the game or something. I have a Sindaquil and a Pidgey at level 11, and a Geodude at level 10. The guide says to catch a Geodude and use it to beat Falcner,

Re: AirPuck - A Multiplayer Air Hockey Game

2020-08-21 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: AirPuck - A Multiplayer Air Hockey Game @Nidza Good to know. I'll make it so you can only acess that option when the room is stopped, and I'll make it reset player 1 and player 2's score to 0 when they do it. URL: https://forum.audiogames.net/post/563482/#p563482 --

Re: Journey To The West: another Chinese strategy war game

2020-08-21 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Journey To The West: another Chinese strategy war game Hi:I never really got into 1942; I opened it and poked around for a bit but not enough to get a feel for the mechanics. So Journey to the West is a new and enjoyable experience for me, especially because I'm a big fan of RPGs. This

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-21 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! Ok, is anybody else having trouble finding dungeons?I have only found one in six hours of gameplay, and it was above my level.I don't know if I can scan for them or if they just appear as I wander around. URL:

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector
Re: Improving your Chess Hello,@19: Philidor once said, that pawns are the soul of chess.Ján Markoš, Slovak top chess player also noted, that masters are typical for their work with pawns.Similarly to real life, even in chess, there are many correct ways to play, preferred by various types

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Build to Survive, version 5.0.1 I don't think anything has quote, set me off, unquote. I don't see what's wrong with trying to get these people to accept responsibility for their actions.When most of the player base can see that there are problems, I don't think that it's us that's the

Re: Making relative paths for a mushclient bundle?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? I am thinking more along the lines of post 2. URL: https://forum.audiogames.net/post/563477/#p563477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AirPuck - A Multiplayer Air Hockey Game

2020-08-21 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: AirPuck - A Multiplayer Air Hockey Game Sometimes in the middle of the game you may have to go afk, so the pause feature is a plus. Just a timer should be added so it doesn't get advantaged URL: https://forum.audiogames.net/post/563476/#p563476 -- Audiogames-reflector mailing

Re: Pitch Black: A Detective's Demise

2020-08-21 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Pitch Black: A Detective's Demise Awesome! Can't wait to try it! Thanks for all the great work! URL: https://forum.audiogames.net/post/563475/#p563475 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Continuous input The code you referenced looks like this:import pygame, pygame.locals as pl #pygame.locals is now known as pl screen = pygame.display.set_mode((600, 400)) pygame.display.set_caption("Caption name") counter = 0 #To be used for key holding demonstration def main(): while

Re: Making relative paths for a mushclient bundle?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? Are you refering to post 2 or post 3. Unfortunately, I can only explain to a limited extent since I myself don't know much about coding despite maintaining one released and billions of unreleased mush packs. URL:

Re: Journey To The West: another Chinese strategy war game

2020-08-21 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Journey To The West: another Chinese strategy war game @tayo.bethelThe mechanics of 1942 are similar to this game. URL: https://forum.audiogames.net/post/563472/#p563472 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pitch Black: A Detective's Demise

2020-08-21 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Pitch Black: A Detective's Demise @HarryThanks for explaining, that makes allot of sense now and I'm glad that so many lessons have been gleaned from these games.  Sorry if I came off like a jerk. URL: https://forum.audiogames.net/post/563470/#p563470 -- Audiogames-reflector

Re: Heavy Hitters in Manamon 2

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Heavy Hitters in Manamon 2 don't forget boulderdash, hydrake, and the third form of donnammer. These can be badass too. The final form of that minotaur thing is also awesome, and it negates quite a lot of weakness. URL: https://forum.audiogames.net/post/563471/#p563471 --

Re: BPM Detection Tool Recommendation

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: BPM Detection Tool Recommendation Go to the track you want info on, then right click on it.  From there, navigate to bpm analyser submenu.  Open that and choose the option you wish to test out.  Enjoy. URL: https://forum.audiogames.net/post/563469/#p563469 -- Audiogames-reflector

Re: Code Dungeon - A FREE hack & slash dungeon crawler

2020-08-21 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Code Dungeon - A FREE hack & slash dungeon crawler @SteelcaseHey don't worry about it man, it's a free game, your first accessible title and you have your own life as well.  Don't stress about it too much.I still really enjoy it even with the crashes. URL:

Re: BPM Detection Tool Recommendation

2020-08-21 Thread AudioGames . net Forum — Off-topic room : chrisfaelnar via Audiogames-reflector
Re: BPM Detection Tool Recommendation How do I activate bpm analyzer in foobar? I've already instaled it.  Where do I go? URL: https://forum.audiogames.net/post/563467/#p563467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2020-08-21 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @tayo.bethelIf you never paid for it than you still have the super out of date demo version.  If you did pay for it though, than it should either update automatically if it was on Steam, or you'll need to download each new update manually

Re: Restricted/new users: introduce yourself!

2020-08-21 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : mubangachipalo13 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! My name is Mubanga Chipalo from Zambia, I learnt about this website from maintechtalk groups. Therefore I would like to learn about audio games for the blind from the community. URL: https://forum.audiogames.net/post/563465/#p563465 --

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: complete full oboontoo mate tutorial request Ok.I can't give you entire tutorials on things but.The following episodes will cover basic things.1.  mint linux installs.https://anchor.fm/s/c8b67ec/podcast/pla … 77b486.mp3Next is my ubuntu mate

Re: The Vale (final?) Demo

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: The Vale (final?) Demo Have you guys tried using Aira with Teamviewer as a temporary solution.? URL: https://forum.audiogames.net/post/563463/#p563463 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Build to Survive, version 5.0.1 @Ironcross32This is exactly why I'm against you becoming a mod.You talk the talk for a few weeks or sometimes even a couple months, but then something sets you off and you go right back to square 1.Your sharp, thoughtful, empathetic, and honest, all

Re: Android Tic Toc accesible or not?

2020-08-21 Thread AudioGames . net Forum — Off-topic room : michaelhoffman1976 via Audiogames-reflector
Re: Android Tic Toc accesible or not? some of the content is I use it and they do not steal user data like facebook does. also how is it on the IPhone? usable? URL: https://forum.audiogames.net/post/563461/#p563461 -- Audiogames-reflector mailing list

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Improving your Chess I'll be honest and say I don't know the first thing about all these different attacks/openings  you are all mentioning, and right now, in all humility, I don't care.  I think it's just not worth it at this stage in my chess career or lack there of.  I mean, if you

Re: Sandbox games for the blind

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Graeme via Audiogames-reflector
Re: Sandbox games for the blind @12bookrage wrote:oh okay, not having android I can't play it even though I really want to.There's Bluestacks android emulator for Windows, not sure how accessible it would be for you but might be an option:https://www.bluestacks.com/ URL:

Re: Why do people still use bgt?

2020-08-21 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Why do people still use bgt? @36I mean, it should probably be pointed out that most of those other skills are part of game development, too.  If not for you, then for others.I was going to say good luck writing a billing system in BGT, and then I actually realized that it's kind of odd

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : hollis via Audiogames-reflector
Re: Conquest: another complex mud with crafting Dark, I like the idea of having a config option that will give you notifications as your opponent's energy fills (e.g., 20% 50%, 80%). I don't know that it would be easy to broadcast when an enemy is about to attack, due to how the scripting

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: complete full oboontoo mate tutorial request @5 is right, even windows. There's a lot of programs that allow you to do special tasks or run certain commands through just the command line, drastically lowering the time required for you to do it via explorer or other interface, or that

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: complete full oboontoo mate tutorial request @5 is right, even windows. There's a lot of programs that allow you to do special tasks or run certain commands through just the command line, drastically lowering the time required for you to do it via explorer or other interface, or that

Re: A couple more BK3 questions.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: A couple more BK3 questions. You can find metal in 18-2 after switching the dial to a certain number. URL: https://forum.audiogames.net/post/563455/#p563455 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why do people still use bgt?

2020-08-21 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Why do people still use bgt? Funnily enough, I was one of those twelve year olds who picked up Bgt because I wanted to make games. I was lucky enough to meet people a lot older than me who showed me that there's more to the field of Programming, Computer Science even, than just games.

Re: Why do people still use bgt?

2020-08-21 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Why do people still use bgt? unnily enough, I was one of those twelve year olds who picked up Bgt because I wanted to make games. I was lucky enough to meet people a lot older than me who showed me that there's more to the field of Programming, Computer Science even, than just games.

A couple more BK3 questions.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : khomus via Audiogames-reflector
A couple more BK3 questions. OK, trying not to spoil things here, though I guess the game should be old enough, but still, no telling who'll suddenly discover it.The secret in 8.1, I do all of them. The one at the end says "do X and chaos nuts will fall from the sky", or something like

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector
Re: Conquest: another complex mud with crafting I usually just end up spamming the 123 if i can't figure out their actions."looking at you, air drakes." lol.Overall the game is fun and maybe a soundpack will make it better.though for the ones who don't like a soundpack, Dark's ideas are

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Dekyo-NEC2608 via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack It's 0x2986. URL: https://forum.audiogames.net/post/563451/#p563451 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Continuous input Added a print function under "if keylist[pygame.K_SPACE]:", seems to work alright. Tapping or holding space seems to run along, although it doesn't go upto 300, it goes up to 1600. Are you trying to count individual key taps? URL:

Re: Sandbox games for the blind

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Sandbox games for the blind just replyed 33 URL: https://forum.audiogames.net/post/563449/#p563449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? Really the only area you might have trouble on without sighted assistant is ice path, so sprout tower is very manageable. URL: https://forum.audiogames.net/post/563447/#p563447 -- Audiogames-reflector mailing list

Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-21 Thread AudioGames . net Forum — New releases room : dotsonapage via Audiogames-reflector
Re: Untold RPG - now with official support for VoiceOver & TalkBack Hi. Loving this game, despite constantly finding new and more gruesome ways to die. Just wish you could acquire more exp/attribute points somehow. Minigames maybe? Right now I’m at Level 4 and my strength and resilience

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : stasp via Audiogames-reflector
Re: Build to Survive, version 5.0.1 @655 i accidentally caused the runtime because i got one of my teen age ideas to put music34.ogg on the map on each other like 15 times, and i wrongly pasted the map data withouth checking which resulted in the game fucking up.Thats another thing to fix,

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: complete full oboontoo mate tutorial request @3, sorry but this sounds really, really winy to me. No one is going to give you a complete tutorial on all things Linux. There are really, really good books out there for it, but learning how to use the terminal is, like... critical. Every

Re: Audio Racing Games

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector
Re: Audio Racing Games Having different type of weather conditions such as snow, ice, rain, windy and other types of weather conditions. URL: https://forum.audiogames.net/post/563443/#p563443 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? Sorry about bringing this topic back, but is Sprout Tower one of the areas that's impossible to get through with only sighted assistance? I have both a text walkthrough from Gamefaqs and an audio walkthrough of Sprout

Re: slay the spire now accessible!

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: slay the spire now accessible! I think it also might be doing the same with Boot Sequence.  It started doing it again today while I was doing the daily, and it actually crashed my computer.  I'm not sure if it's read the spire or text the spire, but I hope it can get figured out soon.

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector
Re: Improving your Chess Hi there,well, I've been playing chess since my 11. I've never got any exceptionally good in it, perhaps due to complete absence of training. my highest elo ranking was about 1344, what's not even a club player level. Although it was possibly bit underrated, as I

Re: talkback sounds recorded directly

2020-08-21 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: talkback sounds recorded directly I apologize for potential topic necromancy warnings, but I have a valid point. Namely, neither for me nor haily_merry, the MID files in Audex show as dimmed or unavailable. I realize that Audex is abandonware, but I figured I'd bring this up as users

Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Sunrise Waterfall version 3.2, more than just a website builder I... Admit?I don't understand what you are asking. SorryEdit:You might want to remove your email from your post. Just a tip!Edit again:You may also want to change wisit to visit in your signiture. URL:

Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Sunrise Waterfall version 3.2, more than just a website builder I... Admit?I don't understand what you are asking. Sorry URL: https://forum.audiogames.net/post/563438/#p563438 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Vale (final?) Demo

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : jimmy69 via Audiogames-reflector
Re: The Vale (final?) Demo JJ, could you explain please URL: https://forum.audiogames.net/post/563439/#p563439 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Any way to make coding on MacOS non-painful?

2020-08-21 Thread AudioGames . net Forum — Developers room : devinprater via Audiogames-reflector
Re: Any way to make coding on MacOS non-painful? Yeah, Emacspeak won't be the easiest, especially if you're used to actually helpful editors. URL: https://forum.audiogames.net/post/563436/#p563436 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: talkback sounds recorded directly

2020-08-21 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: talkback sounds recorded directly I apologize for potential topic necromancy warnings, but I have a valid point. Namely, neither for me nor haily_merry, the MID files in Audex show as dimmed or unavailable. I realize that Audex is abandonware, but I figured I'd bring this up as users

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : ficho via Audiogames-reflector
Re: Improving your Chess is it possible to dubble attack with a night or a pawn? don't know how. URL: https://forum.audiogames.net/post/563435/#p563435 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Improving your Chess I am Jayde on the Playroom, so if any of you see me, that's who it is. I've lost some really stupid games of chess because I blundered pieces, which I virtually never do over the board, so I think if I want to play any of you folks seriously, I'm going to have to

Re: Books by Stephen King

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Books by Stephen King Ugh. I want to read Game of Thrones but the only versions I've got are read by Roy Dotrice, and I'm sorry, but I can't stand that guy's narration. URL: https://forum.audiogames.net/post/563433/#p563433 -- Audiogames-reflector mailing list

Re: Audio Racing Games

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Audio Racing Games Hello,I play top speed. I would like realistic car sounds if possible, and tracks with tunnels and more stuf than just walls at two sides. URL: https://forum.audiogames.net/post/563432/#p563432 -- Audiogames-reflector mailing list

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. @7, you destroyed my fun! Why you think I asked him to do just that? Accusing people directly aint funny. URL: https://forum.audiogames.net/post/563431/#p563431 -- Audiogames-reflector mailing list

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. Actually, it’s not an anti-piracy barrier. I’ve seen this error before. I reinstall the game and it disappeared. Maybe, try uninstalling completely re-downloading the set up and installing again?If that doesn’t work, maybe Windows

Re: pokemon crystal clear, an open world pokemon crystal rom hack

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: pokemon crystal clear, an open world pokemon crystal rom hack @77: it's at lua\lang\en then ram.lua right?RAM_FOOTSTEP_FUNCTION = 0x2984 URL: https://forum.audiogames.net/post/563429/#p563429 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sony WH1000XM4 are coming as early as August 14th

2020-08-21 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Re: Sony WH1000XM4 are coming as early as August 14th @14, I agree. I used to own a pair of XM3's last year and wound up selling them. I honestly am considering sending these back and just getting a pair of XM3's for a cheaper price. URL: https://forum.audiogames.net/post/563428/#p563428

Re: getting a new computer

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: getting a new computer @11 INVIDIA is way better then AMD when it comes to gaming URL: https://forum.audiogames.net/post/563427/#p563427 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. it can be, but sounds like something about sounds data URL: https://forum.audiogames.net/post/563426/#p563426 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Android Tic Toc accesible or not?

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector
Re: Android Tic Toc accesible or not? The content inside of it isn't accessible + why'd you want to use it anyway? URL: https://forum.audiogames.net/post/563425/#p563425 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. Isn't that an anti piracy barrier or something? URL: https://forum.audiogames.net/post/563424/#p563424 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector
Re: complete full oboontoo mate tutorial request Hello,@3: that *is* a tutorial for the graphical interface and Orca.Terminal is just a normal graphical app like any other. Knowing how to use it is a basic Linux skill, it doesn't matter whether you use graphical interface or not.Best

Re: complete full oboontoo mate tutorial request

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector
Re: complete full oboontoo mate tutorial request Hello,@3: that *is* a tutorial for the graphical interface and Orca.Terminal is just a normal graphical app like any other. Knowing how to use it is a basic Linux skill, it doesn't matter whether you use graphical interface or not.best

Re: The Vale (final?) Demo

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: The Vale (final?) Demo Compared to  a lot of the other captia solving stuff out there Google's is a piece of cake. If you've ever had to call a sighted person over to enter a bunch of random numbers, you'll know what I mean. If Google's solution doesnt work it usually means that either

Re: Books by Stephen King

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Books by Stephen King Alright, my review of Duma Key is now up and posted and can be Read here. As for what King book next, we'll see. I'm doing game of thrones at the moment, so am looking around for more short story collections, so maybe it'll be different seasons or four past

Re: Komandoe 2 has arrived!

2020-08-21 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector
Re: Komandoe 2 has arrived! @59Please refer to the two sections "6: About translation" and "10: Contact" in the included Help "Readme-en.txt".@60If the game is working like this audio file, it's normal behavior.https://hirotaka2014.sakura.ne.jp/mh040 … battle.mp3In "Komandoh 2", the size

Re: manamon 2,unable to localize pack for sfx status.

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: manamon 2,unable to localize pack for sfx status. Try accessing the online center and checking whether it works. URL: https://forum.audiogames.net/post/563419/#p563419 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Vale (final?) Demo

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector
Re: The Vale (final?) Demo I understand the need for recaptia but in some ways it's a really annoying feature.  that google has implemented URL: https://forum.audiogames.net/post/563418/#p563418 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Build to Survive, version 5.0.1 Then perhaps a way to solve it permanently is not to allow maps to go into the negatives whatsoever. URL: https://forum.audiogames.net/post/563417/#p563417 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Build to Survive, version 5.0.1 A few years later and we're still trying to pound this into people's heads. Please start hashing player passwords. The fact that an admin can get these passwords so easily to give them out to players is extremely absurd and I'm very surprised no one

Re: Conquest: another complex mud with crafting

2020-08-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Conquest: another complex mud with crafting My issue with combat isn't that I want automation, actually the manual combat is really cool, it's that a lot of tactics come from watching your opponents' energy, since they will attack when it is full. So the choice seems to be either to

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Build to Survive, version 5.0.1 I think that the fact that an admin can so easily get your password, vs trying to add a system to either email the password to a player or setting the email to the character, at least. I can't believe that 5 years later this still needs saying. If you

Re: Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector
Re: Continuous input @2Sorry i almost forgot adding the code now which i've added.i ask why i was unable to press space key for 300 times although this is what i  understand from this code. URL: https://forum.audiogames.net/post/563414/#p563414 -- Audiogames-reflector mailing list

Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector
Continuous input I was studying  Amerikranian's Pygame guide and one thing that  i couldn't understand. i've wrote the simillar code and can't get if this code  got intended to be  hitting space key for 300 times or or it meant to be hit as mutch as a user can?Because when i tried no way i

Re: Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Continuous input I don't understand what you're asking. You might want to rephrase your question, or offer more details. URL: https://forum.audiogames.net/post/563413/#p563413 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Improving your Chess

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Improving your Chess I wouldn't call myself good at it; in fact, I'm less than good at it.  I've lost more matches than I've won, but the ones I have won were won by the lessons I learned in all the matches I lost.  IN short, you have to understand why you lost at chess to start

Continuous input

2020-08-21 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector
Continuous input I was studying  Amerikranian's Pygame guide and one thing that  i couldn't understand. i've wrote the simillar code and can't get if this code  got intended to be  hitting space key for 300 times or or it meant to be hit as mutch as a user can?Because when i tried no way i

Re: The Vale (final?) Demo

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: The Vale (final?) Demo You people are seriously weird. URL: https://forum.audiogames.net/post/563410/#p563410 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio Racing Games

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : jimmy69 via Audiogames-reflector
Re: Audio Racing Games Ideally, realistic driving mechanics. Actually having to use the gas and brake separately, shift correctly, use the steering wheel the right way, and have the ability to do things like drift. If you’re planning on making a game, do a lot of research in the building

Re: BPM Detection Tool Recommendation

2020-08-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: BPM Detection Tool Recommendation @st.mc, nice find!  I honestly didn't know about this one myself or I would have recommended it!  It works quite well! URL: https://forum.audiogames.net/post/563409/#p563409 -- Audiogames-reflector mailing list

Re: Audio Racing Games

2020-08-21 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: Audio Racing Games all the racing games we have just have perfectly flat tracks. hills loops. jumps drops would be cool URL: https://forum.audiogames.net/post/563407/#p563407 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: Build to Survive, version 5.0.1 Why Don't you just log in with a new account and Tunmi can give you the passwrod in realtime? URL: https://forum.audiogames.net/post/563406/#p563406 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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