Re: Game Awards Future Class Nomination Request

2020-12-10 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Game Awards Future Class Nomination Request Wanted to reply to this thread one more time to thank you all. Thanks to you, it is done. I have officially been inducted into the first ever Game Awards Future Class! Thanks so much once again to all those who nominated me! I genuinely apprec

Re: Game Awards Future Class Nomination Request

2020-11-25 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Game Awards Future Class Nomination Request 8: yes indeed I did work on Jackbox Party Pack 6, and some of my feedback bled through into Party Pack 7 as well. URL: https://forum.audiogames.net/post/592759/#p592759 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Game Awards Future Class Nomination Request

2020-11-25 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Game Awards Future Class Nomination Request Thank you, 6! Apreciate your nomination as well! URL: https://forum.audiogames.net/post/592734/#p592734 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/l

Re: Game Awards Future Class Nomination Request

2020-11-25 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Game Awards Future Class Nomination Request Thanks very much to 2 and 4! In response to 3, right now it is all specifically nominations. They're calling this a "class," though, so I'm not exactly sure what the next step is, however it's possible that multiple folks, those who pass a cer

Game Awards Future Class Nomination Request

2020-11-25 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Game Awards Future Class Nomination Request Greetings all you amazing blind gamers out there,,this year, the Game Awards is doing a specialized award called the Game Awards Future Class. This class is intended to celebrate those who have pushed the medium of video games forward. It is meant

Re: Just gonna leave this here...

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Just gonna leave this here... Firstly thanks to Stirlock for shouting out my blog post here. I highly recommend you guys check that out if you're interested, as I got 6 hours of time in with the game thanks to Ubisoft. Then, if you want further detail, feel free to check out our podcast

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-07-01 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey folks!Been busy lately, so haven't had time to jump back on here in a while, but I did want to respond specifically to post 241.While the message about puzzles being inaccessible is heard for all puzzles, it is no

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings!Yes, everything is explained in tutorials as you play.Also, one final friendly reminder. My stream starts in just over an hour if you guys would like to be there. www.twitch.tv/superblindman is the place to

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey folks!First of all, we made it! It's out Ah!Secondly, yes, the way item tracking works is that it tracks the closest item to you. So if there are multiple items in an area and you want to try and change yo

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi there!2 things.First, yes, in the US, TTS will be on automatically as long as your PS4's text to speech is on.Second, my stream information for those who requested it. I will be streaming the game tomorrow afternoo

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 There is an audio queues glossary that you can access either from the audio menu, or if you're in the middle of your game, the pause menu, at any time. It's ridiculously expansive, and includes explanations of the typ

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings!A couple quick updates here!First, an urgent one for folks outside the US. The method I provided of turning on TTS in the game was only very slightly off. When the initial launch menu loads, the first option

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-16 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings!Firstly, believe me when I say I have made it very clear how important audio description is. I already informed my contact that I'm getting a lot of feedback about it, and he knows that when I say a lot, I m

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-16 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hi again! I'm back to answer more things!1:  No, things like chairs and tables will not currently be identified, as that would fall under audio description, which currently is not in the game. Like I said, though, kee

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-15 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings!First, 109.I don't believe any game on PS4 has functionality to check for updates within the game itself, save perhaps for MMO's which wouldn't allow you to connect to them without updating. I do apologize,

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Post 107, you already have the right idea. Press options on your game, and scroll down that list, which does work with TTS, until you hear "check for updates." Press X on that, and if there is an update, it will begin

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey again guys!Going to attempt to answer 93 as clearly as I can.The navigation assistance will likely be required, as even though this game is linear, it is wide-linear, meaning maps are quite large. You don't have t

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 87:There will be tutorial mesages during gameplay as well, reflective of the accessibility features that are enabled when you play.Also, I will drop you an email a bit later, sure. URL: https://forum.audiogames.net/p

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings! Back again to answer a few more things.1:  Technically, you can't exactly tell when you're behind an enemy, but you can still get all the information you need to know. If you approach an enemy slowly, while

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-12 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Hey folks!Gonna take a second to answer a couple questions, and hopefully clear up a few things.First, windows. If you're tracking anything using assisted navigation, the game is going to lead you to the point of entr

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Greetings all,Brandon Cole here. As has been mentioned, I worked on TLOU2 for 3 years as their official total blind accessibility consultant. I am very familiar with the systems and how they work. I see the podcast ep

Re: A Superblindman Reintroduction: Streaming and Podcasting

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: A Superblindman Reintroduction: Streaming and Podcasting Hey folks! I want to let you all know that today, which is Global Accessibility Awareness Day, I will be representing the blind community in a big way as I will be featured on the front page of Twitch for an entire hour. If you'd

Re: A Superblindman Reintroduction: Streaming and Podcasting

2019-11-04 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: A Superblindman Reintroduction: Streaming and Podcasting Hey folks!Superblindman here to invite you all to join me on stream for a party! Every Monday, at least for the next while, I'll be hosting streams of the Jackbox Party Pack, which you can watch on www.twitch.tv/superblindmanBut t

Re: A Superblindman Reintroduction: Streaming and Podcasting

2019-09-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: A Superblindman Reintroduction: Streaming and Podcasting Greetings folks!Today is one of my audio game days, but it is also a notable one. Today, live on stream, I will be playing the new demo for Falling Squirrel's the Vale, and evaluating the changes. Then, I will continue my ongoing

A Superblindman Reintroduction: Streaming and Podcasting

2019-08-19 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
A Superblindman Reintroduction: Streaming and Podcasting Greetings all,My name is Brandon Cole, and these days I am a creature of many hats. I am a streamer, podcaster, blogger, and accessibility advocate and consultant for video games. I just wanted to write this post to introduce you folk

Re: Superblindman Introduces Himself in a New Way

2018-11-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Superblindman Introduces Himself in a New Way I'm always happy to see you hop on stream, Connor, and I appreciate that you'd join Patreon if you could. It's all good, man. Just keep having a good time, and jump on Patreon later if you can. Thanks again.connor142 wrote:I've only jumped o

Re: Superblindman Introduces Himself in a New Way

2018-11-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Superblindman Introduces Himself in a New Way Hey, thanks guys! I appreciate both of the replies this post has gotten so far. Enjoy that Youtube channel. There is a ton of stuff there. URL: http://forum.audiogames.net/post/393024/#p393024 -- Audiogames-reflector mailing list Audi

Re: Madden Accessibility Update

2017-10-19 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Madden Accessibility Update Alright, folks, time for me to hop, skip, and jump in here, and throw out a few things.First, I have played and completed the Longshot story mode, and have a few things to say here. I actually thought I also had a couple of corrections to the Quicktime Event

Re: Hello from EA - Madden NFL feedback

2017-03-13 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Hello from EA - Madden NFL feedback Hi there!Karen, it's a pleasure to see you on this forum. i had the honour of meeting you at the Game Accessibility conference, and I was so happy to see how interested you were in this topic. Now for what few suggestions I have.First, real quick, to

Re: Casting Call for Voice Actors for "A Hero's Call"

2017-01-07 Thread AudioGames . net ForumGeneral Game Discussion : superblindman via Audiogames-reflector
Re: Casting Call for Voice Actors for "A Hero's Call" I've thrown my name into the hat, as it were. Here's hoping. This will be my fourth professional job to date, if I can get it. Yee haw! URL: http://forum.audiogames.net/viewtopic.php?pid=292890#p292890 _