Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone,Coming back into Swamp after a several month absense has made my heart grow fonder. I'm still too chicken to go into the bowels of sub1 and get trapped, but I'm remembering how fun the game is. I think a level reset is fair. I've gained weapons and lev

Re: Prometheus: The Eternal Wars

2015-01-10 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Prometheus: The Eternal Wars A few questions and suggestions.First, how would you feel about putting your help files up on your website? I don't know how rich the roleplay is, but I can't even begin with a character name until I know what the two races are, look like, or value. I don't

Re: Swamp, zombie FPS by Aprone

2015-03-16 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Also, could anyone clarify where the quiver can be found? Somebody on Swamp said map 3, and had a file listing it there, but the readme says map 4. End the search! URL: http://forum.audiogames.net/viewtopic.php?pid=208711#p208711

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-03 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I use it just fine with IE 11.3. Jaws 17 Windows 10. Seems like quotation marks are still throwing punctuation errors. URL: http://forum.audiogames.net/viewtopic.php?pid=262860#p262860

Re: Swamp, zombie FPS by Aprone

2017-11-01 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks for the tip about the compadibility setting. That fixed the spinning issue I was having on my Windows 10 HP Envie machine. I miss my old Dell laptop with the older style mouse. My computer now has the single trackpad where the entire square presses dow

Re: Swamp, zombie FPS by Aprone

2017-11-02 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I've never messed around much with hard core mode before. What happens if I don't have a clan and I run out of food. Am I just stuck in one spot helplessly forever? I'm only at level 65, and 150 is a long way away! I still want to get prepared though. What ti

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-12 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) The Forest world, the one where you pick flowers for sick grandma. Can I just take a moment to complain about this one? So few flowers, such a confusing space. I dread playing this world.I just started this game yesterday. It's so addict

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-07-14 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! I may have to try a human character and see if I like it any better then. I played for a bit, and mostly what I got was grinding, lots of OOC chatter, and random hosts giving me coffee and cinnamon rolls. Do people actual

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) In some cases, you have to unlock the games, or get a high enough score to unlock both endings. This goes for unlocking the paths to the boxes as well. There are two worls which have duel endings, so be on the lookout. URL: http://forum

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-01 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Regarding that "Gotcha" cut scene as you enter San-Cott for the first time. I know Jade mentions it'll make sense in the guide, but I'm still curious about it. Is that supposed to be Octoross capturing Irroadium? Maybe I'm just dense!

Re: grave of redemption: concept demo

2014-08-23 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: grave of redemption: concept demo Here are my thoughts upon limited playtime.I loved the installer. I thought it was cool that the user had the choice to open the storyline, instructions, and play mode right there. I also like the speech delay idea. I found while using sapi that gamepla

Re: Swamp, zombie fps by Aprone

2014-09-03 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Wasn't there something going on with armor in testing to try to fix it, make it stronger or something?I know I haven't played Swamp over the last couple of months because it's so hard to survive when you get swarmed and trapped on say, sub1 right now. Your he

Re: Swamp, zombie fps by Aprone

2014-09-04 Thread AudioGames . net ForumNew releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie fps by Aprone You're making the assumption that just because we don't want our things to break at 75 percent, we're demanding to keep our stuff eternally. That's far from the case. Dying is a part of the game. Losing stuff is half the thrill. But the gamer has to be given