Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful because I have no experience with screen reading prog
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful. Contact me if you have any problems or feedback for
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful. Contact me if you have any problems or feedback for
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful. Contact me if you have any problems or feedback for
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful. Contact me if you have any problems or feedback for
Re: evolve, a new incremental game
I am the author of the Spreadsheet and FAQ. Recently I added information to the first sheet of the spreadsheet, "Title", to attempt to make it more accessible. However, I am unsure what would be helpful. Contact me if you have any problems or feedback for
Re: evolve, a new incremental game
@64Smelters produce steel by clicking "Smelter Options" button on the top left corner of the Smelter building. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line tel
Re: evolve, a new incremental game
@64Smelters produce steel by clicking "Smelter Options" button on the top left corner of the Smelter building . It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line te
Re: evolve, a new incremental game
@64Smelters produce steel by clicking "Smelter Options" button on the top left corner of the Smelter building . It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line te
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line tells you how many smelters are f
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line tells you how many smelters are f
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0The fueled line tells you how many smelters are f
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0To use it, you have to click the arrows (« or »)
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1« Lumber » | « Coal » Iron Smelting 0 | Steel Smelting 0To use it, you have to click the arrows (« or »)
Re: evolve, a new incremental game
@64Smelters produce steel by clicking the top left corner of the Smelter button. It opens a window that will look something like this:SmelterFueled 0/1Lumber | CoalIron Smelting 0 | Steel Smelting 0To use it, you have to click the arrows beside the lumber
Re: evolve, a new incremental game
You guys should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @57 To build a crate you click the + symbol beside the resources. Clicking the + opens a new window with three buttons, "construct
Re: evolve, a new incremental game
You guys should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @57 To build a crate you click the + symbol beside the resources. Clicking the + opens a new window with three buttons, "construct
Re: evolve, a new incremental game
You guys should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @57 To build a crate you click the + symbol beside the resources. Clicking the + opens a new window with three buttons, "construct
Re: evolve, a new incremental game
You guys should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @57 To build a crate you click the + symbol beside the resources. Clicking the + opens a new window with three buttons, "construct
Re: evolve, a new incremental game
@54 and 57 You should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @58. Weather, seasons, morale, farms, farming technology and farmer jobs impacts the amount of food you gain. Weather is ran
Re: evolve, a new incremental game
@54 and 57 You should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @58. Weather, seasons, morale, farming technology and farmer jobs impacts the amount of food you gain. Weather is random. Se
Re: evolve, a new incremental game
@54 and 57 You should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @58. Weather, seasons, morale, farming technology and farmer jobs impacts the amount of food you gain. Weather is random. Se
Re: evolve, a new incremental game
@54 and 57 You should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @58. Weather, seasons, morale, farming technology and farmer jobs impacts the amount of food you gain. Weather is random. Se
Re: evolve, a new incremental game
@54 and 57 You should probably make suggestions for the game in the Github or Discord. The dev may not check this forum very often. @58. Weather, seasons, morale, farming technology and farmer jobs impacts the amount of food you gain. Weather is random. Se
Re: evolve, a new incremental game
This is a text explanation of the flowchart found at the bottom of the "Evolution" page of the wiki. The flowchart shows the evolutionary path to get to each species. Read no further if you prefer to figure it out yourself. The starting point for every spe
Re: evolve, a new incremental game
This is a text explanation of the flowchart found at the bottom of the "Evolution" page of the wiki. The flowchart shows the evolutionary path to get to each species. Read no further if you prefer to figure it out yourself. The starting point for every spe
Re: evolve, a new incremental game
This is a text explanation of the flowchart found at the bottom of the "Evolution" page of the wiki. The flowchart shows the evolutionary path to get to each species. Read no further if you prefer to figure it out yourself. The starting point for every spe
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