Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! The other box is supposed to be pushed right then up a little bit. Then once both fights are done, go back to the ladder and run straight right. There's a teleporter there. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm happy to say it: My manapedia is complete! Although I do so wish that we could bypass the gate in the space yard. I'm anxious to explore some more!Sequel! Please! Maybe playing as Rena? URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Yup, it's in Oriander park right beneath the bench a ways. No wild Manamon but powerful trainers. URL: http://forum.audiogames.net/viewtopic.php?pid=273640#p273640 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm going to assume it's an evolved Leefox. URL: http://forum.audiogames.net/viewtopic.php?pid=273629#p273629 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Who's Banyarden, Jason? URL: http://forum.audiogames.net/viewtopic.php?pid=273623#p273623 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Get a Polossis. If you can. But if you're not that far, then capture a Burgon, Arctana or Deciced.So, I've got nearly everything, all I need now is Mortrex, Lamgerk, and Leefox and it's various transformations. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright. So I've captured Zeognioss, Erodium, and, spoilers in the coming words, I've caught the creator. But what now? URL: http://forum.audiogames.net/viewtopic.php?pid=273488#p273488

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm utterly furious at myself right now. I used my gamanet on Zeognioss but now I can't catch Erodium. Any tips? I keep trying to use giganets but they fail and he kills himself with confusion. I'm irritated and angry. URL:

Re: Crime Hunter released

2016-08-09 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crime Hunter released I think a sonar needs to be added to this game. URL: http://forum.audiogames.net/viewtopic.php?pid=273362#p273362 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright so I was stupid and used my Gamanet on what I thought was a legendary... so is there a way to get another? URL: http://forum.audiogames.net/viewtopic.php?pid=272889#p272889 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright. So I'm on the ascendance path but I'm unfortunately quite stuck. I've made it to floor two, climbed another tree and now I've swum across a stream of sorts and am now facing an unsteady tree. At first I thought maybe by some

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Ahh okay. I was swimming to the right... that would be my issue. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=272838#p272838 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So I'm on Teketsu Trail looking for Electra but can't find her anywhere... tips? URL: http://forum.audiogames.net/viewtopic.php?pid=272835#p272835 ___ Audiogames-reflector mailing list

Re: RSGames for IOS

2016-07-31 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: RSGames for IOS I'm going to be 150% honest... I don't think any of the blindfold games are worth anything. They're simple games that should be free and I do enjoy playing them sometimes but I feel like the developer, and no offense to him whatsoever, is just trying to milk as much

Re: RSGames for IOS

2016-07-31 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: RSGames for IOS I'm going to be 150% honest... I don't think any of the blindfold games are worth anything. They're simple games that should be free and I do enjoy playing them sometimes but I feel like the developer, and no offense to him whatsoever, is just trying to milk as much

Re: Crime Hunter released

2016-07-29 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crime Hunter released Well maybe your computer is slow I don't have lag issues with the game. The bomb is at the far left, at 0, 0. Use the activation chips at that spot. URL: http://forum.audiogames.net/viewtopic.php?pid=271344#p271344

Re: Crime Hunter released

2016-07-26 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crime Hunter released You have to beat a level. URL: http://forum.audiogames.net/viewtopic.php?pid=270646#p270646 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crime Hunter released

2016-07-26 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crime Hunter released No. There are ten levels. URL: http://forum.audiogames.net/viewtopic.php?pid=270604#p270604 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-25 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Nah, I was just thinking maybe you had a multimedia keyboard like me URL: http://forum.audiogames.net/viewtopic.php?pid=270411#p270411 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Press the FN key as well URL: http://forum.audiogames.net/viewtopic.php?pid=270166#p270166 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Fauntazaur is a transformed version of Aquaf. URL: http://forum.audiogames.net/viewtopic.php?pid=270142#p270142 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! My main, Fauntazaur, is level 61 but levels to 62 midfight. The rest are in the 40's. My Steelion is level 44. URL: http://forum.audiogames.net/viewtopic.php?pid=270133#p270133 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I just can't get enough medical miracles to beat him. I get destroyed by Thornita most of the time so I brought in Promolder to try and do shatter to destroy it's accuracy but got instakilled because the combat system like that is

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm stuck on Octaross... does he have multiple parties? URL: http://forum.audiogames.net/viewtopic.php?pid=270119#p270119 ___ Audiogames-reflector mailing list

Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Rhythm Rage has been released! Yes indeed! I must say... I'm disappointed. Oriol, none of this is against you.I played the game and was severely underwhelmed. Yes, I like a challenge. But this game threw so much at you, so fast, so early. I'm not one to complain that something is too

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I doubt anyone is this far, but I'm stuck on Shadow Kingdom Level 5. I'm by the laser with three tunnels to the right of it, all of them dead end. What do I do? URL: http://forum.audiogames.net/viewtopic.php?pid=270078#p270078

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Jade, at the posts way way way back before all these, I meant I can't find my way to the second city through the mines. I see the ladder there but I'm confused as to where to go next. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Nope, I'm on the trail where you got knocked out, I came up to there because I know that takes you to the city. I'm done in the tunnels. URL: http://forum.audiogames.net/viewtopic.php?pid=269163#p269163

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I saw the one to the village... but I need to get to the city and I'm stuck on the path. URL: http://forum.audiogames.net/viewtopic.php?pid=269156#p269156 ___ Audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So, I'm having problems. I've decided to jump ahead and bring the guy his ring back before going to the stadium. Could that have been an accident? Trapped on the path with no way of going forward. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-20 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Alright... can someone tell me how to get past that stupid stadium leader? My opponent thinks it's cool to use totally overpowered attacks and instantly kill my monsters. URL:

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-20 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Yup, a chat feature is needed. I am really tired of being disconnected in these servers because people only want to play with specific people and don't go on private servers! I'm really angry because I keep waiting until the game ends

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-20 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) I think a chat feature in general would be quite handy. URL: http://forum.audiogames.net/viewtopic.php?pid=268923#p268923 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-19 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) This will help:TypeStrong Against-Fire.grass, ice, bug, and steelGrass..water, ground and rockSteel...ice, rock and

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-17 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) I'm having trouble renaming my decks. I press and hold the N key and then enter, but then it takes me to the card selection screen. It sometimes works but not always.I think it would be far simpler if you could just press N within the

Re: New audiogame: Blind Gladiator available for PC and Mac!

2016-06-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New audiogame: Blind Gladiator available for PC and Mac! Sounds okay I guess URL: http://forum.audiogames.net/viewtopic.php?pid=265594#p265594 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New audiogame: Blind Gladiator available for PC and Mac!

2016-06-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New audiogame: Blind Gladiator available for PC and Mac! Is there a way to get a demo? URL: http://forum.audiogames.net/viewtopic.php?pid=265587#p265587 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beatstar pro is finally here!

2016-06-20 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Beatstar pro is finally here! Problem... I was playing Wealthy chance and all of a sudden got this Error...Call stack size: 49Function: void deal()Function: void minigames()Function: void mainmenu()Function: void start(uint, bool, bool)Function: void mainmenu()Function: void

Re: something for utter bordum, the randomness of sound

2016-06-19 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: something for utter bordum, the randomness of sound This is my sound pack... yes, all the sounds are from Alter Aeon from my favorite mage spell and other things:https://www.dropbox.com/s/k00t6qywvijt7 … t.zip?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=265172#p265172

Re: something for utter bordum, the randomness of sound

2016-06-18 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: something for utter bordum, the randomness of sound Sam... would it be possible for you to make a Redspot sound pack? URL: http://forum.audiogames.net/viewtopic.php?pid=265060#p265060 ___ Audiogames-reflector mailing list

Re: something for utter bordum, the randomness of sound

2016-06-18 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: something for utter bordum, the randomness of sound Maybe if you throw an item past the boundary, it should bounce back and keep going until it hits.And yes, an Alter Aeon pack would be great. URL: http://forum.audiogames.net/viewtopic.php?pid=265033#p265033

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: something for utter bordum, the randomness of sound This is strangely entertaining. URL: http://forum.audiogames.net/viewtopic.php?pid=264771#p264771 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-15 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) Is Darkness the last world? Because I can't unlock any other ones. URL: http://forum.audiogames.net/viewtopic.php?pid=264575#p264575 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle!

2016-05-31 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! Has anyone got any tips for the building a path game? I keep falling in lava... or do I just keep building rock squares and I won't die? URL: http://forum.audiogames.net/viewtopic.php?pid=262507#p262507

Re: Crazy Party: mini-games and card battle!

2016-05-30 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! Can you tell me how to lower the music volume? URL: http://forum.audiogames.net/viewtopic.php?pid=262410#p262410 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2016-05-22 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! After logging on a second ago, I noticed people like to shoot multitudes of rockets and other bomb types. This brings me back to my global sounds lagging the server point, sometimes my guns will take seconds, neary 20 once, to

Re: Redspot, blood and paril. First public beta released!

2016-05-22 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! But that won't help. You turn down sounds and all of them do. Now if you could toggle the global sounds, that would be a huge help. I'm thinking that all these global sounds playing are probably lagging the server a bit. URL:

Re: Redspot, blood and paril. First public beta released!

2016-05-22 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I have to agree about the globaal sounds being rather overwhelming. I mean back when we had 4 or 5 players max they worked great but now they're just a bit much. I have to disagree about keeping your items because, and I've been one

Re: audiogame hub for ios has been released

2016-04-26 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: audiogame hub for ios has been released I'm having a lot of trouble with the hunt game... when exactly do I shoot the bow? URL: http://forum.audiogames.net/viewtopic.php?pid=258264#p258264 ___ Audiogames-reflector mailing list

Re: Nano Empire: an iOS strategy game about creating your own world

2016-03-26 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Nano Empire: an iOS strategy game about creating your own world Having a very annoying bug. I'm about 50% of the way through my campaign and this happened to me earlier today... my defense will start rapidly declining and every time I try to open the game it crashes. It's so

Re: new game from me: lost!

2016-02-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: new game from me: lost! I agree. And a suggestion? I think there should be a ready dialogue before the minigames begin. I always lose at memory because my text doesn't finish reading. URL: http://forum.audiogames.net/viewtopic.php?pid=251349#p251349

Re: new game from me: lost!

2016-02-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: new game from me: lost! I've noticed something. If I'm in room 31 or so, it should bring me to room 21 right? Nope. It brought me to room 27 I believe. And it happens in other places as well. URL: http://forum.audiogames.net/viewtopic.php?pid=251336#p251336

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New Ultrapower This. This topic right here is what makes me lose faith in you guys. All these people who choose to comment, flame others, and use strong language to insult someone for being foreign. How disgusted I am right now. This game developer may have brought an unwelcome game

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New Ultrapower This. This topic right here is what makes me lose faith in you guys. All these people who choose to comment, flame others, and use strong language to insult someone for being foreign. How disgusted I am right now. This game developer may have brought an unwelcome game

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New Ultrapower Ethin, I need to respectfully disagree with you.Yes, you are correct, this forum has become a place of vast immaturity. But we cannot blame the mods, admins, or anyone else in a position of power here on the forums. If we depend on the moderators, we are just proving our

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! You guys are doing the same thing another developer did, you're trying to make the game overly realistic. DON'T! We play games to escape reality. Not to play through it. You're putting in all these cool systems to make the game more

Re: Scrolling Battles Ultimate! Concept demo

2016-01-20 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Scrolling Battles Ultimate! Concept demo Well call me a suck up but I rather enjoyed the game. I'd be willing to write for you, being an up and coming author myself. I think it'd be cool if certain squares triggered certain mini-cut scenes, for example.: Kill a wave of enemies then

Re: New game from Oriol Gómez, Thief, is here!

2016-01-02 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New game from Oriol Gómez, Thief, is here! I honestly thought this was going to be like the mainstream game Thief where you infiltrate dungeons, solve puzzles and steal things... URL: http://forum.audiogames.net/viewtopic.php?pid=245168#p245168

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-26 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Do you think you could add a combo training mode? Thanks... URL: http://forum.audiogames.net/viewtopic.php?pid=244306#p244306 ___ Audiogames-reflector mailing list

Re: Scrolling Battles Pro

2015-12-18 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Scrolling Battles Pro Guys this whole posting he said she said is rather immature and gets no one nowhere. We get it, Mason has his flaws, but he's also trying to fix them so you know what? I think we should all just calm down, take a deep breath, and consider how our words affect

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: UltraPower: new version! I'm sorry, but after reading this entire argument of a topic, I must say you have lost my respect, not as people but as developers. I don't think I'll be playing any of your games in the future if all of them will have such drama surrounding them as well. Thank

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: UltraPower: new version! Alright, I have held my tongue until post 28 but I need to voice some opinions. Pardon the interjection to your oh so important argument of he-said she-said.While I have a respect for some of you, including Ivan, you're with a good friend of mine, I have

Re: New from Cog and hg, Pendragon and community colidge hero

2015-12-05 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New from Cog and hg, Pendragon and community colidge hero I've purchased both games and am almost done with Community College Hero and I'm having lots and lots of fun with it. I have yet to get more in depth with Pendragon Rising, but being a fantasy buff, from what I've played I do

Re: New horror and adventure sidescroller, The gate!

2015-10-15 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! You know what? I rather enjoy this game. It's another game isn't it? It's an immersive audio experience isn't it? Your opinions are your own but listen here: He took all this time to bring you a, quite frankly, kick ass game. Sure the

Re: a blind legend is out

2015-10-08 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out Beaten. URL: http://forum.audiogames.net/viewtopic.php?pid=234320#p234320 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out How do I tell which one's are hers? URL: http://forum.audiogames.net/viewtopic.php?pid=234228#p234228 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out I'm stuck... I'm in the dungeon, I've escaped my cell... and now I can't sneak past the guards. I'm always caught. What am I to do? URL: http://forum.audiogames.net/viewtopic.php?pid=234219#p234219 ___

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out No no DD, I mean the guards start walking around and she tells me to hurry... I'm stuck. URL: http://forum.audiogames.net/viewtopic.php?pid=234225#p234225 ___ Audiogames-reflector mailing list

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out So I'm in the dungeon trying to sneak around the guardroom... what do I do? The guards keep catching me even when I go slow. URL: http://forum.audiogames.net/viewtopic.php?pid=234182#p234182 ___

Re: a blind legend is out

2015-10-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: a blind legend is out I'm stuck at this one part... THAT GODDAMN DEMON! URL: http://forum.audiogames.net/viewtopic.php?pid=234073#p234073 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: UltraPower You know what Colton? I'm going to say what's undoubtedly on everyones mind. If you can't take criticism, why did you ask us for our feedback? Why did you even bother making the pole on whether ultra power should stay running? You need to sit down, shut up, and deal with the

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: UltraPower I'm above flame wars. I'm just stating what needs to be stated. I gave you the firm kick in the ass you desperately needed. And RTR, I totally agree with you. If every game developer got mad at criticism, we wouldn't have any quality games remaining. URL:

Re: 2D Platformer Ultron Edition

2015-09-23 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: 2D Platformer Ultron Edition I feel the need, as a nerd, to point out that Ultron is a Marvel Comics villain. I have a 12 inch figure of him standing on my shelf. URL: http://forum.audiogames.net/viewtopic.php?pid=232634#p232634 ___

Re: Survive the Wild!

2015-07-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Survive the Wild! Id like to add some input. The game was most enjoyable for me when there was more of a grid pattern. But the tile away system is very confusing. I can never find what Im looking for and it is a huge ordeal for me to find just one item. The game is by no means horrible

Re: Scrolling Battles Pro

2015-07-05 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Scrolling Battles Pro Theres an odd bug I found, it doesnt happen the first time you load up the game but any other time you do if you stand all the way to the left of the map youll take damage. URL: http://forum.audiogames.net/viewtopic.php?pid=222827#p222827

Re: beatstar soundpacks!

2015-03-08 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: beatstar soundpacks! My favorite pack is Guardians Of The Glaxy. I was thinking of doing a SpiderMan or Marvel Comics pack but I dont know where Id get the sounds. URL: http://forum.audiogames.net/viewtopic.php?pid=207915#p207915 ___

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: beatstar soundpacks! I thought Id pop in here to say that some of the music in the alter aeon pack is entirely to loud could someone edit that please? URL: http://forum.audiogames.net/viewtopic.php?pid=207679#p207679 ___

Re: Beatstar discussion

2015-03-04 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Beatstar discussion Ok Ill probably get a lot of hate for this, but do you think you could add an item or something that if you lose, next time you start the pack you start at the last level you were on, or could you add something where you could start at the last level you unlocked?

Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: beatstar soundpacks! Guys, wheres the mortal kombat one? Which post? Im kinda way behind on the topic and I dont know how to find all the soundpacks without hunting through page after page after page. URL: http://forum.audiogames.net/viewtopic.php?pid=207294#p207294

Re: Roadsplat is back!

2015-02-18 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Roadsplat is back! Do you think you could add a mini game or like a money waster? I have to much money that I need to get rid of. URL: http://forum.audiogames.net/viewtopic.php?pid=205298#p205298 ___ Audiogames-reflector mailing list

Re: Roadsplat is back!

2015-02-15 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Roadsplat is back! KG4RDF, That was really, really mean. Im sure hes looking into it, it doesnt mean he has to say anything. That was totally disrespectful, and see? This is why devs stop making games. URL: http://forum.audiogames.net/viewtopic.php?pid=204941#p204941

Re: Roadsplat is back!

2015-02-13 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Roadsplat is back! after honing my skills and stats, my highest score got me to position 34 on the scoreboard. Im not gonna try and go higher because I was guessing someone probably cheated and made there high score 1 million which is sad but meh its in human nature I suppose. URL:

Re: My new AAC stageset!

2015-02-06 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: My new AAC stageset! Do you think itd be possible for you to add some checkpoints? Other than that, I only got to level 1 lol but yeah. Its pretty cool. URL: http://forum.audiogames.net/viewtopic.php?pid=203873#p203873 ___

Re: New game from Oriol Gómez: Run for your life!

2015-01-31 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: New game from Oriol Gómez: Run for your life! Hey nick, why dont you go ahead and add a pause feature immediately? See how rude that sounded? Thats how youre coming off. Play the game for what it is. If he wants to add a pause feature, he will. Let it be now. URL:

Re: SammySenter

2015-01-12 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: SammySenter Ok, muhammad, I need to say something. If the game is good, the sounds using shouldnt matter. If we werent supposed to use already used sounds, we would have to make new sounds for every single game we make with sounds we record ourselves. Yes, the mk thing may be too

Re: SammySenter

2015-01-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: SammySenter I am proud to say that in the balloon popper game, the death sound and fatality sound were created by me. URL: http://forum.audiogames.net/viewtopic.php?pid=200648#p200648 ___ Audiogames-reflector mailing list

Re: Angelgift: the adventure begins!

2014-12-29 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Angelgift: the adventure begins! How do I beat this devil? I keep hearing bell like sounds but dont know what to do. URL: http://forum.audiogames.net/viewtopic.php?pid=198990#p198990 ___ Audiogames-reflector mailing list

Re: Ultra power latest version!

2014-12-11 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Ultra power latest version! that scavenge on the sidewalk bit was a joke.still dont see how in some countries you have to be over 18. I know that in america, you need to be over 18 to work without a work permit. But were getting off the topic here. I do understand that there are other

Re: Ultra power latest version!

2014-12-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Ultra power latest version! Id like to add my insight, if I may. If you ask me, a lot of you in this whole topic were being quite immature, especially arabic2000. And you do not have to be 18 years old to earn money, I am 15 next wednesday and I will be applying for a job at Papa Johns

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-16 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I got all the stars in all challenges, not on the first try mind you, but I still got them all and got filthy rich off of it. I think my highest kill amount is like 107? Somewhere around there. I can basically do

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-14 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Heres one question I have, how long is the apple approval process? Especially for an update, they dont have to do the compatibility or update the rating in the app store, and they have hundreds of thousands of employees

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-13 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I think the more you check, the longer itll seem. URL: http://forum.audiogames.net/viewtopic.php?pid=194701#p194701 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-12 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I sure hope it comes out before friday, then I can go two types of hunting this weekend: Deer and zombie. Lol URL: http://forum.audiogames.net/viewtopic.php?pid=194688#p194688

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Sigh. I know a lot of this. Im not thinking bad of somethin else at all. And now I see I kinda really am dumb, I actually made someone laugh with my stupidity this time. Ok, I have to go to school now. Hopefully therell

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-11 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 How long do apple approvals, on average, take? URL: http://forum.audiogames.net/viewtopic.php?pid=194603#p194603 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi all. To start, let me just say, forgive me if I come off as spoiled, bratty, dumb, mean, annoying etc in the following post. Ok, so I know they really cant control this, but Im starting to get angry about there

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-10 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hence why I said they cant really control it. URL: http://forum.audiogames.net/viewtopic.php?pid=194515#p194515 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-02 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 actually you can change your loadout. to bring up the button to go to the armory, in the tarot card screen, double tap where it shows your coin amount. if you go to where it says something about doctor bastard, then go

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-02 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 at dark, yes, I am aware of that, what I meant was sometimes the armory doesnt show up sometimes. URL: http://forum.audiogames.net/viewtopic.php?pid=193767#p193767 ___

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-02 Thread AudioGames . net ForumNew releases room : ghost rider via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 The thing I like about this game is that itll take quite a bit of time to complete everything. What I mean is you have to unlock enough coins for the weapons, fully upgrade them all, complete the challenges, earn

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