Re: [Audiogames-reflector] SoundRTS campaign walkthrough by the blasting GD

2014-03-03 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: SoundRTS campaign walkthrough by the blasting GD dbzfan94, Initially the soundpack was made by KeyIsFull I believe. As time went by, some modifications were made. At least I modified it a bit as well, but it is still similar to the original one. You can download the soundpack I used in my

Re: [Audiogames-reflector] SoundRTS campaign walkthrough by the blasting GD

2014-02-18 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: SoundRTS campaign walkthrough by the blasting GD Thanks SLJ. Victorious, Some versions ago the possibility to create and use races was added. SoundMUD created the example orc race. The mission shows you how it works. Moreover, you can play with orcs on the multiplayer maps. I wouldnt

[Audiogames-reflector] SoundRTS campaign walkthrough bz the blasting GD

2014-02-17 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
SoundRTS campaign walkthrough bz the blasting GD Hi all,Lately some people have had trouble with the campaign of SoundRTS. Therefore, Ive decided to make an audio walkthrough. I did it without my speech though, because I thought it could distract people. Ive covered the regular campaign as

Re: [Audiogames-reflector] help with Aprones castaway

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: help with Aprones castaway goran yasin, No, the next mission doesnt start automatically, nor are they linked to each other, meaning that you dont need to complete the first mission in order to be able to play the fifth one.Regarding to your question how you can find out what your purpose in

Re: [Audiogames-reflector] help with Aprones castaway

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: help with Aprones castaway goran yasin, No, the next mission doesnt start automatically, nor are they linked to each other, meaning that you dont need to complete the first mission in order to be able to play the fifth one.Regarding to your question about how you can find out what your

Re: [Audiogames-reflector] help with Aprones castaway

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: help with Aprones castaway goran yasin, No, the next mission doesnt start automatically, nor are they linked to each other, meaning that you dont need to complete the first mission in order to be able to play the fifth one.Regarding to your question about how you can find out what your

Re: [Audiogames-reflector] help with Aprones castaway

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: help with Aprones castaway goran yasin, No, the next mission doesnt start automatically, nor are they linked to each other, meaning that you dont even need to complete the first mission in order to be able to play the fifth one for instance.Regarding to your question about how you can find

Re: [Audiogames-reflector] Sound RTS: Any newbies who need any help on how to get started?

2014-01-28 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Sound RTS: Any newbies who need any help on how to get started? SLJ, More orc missions would only make sense, if there was more to learn. The only buildings you can build are the great hall, the pig farm and the barrack, and the only units you can recruit are peons (that are like peasants)

Re: [Audiogames-reflector] Sound RTS: Any newbies who need any help on how to get started?

2014-01-28 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Sound RTS: Any newbies who need any help on how to get started? SLJ, More orc missions would only make sense, if there were more to learn. The only buildings you can build are the great hall, the pig farm and the barrack,and the only units you can recruit are peons (that are like peasants)

Re: [Audiogames-reflector] Sound RTS: Any newbies who need any help on how to get started?

2014-01-27 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Sound RTS: Any newbies who need any help on how to get started? bradp, If youre able to play the multiplayer maps well, you shouldnt have problems with the campaign. However, should you need any help completing the chapters, feel free to ask!URL:

Re: [Audiogames-reflector] soundrts-compleeting chapter 10?

2014-01-26 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: soundrts-compleeting chapter 10? Hi SLJ,In b1 you get killed by an invisible power? Dark archers are upgraded archers, which are invisible. To make them temporary visible, you need either a flying machine - which you dont have in that chapter - or a priest. Use holy vision of the priest on

Re: [Audiogames-reflector] soundrts-compleeting chapter 10?

2014-01-25 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: soundrts-compleeting chapter 10? Just build the barracks at a1, get 3 or 4 peasants and force them to exploit the gold mine. When you have enough gold, keep recruiting footmen. Leave them at a1 and use all of them to defeat the invaders. There is a fix point, when and where they come. Its

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Starting to play Sound RTS again

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Starting to play Sound RTS again Concerning translations create a subfolder in the res folder within your SoundRTS folder. Type ui- followed by the abbreviation of your country. Soin your case name it ui-dk. Translate the English tts.txt file, which can be found in the ui folder, to Danish

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi!SLJ, Okay I gotcha. That wont be added in Castaways anymore, but Im pretty much looking forward to Castaways 2. If it will be as good as Aprone meant, and Im sure it will, it will be a great success!URL:

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-23 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone How do you imagine a fully implemented online mode? There is already a way to play online together with others. You can chat and interact with them. So I dont get what you want. To play online, simply choose multiplayer co op. - press enter on

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-22 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone To be honest, Ive only completed mission 1 and 2 so far. On mission 3 I worked a lot with walls, but I apparently built them to close to each other, so that I hadnt enough space to build my buildings. I couldnt get every catapult, which

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-21 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi,Is fire wood an additional resource type? If yes, how do I check how much I have of it? If not, are logs or lumber used to heat the houses?Its fairly hard to keep everything in balance. If I concentrate on food, the invaders ruin my

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-19 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone Hi all!How do I get more firewood in mission five? The whole firewood has been used and I cant get more.Any tips defeating the enemy raiders?Aprone, have you made any progress on Castaways 2?URL:

Re: [Audiogames-reflector] where is top speed 2?

2014-01-10 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: where is top speed 2? Hi,Most tracks and vehicles also work for 3.0.3. However, some dont at all.Heres the link for the download page of playing in the dark. Every download link is working - at least for me.URL: http://forum.audiogames.net/viewtopic.php?pid=161376#p161376

Re: [Audiogames-reflector] running swamp on windows8?

2014-01-05 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: running swamp on windows8? First of all, Windows 8 - for those who are using it and have issues - is not the problem. Im using Windows 8.1 myself and Swamp works fine.As Aprone has already mentioned, dont skip running the command prompt as an Administrator. A friend of mine once had a

Re: [Audiogames-reflector] Crazy cities

2013-12-26 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Crazy cities Hi Stardragon!The game sounds pretty impressive. Im looking forward to it. For what you have mentioned, its certainly worth a try!URL: http://forum.audiogames.net/viewtopic.php?pid=159726#p159726 ___ Audiogames-reflector mailing list

[Audiogames-reflector] SoundRTS: Multiplayer mode

2013-11-23 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
SoundRTS: Multiplayer mode Hi all!Are there still people out there, that are playing SoundRTS online? If yes, please tell me your version and - if available - your activated mods (like a modified AI). The client tells me, that there are some servers up, but they dont have the same version as I

[Audiogames-reflector] SoundRTS: Multiplayer mode

2013-11-23 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
SoundRTS: Multiplayer mode Hi all!Are there still people out there that are playing SoundRTS online? If yes, please tell me your version and - if available - your activated MODs (like a modified AI). The client tells me, that there are some servers up, but they dont have the same version as I

Re: [Audiogames-reflector] Should Swamp stop allowing sighted players?

2013-11-14 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Should Swamp stop allowing sighted players? I have been thinking about this for a bit and finally came to the conclusion that you should leave things as they are. First we mustnt forget that this is a game developed for the blind, which means that the majority is blind or at least visually

Re: [Audiogames-reflector] Should Swamp stop allowing sighted players?

2013-11-12 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Should Swamp stop allowing sighted players? Thats what I dont get too. People dont see what the loot is before they pick it up, or do they see food? I dont think so. So why do they have an advantage?URL: http://forum.audiogames.net/viewtopic.php?pid=155196#p155196

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-21 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Hi!Bogdan, The number you have to type for the box is 81.URL: http://forum.audiogames.net/viewtopic.php?pid=152691#p152691 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-20 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Hi guys!Two questions:1) When Im opening Clipboard2Sapi, do I have to change any settings in order to use it for NVDA?2) The read text will be translated, wont it?I have already played the game with NVDA and the instant translation

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-10-20 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Bokurano daiboukenn topic Yukio, My data makes my game crash. Everytime I press on Load Game with the save-file located in the Data-folder (as usually), the game plays the half of the sound it should play and collapses. When I delete it or move it into another location and press enter on

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-10-20 Thread AudioGames.net ForumGeneral Game Discussion: the blasting gd
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Hi guys!Two questions:1) When Im opening Clipboard2Sapi, do I have to change any settings in order to use it for NVDA?2) The read text will be translated, wont it?I have already played the game with NVDA and the instant translation