Re: Upcoming technology for game music rendering
Hi.[[wow]], this sounds really cool. I can't think of any video games which have this feature, so I hope some companies would get their eyes up for this cool engine. That would make cutseens easier for sound designers.The only drawback I see is th
Re: Upcoming technology for game music rendering
Hi Joseph,Parts of the composing process are certainly more time consuming than linear composing, mainly because you have to make several versions of each section in the ensemble or orchestra with the same chord progression. However, many parts th
Re: Upcoming technology for game music rendering
Hi Joseph,Parts of the composing process are certainly more time consuming than linear composing, mainly because you have to make several versions of each section in the ensemble or orchestra with the same chord progression. However, many parts th
Re: Upcoming technology for game music rendering
Burak, Philip has stated repeatedly that he's not giving out details about PH or his new project so he doesn'thave to deal with flack if things don't work out the way he says they should. We know that PH has been put on hold for the moment (keep i
Re: Upcoming technology for game music rendering
[[wow]], this looks very, very exciting. I'm reserving judgment about how it will affect the process of composing for a game until I try it myself...on the one hand, I could see it making the process a bit more complicated...or it could make it ea
Re: Upcoming technology for game music rendering
Hey, thanks for the preview, it's certainly awesome. I have a question. what about the game you're making? and I wonder what's going on with perilous hearts.URL: http://forum.audiogames.net/viewtopic.php?pid=150625#p150625
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Re: Upcoming technology for game music rendering
Hi Phil,I'm really glad you liked the demo! The tracks are stereo Wave files, but you can use any format and any storage mechanism you wish, including encryption etc. The engine was especially designed not to enforce any kind of restrictions on ho
Re: Upcoming technology for game music rendering
As for that last I think Alter Aeon already does that.URL: http://forum.audiogames.net/viewtopic.php?pid=150614#p150614
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Re: Upcoming technology for game music rendering
Hi Philip,That demo was fantastic!Are the original files .wav or . mp3 or other?Mono or stereo?Would it also work with a voice singing?Or how about a heart beating?I can imagine a terrific demo for the system, in an arina with crowds cheering arou
Re: Upcoming technology for game music rendering
Like I said, awesome. Because it'd be cool to be in the ultimate villain's fortress and have the music slowly build up to whenyou finally engage im especially if ou could find two pieces, one for the area itself and one for the actual battle, that
Re: Upcoming technology for game music rendering
me too. I love that theme that was used, wish I could get the full theme, even if it has to be baught, but hey over all, this sounds great when it comes to games.this engine will be epicURL: http://forum.audiogames.net/viewtopic.php?pid=150602#p1
Re: Upcoming technology for game music rendering
Thanks, Bryan! That theme is by Kristofer. He's the musical brain behind the project so to speak, and I am responsible for the technical aspects.Kind regards,Philip BennefallURL: http://forum.audiogames.net/viewtopic.php?pid=150599#p150599
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Re: Upcoming technology for game music rendering
Nice. I could see this revolutionizing audio games as we know them if handled properly. And that theme you used in the demo is friggin' awesome. LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=150598#p150598
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Re: Upcoming technology for game music rendering
Good morning all, and thanks for the continued feedback!@jaybird: I plan to write a bridge that goes into BGT that invokes the Elias dll. That way, BGT users can grab the same Elias distribution as everyone else and BGT will call upon it without t
Re: Upcoming technology for game music rendering
Hello,Quite impressive.Does the music basically works like MIDI, or you rather have a serie of prerecorded WAV/MP3 loopable tracks of same length that are mixed together and that basicly all go together if you play them all at the same time ?Same
Re: Upcoming technology for game music rendering
Or if you have one theme for outside the temple and another for inside. I definitely agree though that I've never heard music handled so dynamically in even a mainstream game.URL: http://forum.audiogames.net/viewtopic.php?pid=150586#p150586
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Re: Upcoming technology for game music rendering
it sounds good. i'm curious to see it in a real game but it's a real good idea. URL: http://forum.audiogames.net/viewtopic.php?pid=150585#p150585
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Re: Upcoming technology for game music rendering
This sounds cool! Will it be integrated into BGT or will we BGT users need to use the DLL?Also, will it provide for transitions from one music composition to a totally different one? For example, you're walking across the bridge, minding your own
Re: Upcoming technology for game music rendering
[[wow]]. That's neat. It seems to me that using this in conjunction wit BGT you might be able to create some pretty awesome games.URL: http://forum.audiogames.net/viewtopic.php?pid=150556#p150556
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Au
Re: Upcoming technology for game music rendering
Hi Aaron,This system is not used in my upcoming title that is around the corner, because Elias was not even thought of when I started developing that game. However, if I make a large enough game in the future to warrent this kind of music then Eli
Re: Upcoming technology for game music rendering
Hi,This sounds really cool. Am I right in thinking that this might be used in a future game of yours? Is this why you've also been silent, as this system may be part of the game you've been working on?URL: http://forum.audiogames.net/viewtopic.php
Re: Upcoming technology for game music rendering
Hi Philip,Thanks for the clarification. I have heard of other technologies that are licensed to Indie game developers at a lower cost than for the big budget studios and I think it's a great idea.I look forward to future updates about this engine
Re: Upcoming technology for game music rendering
Hi Ian,Thank you very much for your feedback and kind words! I'm really glad you enjoyed the demo. The way the shareware license works is that, if you want to make games as a private individual or a very small business, you don't have to pay the s
Re: Upcoming technology for game music rendering
Whoa, this sounds really cool!I just finished the audio demo you provided.I'm very interested to hear the next demo with examples of exploration and some of the other features you couldn't include in this one.I was very impressed though.Obviously
Upcoming technology for game music rendering
Hi all!I have been rather silent for the last few months, and the reason for this is that I have been incredibly busy. I and a colleague of mine, Kristofer Eng who is a professional composer and musician, have been working on an engine that makes vide
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