Re: Bloodbath, last minute suggestions

2019-12-19 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions Just so Charlie knows, since the release is scheduled for the last days of 2019, I will hold on creating the poll for 2019's best audio games until I have had a chance to play it. But I can only put it off till the 30th december at the latest

Re: Bloodbath, last minute suggestions

2019-12-18 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions erm, so, we got about 12 or 13 days till its 2020, and no release/news. I must know how long until we get this game. I need something to play. URL: https://forum.audiogames.net/post/486665/#p486665 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath, last minute suggestions

2019-12-14 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions Meh, that combo stuff was just a weird novelty. Also remind me if I am wrong (as I stopped playing Red Spot when it was put in) but wasn't the only thing comboing was used for was an infinite stun loop to kill someone without them fighting back

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Bloodbath, last minute suggestions I'm hoping that this game does add some sort of decent defense system; all the other FPS games had some form of dodging, others had no way of avoiding attacks, other than jumping. Players should be able to roll, duck, jump, infantry crawl, and parry

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions crashmaster, sorry for the delay in getting to this.I just tried to add you, but dropbox for whatever reason isn't letting me add people to folders anymore. Unsure of what could be causing this, but not much I can do. I've attempted contacting support

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : Patrick via Audiogames-reflector
Re: Bloodbath, last minute suggestions I want beer, so that I can destroy my depression for at least an hour. Thanks. URL: https://forum.audiogames.net/post/485368/#p485368 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions I'd say a reboot every 6 hours is kind of overdoing it. 24 hours, at midnight gmt for example, is a very good time frame. You could even split up the day into various matches, such as an evening slug fest, or a friday night flag fight! URL: https

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: Bloodbath, last minute suggestions Hmmm charles, I emailed you at the start of this week and sent a private message, I looked through my history to previous emails and recieved them just fine so either you have changed your email address and not bothered to update it in your profile

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions You should lose all your equipment, aside from a basic weapon loadout on respawn, but the player who killed you shouldn't get your stuff, or should at least only get ammo you were holding that fits their currently held weapons and health/armor as long

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions cmerry wrote:53, assuming you’re thinking what I think you’re thinking, that could effectively make groups of players invincible, so nope.I have another question for you guys. Right now, when you die you lose all of your stuff. Originally you kept

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : amir tajik via Audiogames-reflector
Re: Bloodbath, last minute suggestions hi can u give me the link for your great game.thanks URL: https://forum.audiogames.net/post/485271/#p485271 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions You should lose all your equipment, aside from a basic weapon loadout on respawn, but the player who killed you shouldn't get your stuff, or should at least only get ammo you were holding that fits their currently held weapons.I also don't think you

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions You should lose all your equipment, aside from a basic weapon loadout on respawn, but the player who killed you shouldn't get your stuff, or should at least only get ammo you were holding that fits their currently held weapons.I also don't think you

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions Keep the inventory loss after death.You should also consider adding server reboots or player resets at fixed times during the day. Redspot had the hoarding problem only because it never cleared the server. Having a wipe of players and items at regular

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions Hey now, it's only overpowered if you make the revive instant. In death match type situations where someone dying costs a team a life, you might want to revive the person to bring them back up. Of course, this also means one has to consider a way

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector
Re: Bloodbath, last minute suggestions @56 I guess it depends on what you want your game to be. If you plan on letting players keep their stuff then you will face balancing issues. There will be the players that play 24 hours a day and that have tons of stuff

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions 53, assuming you’re thinking what I think you’re thinking, that could effectively make groups of players invincible, so nope.I have another question for you guys. Right now, when you die you lose all of your stuff. Originally you kept everything

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions cmerry wrote:As I’ve said, sometime in 2019. Nothing more.@defender, I’ll try to keep what you said in mind. Considering I’m reasonably good friends with the developer of TK, even got help from him with beta testing and some code related things early

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Bloodbath, last minute suggestions you really dont need it right now since you already spawn right after you die URL: https://forum.audiogames.net/post/485223/#p485223 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : Krantikari via Audiogames-reflector
Re: Bloodbath, last minute suggestions i have a suggestion.I don't know whether it could be implemented or not but also.the idea is like this:in the sighted community there are 2 popular games name PUBG and free fire.in this game we can simply revive our friends if they are going to die.so

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions As I’ve said, sometime in 2019. Nothing more.@defender, I’ll try to keep what you said in mind. Considering I’m reasonably good friends with the developer of TK, even got help from him with beta testing and some code related things early

Re: Bloodbath, last minute suggestions

2019-12-13 Thread AudioGames . net Forum — General Game Discussion : Krantikari via Audiogames-reflector
Re: Bloodbath, last minute suggestions when will bloodbath be released? URL: https://forum.audiogames.net/post/485179/#p485179 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath, last minute suggestions

2019-12-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions My only real suggestion is this.Read this postAbsorb it, understand it, and accept it.Otherwise, all I can really say (truly without sarcasm or malice) is that I'm sorry for your mental health in advance, because you've already made some

Re: Bloodbath, last minute suggestions

2019-12-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions My only real suggestion is this.Read this postAbsorb it, understand it, and accept it.Otherwise, all I can really say (truly without sarcasm or malice) is that I'm sorry for your mental health in advance, because you've already made some

Re: Bloodbath, last minute suggestions

2019-12-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Bloodbath, last minute suggestions My only real suggestion is this.Read this postAbsorb it, understand it, and accept it.Otherwise, all I can really say (truly without sarcasm or malice) is that I'm sorry for your mental health in advance, because you've already made some

Re: Bloodbath, last minute suggestions

2019-12-11 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions The vehicles are planned for 2020, yes. Making the game as stable as possible right now is my priority. URL: https://forum.audiogames.net/post/484663/#p484663 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath, last minute suggestions

2019-12-11 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions Yeah no, you're starting to adopt the mindset that ruined The Killer's progress. If you're going to put in vehicles, put that in a file that you'd work on next year in 2021. You don't even have the base game's foot movement balanced and tested yet

Re: Bloodbath, last minute suggestions

2019-12-10 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Bloodbath, last minute suggestions Hey man, you might want to contact me. I have tons of vehicle sounds, guns close and distant, bullet drops, armor foley, etc. URL: https://forum.audiogames.net/post/484505/#p484505 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-10 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Bloodbath, last minute suggestions Hi.Yes, I agree with Conner here.If coded right, air warfare and dogfights could be a nnew adition and actually be something wich is completely new to audio FPS games.Your usual mainstream FPS has a mix of ground and air combat, including bombers

Re: Bloodbath, last minute suggestions

2019-12-10 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions @42, I agree with all the points you have made. Short, sweet, and to the point. + 1 for that.I would actually be interested to talk to somebody like Aprone and get a glimpse of how he calculates the damage formulas for the weapons, zombies, and skills

Re: Bloodbath, last minute suggestions

2019-12-10 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Bloodbath, last minute suggestions If you do make vehicles, please please please! Make collisions with other vehicles, players, walls etc. URL: https://forum.audiogames.net/post/484398/#p484398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath, last minute suggestions

2019-12-10 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions I do totally see what you’re saying. I can see about possibly adding vehicles, I’ll just need to figure out a good way to do it. It’ll take a long time though. My pc recently decided to take my windows install and do all kinds of bad things

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions Alright, I really don't understand all this talk about aircraft being an invitation to cheat. If done right, they could be a novel adition we haven't seen before (redspot's jets were never properly fleshed out and eventually retired). Any game system

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions Alright, I really don't understand all this talk about aircraft being an invitation to cheat. If done right, they could be a novel adition we haven't seen before (redspots jets were never properly fleshed out and eventually retired). Any game system

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions Alright, I really don't understand all this talk about aircrafts being an invitation to cheat. Any game system is only as foolproof as the dev patches it up to be. If you don't want aircraft to be used to get to a ridiculous height, make each craft

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions 39, I like your ideas, specially the speed charge and such. I’ll see about adding them. URL: https://forum.audiogames.net/post/484370/#p484370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : Lawrence_McSu via Audiogames-reflector
Re: Bloodbath, last minute suggestions 1. Whats the purpose of this topic? Many people havent plyed this and almost all good suggestions wontt be implimented. 2. The aircraft thing. You are a smart guy. You coded this entire game. One would think that you would simply set a variable limit

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions here's an experiment on how to change things up. Instead of making acrobatic lords with endless stamina, why not limit all of this?    Slower movement speed, no defenses to damage, and not that great stamina and jumping. Pull a page from Swamp's

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions Post 36. No progress was made, at least not in the gameplay mechanics. Some things may have changed internally, but I cannot speak for that. Also, if you are aware that it is a rip off, why are you so eager to see it? Shouldn’t you be asking

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions well, to the person who says that aircrafts would not be good and stuff like that, i agree with charlie it could be cheated. Just get to about 500 when no ones online, and then no one can just never kill you. On anything higher say if you shoot

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions @32 your statement about rtr would be correct, if people would play it. Right now, it seems very, very dead. Unless you're in some private VIP invite only circle of elitest gamers that I don't know about who get together to play on some private server

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector
Re: Bloodbath, last minute suggestions first of all, the aircraft thing does'nt like need to be 2d, it could be 3d.also, you could have a specific map just for dog fighting. +. redspot had aircrafts, I just did'nt like how they wer made. URL: https://forum.audiogames.net/post/484209

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions 32, that is my plan right now. URL: https://forum.audiogames.net/post/484208/#p484208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Bloodbath, last minute suggestions You know what I'd like to see?An FPS with a friggin' story, that's what.Seriously. This sort of game where you spawn, collect, kill and die for no real reason just seems like a dead end. Are there unlockables? Different character types (that guy

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions @20:I feel kind of offended, man. I'm sure you are not intending to dismiss my experiences with the game, but that's what your post sounded like to me. In particular, the bit about letting the rest of y'all figure it out strikes home. Dude, I played

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions @20:I feel kind of offended, man. I'm sure you are not intending to dismiss my experiences with the game, but that's what your post sounded like to me. In particular, the bit about letting the rest of y'all figure it out strikes home. Dude, I played

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions So, I'm back, and I'll respond to post 20 to start with.I feel kind of offended, man. I'm sure you are not intending to dismiss my experiences with the game, but that's what your post sounded like to me. In particular, the bit about letting the rest

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions You could technically go as high as you wanted, and weapon ranges can only go so far. It could technically also enable you to cheat serton maps if and when platforming becomes more of a thing. So yes, there are a lot of ways that could be abused. URL

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Bloodbath, last minute suggestions @Cmary, why would it be cheating though? Make lot's of spots on the map for ground cover, so you could hide underneath them, make AntiAircraft weapons so that the main point of aircraft combat would be picking off stragglers running from cover

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Voice chats would be limited to say, 10 seconds or so. I also may have just figured out a way to cut back on the lag. Not tested but... URL: https://forum.audiogames.net/post/484149/#p484149 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Bloodbath, last minute suggestions maybe let the user  put surton  files to a a folder up to 500 kb or up to 1 mb, and let them play, voice chat probably lags the game like shit URL: https://forum.audiogames.net/post/484146/#p484146 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions I think you should at some point add a giant laser or remote controlled weapons or vehicles. URL: https://forum.audiogames.net/post/484139/#p484139 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Voice chatting can be added. As for your suggestions adel, most of them wouldn’t be even realistic or even fair on the player. Also, an aircraft system like bk3’s wouldn’t really be possible either, mainly because this game is 3d so that wouldn’t

Re: Bloodbath, last minute suggestions

2019-12-09 Thread AudioGames . net Forum — General Game Discussion : Krantikari via Audiogames-reflector
Re: Bloodbath, last minute suggestions it will be great if you add voice chating as well URL: https://forum.audiogames.net/post/484132/#p484132 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector
Re: Bloodbath, last minute suggestions I have some things you could think about.so, I always wanted to play an fps with aircraft fights like in bk3. sekend, ad weather. for example,assid rain.solar shower: fier falls from the sky.blud rain. blud falls and poisends the player.a weapon

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions it wasn't quite fully implemented, nor did people bother setting it up on a server for RTR. honestly you can have it on a timer for people to be placed into a game that starts up, or someone on the normal game field paying for it. Can ahve victory

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions 20.Maybe, but it also lacked a lot that those games had. It also had things those games didn’t.Game modes may be added, but not for the initial release. I’ll need more time to figure out exactly how that will work code wise. I do like the idea of CTF

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Bloodbath, last minute suggestions If it's anything like it was in the beta, it is. Not even really a code rip off but it behaved just like tk or redspot. URL: https://forum.audiogames.net/post/483935/#p483935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bloodbath, last minute suggestions What is it with everyone saying we have oh so many fps games? right now, we have none. Those we did have aren't coming back. So I just don't understand where you're coming from. I'm just as tired of tk and cm clones as you are, but before we bash

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Bloodbath, last minute suggestions well, asking simple and to the point, where is the difference between your game and the countless others we had in the, well, half way FPS genre?And no, other sounds don't count.Greetings Moritz. URL: https://forum.audiogames.net/post/483916/#p483916

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions This is why I suggested game modes. RTR never got those quite working, and the only other game which has it is Swamp, awkwardly enough.   In fact, we've never had a FPS with actual functioning game modes, just more collectathons where people spend

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Activities are being worked on. I’ve also considered a food system, but not like the one we had in rs, more close to up 5.x. URL: https://forum.audiogames.net/post/483881/#p483881 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions @14, that is why I used the past tense of the verb have. While yes, we do not have any legal and good FPSs currently, his is just like the baby version of the killer. We've seen it all by this point, trust me. There is nothing new which the release

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions @14, that is why I used the past tense of the verb have. While yes, we do not have any legal and good FPSs currently, his is just like the baby version of the killer. We've seen it all by this point, trust me. There is nothing new which the release

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Bloodbath, last minute suggestions Just saying, instant deal breaker for this game if it lets you hoard an excessive amount of resources and health. That type of crap made it annoying to log onto stuff like Redspot, where people were rewarded for mindlessly gathering for hours

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Bloodbath, last minute suggestions we had enough of those but there are none currontly URL: https://forum.audiogames.net/post/483850/#p483850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions I already made my stance on this: don’t release it until you have something new and original. From what I have read and played, this is like a baby version of an already well known game.  No thanks. We had enough of those. URL: https

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Bloodbath, last minute suggestions I already made my stance on this: don’t release it until you have something new in original. From what I have read and played, this is like a baby version of an already well known game.  No thanks. We had enough of those. URL: https

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Bloodbath, last minute suggestions Try to make it more life sim like as we already have way overdone just your normal up down left right 3d fps, and from the beta, it behaved almost exactly like tk. URL: https://forum.audiogames.net/post/483838/#p483838 -- Audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath, last minute suggestions @10 the  problem with quests, is what quets would he put in for an online 3d fps, and what would they give you or even accomplish anyway. I do hope it happens, just saying why that might not be ono his shopping list of ideas. URL: https

Re: Bloodbath, last minute suggestions

2019-12-08 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector
Re: Bloodbath, last minute suggestions hiadd some quests URL: https://forum.audiogames.net/post/483828/#p483828 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Crashmaster,I replied to your email a few months ago. You must not have seen it. In any case, audiogame is correct, I'll need your email.As for minefield, I've thought about updating it, but I may end up just fixing up the python port, releasing

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector
Re: Bloodbath, last minute suggestions 7If I'm correct, last I remember, he was using dropbox for beta testers. URL: https://forum.audiogames.net/post/483576/#p483576 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: Bloodbath, last minute suggestions To be honest, even though I am actually on the beta team, I havn't been able to test in like ages, because my stupid fucking bt sync will not sync the folder due to files that couldn't be downloaded, I have the key and most of the files, but I haven't

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Bloodbath, last minute suggestions I never got to play the game, but I have an idea. I have an idea for a new weapon. You could call it The gortfire or the gortball. Basically, it could shoot bullets with wings and tiny engines on them. When it fires, the game will say Gort Incoming

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Orial, the beta was only available for a week in september. There's a topic about it somewhere in general game discussion.Georgy, I do like your suggestions, and while I'm not saying no outright, I'm afrade with my current schedule that will most

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: Bloodbath, last minute suggestions Orial, the beta was only available for a week in september. There's a topic about it somewhere in general game discussion. URL: https://forum.audiogames.net/post/483540/#p483540 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Bloodbath, last minute suggestions link? URL: https://forum.audiogames.net/post/483536/#p483536 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Bloodbath, last minute suggestions well you should add weapons on the map, or weapon stores. Thing, whitch ireally want to see in audiogames is hand to hand combo fighting, it would be really funny. URL: https://forum.audiogames.net/post/483531/#p483531 -- Audiogames-reflector

Re: Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Bloodbath, last minute suggestions I unfortunately never got to play the game in beta phase. Can anyone summarize what's already there? URL: https://forum.audiogames.net/post/483509/#p483509 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Bloodbath, last minute suggestions

2019-12-07 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Bloodbath, last minute suggestions Hey everyone.After the beta I released for a week in September, I received a lot of feedback, some positive some negative. Lately I've been attempting to act on that feedback. Here are just a few of the things you can expect,The safe zone is now it's own