Re: Ride, new code editor for blind programmers

2019-08-17 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers This sounds osum. When can we expect a release of the ride as a vs plugin?By the way, thank you for the indentation parsing algorithm. Now, for all I care, the old ride could go to the grave, but that is probably only me. URL: https

Re: Ride, new code editor for blind programmers

2019-08-17 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hi there,@128: yes, if someone was interested in reading through the code, I could release it as opensource, although I should do some edits first, as there are few things you usually don't want in the code, but I hadn't the patience to make

Re: Ride, new code editor for blind programmers

2019-08-16 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Strangely, the link isn't ammoungst my other profile details. Opinions?Another of my little questions  and=)What does shades of newbie meen and why does it appear in front of all my posts?How can I use smilies properly? Must I remember each

Re: Ride, new code editor for blind programmers

2019-08-16 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Strangely, the link is'nt ammoungst my other profile details. Opinions?Another of my little questions  and What does shades of newbie meen and why does it appear in front of all my posts? URL: https://forum.audiogames.net/post/455806

Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Ride, new code editor for blind programmers The link to change your signature should be in your profile. You can get to it from the link on the top of the page, or you can click on your name in your own post. URL: https://forum.audiogames.net/post/455749/#p455749 -- Audiogames

Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hy!I am sorry for not being able to visit this forum in a verry long while. Other things like my internet connection collapsing when I needed it most, my computer suddanly not being able to start on its own once I shut it down, and many

Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hy!I am sorry for not being able to visit this forum in a verry long while. Other things like my internet connection collapsing when I needed it most, my computer suddanly not being able to start on its own once I shut it down, and many

Re: Code Editor/IDE for iOS

2019-07-31 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Re: Code Editor/IDE for iOS Without spending the money on some of these apps, I fear we might not know the full answer. Worst case I do purchase some and have them refunded for accessibility reasons. URL: https://forum.audiogames.net/post/452335/#p452335 -- Audiogames-reflector

Re: Code Editor/IDE for iOS

2019-07-31 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: Code Editor/IDE for iOS Yeah me too. URL: https://forum.audiogames.net/post/452329/#p452329 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code Editor/IDE for iOS

2019-07-31 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
Re: Code Editor/IDE for iOS good question. I hope there is. URL: https://forum.audiogames.net/post/452324/#p452324 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Code Editor/IDE for iOS

2019-07-31 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector
Code Editor/IDE for iOS Is there an accessible app that allows you to edit code and use an SSH terminal? I'm looking for an app that provides a simple developing environment where I can edit code, use SSH, and/or SFTP to move files between my iOS device and my remote machine. I feel like

Re: Ride, new code editor for blind programmers

2019-05-31 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blind programmers @sanslash332: for VisualStudio. It has more features than vs code plus I am used to it and as I wrote in previous post, there is great cooperation between it and Jaws, i guess situation with NVDA is similar.Best regardsRastislav URL: https

Re: Ride, new code editor for blind programmers

2019-05-30 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Ride, new code editor for blind programmers Only one thing wasn't clear for me...@Rastislav Kissare you turning Ride in to an extension for vs? or VSCode?Both things sound interesting, too.thanks URL: https://forum.audiogames.net/post/437610/#p437610 -- Audiogames-reflector

Re: Ride, new code editor for blind programmers

2019-05-28 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hi,@124: thank you for your interest. The true is, that I have made some huge progresses with Ride in last months. namely, I have learned how to code visualstudio extensions and found, that cooperation between VisualStudio and Jaws is far

Re: Ride, new code editor for blind programmers

2019-05-26 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hy!I am sorry for resurecting this old and nasty discussion topic, but I have a request for you, @1.I noticed that many criticisms have been thrown like poison at this little project and I cannot help my self from reiterating other persons

Re: Ride, new code editor for blind programmers

2019-05-26 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hy!I am sorry for resurect this old topic, opening URL: https://forum.audiogames.net/post/436562/#p436562 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The best code editor for Python

2019-03-27 Thread AudioGames . net Forum — Developers room : roelvdwal via Audiogames-reflector
Re: The best code editor for Python autoindent is one thing: with notepad, if you work a few levels deep, it gets annoying fast to hit tab 3 or 4 times on a newline URL: https://forum.audiogames.net/post/422984/#p422984 -- Audiogames-reflector mailing list Audiogames-reflector

Re: The best code editor for Python

2019-03-27 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: The best code editor for Python So what's wrong with a good old notepad, you know, the thing that opens up after you type notepad in windows environments? While it won't tell you the errors right away (you'll actually have to run your script through python to pick those up

Re: The best code editor for Python

2019-03-27 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: The best code editor for Python Hmm, we might need more elaboration from you about what exactly is going on when you say you can't read code. I can attest to Notepad++ working well enough to read the window and work in it. I have no experience with the other editors you mentioned. I do

The best code editor for Python

2019-03-27 Thread AudioGames . net Forum — Developers room : Urh via Audiogames-reflector
The best code editor for Python Hi, all! I tryed a few of code editors (notepad++, sublime, Atom...), but I have a problem: I can't read code. Please help me! And tell me which is the best for the python? URL: https://forum.audiogames.net/post/422825/#p422825 -- Audiogames-reflector

Re: Code editor

2019-02-01 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector
Re: Code editor VS code is a very good editor that has pretty good accessibility. It is open source developed by microsoft. It has very good and intelligent code autocompletion. It is a node.js program, so It is written using typescript, which is  an object oriented   extension

Re: code editor

2019-01-31 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: code editor Hi.It's no problem, move it if you want but it's not a big deal at all. VsCode is pretty good, you just need to install the _javascript_ package then you should be ready to go.Hth. URL: https://forum.audiogames.net/post/408639/#p408639 -- Audiogames-reflector mailing

Re: Code editor

2019-01-31 Thread AudioGames . net Forum — Developers room : SkyGuardian via Audiogames-reflector
Re: Code editor notepad++ is a good one URL: https://forum.audiogames.net/post/408615/#p408615 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Code editor

2019-01-31 Thread AudioGames . net Forum — Developers room : Urh via Audiogames-reflector
Code editor Hi, all! I'm 12 years old and I am a completly blind. I'm programing in _javascript_ and I want to know, which code editor is the best for the blind. URL: https://forum.audiogames.net/post/408575/#p408575 -- Audiogames-reflector mailing list Audiogames-reflector

Re: code editor

2019-01-31 Thread AudioGames . net Forum — Off-topic room : Urh via Audiogames-reflector
Re: code editor I don't know, can I move it to the developers room? URL: https://forum.audiogames.net/post/408536/#p408536 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: code editor

2019-01-31 Thread AudioGames . net Forum — Off-topic room : SkyGuardian via Audiogames-reflector
Re: code editor Wouldn’t this belong in the developers room? URL: https://forum.audiogames.net/post/408527/#p408527 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

code editor

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Urh via Audiogames-reflector
code editor Hi, all! I'm completly blind and I'm learning programing in _javascript_. So I want to know, which code editor is the best for the blind people. URL: https://forum.audiogames.net/post/408512/#p408512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Ride, new code editor for blind programmers

2017-12-31 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hi,@Thork: if you believe me or not, exactly text games based on choices of user wrote by text commands leaded me into Ride's il based navigation.About 27 years ago, there was computer developed specially for blind users called Eureka a4

Re: Ride, new code editor for blind programmers

2017-12-30 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blind programmers I personally was and still am trying to fight against it, as I see no point... but hey, I've already stated my opinion on here so... URL: http://forum.audiogames.net/viewtopic.php?pid=344703#p344703

Re: Ride, new code editor for blind programmers

2017-12-30 Thread AudioGames . net Forum — Developers room : Theo via Audiogames-reflector
Re: Ride, new code editor for blind programmers Ed Sharp does have the following hotkeys, which can serve as a reasonable substitute for code folding:alt-I:  jump to next change in indentation.control-b: jump to next block of code with the same or less indentation.alt-b read remaining code

Re: Ride, new code editor for blind programmers

2017-12-27 Thread AudioGames . net Forum — Developers room : Thork via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hey all. I tried this, and, while I think it may be useful to some, I find that Ed Sharp is better for me. If anyone else wishes to try Ed Sharp, the link is below.https://github.com/EmpowermentZone/EdSharp URL: http://forum.audiogames.net

Re: Ride, new code editor for blind programmers

2017-12-27 Thread AudioGames . net Forum — Developers room : Thork via Audiogames-reflector
Re: Ride, new code editor for blind programmers This page explains it all.https://www.choiceofgames.com/make-your … ipt-intro/I am also having trouble downloading the editor. Can you send me a link to a windows version? URL: http://forum.audiogames.net/viewtopic.php?pid=343907#p343907

Re: Ride, new code editor for blind programmers

2017-12-26 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hi,what is that choice script?Regards,Amit URL: http://forum.audiogames.net/viewtopic.php?pid=343866#p343866 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ride, new code editor for blind programmers

2017-12-26 Thread AudioGames . net Forum — Developers room : Thork via Audiogames-reflector
Re: Ride, new code editor for blind programmers I have different coding needs because I am mainly writing in Choice script for now. How would this benifit me? URL: http://forum.audiogames.net/viewtopic.php?pid=343763#p343763 ___ Audiogames

Re: Ride, new code editor for blind programmers

2017-12-23 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hi,Good work as always! this new feature is absolutely  what was missing. I have tried indenting and it works without any errors till now. Keep it up!Regards,Amit URL: http://forum.audiogames.net/viewtopic.php?pid=343379#p343379

Re: Ride, new code editor for blind programmers

2017-12-23 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blind programmers Good job! Keep up the great work. I'll send the promised material to you during the Holidays.Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=343345#p343345 ___ Audiogames-reflector

Re: Ride, new code editor for blind programmers

2017-12-23 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blind programmers Hello all,I am working on lots of projects, primary on Blindcraft, so I haven't much time to continue in Ride, especially when it fills my needings and Bc code is already processed to work with it.Hovever I haven't forgotten it, and want

Re: Ride, new code editor for blinds

2017-12-22 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector
Re: Ride, new code editor for blinds I have to say that this is a great idea. This feature , which essentially allows you to navigate through your code by indentation is something I have been thinking of for some time now. This is a feature that I feel is essential for any blind programmer

Re: Ride, new code editor for blinds

2017-12-20 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Ride, new code editor for blinds @52 oomph. I have no words. URL: http://forum.audiogames.net/viewtopic.php?pid=342890#p342890 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Ride, new code editor for blinds

2017-12-19 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds BigGun, I really don't want to come off as harsh as Ethin usually does but please do not try to teach others spelling before you radically improve your own.However is a perfectly normal English word which is in deed written without a space.Ethin's name

Re: Ride, new code editor for blinds

2017-12-19 Thread AudioGames . net Forum — Developers room : BigGun via Audiogames-reflector
Re: Ride, new code editor for blinds so I have wanted to stay out of this fred because of our grate flame throwing knight aka effen who seems to need to throw flame where ever he cans, I am only wondering how didn't he vaste all of his gass, haha, if this looks stupid, it should be. anyway

Re: Ride, new code editor for blinds

2017-12-16 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Ride, new code editor for blinds @49 however: H, O, W, E, V, E, R hth URL: http://forum.audiogames.net/viewtopic.php?pid=342353#p342353 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Ride, new code editor for blinds

2017-12-16 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds hi,nice work. Update errors are fixed thanks. I will keep reporting buggs as I find them.Regards,Amit URL: http://forum.audiogames.net/viewtopic.php?pid=342340#p342340 ___ Audiogames-reflector mailing

Re: Ride, new code editor for blinds

2017-12-16 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds @Amit:Oh, thank you for announcing me, I think I know why is that updating error. Runner.exe is program coded in C++ to overcome some limitations of bgt to make for example updating mechanism run properly. Hovever c++ does require some libraries to run

Re: Ride, new code editor for blinds

2017-12-14 Thread AudioGames . net Forum — Developers room : simba via Audiogames-reflector
Re: Ride, new code editor for blinds Hi.Oh come on ethin, get off your high horse, a shetland pony is enough for you.Just because a program isn't usefull to you doesn't mean noone can get an advantage over it, guess you have a little problem of accepting other opinions differing from yours

Re: Ride, new code editor for blinds

2017-12-12 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Ride, new code editor for blinds @45 I think its time for another ban, mods? @Ethin I'm sorry you've never experienced the joys of intimate sexual relations with another, for no one as arrogant and uptight as yourself could remain so after a night well spent clearing out the cobwebs

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : Theo via Audiogames-reflector
Re: Ride, new code editor for blinds Do you know the code editor called Ed Sharp?  I've been using that for years, and think it works great.  Except it cannot skip lines of code based on indentation like what your editor can.I would really like to have an editor that can do both what Ride

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Ride, new code editor for blinds I can totally see why Ethin has a good ban history now. I can also see why some developers choose to only do development for themselves. URL: http://forum.audiogames.net/viewtopic.php?pid=341758#p341758

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Ride, new code editor for blinds @ethinWhile I haven't used the editor, I can see the advantages of something more light wait than VS. Also, we're all aware of your opinion regarding BGT.As for developer discouragement, this forum is very, very small in comparison to some alternative

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Ethin, this program specifically aims not to be as complex, overkill, universal and feature rich as a true IDE. That's supposed to be its selling point, along with code folding. Nothing more and nothing less. You don't need, use or appreciate that, let

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Ethin, this program specifically aims not to be as complex, overkill, universal and feature rich as a true IDE. That's supposed to be its selling point, along with code folding. Nothing more and nothing less. You don't need, use or appreciate that, let

Re: Ride, new code editor for blinds

2017-12-11 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Ethin, this program specifically aims not to be as complex, overkill, universal and feature rich as a true IDE. That's supposed to be its selling point, along with code folding. Nothing more and nothing less. You don't need, use or appreciate that, let

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds cartertemm wrote:@ethinThese are the exact type of comments that discourage future developers. Sorry, and I think many people will agree with me when I say this, the day, if it comes, you release some  mind blowing piece of software, I’ll have

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds cartertemm wrote:@ethinThese are the exact type of comments that discourage future developers. Sorry, and I think many people will agree with me when I say this, the day, if it comes, you release some  mind blowing piece of software, I’ll have

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Ride, new code editor for blinds @ethinThese are the exact type of comments that discourage future developers. Sorry, and I think many people will agree with me when I say this, the day, if it comes, you release some  mind blowing piece of software, I’ll have no problem destructively

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Ride, new code editor for blinds @ethinThese are the exact type of comments that discourage future developers. Sorry, and I think many people will agree with me when I say this, the day, if it comes, you release some  mind blowing piece of software, I’ll have no problem destructively

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav Kiss, Visual Studio is only for a few languages my ass. Excuse me, but are you deliberately trying to make your editor look better than an editor that is probably older than you, and that is made by a company

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav Kiss, Visual Studio is only for a few languages my ass. Excuse me, but are you deliberately trying to make your editor look better than an editor that is probably older than you, and that is made by a company

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav Kiss, Visual Studio is only for a few languages my ass. Excuse me, but are you deliberately trying to make your editor look better than an editor that is probably older than you, and that is made by a company

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds oh one thing, it says a new version is found but it can't update. how to get the latest version?the error is:runner.exe - Entry Point Not Found  dialog  The procedure entry point __gxx_personality_v0 could not be located in the dynamic link library C

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds hi guys,So this editor does work and does it's job grately. The features I miss in it is the ability to open files from other drives and if i open a file which doesn't have indentation it should divide the code into blocks using brases( I mean

Re: Ride, new code editor for blinds

2017-12-10 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds I beta-tested it and didn't have much practice with it, but what I do know about it makes this little editor completely pointless.Hmm really? Well, I can't imagine how non-released plugin can help me in coding. Also taking in fact, that Visual studio

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Ride, new code editor for blinds Hi,@Ethin, you could easily send a string to execute from a server to a client and the client could execute that on CMD without showing any window. Similarly, you could code a rudementary file uploader and downloader this way sending the files in chunks

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @gabriel-schuck, hate to say this but your post makes absolutely no sense. At all. About that code formatter in BGT... I'm going to say this again and highly recommend you *don't* do that. Your going to have to write the parser for the code yourself

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Jscholes, I couldn't have said it any better. Thanks a lot for expressing just what I had on my mind so beautifully. Just gave you a thumbs up for that post, which was the very first time I ever did that on this forum.Ethin, okay then, now your point

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : jscholes via Audiogames-reflector
Re: Ride, new code editor for blinds This has, somewhat predictably, descended into a dogmatic playground discussion.  But before I bow out, I wanted to correct something which was implied.  No, you can't write a DLL in BGT.  But nor do you need to learn C++ in order to do so.As an aside

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Re: Ride, new code editor for blinds @Ethin@23if this possibility existed for the creation of graphic interfaces in bgt, would you still say that this would be a problem?Because then the existence of commands that produce dialog boxes and input boxes?autoit is by no means a programming

Re: Ride, new code editor for blinds

2017-12-09 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Re: Ride, new code editor for blinds @Ethin@22if this possibility existed for the creation of graphic interfaces inbgt, would you still say that this would be a problem?Because then the existence of commands that produce dialog boxes andinput boxes?autoit is by no means a programming

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @Lukas, I'm saying it's pointless because I already beta-tested a plugin for visual studio a while back that does exactly what this editor does. I'm not sure if said plugin will be released, but I do know that it has far more features than this does

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Ah, all right. I see now that it's still very basic and primitive for my liking, but I do still stand behind what I said in my previous post - a simplistic semi-IDE editor for the blind like this proof of concept application would definitely come

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Ride, new code editor for blinds Ethin, I won't be talking about the possible use cases and limitations of BGT versus other languages, but could you please try to stop being so arogant, judgmental and a little know-it-all for at least a single post in other regards?I haven't tried

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @cartertemm, no, you can't. You don't know what a remote command execution environment is, at least not in the context I'm talking about. The command shell I'm talking about allows you to remotely establish a connection to another computer through

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @cartertemm, no, you can't. You don't know what a remote command execution environment is, at least not in the context I'm talking about. The command shell I'm talking about allows you to remotely establish a connection to another computer through

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds @Ethin:I guarantee you that my editor works exactly as intended. I took a break from coding on Android, returning temporarily to one smaller windows project in c++, which I started few months ago. Thisone already contained about 180 lines of code in c

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Ride, new code editor for blinds @ethinBGT does have a network object. Say what you will about lack of customization, however its still there and perfectly capable of doing what you insist is out of the question URL: http://forum.audiogames.net/viewtopic.php?pid=341507#p341507

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @BigGun, those aren't even close to malicious viruses. Not the ones I was referring to. The first one wouldn't work, because Windows no longer allows you to do that without system-level privileges, and the second on is just a harmless prank. I can write

Re: Ride, new code editor for blinds

2017-12-08 Thread AudioGames . net Forum — Developers room : BigGun via Audiogames-reflector
Re: Ride, new code editor for blinds @effenLet me say that in one point you are very rong. BGT can make viruses, and doesn't need any external code. Come on, http object, file object, .dll calling, you can use all that to make a nice little virus to harm anyone's computer. for example look

Re: Ride, new code editor for blinds

2017-12-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @gabriel-schuck, yes, you can write non-games in BGT but you are still limited to the games-only environment. You can not write graphical user interfaces, you cannot write DLLs, you can't write anything that is not game-related in it. @21, obviously

Re: Ride, new code editor for blinds

2017-12-07 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Re: Ride, new code editor for blinds with respect: some here should better analyze the concept thatif it has on the purpose of programming languages and scripting.It is clear that bgt is a language made specifically foraudiogames. but that does not mean that I can not do otherthings

Re: Ride, new code editor for blinds

2017-12-06 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds Hey guys,well, I suggest to stop discussion if bgt is or is not a programming language, we will not get anywhere.It is not important, in what is Ride currently wrote. Important is, that it works as it works, that was the goal of it.I have just wrote

Re: Ride, new code editor for blinds

2017-12-06 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Ride, new code editor for blinds Visual studio can do this with the #region and #endregion tags. I also found this list for vs2017 keyboard shortcuts. URL: http://forum.audiogames.net/viewtopic.php?pid=341235#p341235 ___ Audiogames

Re: Ride, new code editor for blinds

2017-12-05 Thread AudioGames . net Forum — Developers room : BigGun via Audiogames-reflector
Re: Ride, new code editor for blinds only thing that I am going to say this that this sounds cool, and [[wow]]. to posts that talk that this is pointless because there are others out there. now let me ask you, why do we have for instance Jaws when we have NVDA? Get real guise

Re: Ride, new code editor for blinds

2017-12-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav Kiss, no, BGT is not a programming language. How many times must I define a programming language to people for them understand what they are? BGT is a scripting language. A programming language is a formal language that specifies a set

Re: Ride, new code editor for blinds

2017-12-05 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds Hi,I am trying to reproduce that index out of bounds bug but no luck. I don't remember how I got it and it has never happened after morning. anyways that's aside, thanks for that context menu tip. ok now I tested this, it works beautifully with python

Re: Ride, new code editor for blinds

2017-12-05 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Ride, new code editor for blinds @Ethin mentioned several already that I am sure do. I my self use xCode on my Mac to code for my c++ programming class and it supports code folding. I have also seen it in Visual Studio and Notepad++ on windows. Legitimately every modern IDE

Re: Ride, new code editor for blinds

2017-12-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Ride, new code editor for blinds I don't see the point of this. It offers no benefit (and it sounds like it's written in BGT... just no thanks). You can't write a usable code editor in BGT. Many people have said this before me, but I'll say it again: BGT is not meant for actual

Re: Ride, new code editor for blinds

2017-12-04 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds hiat Kyleman123:can you suggest the name of such an editor that you talk about? I am searching for that thing very hard. Also, after downloading that editor, how to enable those features and make use of them.Regards,Amit URL: http

Re: Ride, new code editor for blinds

2017-12-04 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Ride, new code editor for blinds almost all modern editors support code collapsing or code folding. personally I don't use it and I don't really know how customizable it is but, if code folding is the main use for this, mainstream editors already have this. Additionally mainstream

Re: Ride, new code editor for blinds

2017-12-03 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav KissHi friend! okay?very cool your initiative!will really help many developers who are starting in the programming area.my situation is a bit different and so I'm here to ask for your help.I wanted to create a bgt code that would work

Re: Ride, new code editor for blinds

2017-12-03 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds Hi,This is a nice editor. However, I have encountered some problems. 1. there is no way to open a file from other drives. the main focus of rides remains the C drive of the pc. I tried to go in settings and change that but it won't get out of c drive

Re: Ride, new code editor for blinds

2017-12-03 Thread AudioGames . net Forum — Developers room : truecraig via Audiogames-reflector
Re: Ride, new code editor for blinds Ah, it is clearer now, thanks!Managing indentation is indeed painful in most other text editors. I've been thinking of trying to work out how to manage folding in VSCode, but this might be a nice alternative for some quick editing. The fact that VSCode

Re: Ride, new code editor for blinds

2017-12-03 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds @Truecraig: oh, I understand now. Thank you for great explanation, I will fix it of course, from Slovak language I very good know how small sense variations can change impression from text, so I also appreciate detayls like this. About advantage of Ride

Re: Ride, new code editor for blinds

2017-12-03 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds @Truecraig: oh, I understand now. Thank you for great explanation, I will fix it of course, from Slovak language I very good know how small sense variations can change impression from text, so I also appreciate detayls like this. About advantage of Ride

Re: Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : truecraig via Audiogames-reflector
Re: Ride, new code editor for blinds @Rastislav Kiss, commonly, when used as a multiple, like "blinds", it's a shorthand for window blinds, as in the Slovak word "rolety", as opposed to meaning multiple blind people. For that, you'd either say "for blind people&qu

Re: Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds Hi all,@truecraig:first about blinds, can you please describe me bit better what is wrong with this term? I am not speaking english native, so I can miss something, but my lexicon says, that blind in Slovak means nevidiaci, slepý, in english man who

Re: Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
Re: Ride, new code editor for blinds Or even Notepad++ for that matter? URL: http://forum.audiogames.net/viewtopic.php?pid=340821#p340821 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : truecraig via Audiogames-reflector
Re: Ride, new code editor for blinds I'm assuming the "blinds" is an English mistake, rather than you saying you've written an IDE specifically for window coverings. I hope so. I'm sure the blinds I encounter are going to be after revenge and might see this as their golden oppo

Re: Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Ride, new code editor for blinds Oh, and i forgot one thing, when writing compile or run command, Ride offers you also variable, you can use:%file_path%for path to current file and:%file_folder%to folder of current file. So when compiling for example bgt code, compilation command may

Ride, new code editor for blinds

2017-12-02 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Ride, new code editor for blinds Hello all,after few veeks of hard work, I am happy to announce, that I managed to develop new code editor for blinds called Ride.And in what is this editor different from many others? I will copy here a part from the documentation, sorry for my