Re: First person shooter for the blind - working title "Nightfall"
2014-08-26
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: First person shooter for the blind - working title "Nightfall" PTruscott, this game definitely sounds awesome and I'd definitely play. Looking forward to seeing what this looks like... my only gripe is that this will be another point and shoot type of fps rather than one
Re: First person shooter for the blind - working title "Nightfall"
2014-08-26
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: First person shooter for the blind - working title "Nightfall" [[wow]], looking forward to try the game! URL: http://forum.audiogames.net/viewtopic.php?pid=186555#p186555 ___ Audiogames-reflector mailing list Audiogames
Re: First person shooter for the blind - working title "Nightfall"
2014-08-26
Thread
AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: First person shooter for the blind - working title "Nightfall" Hi,This game definitely sounds interesting.I've been experimenting with a lot of different techniques concerning FPS gaming. Right now, I'm experimenting with different audio engines and effects to b
Re: First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" @Aprone, Obviously moving the topic worked, however PTruscott, when you have something playable feel free to report in new releases. glad to hear things are working. URL: http://forum.audiogames.net/viewtop
Re: First person shooter for the blind - working title "Nightfall"
2014-08-26
Thread
AudioGames . net Forum — General Game Discussion : PTruscott via Audiogames-reflector
Re: First person shooter for the blind - working title "Nightfall" Aprone wrote:I think I've successfully moved this topic into General game discussion. It's the first time I've ever moved a topic, so we'll see if I did it right. PTruscott, this game sounds
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" I think I've successfully moved this topic into General game discussion. It's the first time I've ever moved a topic, so we'll see if I did it right. PTruscott, this game sounds like a lot of
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" hi,I'd certainly play this game. It'd be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=171913#p171913 ___ Audiogames-reflector mailing list Audiogames-
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some ha
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" dd wrote:a suggestion, will it be possible to turn the radars on and off surver wide? for the people who don't want it and want the game to have more of a mainstream FPS feel to itI say server wide so that ever
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthat'
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" dd wrote:a suggestion, will it be possible to turn the radars on and off surver wide? for the people who don't want it and want the game to have more of a mainstream FPS feel to itI say server wide so that ever
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthat'
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" hi,I'd certainly play this game. It'd be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=171913#p171913 ___ Audiogames-reflector mailing list Audiogames-
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some ha
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" [[wow]], another FPS coming, cool! Here are my thoughts and opinions based on what I've read in this thread so far. I'm quite sure you'll find others too. Experience with AudioQuake tells us that some p
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hello all, I do like the ideas for this game. and I would just like to offer my hosting business to the dev who is thinking about hosting a site for this game. I would be happy, (if you want) to host a server for y
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hi, sorry for interrupting but this thread odes not belong to the new releases room because you don't have a public beta yet.URL: http://forum.audiogames.net/viewtopic.php?pid
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" well. I think its not for public testers yet. so we just wait. I hope this game will be the replacement for swamp. because I'm boring right now. and hopefully this game is a crazy game for us. URL: http://forum
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" hello can you post a link to download this game?URL: http://forum.audiogames.net/viewtopic.php?pid=171823#p171823 ___ Audiogames-reflector mailing list Audiogames-reflector@
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hi will this game be for mac osx?URL: http://forum.audiogames.net/viewtopic.php?pid=171810#p171810 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hi.[[wow]], this sounds fantastic! I look forward to hear more about the game.URL: http://forum.audiogames.net/viewtopic.php?pid=171802#p171802 ___ Audiogames-reflector ma
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hi. Interesting thoughts on the game, however I wonder if you have perhaps considdered what has already been done in this area and specifically what sound kews etc have been used. For example, constant environm
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" well in my opinian I like having Radars on, I usually work with them in most games which have a Radar. maby just a toggle Setting for the Radar.URL: http://forum.audiogames.net/viewtopic.php?pid=1717
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" a suggestion, will it be possible to turn the radars on and off surver wide? for the people who don't want it and want the game to have more of a mainstream FPS feel to itI say server wide so that everyone w
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hi. Oh crap this sounds cool! Will there be a chat feature so we can sware at the people who just keep killin us? Lol. Also can you make it output to jaws if possible? I have horrible problems with rtr, and can't
Re: [Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
Re: First person shooter for the blind - working title "Nightfall" Hey there. I woud try the game for sure. I can not give suggestions though since I don't know what is done and how is the current stuff working besides your description. I'll give you feed back as soon a
[Audiogames-reflector] First person shooter for the blind - working title "Nightfall"
First person shooter for the blind - working title "Nightfall" I am developing a multi-player first player shooter based purely on sound prompts. It will be created in a similar style to Doom, and as soon as possible expanded to include competitive multi-player matches.The basic game