Re: Welcome to LuminariMUD. (Open for new players.)

2020-07-25 Thread AudioGames . net Forum — New releases room : Garr via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I don't know about recommended, depends on what you want/need to do, but I use:CaptureMudOutputchannel_historycopy_outputcurrent_output_windowLuaAudiomspMushReaderomit_blank_linesoutput_functions URL: https://forum.audiogames.net/post

Re: Welcome to LuminariMUD. (Open for new players.)

2020-07-25 Thread AudioGames . net Forum — New releases room : csm120 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I've just started. I'm using the mush-z client.I'm running it with the following plugins.mush readeromit blank linesoutput functionsAre there any other recommended plugins?Also if it matters using NVDA.I notice that each time I get a new

Re: Welcome to LuminariMUD. (Open for new players.)

2020-07-24 Thread AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Is there other things you can do besides kill? Also do the quests follow some sort of alignment based thing. I want to be a hero on a mud, not just kill random things for no reason. URL: https://forum.audiogames.net/post/555291/#p555291

Re: Welcome to LuminariMUD. (Open for new players.)

2020-07-24 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) hey guys, sorry to revive this one, but have any of you check out the new content? I read there is this new adventure guild where you can take missions for gold Exp and rep. also you can rent a Mercenaries there as your group member

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) @tayo.bethel, the tutorial isn't very interactive, mostly you just walk through and if people talk to you they talk. The inventory thing confused me as well, just put on all the gear, then go up the corridor, find the key in the lock box

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-24 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Is their a sound pack? If not I'm sticking to Alter Aeon URL: https://forum.audiogames.net/post/450724/#p450724 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-23 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) About the tutorial, I’m stuck in the newbie school. I’ve put on everything in my inventory, but have no idea what to do next. I tried talking to the trainer but got nowhere. Also went north and tried talking to the key master

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Okay I'm giving this one a try. On the one hand I like the writing and the descriptions, and the idea of a game with D mechanics is interesting, especially in terms of the feat system and some mechanics such as combat maneuvers

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-21 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) will their be a soundpack for VIP mud? URL: https://forum.audiogames.net/post/450376/#p450376 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-21 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) well for my experience, the quest is just a typical quest, find this or that, kill this or that, but it has story you can follow, and I love the D system the mud has. URL: https://forum.audiogames.net/post/450313/#p450313

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-21 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) What are the quests in this game like? URL: https://forum.audiogames.net/post/450296/#p450296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Nope, Luminary doesn't have a db entry yet, actually I always meant to try the game out because of the aforementioned quest system but never got around to it, this gives me a good excuse, though I do remember when I had a poke around

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) yes, it is east gate as far as I remember, follow the road a bit, then go north.as for me, any good place to grind for exp? I have to fight this necromencer. URL: https://forum.audiogames.net/post/449924/#p449924 -- Audiogames

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) yes, it is east gate as far as I remember, follow the road a bit, then go north, URL: https://forum.audiogames.net/post/449924/#p449924 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hello.I think the camp is not far from one of the gates of Ashenport, but I forgot which gate it is.Also if I remember correctly, the entrance is hidden and the entire camp includes only one person.I should probably return to the game

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : Cody_91 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Does this have a DB entry? URL: https://forum.audiogames.net/post/449908/#p449908 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : Ciri via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) There's no soundpack as far as I know. URL: https://forum.audiogames.net/post/449894/#p449894 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) try notifying us by posting a message in here if there is a sound pack for mush client created for this mud so we can try it. URL: https://forum.audiogames.net/post/449892/#p449892 -- Audiogames-reflector mailing list Audiogames

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : Ciri via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) yes it is good, I like the quests quite much.. And It is quite Screen Reader friendly, when you turn the automapping off. URL: https://forum.audiogames.net/post/449891/#p449891 -- Audiogames-reflector mailing list Audiogames

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I've not played this game yet, Ciri.. Is it good? I'm not a fan of hack and slash games, I prefer roleplay. URL: https://forum.audiogames.net/post/449888/#p449888 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net Forum — New releases room : Ciri via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi, I started playing luminari but I Need some help. So I am in ashenport and Need to find a half-orc camp and speak to a half-orc there, but I cant seem to find it. Can someone help? URL: https://forum.audiogames.net/post/449816

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-28 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi,no, I still haven't found it. Unfortunately I don't have skype right now. We have to meet in the game I guess. URL: http://forum.audiogames.net/viewtopic.php?pid=258464#p258464

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-27 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) So still haven't  found it? you can add me on skype at zmackrishi. maby I can help better that way as I keep missing you online lol. URL: http://forum.audiogames.net/viewtopic.php?pid=258410#p258410

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-25 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi,I have brief mode off. But it didn't help me much at all to find it until now unfortunately. URL: http://forum.audiogames.net/viewtopic.php?pid=258094#p258094 ___ Audiogames-reflector

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-24 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi, Do you have brief mode on or off? It might give you some info where to find your target... URL: http://forum.audiogames.net/viewtopic.php?pid=257980#p257980 ___ Audiogames-reflector

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-23 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) This looks really good.I always like games where you have to deal with stats, so I'll be checking this one out soon. URL: http://forum.audiogames.net/viewtopic.php?pid=257975#p257975

Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-20 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi,after starting on Frandum, I also started on this game again. The first time the whole system with feats, trains and boosts threw me off a bit because it seemed kind of complicated, but I'm willing to try again and just build my

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-19 Thread AudioGames . net Forum — New releases room : Ornir via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi everyone, and thank you so much for checking out our game!  I am Ornir, and I am the lead developer for Luminari.  I will try to address some of the questions raised in this thread, and you are all welcome to ask anything else you

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) @Cooltirk, agreed, I'm an exploring sort of person myself too and that's how I tended to play alter, but I did  find I got to a point where higher level areas were too tough, while lower ones I had played out, still I don't mind grinding

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-16 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) @Dark you make a good point.The fighting fantasy games are based on that system so the stamina you start with is what you end up with.If that's the case with this game then I think I'll pass.I don't mind the grinding, as long

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) You can increase your stats, although it's something like once every five levels? It really is pretty faithful to DND rules. The mud looks relatively young so there don't seem to be hundreds of areas yet, but if it lives up to it's

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) One question I have about stats is are the stats fixed once they're rolled? I always love games where you can progress and have the possibility to improve your character, but saying "oh dear the gods of random generation didn't

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I'll probably get back into mudding once I find a nice, easy to use lightweight mud client that's free.It's a pitty the developer of RealityMud lost the source code.That thing was perfect.I still have one of the latest versions, but I

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-14 Thread AudioGames . net Forum — New releases room : mektastic via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) This game looks so great, but the thing that holds me back is that it deals with systems that I am utterly unfamiliar with.  I want to just start out and easily choose stuff.  Stat rolling and the like tends to feel a little

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-14 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I joined just today. My character on there is Uair, as I am on 6Dragons and Clok. URL: http://forum.audiogames.net/viewtopic.php?pid=253881#p253881 ___ Audiogames-reflector mailing list

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-13 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi! I am a builder on this great MUD!My immo char is Gushi, normal one Gushasad URL: http://forum.audiogames.net/viewtopic.php?pid=253844#p253844 ___ Audiogames-reflector mailing list

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-11 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I agree, a sound pack would be great. URL: http://forum.audiogames.net/viewtopic.php?pid=253593#p253593 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-11 Thread AudioGames . net Forum — New releases room : superantoha via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi.Has anyone figured out where the mosswood mushrooms the wizard wants are? I looked in pretty much all areas around the village but can't seem to find them. URL: http://forum.audiogames.net/viewtopic.php?pid=253583#p253583

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-10 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) hi,without soundpack that's a bit strange,if you can do sounds that would be great URL: http://forum.audiogames.net/viewtopic.php?pid=253409#p253409 ___ Audiogames-reflector mailing list

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-10 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) the quest thing sounds interesting indeed, particularly for someone like myself who's more of a solo exploring and questing type of fellow. I'll see if I can give this one a look. URL: http://forum.audiogames.net/viewtopic.php?pid=253404

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-10 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hm, let's check it out. I love muds, but the school is getting hard. Anyway, i'll be druidah if someone interested. URL: http://forum.audiogames.net/viewtopic.php?pid=253401#p253401

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-10 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) What I liked about the game when I actually played was the quests followed an overarching storyline. Much better than "Kill this cause he killed a dog!" quests. Super busy now unfortunately, but hoping at some point I can sta

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-09 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) OK, crafting sounds nice. I will give it a try soon. Watch out for someone called breekon. This will be my name. URL: http://forum.audiogames.net/viewtopic.php?pid=253213#p253213

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-09 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) okay. Crafting is great. you can craft EQS. You can collect items to craft in your crafting  kit. We don't use waypoints like in alter eon or anything. but we do use teleporters. These teleporters helps us to move around the game. you can

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-08 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi mackrishi! Could you say some words about wayfinding and crafting? I dont like to get lost in the world. Crafting is a very nice thing if it is usefull. Can you do something for other players? I like craftingplayerinteraction very much

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-07 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) I'm Arelaem. URL: http://forum.audiogames.net/viewtopic.php?pid=253015#p253015 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-07 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) What's your name on there michael? URL: http://forum.audiogames.net/viewtopic.php?pid=253006#p253006 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-06 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Well, I started on the game last night. I have to say, so far this is one of the better DND style muds I've seen. The staff are present and friendly, and the magic system is pretty true to DND so far minus some of the annoyances. I'm only

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-06 Thread AudioGames . net Forum — New releases room : moshehbenavraham via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Greetings, my name is Mosheh, my staff character on Luminari is named Zusuk.Just to answer some questions and clarify:We have 11 base classes as Rishi mentioned earlier, we have 3 prestige classes that are unlocked via account experience

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-06 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) So It's nothing much like aardwolf. We've got two main class, and then subclasses. we've got quests and other things to do. you can craft and craft your own tools and such. It's different from aardwolf. you can check us out

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hi. just a couple of questions. First, does the game have actual quests where you do things or are they auto kill quests? also, what about remorts and multiclass and stuff like that? Is the game more an aardwolf style hack n slash

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Be sure to leave a comment about the game on here so everyone can see it. Hope you guys stop by and enjoy the game. There's always new features being implimanted. remember, We build what you like. so let us know. and it might even

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Quests work by talking to a mob to accept them then it'll tell you join quest number to join. I shal be on if you wana  jump on. No there's no soundpack just yet. how ever We're implemanting  the MSP protocal so every client that works

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Is there a soundpack for the MUD? URL: http://forum.audiogames.net/viewtopic.php?pid=252770#p252770 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) thums hard for this topic! Will try for sure once I get to the university, which could be around 8 9 something hours from now.Could you provide a little more info of how quests and stuff work? URL: http://forum.audiogames.net

Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net Forum — New releases room : mackrishi via Audiogames-reflector
Welcome to LuminariMUD. (Open for new players.) If you're interested in a mud with tons of features, skills, spells, races and classes, well, check out LuminariMud. We're constantly  updating and we're very responsive to requests and assists.Join us today for a fun experience. We'll