Re: Sequence Storm Rhythm Racing Game

2020-04-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I'm pretty sure that's it. This computer isn't meant for gaming... lol. URL: https://forum.audiogames.net/post/516515/#p516515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sequence Storm Rhythm Racing Game

2020-04-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I'm pretty sure that's it. This computer isn't meant for gaming... lol. All the extra graphics stuff is off,I just wish there was a way for me to figure out what to set the judgement offset to. URL: https://forum.audiogames.net/post/516515/#p516515

Re: shadow rine full voice version released

2020-04-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released @1732, play until the city, then grind the hell out of the minigames in the dream attraction building. Smashing pots is probably the easiest way to grind karen since the other two games are basically gambles as to whether you'll succedd or fail.

Re: New addicting online fighting game!

2020-05-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New addicting online fighting game! I would like a recording as well before I buy it. Not just of explanations and menus, but actual gameplay. URL: https://forum.audiogames.net/post/529039/#p529039 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New addicting online fighting game!

2020-05-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New addicting online fighting game! I would like a recording as well before I buy it. Not just of explanations and menus, but actual gameplay.Edit: Which I have found, but as it's in Italian I'd guess I understood probably less than 5% of what was being said, so not really sure what is

Re: shadow rine full voice version released

2020-05-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The gems are the stones you find in the game to enhance your stats... all the items you find that boost certain stats are gems. You can buy them, or find them while exploring the game world. URL: https://forum.audiogames.net/post/527904/#p527904

Re: Planet Saga, public demo released.

2020-05-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Planet Saga, public demo released. Yes inventory is now categorized and still limited. and the inventory and equipment screens are now separate entities, though weapons and armour will still show up in inventory under respective categories when storing and retrieving items. URL:

Re: Icey

2020-10-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Icey This game isn't new, though... as for info, it's essentially a side scrolling hack and slash. The unique thing about it is being able to change the plot a little depending on whether you follow the instructions of the narrator, or not. It's a cool concept, but I didn't really get

Re: Icey

2020-10-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Icey @34, wouldn't say that... most people I know who have that kind of patience are usually adults with jobs who just hapen to enjoy gaming that much in their free time and are drawn into a world enough to explore every corner if it means a playable game. URL:

Re: Icey

2020-10-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Icey Likely depends on the individual. I was the opposite. Patience came with growth, and now I'm definitely more willing than I was to explore games and learn menus if it means being able to play them. If that means playing less games than others because I have to spend more time with

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm also working through day 1, and rope throwing doesn't make sense to me. I press triangle to grab it and then hold l2 to try and aim, but no matter how much I rotate the right analogue stick I can't seem to get to the proper position. URL:

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm also working through day 1, and rope throwing doesn't make sense to me. I press triangle to grab it and then hold l2 to try and aim, but no matter how much I rotate the right analogue stick I can't seem to get to the proper position.Also, basic

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion l3 just points you in the right direction. The right stick rotates the camera which, if I'm not mistaken, also rotates your perspective. The left stick side steps, if I'm not mistaken? URL: https://forum.audiogames.net/post/561499/#p561499 --

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion IT's not just holding l2, it doesn't automatically target correctly all the time. Sometimes you have to rotate the retical with the right stick and that doesn't always work for some reason. Thank God for the skip puzzle option. URL:

Re: Battle Of Armageddon: a forgotten survival horror

2020-09-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror I agree completely with Lirin! I actually really like the story and atmosphere in general, it's an interesting mix of sci-fi and horror. But the gameplay definitely leaves much to be desired... I wish I could put my head together with

Re: Battle Of Armageddon: a forgotten survival horror

2020-09-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror Agreed with both @400 and @401.@399, holy shit! 30K is like 6000 Canadian, and the engine he's coding in is so old that it's not worth that much. Wow... URL: https://forum.audiogames.net/post/573072/#p573072 --

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Yeah, I don't remember swinging either during that sequence. Had to climb up and I think I died at least once, but I definitely didn't have to swing for that first one. URL: https://forum.audiogames.net/post/572738/#p572738 --

Re: Journey To The West: another Chinese strategy war game

2020-05-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Journey To The West: another Chinese strategy war game Oh cool! I wondered when a game based on this novel would show up...@10, this novel is not about martial arts practicioners though it has martial arts in it, of course. It's not a wuxia novel. URL:

Re: Journey To The West: another Chinese strategy war game

2020-06-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Journey To The West: another Chinese strategy war game Dragon Ball borrows the certain character names from the novel, yes. URL: https://forum.audiogames.net/post/535767/#p535767 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Komandoe 2 has arrived!

2020-09-16 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Komandoe 2 has arrived! Definitely a cool idea.. but remember that this is not supposed to be a game based on bayblades. lol But that'd be cool to see though! URL: https://forum.audiogames.net/post/571273/#p571273 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2020-07-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Beat the game, and you'll be able to buy the after EP from the bonus shop. URL: https://forum.audiogames.net/post/556717/#p556717 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-08-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @248, I definitely don't have all languages. I have English, French, Portuguese and Spanish, if I remember. Typical for the North American version. URL: https://forum.audiogames.net/post/560169/#p560169 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I don't think there's a way to get Japanese on the American version. If there was, I would test it out as well. URL: https://forum.audiogames.net/post/559827/#p559827 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-08-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I believe the tts will only read items out loud if you turn the autopickup item function on. URL: https://forum.audiogames.net/post/559716/#p559716 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Kind of wish I knew what the accessibility improvements were. lol But bullet time and infinite ammo would make it so much fun! But I'm going to try and be good and complete the first game as close to normal as I can before trying some weird

Re: Code Dungeon - A FREE hack & slash dungeon crawler

2020-08-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Code Dungeon - A FREE hack & slash dungeon crawler Col concept going to try it now! It loks like there are onlyfour floors, I feel like this game could be infinitely replayable with an endless amount of floors and a score system for some ranking fun. Love the sound design though! URL:

Re: The last of us part ii discussion

2020-08-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Doubt it, otherwise they wouldn't just add in the same option twice. lol URL: https://forum.audiogames.net/post/561315/#p561315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-06-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @114, yeah, sounds pretty much like what I did. But there's the last  part where you're inside the building and have to help Tommy keep the infected away from Joel.I guess I just have to be better at scanning for items and picking up weapons in the

Re: The last of us part ii discussion

2020-07-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion No... you get the platinum trofie by getting all other trofies. URL: https://forum.audiogames.net/post/547707/#p547707 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @174, trust me. I tried that and I stil die. I can't get it consistently. I definitely hold l1 and sprint while pressing r3, but it doesn't lead me around the hord all the time. But it's fine, I'm past that part. I just have a save there because I

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @179, so far as I've experienced, it doesn't matter whether an item is better or not... as far as I'm aware, exchanging items doesn't happen. in the game.@178, unfortunately, this part is basically luck since your enemies are also moving all the time

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Also, I'm curious about something and I think this can be discussed without spoiler tags since most people playing are well past this part. I am taking my time with the ame, however.I have a saved backed up to the begining of the hord encounter... and

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion TTS for ps4 is not available in Europe. Only the TTS for this game specifically is available. URL: https://forum.audiogames.net/post/550733/#p550733 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm not trying to attack anyone at all. I'm simply saying that even the navigation assistance doesn't seem to guide you through that battle without at least leading you straight into the hord once and there's no way to dodge that many attacks, until

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @168, that's about right. The good thing is you can listen to the prompt as many times as you need, until you get the interval in your brain. Then just press the button with the correct timing and it'll work. Note that you can three attempts, so if you

Re: Planet Saga, public demo released.

2020-07-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Planet Saga, public demo released. @575 is right. I wouldn't expect any specific dates at this point... especially with everything going on. There will be news when there is any to report. URL: https://forum.audiogames.net/post/551516/#p551516 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion See the other thread Nyanchan. Add me on psn! Also, the Japanese dub of TLU 2 is alittle weird... haha. URL: https://forum.audiogames.net/post/551515/#p551515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Wel, not weird, but if you understand both, some of the translations are interesting. The voiceacting itsef is good though, I just wish they'd used Japanese for all the vocals rather than just the dialog. The combat and ingame vocals are still the

Re: The last of us part ii discussion

2020-06-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Don't know about people who are continuing to stream beyond day 1, but I think Brandon aka superblindman is going to be doing it.Minor gripe. After playing through the game some more and looking at walkthroughs, I really wish the item scanning system

Re: The last of us part ii discussion

2020-06-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Working my way through slowly because I'm trying to take on other projects as well. Anyonehave a more elegant way of getting through the melee section of the hord encounter? Got all the way to Joel and Tommy,but getting through the rest of that

Re: The last of us part ii discussion

2020-06-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion The game definitely is not necessarily open world. Reviewers have mentioned that as one of the cons of the game. There are big locations, yes, but it's not truly an open world game as you can't backtrack. Chapter selection doesn't count. Not a bad

Re: The last of us part ii discussion

2020-06-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion The TTS does work in Canada. It works on all models sold in NA. URL: https://forum.audiogames.net/post/546432/#p546432 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-06-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @39, I highly doubt that game will be accessible at all for totaly blind players, so I wouldn't get your hype up about that game. And all you have to do to wander off the beaten path is not use the navigation assistance until you want to proceed with

Re: Dreamland-official version

2020-06-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Dreamland-official version No, an hour would be the clan head being a jerk. But you should donate right away whenever you join a gang, yes. URL: https://forum.audiogames.net/post/538071/#p538071 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dreamland-official version

2020-06-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Dreamland-official version Not often. I'm finding myself bored with it. I log on every day just to get bonuses. I'm on for about 10 minutes at a time. URL: https://forum.audiogames.net/post/538247/#p538247 -- Audiogames-reflector mailing list

Re: New addicting online fighting game!

2020-06-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New addicting online fighting game! It honestly doesn't sound that exciting, in all fairness from the video I watched, so I dunno. The delayed release doesn't bother me too much. lol URL: https://forum.audiogames.net/post/536443/#p536443 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Also, @211, a golf club being used as a murder weapon is a pretty common trope in media. It's the same as using a bat... seeing a piece of sporting equipment used as a murder weapon just makes a death that much more brutal. Not sure why it would make

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I would love, love, love Ghost of Tsushima to be accessible! I'm very sad that it's not, actually. URL: https://forum.audiogames.net/post/555199/#p555199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion l1 is the dodge button when you get attacked. You will get prompted to dodge by a sound. I don't know how long after you dodge you have to wait before you can move though. URL: https://forum.audiogames.net/post/553299/#p553299 --

Re: Scarlet Shells, concept demo 1!

2020-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Wel the goal has been colected! I'm hoping that as time goes by, we will see a more polished combo system, better sound fx, and more challenges than just a stupidly crazy amount of enemies on screen. URL:

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Did anyone else's windows defender flag this as a virus? URL: https://forum.audiogames.net/post/601958/#p601958 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I do hope things get improved on. This is the first Chinese offline game since Battle of Armageddon that's actually captivated me and made me want to keep playing it. I hope the combat system sees improvements... as right now it's too

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Combat in this game is a bit clunky at the moment. I'm at the first battle after leaving the village with the bandits, and it's another case of mash space as much as you can. It's hard to tell if I'm even hitting anything or how

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG lol. Yes, I know I have skills. It just seems weird t me that I can't go through one fight without using litterally my skills and blowing all of my magical energy. But anyhow, that's that... I don't really expect great combat from

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG @74, ok I was in the wrong building. I was in the 小酒馆 which s tavern in english... thanks for telling me the correct place to look. URL: https://forum.audiogames.net/post/602216/#p602216 -- Audiogames-reflector mailing list

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Woe ok. This game has me interested. I've always loved wuxia, having grown up on everything in that genre from books to television dramas. This is the best representation of it in an audio game so far. URL:

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Yep. Played the demo a couple more times today, and I definitely hope combat improves. Or at least the amount of money you can gain up to that point so you can buy more items... the combat is still the only thing keeping me from liking

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Yep. Played the demo a couple more times today, and I definitely hope combat improves. Or at least the amount of money you can gain up to that point so you can buy more items... the combat is still the only thing keeping me from liking

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Just tried the new build. The combos don't really feel any different... if I didn't know it would feel pretty much the same as before. Especially because enemies keep hitting you... it's prettyhard to tell if I'm executing it corectly, aside from the

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @127. I'm not in favour of a light edium heavy system because that kind of complexity is seen mostly in fighting games. Beat em ups really only need one button, maybe two at best... but again, that's just imo. No need for anything other than a basic

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! All there really needs is to be one combo. Press space up to four times, and each one is a different attack. The last one, whatever the number of blows is, is always a heavy attack that has blowback or knockdown. Or the attack button in conjunction with

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Well yes, yu can. Air combos are a thing, just not in beat em ups.My point in stating that things should be simple to start is that this game's combat system needs to get the basics right before experimenting with al the extras that cheeseWheel is

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Definitely agreed with 120 and 122. IMO, the rage meter should be after a number of consecutive hits, but it doesn't have to be seven slow ass hits that require you to at least take some damage. In a fast paced beat em up like this slowing down just to

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Also, ust backed the project. Nice to see the goal's already been met and surpassed! URL: https://forum.audiogames.net/post/596062/#p596062 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @PhantomCreations, just dropped you an email as I thought it'd be better to take this off the forum. But definitely willing to sit down and talk about thi, for sure. URL: https://forum.audiogames.net/post/596140/#p596140 -- Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! On the contrary. I think if there's enough left over, voiced cutscenes would definitely fit well in a game like this. Shank, for all its crappy voice acting, was a game that was enhanced by the voiced scenes instead of just scrolling dialogue which

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Loving it! Will download the new bill and try it soon. URL: https://forum.audiogames.net/post/595782/#p595782 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Yeah. I think slow regeneration should be the last option you resort to, not the main method of regaining health. URL: https://forum.audiogames.net/post/595788/#p595788 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I haven't gotten the rage meter to work, either, and it's not eally clear in the tutorial about the timing for punches... is it supposed to be exactly like the demo? Itseems needlesly slow to get it to fill up. I also feel nemies are a bit tanky at this

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @31 agreed with everythin you said. The only thing I would say that in a beat em up of this style,there's no need for multiple attack buttons. One attack button can be fine if the atacks are refined, like with a combo system or with each hit in the chain

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @31 agreed with everythin you said. The only thing I would say that in a beat em up of this style,there's no need for multiple attack buttons. One attack button can be fine if the atacks are refined, like with a combo system or with each hit in the chain

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Combat is definitely not challenging in this game... unbalanced, maybe, but especially after playing a couple more rounds and making some decent progress, it's quite apparent. There are way too many enemies on the screen at the same time,especially with

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @70, you're right. Everyone sees this differently. I don't see it as a challenge because it's not a fair contest. You can't fight 20 or 30 enemies on screen if they all have ridiculous amounts of health and you're wanting to play strategically and

Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! They actually do jump and climb after you. That's not the issue imo. But those who play mainstream beat em ups will understand what makes them more reasonably challenging. But like I keep saying, this is onl a concept demo, and I expect, or at least

Re: Scarlet Shells, concept demo 1!

2020-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Or, stats can be based on xp, like in 90% of other games.. lol URL: https://forum.audiogames.net/post/597227/#p597227 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Ease up people. It's a concept demo. Of course save states and whatnot are not going to work perfectly yet. URL: https://forum.audiogames.net/post/598532/#p598532 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The campaign has already surpassed the original goal. URL: https://forum.audiogames.net/post/600402/#p600402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Thanks. Will check this out. URL: https://forum.audiogames.net/post/602242/#p602242 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG lol. Yes, I know I have skills. It just seems weird t me that I can't go through one fight without using litterally my skills and blowing all of my magical energy. But anyhow, that's that... I don't really expect great combat from

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG lol. Yes, I know I have skills. It just seems weird t me that I can't go through one fight without using litterally my skills and blowing all of my magical energy. But anyhow, that's that... I don't really expect great combat from

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Ading more cues doesn't really improve combat... but I'll see how I feel about it when I actually play with the improvements. And leaving the tavern does nothing. lol I've gone in, gotten the wine, and bought chicken from the barman

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I actually think this game has a lot of potential, if the combat is improved on and done ight. I love the story and really want to see where it goes, but the combat is just too clunky. Your enemies have a very unfair speed advantage,

Re: Scarlet Shells, concept demo 1!

2020-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The gun sounds are quite good. But the melee sound effects, presumably because this is still only a concept demo, could be better. Punches use the same two or three sounds, and they sound very plasticky. And I definitely would not say they're the best

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Cool. I'll probably try it out once it does come out. But this game has some of the same things I don't like about BOA.. namely poor inventory management and items that ave no indication which, while it may be enjoyable to some, feels

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Nice recording! Definitely missed the house at the beginning area.. I do hope navigation gets improved as well as right now having to follow the walls like that is a little frustrating. I liked Battle of Armageddon's a little better.

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I've discovered everything that was mentioned here about being in the right places to help deal with enemies especially after playing the demo. But I still think this game needs a good combo system and a block button. But pohai and

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I've discovered everything that was mentioned here about being in the right places to help deal with enemies especially after playing the demo. But I still think this game needs a good combo system and a block button. But pohai and

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Congratulations. haha. URL: https://forum.audiogames.net/post/602784/#p602784 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I think a map overview would be handy as well. But I'm glad the sound prompts will be added! URL: https://forum.audiogames.net/post/602779/#p602779 -- Audiogames-reflector mailing list

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2020-12-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG That is true. But I think it would also depend on the sounds being used. URL: https://forum.audiogames.net/post/602983/#p602983 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2021-01-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG I mean that even after the full version releases, with updates and such I expect there will be new features and things that aren't added to the documentation. But I hope so. URL: https://forum.audiogames.net/post/608307/#p608307

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2021-01-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG Cool. I do hope that in the game, the documentation will be updated with feature releases and changes detailed. This is the problem with every Chinese game I've played. New things are added, and help files or documentation is never

Re: Legend Of The Moon: A new Chinese Martial Arts RPG

2021-01-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend Of The Moon: A new Chinese Martial Arts RPG That's comforting to know. lol URL: https://forum.audiogames.net/post/608404/#p608404 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

World of Mist has been Released!

2021-02-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
World of Mist has been Released! Aka Misty World, this MMORPG out of China is now out. Or it will be, about an hour after this topic is posted. I will post a link once the game archive has been uploaded! Or at least, someone will... URL: https://forum.audiogames.net/post/613609/#p613609

World of Mist has been Released!

2021-02-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
World of Mist has been Released! Aka Misty World, this MMORPG out of China is now out. Or it will be, a few minutes after this topic is posted. I will post a link once the game archive has been uploaded! Or at least, someone will... URL: https://forum.audiogames.net/post/613609/#p613609

Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! Not initially. There will be one later. URL: https://forum.audiogames.net/post/613611/#p613611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: World of Mist has been Released!

2021-02-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! While I wouldn't trash the developers forthe choice, it's definitely a frustrating one. I don't know of any other game that requires non latin characters.. every other game I've played so far allows any character the player wants, latin or non latin.

Re: World of Mist has been Released!

2021-02-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! Battle of Armageddon also allows latin characters. So do Dreamlands and LYXL. And ROTK definitely does. Might have been a game that I just haven't played. URL: https://forum.audiogames.net/post/613728/#p613728 -- Audiogames-reflector mailing list

Re: World of Mist has been Released!

2021-02-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! @50, Devil does allow for Latin characters. Both my characters used them. URL: https://forum.audiogames.net/post/613721/#p613721 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: World of Mist has been Released!

2021-02-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! As I said above, just because it's frustrating does not give anyone a good reason to call the entire game shit. The reason has already been explained. International considerations didn't come until later. URL:

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