Re: Shadow Line full voice demo released!

2015-05-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! Well, I can confirm that it isn't the game... it definitely has something to do with your own system. Which part of it is the confusing bit. but I'm tempted to blame it on vista just because it's vista. lol. I've helped a few people install it and s

Re: Shadow Line full voice demo released!

2015-05-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! Well, since it's a system that's proven to work, I'm not quite sure what you're missing. that's what's got me stumped. Anyone else who's followed the guide who I've talked to hasn't had any issues. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Shadow Line full voice demo released!

2015-05-16 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! If you kept track of the posts, you can't direct access the file from any link posted from the forum... you have to go through the shadow line website itself. There is no signup required... URL: http://forum.audiogames.net/viewtopic.php?pid=216558#

Re: beatstar soundpacks!

2015-05-18 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: beatstar soundpacks! Hey all. Just downloaded this game since I figured it would be a fun little one to play. Question about downloaded soundpacks... do I need beat coins before I can use those, even the created ones I downloaded for free? Also, is there any way to preview a soundpack b

Re: beatstar soundpacks!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: beatstar soundpacks! Hey all. Just downloaded this game since I figured it would be a fun little one to play. Question about downloaded soundpacks... do I need beat coins before I can use those, even the created ones I downloaded for free? Also, is there any way to preview a soundpack b

Re: beatstar soundpacks!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: beatstar soundpacks! Ah... okay. I got them confused then. Thanks! All good now. URL: http://forum.audiogames.net/viewtopic.php?pid=216945#p216945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: Beatstar pro is finally here!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! Just downloaded the game. Is there any way to update the old game? Or do I have to start fresh from the beginning without all the packs I've already downloaded? URL: http://forum.audiogames.net/viewtopic.php?pid=216952#p216952 _

Re: Beatstar pro is finally here!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! Just out of curiocity, where is the beatstar configuration file located? I didn't delete it, but I installed pro in a different folder. Still shows all my coins, I just don't have access to all the packs I've bought, because I'm assuming it needs to be in t

Re: Beatstar pro is finally here!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! One more question that I'm wondering about. what are reasons for soundpacks being in the store but not purchasable? I downloaded the rhythm heaven feever soundpack, but when I press enter on it in the shop I can't seem to buy it. the preview track plays, bu

Re: Beatstar pro is finally here!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! Still wondering about the soundpack issue I mentioned above and I've tried restarting the game, redownloading the pack, nothing's worked as of yet. Loving the game otherwise though... still trying to beat my first pack. Rhythm heaven was much easier on the

Re: Beatstar pro is finally here!

2015-05-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! Thanks! The problem with the packs was just that I couldn't buy one pack or change it... but thanks for fixing it! URL: http://forum.audiogames.net/viewtopic.php?pid=217013#p217013 ___ Audiogames-reflector m

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! lol Liam... I don't think you can get on his case for ripping off trophies, since console games have been doing that since the late 2000s... but audio messages before trophies, that's something else. lol Unless you're specifically refering to the audiogames

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @orin, if you connected your ps4 controller straight to your computer, you also need the ds4 tool. The motion in joy drivers are the best ways to use sony controllers to play games, since most gmaes only support the xbox360 con

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Motion in joy doesn't slow me down... particularly because you can close the UI after you're done with all your settings. I use it for pretty much the same things you use it for. Shadow Line also works wonderfully with it, and

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Ah gotcha. That definitely sounds like an easier alternative, unless you have a specific reason for the rediculous amount of customization that Motion in Joy does in fact give you. lol URL: http://forum.audiogames.net/viewtopi

Re: bokurano daiboukenn 3

2015-06-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You can press enter on the weapon or item you want, then get a description before buying it. URL: http://forum.audiogames.net/viewtopic.php?pid=218609#p218609 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: bokurano daiboukenn 3

2015-06-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Are you using the instant trnalsate addon? You should be able to have it translate to French... URL: http://forum.audiogames.net/viewtopic.php?pid=218709#p218709 ___ Audiogames-reflector mailing list Audiogames-refle

Re: bokurano daiboukenn 3

2015-06-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yeah, flying is a little challenging at first. Just read Cae's explanation and you should be okay. URL: http://forum.audiogames.net/viewtopic.php?pid=218742#p218742 ___ Audiogames-reflector mailing list Audiogames-r

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The latest version of instant translate works fine with NVDA and so playing the game is still entirely possible. URL: http://forum.audiogames.net/viewtopic.php?pid=218881#p218881 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-06-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The french translation is really that bad huh? The game tells you to bring all the monsters to a certain point... so use a speed drink that the game will give you, then hit monsters and run to the left as they chase you. You will need to make a certain amount disap

Re: bokurano daiboukenn 3

2015-06-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yes. Because you have to cause a certain amount of monsters to disappear. so they keep coming back until the correct number of them disappear. URL: http://forum.audiogames.net/viewtopic.php?pid=218948#p218948 ___ Aud

Re: bokurano daiboukenn 3

2015-06-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 That is just timing. you have to time it so that you either run past them while they're falling, or block them with a shield if you have one strong enough. URL: http://forum.audiogames.net/viewtopic.php?pid=218995#p218995 __

Re: bokurano daiboukenn 3

2015-06-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Bogdan, you have to tell us which crystals are always left.. otherwise we cannot help you pass. And like I said above, the key is always to go right, then left. The first crystal you want to get is to the right, then the second one is to the left and so on. Use you

Re: bokurano daiboukenn 3

2015-06-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Use the camera, and you will find available spots to jump to. That's all I can really tell you since I can't remember the exact steps. Maybe someone else can help... but it isn't that hard to figure out. URL: http://forum.audiogames.net/viewtopic.php?pid=219061#p2

Re: bokurano daiboukenn 3

2015-06-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Use the object viewer with the d key. The game will tell you if the ship is glowing red or not. URL: http://forum.audiogames.net/viewtopic.php?pid=219163#p219163 ___ Audiogames-reflector mailing list Audiogames-refle

Re: bokurano daiboukenn 3

2015-06-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The game gives you a hint, but you have to use a remote medical kit on him which will bring his health down. URL: http://forum.audiogames.net/viewtopic.php?pid=219446#p219446 ___ Audiogames-reflector mailing list Aud

Re: The Imhotep Labyrinth as a Game of Vision

2015-06-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: The Imhotep Labyrinth as a Game of Vision Sorry to be a damper as well.. but I highly doubt this will reach its goal with only a couple of weeks to go. Also, the concept of table top boardgames that blind and sighted can play in concert has been around for a long time... though monopol

Re: bokurano daiboukenn 3

2015-06-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Well, if they're at height 8 and you can't reach them, then they can't hurt you... just irritate. lol You can throw all strategy items at different angles, but your technology and attack both have to be at a certain level, if I remember right... I just don't rememb

Re: bokurano daiboukenn 3

2015-06-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Ah right. I forgot about them. But they aren't so hard to run away from, and dodging boulders at the same time also works if you jump at an angle. lol URL: http://forum.audiogames.net/viewtopic.php?pid=219984#p219984 ___

Re: bokurano daiboukenn 3

2015-06-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 There are 25 stages, 4 levels for every stage except for 25 which has 5, for a total of 101 levels. URL: http://forum.audiogames.net/viewtopic.php?pid=220315#p220315 ___ Audiogames-reflector mailing list Audiogames-r

Re: shadow rine full voice version released

2015-06-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Download the full voice release, as that is the most up-to-date and the best incarnation of the game. URL: http://forum.audiogames.net/viewtopic.php?pid=221006#p221006 ___ Audiogames-reflector mail

Re: shadow rine full voice version released

2015-06-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released That will do just fine. URL: http://forum.audiogames.net/viewtopic.php?pid=221010#p221010 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: shadow rine full voice version released

2015-06-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The first menu is not translated because the text is not copied by the clipboard. The first option is to start the game, where then you will choose the output method for speech; clipboard, nvda, etc. URL: http://forum.audiogames.net/viewtopic.php

Re: shadow rine full voice version released

2015-06-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released That depends on you. If you take time to explore the whole world and do 100% of the stuff there is to do, I would say this could take you at least 10 hours. URL: http://forum.audiogames.net/viewtopic.php?pid=221173#p221173 ___

Re: shadow rine full voice version released

2015-06-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released You are not at the end... story wise you are about halfway through the game. But you are a long way from being done. URL: http://forum.audiogames.net/viewtopic.php?pid=221330#p221330 ___ Audiogames-

Re: bokurano daiboukenn 3

2015-06-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The shield will only come up after you hit it. Use the d key object locator and check for the ship to see whether it's glowing red or not. And keep moving, always keep moving. best advice I can give. The missiles are slow, so dodging them shouldn't be that difficul

Re: bokurano daiboukenn 3

2015-06-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The picture books simply give a description of the monsters you can use in the extra mode. They just give descriptions and info on the bosses. URL: http://forum.audiogames.net/viewtopic.php?pid=221687#p221687 ___ Aud

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Jean, this isn't available in English yet, and I don't think it wil be, at least not any time soon.Haramir, this song is supposed to be added to the final version of the game, but they're still working on finishing it and so have not released anyt

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Fair enough. But if you don't mind installing two or three pieces of extra, you can play the game with English using the google translate service with NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=222168#p222168 ___

Re: shadow rine full voice version released

2014-08-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There are two when you finish the questionnaire. The one other one is found in the trail version somewhere in the forest of Rizen. URL: http://forum.audiogames.net/viewtopic.php?pid=185506#p185506 _

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released It definitely is useful to cary your stats over. But the thing about the bonus shop, and one of the things I love about this game... is that every time you start the game again with a clear data, you have to pick the stats you cary over depending

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The high-low doesn't give you a prize as far as I know. And the chests game has 3 or 4 rooms that you have to beat now in 2.10 instead of five rooms like it was in previous versions. And sometimes it's useful to cary over the special techniques fo

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The high-low doesn't give you a prize as far as I know. And the chests game has 3 or 4 rooms that you have to beat now in 2.10 instead of five rooms like it was in previous versions. And sometimes it's useful to cary over the special techniques fo

Re: bokurano daiboukenn 3

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The colision in this game is actually quite good... the fact about jumping you have to remember is it isn't like most audio games where you just jump up and then fall directly. Jumping actually has you rise up a certain amount then fall that same amount, and it's g

Re: bokurano daiboukenn 3

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Sounds like a sound issue... but this game does have the problem of having projectiles that travel very far from offscreen... which makes it even more important to be careful. And you're right. Shadow Line's learning curve doesn't even come close. But keep in mind

Re: bokurano daiboukenn 3

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 SR has more than enough play value to last a while. And if you've killed that many... then you should at least have some points. Pressing l doesn't get you to the level up screen? URL: http://forum.audiogames.net/viewtopic.php?pid=186478#p186478 __

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Nope. you don't have to pay bp for the extra mode or the skyscraper missions... at least, not that I know of. Unless I'm forgetting. Can you tell me what it says for that particular option? URL: http://forum.audiogames.net/viewtopic.php?pid=18647

Re: shadow rine full voice version released

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The extra dungeon is the quest from the lady in the house. The passwords give extra items and in the skyscraper. And maybe I unlocked it in a version where you needed no bp. lol URL: http://forum.audiogames.net/viewtopic.php?pid=186484#p186484

Re: bokurano daiboukenn 3

2014-08-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I think Yukio said at one point that door isn't meant to be opened. But I can't remember if that's true or if I was just thinking of something else.Jade, this game's story can be a little hard to figure out... the difference between this style of writing versus tha

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The object locator activated by the d key is usually your best friend in those situations. And some mainstream side scrollers especially from the 90s were not always this easy... this game's learning curve actually kinda reminds me of Ninja Gaiden. It's fun, but th

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Falling shouldn't kill you... but the best tactic is to climb up the tree and take one step. Just make sure you're all the way up at the top, and you'll have a few steps for maneuvering. When you hear him starting to charge you, jump up and let him dash under you.

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Dropbox would probably be the best option. lol URL: http://forum.audiogames.net/viewtopic.php?pid=186630#p186630 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: shadow rine full voice version released

2014-08-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released lp has been updated! Finally... after an eternity and a half. lol URL: http://forum.audiogames.net/viewtopic.php?pid=186635#p186635 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: bokurano daiboukenn 3

2014-08-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yup, opens the file as far as I can tell. So it should be no problem to download it. URL: http://forum.audiogames.net/viewtopic.php?pid=186638#p186638 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Not this game. Bokurano Daibouken 2 hasn't even been fully translated and this game is huge. It may happen one day, maybe in a couple years.. but certainly not right now. URL: http://forum.audiogames.net/viewtopic.php?pid=186831#p186831 ___

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yukio, can you do me a favor and email me if you still have mine? I had yours a while ago... and meant to email you about translation but I lost your email address. could you just send me something so I can save your email address? Doesn't have to be in English, Ja

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You're expecting a little much... and if it's worth 50 dollars as a console game, why not as a pc game? The features would be exactly the same... URL: http://forum.audiogames.net/viewtopic.php?pid=186873#p186873 ___

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yeah, that might make a little sense... but the fact is rebuilding this as a console game, along with getting permission from nintendo to use any development software would cost way more... and nintendo isn't exactly known for indie developers. Not to mention all t

Re: bokurano daiboukenn 3

2014-08-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 BK 2 is definitely a little more forgiving... but the learning curve is still steep. But give it a run. I personally love this game the most out of the three... but I know that action games this difficult aren't for everyone. I've complained multiple times during m

Re: shadow rine full voice version released

2014-08-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released If you went with what was important for Lilia through the whole game, the ending you got was probably hers. But I think it may be something that has to do with the relation to how many choices you make for which character. My best rate for items h

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released How did it not work... just select it as you normally do in your web browser. In any case, the questionerre to download the game isn't necessary anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=187274#p187274 __

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released What exactly happens when you try it with google translate? Could you be a little more detailed please? URL: http://forum.audiogames.net/viewtopic.php?pid=187294#p187294 ___ Audiogames-reflector mai

Re: shadow rine full voice version released

2014-08-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Like I said, the questionerre you had to fill out for downloading the game doesn't exist anymore. The full game is downloadable without anything like that. URL: http://forum.audiogames.net/viewtopic.php?pid=187298#p187298

Re: bokurano daiboukenn 3

2014-09-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yep, that's basically it. Unless you speak Japanese. My Japanese isn't perfect... so I use both, but I try my best to use only Japanese. The good thing about instant translate is that you can translate from Japanese into whatever language you speak. You have a choi

Re: UltraPower

2014-09-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Right now, I'll settle for an audio demo. You can't really have a demo of the beta... so that makes some sense. But if it's a public beta, I don't think one should be required to buy an incomplete game. URL: http://forum.audiogames.net/viewtopic.php?pid=187497#p187497 __

Re: UltraPower

2014-09-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower I don't think it's wrong to release the game as it is, only to charge for it. Public betas are usually free, as with mainstream games. Early builds are usually where the demo comes from. URL: http://forum.audiogames.net/viewtopic.php?pid=187507#p187507 __

Re: UltraPower

2014-09-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Jade, if I came off sounding spoiled that wasn't my intention. although in this day and age, demos are actually very common. And as Key said, the games that we fork out money for are usually tested and complete. If you look at the page, you'll see that there's nothing to even

Re: RS Games has Released Cards Against Humanity!

2014-09-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: RS Games has Released Cards Against Humanity! Love it! Absolutely love it! Been waiting for this game to become accessible for a while. URL: http://forum.audiogames.net/viewtopic.php?pid=187556#p187556 ___ Audiogames-reflector mailing lis

Re: UltraPower

2014-09-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Tried it, and here are a few bullet point thoughts.-- no bots or single player makes this game pointless withouut internet... which is a little sad, since sometimes I just want to play offline and blast things.- No concrete way of turning or aiming. the sounds don't even pan,

Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: ZST (Hidden Zombie Shooter on DragonApps.ORG) This could dang near be a game on its own! I love it... but could use a few more weapons. But for a tech demo, this is amazing. Where did you get the one cutscene from? URL: http://forum.audiogames.net/viewtopic.php?pid=188031#p188031 _

Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: ZST (Hidden Zombie Shooter on DragonApps.ORG) Gotcha. Was just curious about where the voices and all came from. Looking forward to playing this... and hoping to see something similar but with pvp human opponents! I'm still dreaming of something that's got the whole armory of swamp and

Re: shadow rine full voice version released

2014-09-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Yeah... having trouble with the same spot. But I'm only on impossible. Most complicated boss in the game... and one I actually like fighting voer and over. Pity it wasn't in the boss rush mode. But it'd be nice to have a way of checking boss's hea

Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: ZST (Hidden Zombie Shooter on DragonApps.ORG) Haven't heard of it, no. But that sounds like a cool idea though! And possibly have separate servers like rtr with different options so some could be purely pvp? also, are there new weapons coming in? URL: http://forum.audiogames.net/viewto

Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: ZST (Hidden Zombie Shooter on DragonApps.ORG) But you can't separate the server into different game modes.. at least not to my knowledge. If we want to have different game modes like pure pvp or anything else other than the basic game, you probably need separate servers. It makes more s

Re: bokurano daiboukenn 3

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 If you've broken the glass and destroyed all the lamps by starting up the computer, you should just be able to run to the end and finish it... that computer will be there every time you go into the room. URL: http://forum.audiogames.net/viewtopic.php?pid=188112#p1

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released That depends on if you've tried switching the translate languages... but it shouldn't be detecting it in English. You could always just use the instant translate addon and go through the page manually... as an option at least. Which survey are you

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Ah. then I understand... because there's a lot of it that's already in English. And I think google translate is confused about the mix of english and Japanese. and not necessarily... the addon wouldn't take that long depending on how much you tran

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Developers have asked people not to give public links... and I don't have enough space in my db to put it in. I suggest using the addon... the link that says download is pretty clear... and then there's only a few links to try. URL: http://forum.

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There are three links for different downloads... if you used the translate addon one would say full voice and the other one wouldn't. lol As for a walkthrough, one doesn't exist that is complete... at least, not in English. I'm working on an lp th

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Well, considering you're the first person to post about it taking so long... I don't think others have had very long finding it. I don't understand why it was so difficult.. if you were using instant translate which I presume you were, then there

Re: shadow rine full voice version released

2014-09-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The setup files are identically named except for one thing. the 3 is replaced with a 2. lol But maybe I shouldn't speak about how hard or not something is to find... since I a decent grasp on the Japanese language. URL: http://forum.audiogames.ne

Re: UltraPower

2014-09-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Not sure how I feel about levelling up giving hp and damage to other players... feels like a huge disadvantage for those who play around the clock vs those who don't. URL: http://forum.audiogames.net/viewtopic.php?pid=188352#p188352 __

Re: UltraPower

2014-09-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Speed is fine, as long as the increase isn't too drastic with each level... some sort of armor system would be nice as well. If you're already making this a mashup of some games that are already out... you might as well add from swamp the ability to only use certain weapons a

Re: shadow rine full voice version released

2014-09-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Lol Brad, sorry. the reason you didn't see my answer is that you actually posted about it in the thread with my actual let's play not this one, so if you were looking in here for the password, that would be why. lol But Jade basically explained it

Re: shadow rine full voice version released

2014-09-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released sorry brad! you were looking at the wrong lp... I appoligize. Look for the full voice lp which I just updated... it'll be on the first page of the general forum. URL: http://forum.audiogames.net/viewtopic.php?pid=188424#p188424 __

Re: UltraPower

2014-09-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Agreed Nocturnus with both your posts. Which was why I suggested a rotate ability or at least some sort of targetting rather than just turning in that direction and hoping you hit right since you have to move to the same horrizontal plane as your opponent and face them in ord

Re: UltraPower

2014-09-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Funny as that is... it kinda takes the enjoyment out of a game. I've wanted a long time to see an fps game that involved skill and planning... even RTR is somewhat lacking in that department, since it usually boils down to who can center and shoot the fastest. Max Shrapnel ha

Re: UltraPower

2014-09-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower Not sure who you meant that question for. If you were asking me... I'm not sure what you mean by what am I trying to achieve. lol URL: http://forum.audiogames.net/viewtopic.php?pid=188449#p188449 ___ Audiogames-reflector mailin

Re: shadow rine full voice version released

2014-09-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released To the post directly above... the survey will email you passwords once you finish it. They will also display on the result page. I'm not quite sure what people are having...To everyone else. Here is the link to the download page. this is as far as

Re: shadow rine full voice version released

2014-09-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released ulisesmonge39 I saw your pm, but I'm going to say it here for the benefit of everyone. The password is obvious... there are only two sets of english words in the Japanese characters. URL: http://forum.audiogames.net/viewtopic.php?pid=188627#p1886

Re: shadow rine full voice version released

2014-09-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Ok. If you read through it with the protalker and espeak combo addon, you'll see that there is a lot of Japanese text. But among all that japanese text, there are two lines with English characters. One starts with the number 1, and the other with

Re: shadow rine full voice version released

2014-09-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There are four passwords. The other two are found by playing the demo. URL: http://forum.audiogames.net/viewtopic.php?pid=188691#p188691 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: shadow rine full voice version released

2014-09-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The demo is available from the same page as the regular game. URL: http://forum.audiogames.net/viewtopic.php?pid=188699#p188699 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: shadow rine full voice version released

2014-09-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There's one password that you get in the credits... read every message carefully and use instant translate to translate everything into whatever language you choose. The other password is located in a chest, somewhere. I don't remember exactly whe

Re: Toxic, survival horror fps [French]

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Toxic, survival horror fps [French] @Brad, you have to turn your body the same way you do in swamp. It's aiming practice... you aren't aiming at anything in particular.Liking the game so far, though...slight spoilers ahead! Repeat! Slight spoilers!The main character goes blind at the be

Re: Toxic, survival horror fps [French]

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Toxic, survival horror fps [French] I speak a good bit of French, so was able to understand at least some of what was going on... but man it's been a long time! My French is so bad now... I haven't used it for so long! hahaha A few years ago I probably would've been able to understand a

Re: Toxic, survival horror fps [French]

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Toxic, survival horror fps [French] I think any language is like that... and I haven't forgotten it, just not used it a long time. The one thing that you can forget though is vocabulary. hahaha But this'll be a good reason for me to use my french again. URL: http://forum.audiogames.net

Re: Tactical Battle 2.0

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Tactical Battle 2.0 Curious as to the scope of this game. seems as though it's a waste only having AI opponents... or am I missing something? seems to be a server-based multiplayer system, or a simple p2p way for two people to play against each other would give this game a lot of depth

Re: Toxic, survival horror fps [French]

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Toxic, survival horror fps [French] No, this game cannot be played without a mouse. Unfortunately... though getting one shouldn't be that expensive. URL: http://forum.audiogames.net/viewtopic.php?pid=192299#p192299 ___ Audiogames-reflecto

Re: Tactical Battle 2.0

2014-10-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Tactical Battle 2.0 Having issues with TB... the campaigns don't entirely download. It keeps telling me it can't find certain txt files. And I can't try and download them again once I've tried once, they disappear from the download map campaigns option. Even when I delete the folder fro

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