Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Derek O'Connell
On 11/05/11 04:15, Casey Ransberger wrote: Hey all, I have a big pile of sprites (frames of bitmapped character animation with bit-masks) that I'd like to animate. I've done this before in the raw with C, but never with Morphic. I'm afraid I'm liable to reinvent the wheel unless I find a

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Gary Dunn
Good tutorial here: http://www.dmu.com/squeak/ To import your graphics, World menu / open file list Click Name button Select image file in upper window. Thumbnail will display in lower frame. Click Import button (not much happens) Close file list Extras / Graphical Imports Select image Click

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Derek O'Connell
On 11/05/11 09:07, Gary Dunn wrote: Good tutorial here: http://www.dmu.com/squeak/ That's a good tutorial if Casey really wants to do animation via Etoys and not in code in Morphic. To import your graphics, World menu / open file list Click Name button Select image file in upper

[Newbies] Sprite animation in Morphic?

2011-05-11 Thread Torsten Bergmann
See http://www.squeaksource.com/ZurgleAnimation/Zurgle-Animation-tbn.1.mcz Repackaged Jim Bensons AnimationMorph as Monticello file for easier integration and loading Have fun T. -- Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir belohnen Sie mit bis zu 50,- Euro!

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread Ton
Hello, http://lists.squeakland.org/pipermail/etoys-dev/2009-June/003228.html something like this? El mar, 10-05-2011 a las 20:15 -0700, Casey Ransberger escribió: Hey all, I have a big pile of sprites (frames of bitmapped character animation with bit-masks) that I'd like to animate.

Re: [Newbies] Sprite animation in Morphic?

2011-05-11 Thread K. K. Subramaniam
On Wednesday 11 May 2011 8:45:29 AM Casey Ransberger wrote: Can anyone point me in the right direction? Take a look at bouncing ball animation in Etoys. It puts frames in a holder and cycles thru them with the holder's cursor. HTH .. Subbu ___