> Examples to look at:
> Python:
>
> http://www.learningpython.com/2006/12/03/translating-your-pythonpygtk-application/
> http://wiki.laptop.org/go/Python_i18n
> mailman
> c examples:
> http://oriya.sarovar.org/docs/gettext_
2009/11/19 Andrea Weikert :
> Revision: 24689
>
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24689
> Log Message:
> ---
> OpenCOLLADA libs for msvc win32 debug target
Yay. Still need to enable for SCons but this is a good start :) I'l
2009/11/19 Charles Wardlaw :
>>
>> The dll can be redistributed next to the blender executable, it doesn't
>> have to be installed.
>>
>> That doesn't require any additional permissions.
>>
>
> True, but it's extra files that have to be copied in; it's just as easy to
> change /MT:DLL (or whatever
Brecht Van Lommel skrev:
>
> I think this is where we disagree
>
then i will not push this much further, i've made my point and i hope it
has been taken, which i appreciate.
i must only once more say that the proposed workflow co-exists with
current, it does not replace it. how you use it is
I decided I'd better try building 2.50 in my chroot environment and ran
into some issue with compatibility.
In file included from source/blender/blenkernel/intern/colortools.c:56:
source/blender/blenlib/BLI_threads.h:81: error: expected ‘=’, ‘,’, ‘;’,
‘asm’ or ‘__attribute__’ before ‘ThreadRWMut
As Education moderator, I would be happy to moderate/conduct/scribe the
meeting. However, it will not be a rotating times, because that introduces a
decision point into the attendee process. They have to remember where to
look in advance in order to determine the time and then mark that once
an
Hi,
damir_pre...@yahoo.com (2009-11-19 at 0209.31 -0800):
> 1. Translate and Scale buttons under Object Tools panel are
> impractical and almost unusable. Example: When I click on Move
> button, selected object will start to move instantly. Unless I hold
> the Shift key, by the time my cursor reac
Hi Jon,
2009/11/19 Jon Sandström :
> -I do not add another level of navigation, i only want to enhance the
> current, and it is not true you do not have to navigate the panels as
> you always have to navigate and scan the interface with your eyes. This
> is easier when less content is displayed. A
hi.
On Nov 19, 2009, at 4:11 PM, Galen Beals wrote:
> I've been unable to make a build of blender recently. Ever since I
> started testing out my own builds of Raman (open source node
> compositor) I have been getting this same error when compiling Blender
> 2.5 on OSX using Scons:
This is a lin
I've been unable to make a build of blender recently. Ever since I
started testing out my own builds of Raman (open source node
compositor) I have been getting this same error when compiling Blender
2.5 on OSX using Scons:
Linking program ==> 'blender'
Undefined symbols:
"Imf::Channel::Ch
Hi,
the...@yahoo.com (2009-11-19 at 1101.32 -0800):
> As Brecht said, manipulators are still there, there's nothing new under the
> sun, it's just an additional way to invoke the tools, it doesn't replace any
> of the existing methods.
Yes, I agree about direct manipulation via shortcuts or
mani
Hi,
s...@student.chalmers.se (2009-11-19 at 2050.15 +0100):
>> "Having to open a panel each time you want click a button in it just
>> seems quite slow to me, and also makes it harder to find things at a
>> glance."
> - It is faster than having to scroll, and it is faster to find desired
> setti
Thank you very much for the feedback, it is highly appreciated
now let me answer to some of your statements:
"Having to open a panel each time you want click a button in it just
seems quite slow to me, and also makes it harder to find things at a
glance."
- It is faster than having to scroll, an
--- On Thu, 11/19/09, GSR wrote:
> From: GSR
> Subject: Re: [Bf-committers] Actuall usability of some tools and new features
> To: bf-committers@blender.org
> Received: Thursday, November 19, 2009, 1:57 PM
> Hi,
> the...@yahoo.com
> (2009-11-19 at 0904.17 -0800):
> >
> >
> > --- On Thu, 11/1
Hi,
the...@yahoo.com (2009-11-19 at 0904.17 -0800):
>
>
> --- On Thu, 11/19/09, Damir Prebeg wrote:
>
> > 1st. issue: Select cube and click on that translate button.
> > How far can you move cube to the left side of 3D View? Same
> > with Scale button, how much can you scale up that object?
>
>
> The dll can be redistributed next to the blender executable, it doesn't
> have to be installed.
>
> That doesn't require any additional permissions.
>
True, but it's extra files that have to be copied in; it's just as easy to
change /MT:DLL (or whatever that switch is) to /MT in the compile fl
As I've been working with materials and texturing in 2.5 for the past
week, a weird interface notion keeps sticking out at me. When choosing
the texture type, certain panels enter and exit existence, which is
fine. The problem is that there is no visual distinction between which
panels in the t
+1
I hit the spacebar all the time in 2.5 as well to try and add objects. =/
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I like the idea of rotating times. I could help with meetings that are
later then the regular meeting times. Earlier just doesn't work for me
(the regular meetings are already at 7am for me). Although, the only
part of Blender's code that I know about is the BGE, so I might not be
too helpful in me
Hi Jon,
I don't really like this approach, as to me it feels like giving up
trying to reduce the number of clicks. Having to open a panel each
time you want click a button in it just seems quite slow to me, and
also makes it harder to find things at a glance.
I can understand how it would be help
Hi,
On Thu, Nov 19, 2009 at 5:51 PM, Damir Prebeg wrote:
> Thanks for your reply William. I'm Blender user from 2005 and there's a lot
> of things in that old UI that bothered me. But I think that making new
> mistakes can't fix old problems. Here is some more explanations:
>
> 1st. issue: Sele
--- On Thu, 11/19/09, Damir Prebeg wrote:
> 1st. issue: Select cube and click on that translate button.
> How far can you move cube to the left side of 3D View? Same
> with Scale button, how much can you scale up that object?
With the continuous grab option (which should work on all platforms)
Thanks for your reply William. I'm Blender user from 2005 and there's a lot of
things in that old UI that bothered me. But I think that making new mistakes
can't fix old problems. Here is some more explanations:
1st. issue: Select cube and click on that translate button. How far can you
move cu
So we have a couple of pending issues with our international support.
I started looking at this before the big 2.5 push, and decided it was
better to wait until we actually knew what was going on with 2.5.
I think were to the point where we can start dealing with this.
I talked to Ideasman and Di
The dll can be redistributed next to the blender executable, it doesn't have to
be installed.
That doesn't require any additional permissions.
Martin
--- On Thu, 11/19/09, Charles Wardlaw wrote:
> From: Charles Wardlaw
> Subject: [Bf-committers] Windows SXS hell
> To: "bf-blender developers"
Hi folks,
I wanted to ask the Windows platform builders: can you configure the build
to compile without the need for the VC Redist package? On some machines,
particularly the locked down ones at work, getting around SXS problems can
be problematic. It'd be so much easier if Blender just built th
+1 here too.
Although searching in 3d apps is not the first thing I attempt, ctrl f
does make more sense. As does space for the add/context sensitive menu,
chances are that you'll add far more than you'll search, so having a
bigger button for the job will be useful. I still accidentally press
I wrote a proposal that adress your second statement (and more) some
time ago to the taskforce-25 list. It didn't get too much attention
then, but i'll include it in this mail as nothing has been done, and i
did not get very much feedback.
here is the original mail:
--
The buttons wi
+1
My first try in every software I want to find something is always Ctrl+F.
On Thu, Nov 19, 2009 at 14:49, Thomas Dinges wrote:
> Why not have that "Standard Configuration" also for the search tool?
> Let's make Search Tool CTRL+F, and give Spacebar back to Add Objects,
> Add Nodes, Add VSE St
Hey,
as we get closer to the first testing release i want to suggest
something I had in mind for quite some time.
Additionally to the well known hotkeys for Opening/Saving etc. we added
"Standard Hotkeys" in 2.5, like CTRL+O or CTRL+N.
Why not have that "Standard Configuration" also for the sear
I love this idea. I would even suggest to have a wiki page or similar
where people could put some of their questions prior to the meeting.
(not mandatory to have all the questions pre-made, but it could help
to organize/plan the meeting)
Cheers,
Dalai
http://blenderecia.orgfree.com
2009/11/19 Ge
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/2.5/Linux#Setting_up_Python_3.1
On Thu, Nov 19, 2009 at 12:37 PM, Dave Plater wrote:
> On 11/19/2009 12:21 PM, Damir Prebeg wrote:
>> Hi there. Generally, you can find instructions for all platforms and list of
>> needed packages here:
>
Hi Damir,
Thanks for taking the time to write this mail. It's very appreciated when
someone actually takes some time to write a more detailed, useful description
of an issue.
I don't properly understand what you mean with issue 1 though. It is true that
translations in Blender are modal, but t
On 11/19/2009 12:21 PM, Damir Prebeg wrote:
> Hi there. Generally, you can find instructions for all platforms and list of
> needed packages here:
>
> http://wiki.blender.org/index.php/Dev:Doc/Building_Blender
>
> Best regards,
>
> Damir
>
>
>
> --- On Thu, 11/19/09, Dave Plater wrote:
>
> From:
I like the format you're suggesting. I've been on the mailing list for at least
a year now and have played with Blender's source code a little longer,
in-between school and work. It's big and easy to get lost in. So, any guidance
on where to start, or some pointers would be helpful. Also, the m
* Not interested in streaming video, a pain to setup and not necessary
for technical discussion.
* Web interface to IRC (suggested by Bob) would be good, Ton suggested
graphicall could run a web portal to blender IRC rooms.
* For myself, when in Au, after the meeting is very impracticable
(would
Hi there. Generally, you can find instructions for all platforms and list of
needed packages here:
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender
Best regards,
Damir
--- On Thu, 11/19/09, Dave Plater wrote:
From: Dave Plater
Subject: [Bf-committers] Is there a list of what bl
I know that our programmers are making great efforts to make our beloved
Blender better but I think that some UI changes and additions are not necessary
a step forward.
1. Translate and Scale buttons under Object Tools panel are impractical and
almost unusable.
Example: When I click on Move but
Knapp schrieb:
> refresh instead of a camera. Then we could teach by giving the student
> URL and they could watch our desktop with blender live. This might
> work well for teaching new devs too. A picture is worth a 1000 words
> and a live movie??
Streaming Blender session over internet seems qui
Hi, I searched the blender.org site looking for a list of packages
required to build svn blender but couldn't find one. Could somebody
possibly help me out with this?
Regards
Dave P
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