Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35470] trunk/blender:

2011-03-11 Thread ervin weber
Sorry, I missed to include Log Message. I paste it here: Transparency patch: makes sure that materials are not rendered transparent if the use_transparency check is disabled. Adds a new transparency option 'MASK' for enabling the old behaviour. * rationale The use_transparency check in the

Re: [Bf-committers] Mapping and Soft Limits suggestions

2011-03-11 Thread Tobias Oelgarte
My comments to your sections, as i see it: + (Change) - Size parameter name to Tiling: Could be usefull, since size is inverted anyway. Meaning the texture is scaled by 0.5 if size is 2. + (Add) - Rotation controls on the Mapping parameters: Don't think that this would be necessary. You can

Re: [Bf-committers] Mapping and Soft Limits suggestions

2011-03-11 Thread Matt Ebb
On Fri, Mar 11, 2011 at 8:18 PM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: + (Add) - Parameters for Sampling/Blur in Procedural maps: Don't see the need for them. If you have problems with moire effects, you could always adjust the antialiasing settings for the renderer or add

Re: [Bf-committers] armatures, ipos and actions

2011-03-11 Thread raphael
Hi all, Mike and Joshua, thanks for your answers. Mike Belanger a écrit : Yes the NLA is designed (and very good) at sharing actions. raphael, Here's a file demonstrating the NLA solving your problem. Note that I'm not a huge fan of keying on object level, but it is possible.

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Dalai Felinto
Hello there, the code is read, up and running here. I sent it to the tracker because it will make easy for review (I'm going to ask to Benoit to take a look at the BGE changes, but it would be nice if someone could take a quick look at the Blender part as well - Brecht do you think you could take

Re: [Bf-committers] Blender native compile for headless servers???

2011-03-11 Thread Steve Obbayi
Hi Steve, On Wed, Mar 9, 2011 at 6:29 AM, Steve Obbayi st...@sobbayi.com wrote: Hi Brecht, I am planning to implement this so a quick question. Are their any major huddles you came across that are worth mentioning other than what you have stated here? Not that I remember, and

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread michael williamson
Downloading now! How do the changes affect GL view and the texture painting workflow? I have tons of scripts and addons dealing with UV and texture face workarounds, so am curious how this works. On 11/03/11 12:16, Dalai Felinto wrote: Hello there, the code is read, up and running here.

Re: [Bf-committers] Blender linux console errors

2011-03-11 Thread Richard Shaw
On Thu, Mar 10, 2011 at 10:48 PM, Campbell Barton ideasma...@gmail.com wrote: I once spent some time trying to track down the allocations valgrind complains about and it seems they are either... * allocations by 3rd party libs - openal/python/x11 for eg, variables that are allocated once and

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Carsten Wartmann
Am 11.03.2011 13:16, schrieb Dalai Felinto: Hello there, the code is read, up and running here. ... Are there bugs? Likely (it's a big patch after all). But I've been chasing them over the week and believe it's all manageable. If you can help testing, please report them in the patch entry.

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35457] trunk/blender/intern/ghost/intern: Fix [#26446] Quick extrude (Ctrl+LMB) works only one time

2011-03-11 Thread Ralf Hölzemer
Hi Nathan, this commit broke building with WinSDK/Nmake/JOM on Win7. Here's the error message: [ 80%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_SystemWin32.cpp.obj GHOST_SystemWin32.cpp W:\ralf\Stuff\b\blender\intern\ghost\intern\GHOST_SystemWin32.cpp(473) :

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Carsten Wartmann
Am 11.03.2011 13:16, schrieb Dalai Felinto: I didn't address backward compatibility, so I still would like to hear what is the best solution. I don't think an automatic conversion is a good idea (it would affect rendering, and split materials will likely get messy). So still looking for help

[Bf-committers] Code Review

2011-03-11 Thread Brecht Van Lommel
Hi all, I'd like to do an experiment, using a code review tool for blender development, to review changes before they go into trunk. My hope is to improve the quality of commits, with more eyes looking at the code we can prevent bugs, and I find having your code reviewed also generally keeps you

[Bf-committers] Updated Camera patch

2011-03-11 Thread Ejner Fergo
Hola all, I have updated Matt Ebb's patch for adjustable camera sensor sizes. There's also a few changes of my own, so now it is possible to get/set the vertical FOV (mostly important for import/export). Link: http://projects.blender.org/tracker/?func=detailatid=127aid=24427group_id=9 With this

Re: [Bf-committers] Code Review

2011-03-11 Thread raulf
Ops! I can't access to any google hosted project/site... Forbidden Your client does not have permission to get URL / from this server. You are accessing this page from a forbidden country. So can I stick to my old way of send my patches? many times I don't have the possibility to choose :(

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Dalai Felinto
@Michael Williamson: How do the changes affect GL view and the texture painting workflow? It shouldn't affect the texture painting workflow. I haven't test it but the part of the UV struct I'm touching is barely used in Blender itself )other @Carsten Wartmann: How is it working together with

Re: [Bf-committers] Code Review

2011-03-11 Thread Dalai Felinto
This is really nice Brecht. The system seems quite innovative. An online svn system, fantastic :) I just sent a patch that was originally sent for blender tracker. Let's see how it works. I had to add it twice because my patch wasn't against the latest latest trunk (it seems that the system can't

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Erwin Coumans
think it can be usefull to have Collision by Face. There is a new checkbox by the Physics panel. Turn it off and collision goes away. It is not clear: is there still an option to turn on/off collision per face? That is a very useful feature we shouldn't drop I think. Thanks, Erwin On 11

Re: [Bf-committers] Proposal: to remove the TexFace options

2011-03-11 Thread Dalai Felinto
Hi Erwin, as with the rest of functionalities you can't per face but per material. In the tracker there is an image with the UI highlights: http://www.pasteall.org/pic/show.php?id=9863 It's in the header of the Physics tab in the material panel (and it's on by default). Thanks, Dalai 2011/3/11

Re: [Bf-committers] Code Review

2011-03-11 Thread Tom M
On Fri, Mar 11, 2011 at 8:55 AM, ra...@info.upr.edu.cu wrote: Ops! I can't access to any google hosted project/site... Unfortunately that probably has to do on the US embargo on Cuba. So can I stick to my old way of send my patches? many times I don't have the possibility to choose :(

Re: [Bf-committers] Code Review

2011-03-11 Thread Brecht Van Lommel
Hi Raul, On Fri, Mar 11, 2011 at 8:59 PM, Tom M letter...@gmail.com wrote: So can I stick to my old way of send my patches? many times I don't have the possibility to choose :( Obviously you will have to, although others can likely upload the patch for you if you like. It's not the

[Bf-committers] how add a new modifier in the dropdownbox?

2011-03-11 Thread iozk hz
i want add my own modifier if is possible adding from the source code or in the python API adding textboxes and labels how do it? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35479] trunk/blender: Fix [#25659] crash when unwrapping specific mesh

2011-03-11 Thread Campbell Barton
should this change be made for mingw too? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Updated Camera patch

2011-03-11 Thread Troy Sobotka
On Fri, Mar 11, 2011 at 8:19 AM, Ejner Fergo ejner...@gmail.com wrote: In any case I hope you will consider including this updated camera. Huge +1 here. ___ Bf-committers mailing list Bf-committers@blender.org