Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-25 Thread Troy Sobotka
On Mar 23, 2011 11:39 AM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: The feature works partially, but some strange things are happening: Are you certain it still works in SVN? It seems potentially broken. I would like to have this feature back or reimplemented, since it is the only

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35755] trunk/blender/source/blender/ editors/physics/physics_fluid.c: Further fix for parented fluidsim objects

2011-03-25 Thread Janne Karhu
Oh, thanks for the tip! I always thought it didn't correct for +-360 degrees, but looks like it does, great! On Thu, 24 Mar 2011 23:51:29 +0200, Campbell Barton ideasma...@gmail.com wrote: mat4_to_compatible_eulO should be able to do this (rather then own function continuous_rotation).

Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-25 Thread michael williamson
I used this feature for the first time about a week ago... I'm using an svn build a week or so old and it works for particles if you bake... I've heard it's not working for cloth and smoke has its own time value for simulations Part of the issue is that this feature doesn't seem to work

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35646] trunk/blender/source/blender: Fix/ change in normal computation, now the viewport uses the same angle

2011-03-25 Thread Brecht Van Lommel
There's also a bug about this in the tracker, will be fixed. Thanks. On Fri, Mar 25, 2011 at 3:36 AM, Campbell Barton ideasma...@gmail.com wrote: This also causes a problem with modifiers that use the vertex normal,

Re: [Bf-committers] Frame Rate: Time Remapping

2011-03-25 Thread Daniel Salazar - 3Developer.com
Troy I'd like to know what are you trying to do before saying anything. You are trying to use an almost deprecated feature and there are other options around. Are you handling live footage? Daniel Salazar 2011/3/25 michael williamson micha...@cowtoolsmedia.co.uk: I used this feature for the

Re: [Bf-committers] bpy.dll

2011-03-25 Thread Paolo Basso
In which version of Windows did you compile? May the problem be this one? http://www.mingw.org/wiki/linking_hangs_under_windows_7 By the way, I got a 33 mb .pyd file. Cheers 2011/3/25 Campbell Barton ideasma...@gmail.com From the error message, python fails to load the DLL, it doesn't even

Re: [Bf-committers] bpy.dll

2011-03-25 Thread Paolo Basso
Finally I fixed the problem: 1) Built with CMake and Visual C++ Express 2008 (MINGW seems not to work appropriately for Windows 7 and generates a bpy.pyd file which is not valid, see previous mail) 2) Copied bpy.pyd AND all the other generated dll (except for python32.dll) in the same folder

Re: [Bf-committers] bpy.dll

2011-03-25 Thread Paolo Basso
needed .dlls: - gnu_gettext - OpenAL32 - pthreadVC2 - SDL - wrap_oal apparently not needed to (I just tried to import bpy, nothing else): - iconv - libpng - zlib 2011/3/25 Paolo Basso pa.ba...@gmail.com Finally I fixed the problem: 1) Built with CMake and Visual C++ Express 2008

Re: [Bf-committers] bpy.dll

2011-03-25 Thread Paolo Basso
Is there a way/bpy function which allows to open Blender interface and get its reference? I'm happy now I can call bpy methods but I'd like to see what happens, is it possible? 2011/3/25 Paolo Basso pa.ba...@gmail.com needed .dlls: - gnu_gettext - OpenAL32 - pthreadVC2 - SDL -

[Bf-committers] Blenderplayer memory issue.

2011-03-25 Thread Sergey Kurdakov
Hi devs. Blenderplayer reports memory corruption while exiting here: GHOST_EventManager::~GHOST_EventManager() { disposeEvents(); TConsumerVector::iterator iter= m_consumers.begin(); while (iter != m_consumers.end()) { GHOST_IEventConsumer*

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35500] trunk/blender: update Bullet physics sdk to latest trunk/version 2.78

2011-03-25 Thread Dalai Felinto
Hi Erwin, there is a new bug that seems related to the bullet upgrade as well. [#26614] Can't restore dynamics after suspending them [1] http://projects.blender.org/tracker/?func=detailatid=498aid=26614group_id=9 Do you think you could take a look at it? Thanks, Dalai 2011/3/12 Erwin Coumans