Dear all,
I have updated my proposal for your review.
http://dl.dropbox.com/u/14061228/gsoc_blender_retopology.pdf
Updates include BMesh considerations and a rethought and clarified
list of tool proposals.
Also includes slice based shrunk cylinder creation
http://www.3d-coat.com/uploads/pics/rt
On Tue, Apr 5, 2011 at 6:32 PM, Campbell Barton wrote:
> Hi Richard,
> added WITH_BUILTIN_GLEW option to CMake r36024 which can be disabled
> to link against the systems GLEW library.
Awesome! I'll try it out.
Will I still need the patch that updates the includes in the actual
source files?
i.e
On Tue, Apr 5, 2011 at 6:32 PM, Campbell Barton wrote:
> Hi Richard,
> added WITH_BUILTIN_GLEW option to CMake r36024 which can be disabled
> to link against the systems GLEW library.
Awesome! I'll try it out.
Will I still need the patch that updates the includes in the actual
source files?
i.e
Dear all,
I have further amended my proposal to give focus to new tools rather
than existing tools.
I have also added detail and description to tool specifications.
http://dl.dropbox.com/u/14061228/gsoc_blender_retopology.pdf
Best wishes,
Dan
On 6 April 2011 11:33, Dan Walters wrote:
> Dear
Hi Dan,
it will take some time ( so it will happen after submission deadline ).
But I will rebuild last year quad based automatic remeshing code by
Rohith with most fresh Blender code ( or even with Bmesh ) - so it
will be seen if that code could be used as aid tool for you.
Possibly will buil
Hi all! I have made a proposal
http://socghop.appspot.com/gsoc/proposal/review/google/gsoc2011/kalast/1
and I would like some feedback, especially on the usability improvements for
UV calculation part. I am also considering adding a proposal for speeding up
the image texture painting by using GPU
So, here's first version of article:
http://wiki.blender.org/index.php/User:Nazg-gul/LinuxBuildbotEnvironment
I quite sure something was missed here, but general things are described
and it'll be easy to write missed things :)
pete larabell wrote:
> A wiki-page with description of building en
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On 6.4.2011 8:33, Agustin Benavidez wrote:
> Yes, it happens some times, but is i didn't find the reason to replicate it,
> but it happends some times.
> Cheers
>
>
> 2011/4/6 iozk hz
>
>> i need to select the desktop and then blender to make that
Hello Mitchell, it's feedback time
Bone Constraints:
Recently I went over all the Bone Constraints to see which are and
which are not supported in the BGE. You can find the list here [1]
(volunteers to copy this list to the wiki?). The think I noticed is
that most of them
> In the forums? Why waste time when I can go direct to the source?
Sorry to tell you that, but this list has is intended to discuss
Blender development and related topics. It's definitively not a place
to discuss artistic and Blender general questions.
And not to be rash, but you may be saving yo
In Windows xp 32 and Win7 64 i experience this behaivor some times, but it
quite rare. i even don't have a clue why it happens because it takes you by
suprise, so a bug report is hard to make.
Thanks
2011/4/6 Nathan Letwory
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> On 6.4.2011 8:33,
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36036
wm_init_exit.c (131) and (361) need updating. Windows builds currently fail.
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Revision 36038 fix any eventual problems.
In case it doesn't:
- What OS (windows 32/64?) and build system?
- Can you pasteall.org the complete error message?
Thanks,
Dalai
2011/4/6 Tom Edwards :
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36036
>
> wm_init_exit
No, that wasn't the problem. The problem is in wm_init_exit.c on lines
131 and 361, which are still trying to call WM_toggle_console(). Both
lines need updating to WM_console_toggle().
On 06/04/2011 11:03, Dalai Felinto wrote:
> Revision 36038 fix any eventual problems.
>
> In case it doesn't:
>
Oh, those lines were dropped when the rest of my patch was submitted.
They don't exist on the server. Sorry! At least you caught a real
problem looking into my non-existent one. ;)
On 06/04/2011 11:12, Tom Edwards wrote:
> No, that wasn't the problem. The problem is in wm_init_exit.c on lines
>
'some times' to my allways that open blender thats not happend in the 2.49b
version windows 7
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i tried to compile api docs using sphinx and i get this error:
C:\BlenderSVN\blender\Rel>blender --background --python ..\doc/python_api/sphinx
_doc_gen.py
found bundled python: C:\BLENDE~1\blender\Rel\2.56\python
Traceback (most recent call last):
File "", line 1, in
File "", line 1183, in
Hi.
I also encountered this bug few times on start up but it is hard to
replicate. I had a similar problem in Firefox few times. Dunno, may be it is
driver problem. My mouse is Logitech.
Win7 x64
Alex
On Wed, Apr 6, 2011 at 11:15 PM, iozk hz wrote:
> 'some times' to my allways that open blender
Selon Yousef Hurfoush :
>
> i tried to compile api docs using sphinx and i get this error:
>
>
> C:\BlenderSVN\blender\Rel>blender --background --python
> ..\doc/python_api/sphinx
> _doc_gen.py
> found bundled python: C:\BLENDE~1\blender\Rel\2.56\python
> Traceback (most recent call last):
> Fil
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