Re: [Bf-committers] cycles GPLed or BSD?

2011-04-29 Thread Ton Roosendaal
Hi Tom, To me Brecht didnt mention he'd prefer licensing as BSD. We just agreed on putting it all under BF copyright, with our standard gpl headers. BSD will for sure be more attractive for the industry to copy and use, but if that gives back useful contributions is quite disputable. For

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Aurel W.
Hi, before taking this too much off the ground, wouldn't it be better to just stick to OpenCL right from the beginning? I think if this is too much tightened to CUDA from the beginning, we won't see an OpenCL port afterwards. I haven't looked at the architecture of cycles yet and to which

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Vilem Novak
Another question is, why not to take an OpenCL renderer which is allready quite usable and go on from it? there has been recently a new release of smalluxgpu renderer, and in the accompanying forum a wish for direct integration into blender was mentioned.

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Agustin Benavidez
Hi, @Vilem Novak Regarding to SLG, it has been developed as a test platform for ported GPU algorithms to be integrated latter in LuxRender, even now SLG is going to be a more serious effort, is unclear how it is going to driven, or if it will keep being a test platform. Besides the orientation of

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Aurel W.
2011/4/29 Vilem Novak pildano...@post.cz: Another question is, why not to take an OpenCL renderer which is allready quite usable and go on from it? there has been recently a new release of smalluxgpu renderer, and in the accompanying forum a wish for direct integration into blender was

Re: [Bf-committers] cycles GPLed or BSD?

2011-04-29 Thread Shaul Kedem
+1 on both. GPL for render part, BSD for API - is that possible, after all, all of the other stuff in the code (which will be statically compiled with the cycles code base) is GPL.. ? On Fri, Apr 29, 2011 at 5:18 AM, Ton Roosendaal t...@blender.org wrote: Hi Tom, To me Brecht didnt mention

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Ton Roosendaal
Hi, Brecht designed the system to be transparent for openCL, CUDA and CPU usage. OpenCL needs a bit more work, but will be a target to solve asap. :) -Ton- Ton Roosendaal Blender Foundation t...@blender.org

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Paul Melis
Hi, On 04/28/11 12:28, Brecht Van Lommel wrote: Actually, anything on this list is open to be implemented by others. From the point of view of the core engine, if implemented well they can fit in right away. I guess the first ones go from a couple of days to a week, once you are familiar with

Re: [Bf-committers] cycles GPLed or BSD?

2011-04-29 Thread Ton Roosendaal
Hi, Had meeting with Brecht on this today; the API is currently rna-via-c+ +, similar to python api but much faster. How to make such an API BSD or define license exceptions for it, I honestly don't know yet. A working bypass is to just code it via pipe() though, basically only data has to

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Daniel Salazar - 3Developer.com
make fails in latest OpenSuSE 11.4 with this [ 31%] Building C object source/blender/imbuf/CMakeFiles/bf_imbuf.dir/intern/jp2.c.o /home/zanqdo/Storage/Blender/blender-cycles/blender/source/blender/imbuf/intern/jp2.c:43:22: fatal error: openjpeg.h: No such file or directory compilation terminated.

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Michael Fox
Use ccmake as with it you can set the paths of your includes On 30/04/11 15:27, Daniel Salazar - 3Developer.com wrote: make fails in latest OpenSuSE 11.4 with this [ 31%] Building C object source/blender/imbuf/CMakeFiles/bf_imbuf.dir/intern/jp2.c.o