2011/9/9 Sergey I. Sharybin
> Hi,
>
> xiangquan xiao wrote:
> > 2011/9/8 Sergey I. Sharybin
> >
> > - Unnecessary checks in BLF_gettext. msgid shouldn't be NULL here and
> >> msgid[0] != '\0' is faster than strlen(msgid)
> >>
> > These checks didn't exist before, but once I got segment fault ther
Just an FYI that I've updated my patch for drag and drop parenting in the
outliner to fit with the revised outliner file structure.
Drag and drop patch is here:
http://projects.blender.org/tracker/?func=detail&atid=127&aid=27790&group_id=9
While I'm at it, I'll also re-post a link for another pat
Hi guys,
Just want to put in a plug for the radish branch (weight painting
tools). I did testing during part of it's development as I was
available, and even though it is seemingly only a few simple tools, in
fact it makes weight painting in Blender a _great deal_ more
tractable. Particularly the
Hey Campbell,
after this checkboxes look wrong!
http://www.pasteall.org/pic/17695
This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7).
Best regards,
Thomas
Am 09.09.2011 16:44, schrieb Campbell Barton:
> Revision: 40073
>
> http://projects.blender.org/scm/viewvc.p
Hi there,
thanks for merging recast&detour branch into trunk.
There is a little problem with compilation on linux:
...
extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp:892: warning:
jump to label 'failure'
extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp:864:
warning: from
No comment on that!
This time it's not coding style, it's simply wrong code. At least
elementary things like "Does my new modifer actually show buttons or
not" should be checked before the merge!
Best regards,
Thomas
Am 10.09.2011 00:47, schrieb Thomas Dinges:
> Revision: 40082
>
>
tested with nvidia geforce 8600gt, same issue.
> Date: Fri, 9 Sep 2011 23:49:42 +0200
> From: blen...@dingto.org
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit:
> /data/svn/bf-blender [40073] trunk/blender/source/blender/
> editors/interface/interfa
I thought this was intentional. I started to enjoy the more modern look of
them :)
2011/9/9 Yousef Hurfoush
>
>
> tested with nvidia geforce 8600gt, same issue.
>
>
> > Date: Fri, 9 Sep 2011 23:49:42 +0200
> > From: blen...@dingto.org
> > To: bf-committers@blender.org
> > Subject: Re: [Bf-commit
I will kill a bunny every day until the mdef acceleration patch is in
trunk or gets a review!
http://codereview.appspot.com/4529048/
Daniel Salazar
patch liberation front
On Fri, Sep 9, 2011 at 3:23 PM, Nathan Vegdahl wrote:
> Hi guys,
> Just want to put in a plug for the radish branch (weight
probably related to raycast & detour?
http://www.pasteall.org/24757
Daniel Salazar
3Developer.com
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
or that it actually compiles on scons or cmake
http://www.pasteall.org/24756
http://www.pasteall.org/24757
Daniel Salazar
3Developer.com
On Fri, Sep 9, 2011 at 4:49 PM, Thomas Dinges wrote:
> No comment on that!
>
> This time it's not coding style, it's simply wrong code. At least
> elementar
msvcsp1 & scons too,
it happened after the recast and detour merge.
http://www.pasteall.org/24759
> From: zan...@gmail.com
> Date: Fri, 9 Sep 2011 19:27:32 -0600
> To: bf-committers@blender.org
> Subject: [Bf-committers] cmake failing
>
> probably related to raycast & detour?
>
> http://www
Same issue here. Are you trying to compile on Linux as me?
This could to be because of an outdated version of recastnavigation that
doesn't compile on Linux is used, see this issue on their bugtracker:
http://code.google.com/p/recastnavigation/issues/detail?id=11
it's the qsort issue mentioned
http://www.pasteall.org/24760
getting this after this commit
Daniel Salazar
3Developer.com
On Fri, Sep 9, 2011 at 9:07 PM, Campbell Barton wrote:
> Revision: 40084
>
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40084
> Author: campbellbarton
> Dat
There are bad level calls in the recent navmesh merge.
source/blender/modifiers/intern/MOD_navmesh.cpp -- calls
buildNavMeshDataByDerivedMesh
define here:
source/blender/editors/util/navmesh_conversion.cpp
Modifiers are meant to be low level and not call into editors (they
are on a similar level
It should work r40085.
On Sat, Sep 10, 2011 at 8:19 AM, Martin Sell wrote:
> Hi there,
> thanks for merging recast&detour branch into trunk.
>
> There is a little problem with compilation on linux:
>
> ...
> extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp:892: warning:
> jump to label
fixed in trunk r40083
On Sat, Sep 10, 2011 at 10:15 AM, Dalai Felinto wrote:
> I thought this was intentional. I started to enjoy the more modern look of
> them :)
>
> 2011/9/9 Yousef Hurfoush
>
>>
>>
>> tested with nvidia geforce 8600gt, same issue.
>>
>>
>> > Date: Fri, 9 Sep 2011 23:49:42 +02
On Sat, Sep 10, 2011 at 1:35 PM, Campbell Barton wrote:
> There are bad level calls in the recent navmesh merge.
>
> source/blender/modifiers/intern/MOD_navmesh.cpp -- calls
> buildNavMeshDataByDerivedMesh
>
> define here:
> source/blender/editors/util/navmesh_conversion.cpp
>
> Modifiers are mean
Am 10.09.2011 05:43, schrieb Campbell Barton:
> It should work r40085.
Compilation works now, but linking fails. (scons)
blender2.5/build/linux/lib/libge_logic_ketsji.a(KX_NavMeshObject.o): In
function `KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned
short*&, int&, unsigned short*&,
I get on Windows with scons
Compiling ==> 'navmesh_conversion.cpp'
navmesh_conversion.cpp
source\blender\editors\util\navmesh_conversion.cpp(314) : error C2664:
'qsort_s'
: Konvertierung des Parameters 4 von 'int (__cdecl *)(const void *,void
*,void *
)' in 'int (__cdecl *)(void *,const void *,c
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