Re: [Bf-committers] Blender 'a' release

2011-10-23 Thread Thomas Dinges
Please include 41194 as well. Am 23.10.2011 02:51, schrieb Campbell Barton: On Thu, Oct 20, 2011 at 10:16 PM, Ton Roosendaalt...@blender.org wrote: Hi all, Yeah... we need an update! Campbell suggests to use the release branch. He will then merge in only crucial fixes in the release, sofar

Re: [Bf-committers] Blender 'a' release

2011-10-23 Thread Campbell Barton
41194 ??? - this is a commit to a branch. since last mail I found 2 more bugs. Updated list: 41151, 41152, 41113, 41117, 41128, 41132, 41134, 41175, 41203, 41211, 41214. On Sun, Oct 23, 2011 at 6:47 PM, Thomas Dinges blen...@dingto.org wrote: Please include 41194 as well. Am 23.10.2011

Re: [Bf-committers] Blender 'a' release

2011-10-23 Thread Thomas Dinges
41197, sorry. :) Am 23.10.2011 09:58, schrieb Campbell Barton: 41194 ??? - this is a commit to a branch. since last mail I found 2 more bugs. Updated list: 41151, 41152, 41113, 41117, 41128, 41132, 41134, 41175, 41203, 41211, 41214. On Sun, Oct 23, 2011 at 6:47 PM, Thomas

[Bf-committers] Arabic support in text editing

2011-10-23 Thread Yousef Hurfoush
hello I was wondering after enabling UTF-8, how much work it needs to implement a filtering function that replaces normal Arabic text with it's universal UTF encoding, as it is currently implemented in python forking a c++ version is trivial.

[Bf-committers] Blender developer IRC meeting minutes, 23 October 2011

2011-10-23 Thread Ton Roosendaal
Hi all, Here's the notes from today's developer meeting: 1) Blender 2.60a update Some errors in 2.60 release are worth to immediately update. Campbell kept a dozen of crucial fixes separately, which will be applied on the 2.60 release source itself (so we don't release current svn trunk).

[Bf-committers] image-save + .blend save destroys work without warning!

2011-10-23 Thread Morten Mikkelsen
I've found that most blender users incl. advanced ones generally don't know this about blender so I think it needs to be discussed. Let me first explain how this works. What happens is that when you save out an image to file and then subsequently save your .blend and then reload your .blend then

[Bf-committers] 2.60a Ahoy

2011-10-23 Thread Campbell Barton
Hi, I've merged in the fixes from trunk into the 2.60a tag. Tag: https://svn.blender.org/svnroot/bf-blender/tags/blender-2.60a-release/blender Unlike previous releases this isn't a revision from trunk, rather 2.60 release with specific commits merged from trunk. If you don't want to do a fresh

[Bf-committers] 2.60a Ahoy

2011-10-23 Thread Konfuse Kitty
Please squeeze in 41137, the fix for moving modifier icons. As far as I know it was a small but important fix, not resulting in new bugs (correct me if I'm wrong). It really would be nice to have this fix in a stable release. ___ Bf-committers mailing

[Bf-committers] blender Control armatures precision Help!

2011-10-23 Thread iozk hz
I'm using two armatures to rig my model, one for rig the model and other to control it now when i use constraint for example. 'copy position' or something like that. the skeleton to control, copy too slow the last position of the control and some times isn't follow. the IK constraint works

Re: [Bf-committers] 2.60a Ahoy

2011-10-23 Thread Sergey I. Sharybin
Linux builds are on ftp. tag: blender-2.60a-release blender revision: 41226 addons revision: 2506 Campbell Barton wrote: Hi, I've merged in the fixes from trunk into the 2.60a tag. Tag: https://svn.blender.org/svnroot/bf-blender/tags/blender-2.60a-release/blender Unlike previous releases

Re: [Bf-committers] 2.60a Ahoy

2011-10-23 Thread Campbell Barton
On Mon, Oct 24, 2011 at 3:58 AM, Konfuse Kitty konfuseki...@yahoo.com wrote: Please squeeze in 41137, the fix for moving modifier icons. As far as I know it was a small but important fix, not resulting in new bugs (correct me if I'm wrong). It really would be nice to have this fix in a stable

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41230] trunk/blender: Remove some more $Id$ that still were left after r41227 and r41228.

2011-10-23 Thread Thomas Dinges
That Trunk does not compile after all these ID commits is known I guess? ;-) Lots of errors. Am 23.10.2011 21:01, schrieb gsr b3d: Revision: 41230 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=41230 Author: gsrb3d Date: 2011-10-23 19:01:59

[Bf-committers] SVN (Trunk) broken

2011-10-23 Thread Thomas Dinges
Hi, Trunk compile is broken, starting with SVN 41227. Please do not update SVN until further notice. Regards, Thomas -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] SVN (Trunk) broken

2011-10-23 Thread Thomas Dinges
Fixed in SVN 41231, Thanks Bastien! :) Am 23.10.2011 21:23, schrieb Thomas Dinges: Hi, Trunk compile is broken, starting with SVN 41227. Please do not update SVN until further notice. Regards, Thomas -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org

[Bf-committers] UI changes from cycles branch

2011-10-23 Thread Brecht Van Lommel
Hi all, Here's a patch with a subset of the UI changes in the cycles branch that I'd like to merge into trunk. Are there any objections to this? Before: http://www.pasteall.org/pic/show.php?id=19452 After: http://www.pasteall.org/pic/show.php?id=19453 Patch: http://www.pasteall.org/25777/diff I

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Matt Ebb
On Mon, Oct 24, 2011 at 10:21 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: Hi all, Here's a patch with a subset of the UI changes in the cycles branch that I'd like to merge into trunk. Are there any objections to this? I'd personally like to hear the rationale for these rather

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Yousef Hurfoush
Hi all, as a user not a dev., imo * Remove emboss on areas and regions * Remove button emboss removing emboss will revert blender to the 2.4x looks, which i think is very old i don't see why you have to change the current * More subtle colors and gradients on buttons yes it's better

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Αντώνης Ρυακιωτάκης
Matt Ebb +1 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread David Silverman
I agree with the comments about the black arrows, and the buttons looking less like buttons. Love the new side panel expanders, but the splitting corners are too hard too see, i agree it might be better with some gripper lines. ___ Bf-committers mailing

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread François T .
Even though I like it better with your modification, I do agree with Matt this is just a design subjectif point of view. not sure if it MUST be changed or not. 2011/10/24 Αντώνης Ρυακιωτάκης kal...@gmail.com Matt Ebb +1 ___ Bf-committers mailing

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Agustin Benavidez
When i started with blender 2.48, for a month at least i wasn't able to distinguish when a button was pressed or not because of the flat and shadeless style, so -1 for that. +1 to give a panel title background a little background color difference. Arrows in combo boxes are useful for beginners,

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Brecht Van Lommel
Hi, On Mon, Oct 24, 2011 at 1:39 AM, Matt Ebb m...@mke3.net wrote: I'd personally like to hear the rationale for these rather than just saying here's the patch. Some of it seems a bit more like a matter of taste too, rather than something that's designed for a wide audience, so I'm curious to

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Kel M
Hi, The only two things I care about are the button shading and the font. I don't like the idea of removing the button shading, I love the shading, and I don't think just drawing rounded boxes and passing them off as buttons looks good. However, I don't feel very strongly about this, as I have

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Troy Sobotka
Can we start a new thread discussing the design constraints on the default typeface perhaps? With respect, TJS On Oct 23, 2011 4:39 PM, Matt Ebb m...@mke3.net wrote: On Mon, Oct 24, 2011 at 10:21 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: Hi all, Here's a patch with a

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Thomas Dinges
Hi, I fully agree with Brechts changes and give +1 for them as Py UI Module Owner and member of the Interface Look team! I would also not necessarily change the screen splitting widget, I think it's way better in the Cycles branch now, compared to trunk. Removing the white arrows in menus,

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Thomas Dinges
I think it's okay to discuss button shading a bit though, but apart from that, the changes are pretty much straight forward and should go to trunk for sure. :) Again, big +1 for this! Am 24.10.2011 06:01, schrieb Thomas Dinges: Hi, I fully agree with Brechts changes and give +1 for them as

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Campbell Barton
Overall seems ok to me, though some of these details I'm not fussed either way. dark vs light arrows - no strong opinion here, though I like lower contrast but agree its too low at least on my monitor. Matt, agree emboss on buttons could be good but think how its used in trunk does not