Fixed for short-term. Asked Marco for long-term solution.
On Mon, Apr 1, 2013 at 6:01 AM, Antony Riakiotakis wrote:
> Depends on time zone really...:)
>
>
> On 1 April 2013 02:58, trouble daemon wrote:
>
> > Apparently the server is playing early April fools jokes on the devs ;)
> >
> >
> > On
Thank you Sean and Nicholas for replying. I hope you will find the way
to include the Slash brushes into the defaults in some way. As this is
very important for sculptors.
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Hi Tamito-san,
ME_DRAW_FREESTYLE_EDGE (1 << 14) conflicts with ME_DRAWEXTRA_INDICES.
Campbell changed the ME_DRAWEXTRA_INDICES from (1 << 13) to (1 << 14)
when adding ME_DRAWEXTRA_EDGEANG in r55660.
Thanks,
IRIE Shinsuke
13/04/01, Tamito Kajiyama wrote:
> Revision: 55702
>
> http://
Hi Dalai,
Regarding storing such stereo renders in the render results, I think
we should add "views" in the same way that we have "layers" and
"passes" now. OpenEXR in fact has native support for such
stereo/multiview images, so it would make sense to be compatible with
that and support saving and
Dear Fredrik,
I have a serious problem with atmosphere! My scene is all brown!!! I
have tried to fix this with color correction nodes, but I have understood
that when sun is rising brown colour has more effect. So color
correction nodes don't work well... I would like this also to be fixed.
Please
Hi,
I don't know if this is a language barrier, so I ask you: are you
serious? Your mails sound rather arrogant.
If you find a bug, then *you* have to tell us the bug, via our bug
tracker: http://projects.blender.org/tracker/?group_id=9
Then we have a chance to check on it, and fix for the next
Hi Irie-san,
Thanks for the problem reports. I just committed a fix in revision 55706.
Best regards,
--
KAJIYAMA, Tamito
-Original Message-
From: IRIE Shinsuke
Sent: Monday, April 01, 2013 3:24 PM
To: bf-committers@blender.org
Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commi
I like the overall idea of such a widget, but i find it rather confusing
that it's a wheel you have to spin for different actions. It makes
perfect sense for rotations, but for scew/scale/move? The arrow icons
rotate with the wheel menu, making it really unpredictable...
Here's my own proposal:
In my opinion, rotation is not such a bad thing because you can clearly
correlate the two directions with the way a value is increased/decreased.
Also, rotation is not compulsory, we could use distance based evaluation
for some properties, same as we do with current radial operator. Rotation
only h
Loved to know about this proposal, Dalai.
I have been studing stereoscopy lately.
I use this addon a lot:
http://www.noeol.de/s3d/
I sugest the funcionalities in this Plugin for 3dsmax:
http://davidshelton.de/blog/?p=354
hope to contribute more soon.
Adriano
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View this message in conte
I built a latest version in MinGW from their git repository and it seems
the directory structure is the same. Currently cloning and building from
Gaia's repo for MinGW64.
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Thanks everyone for the feedback.
@ Brecht:
> OpenEXR in fact has native support for such stereo/multiview images, so
it would make sense to be compatible with that and support saving and
loading such EXR files.
I think this also can be a good start for the project. The reading part can
even make
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