Hi,
Carve lib is external, we don't develop it. Connect with the author!
-Ton-
Ton Roosendaal - t...@blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The
Ptex would be a great addition with Painting tool improvements from GSoC.
And it is an amazing feature we artists are waiting for. Sculpting details
without limitation with Dynamic topology and then Painting without UV map
limitation? This is a truly seamless workflow... literally! :)
Moraes Jr -
Thanks for your informative response and your time on this matter...the support
of 3rd party devs is always appreciated.
Tracking down "real evidence" issues is outstanding work and very tangible,
something that makes most things happen. Addressing perception is much more
challenging but it
Hi,
It seems that I made a mistake that I would like to apologize for.
On May 27th I made a list of my commits that I wanted to be included in 2.67b
release.
It is all related to node_efficiency_tools.py add on.
In trunk the version is ok, but in my list I omitted one very important commit
that
I've updated the patch to include Brecht's feedback.
http://projects.blender.org/tracker/index.php?func=detail&aid=35559&group_id=9&atid=127
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My timetable is more than full with the targets set on my proposal[1] but I
don't mind changing the schedule if my mentor is OK and we accept feedback
from artists. I seem to remember that there are lots of artists interested
in paint improvements. If all agree, we can discuss some priorities
toget