uch shorter and easier
to read for a human being like the following:
blender -b filename.blend -f 84,96,110-113,137-139,145
Waiting for your feedback!
ciao Francesco
--
Francesco Paglia
Vfx and Production Supervisor
e-mail f.paglia...@gmail.com
__
eloper who want to review my first patch and
> give advises, I'll be happy to go on!
> __
> Petru
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Hi campbell,
I tried this:
blender -b filname.blend -f 84 -f 96 -s 110 -e 113 -a
and blender started rendering from 84 till 113...
2014-02-11 13:58 GMT+01:00 Campbell Barton :
> On Tue, Feb 11, 2014 at 4:16 PM, Francesco Paglia
> wrote:
> > Hi everyone!
> >
> >
Thank you Campbell...
i'll check it again to see if I made any mistake...
I'll let you know asap
2014-02-11 15:06 GMT+01:00 Campbell Barton :
> works here http://www.graphicall.org/ftp/ideasman42/typescript_render.html
>
> On Wed, Feb 12, 2014 at 12:56 AM, Francesco Pagl
Just tested it again and seems working fine...
my error was that I added -a just at the end and not for each sequence.
Wrote like this:
blender -b filname.blend -f 84 -f 96 -s 110 -e 113 -s 137 -e 139 -a
2014-02-11 15:21 GMT+01:00 Francesco Paglia :
> Thank you Campbell...
> i'
t; > >
> > > -Ton-
> > >
> > >
> > > Ton Roosendaal - t...@blender.org - www.blender.org
> > > Chairman Blender Foundation - Producer Blender Institute
> > > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
> > >
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Francesco Paglia
Vfx and Production Supervisor
mobile +39 347.82.12.473
e-mail f.paglia...@gmail.com
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t; Daniel Salazar
> patazstudio.com
>
>
> On Wed, Mar 12, 2014 at 4:17 PM, Francesco Paglia
> wrote:
> > Hi Daniel,
> > if you allow for comment you can get direct feedback on the doc.
> > Said that fortunately for some of your request there is already a
> solu
ove to see it
> die any day in favor of more integrated tools.
>
> Daniel Salazar
> patazstudio.com
>
>
> On Wed, Mar 12, 2014 at 4:57 PM, Francesco Paglia
> wrote:
> > Hi Daniel,
> > I agree with you about the "standardization" of the tools and somet
o.com
>
>
> On Wed, Mar 12, 2014 at 5:49 PM, Francesco Paglia
> wrote:
> > Hi Daniel,
> > I hope I haven't been misunderstood.
> > I do agree with your idea and your wishlist goes exactly in this
> > direction: grab good concept or real production issue and evo
;
>
> Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
> Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
>
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ould be possible.
> > Part of my proposal could include a set of example view ports scripts
> > like that to get the expert users started.
> >
> > I'd like to really focus this year on a single goal with an easily
> > defined deliverable.
> >
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