Re: [Bf-committers] move prebuilt libs from svn to git?

2022-06-18 Thread Ryan Inch via Bf-committers
Congratulations Dan!  I know this has been something that's been problematic for a long time, so it's great you were able to improve things (and by the sound of it, things have improved by a lot) Ryan Inch (Imaginer) On 2022-06-17 17:45, Dan McGrath via Bf-committers wrote: Just

Re: [Bf-committers] Handling of user data.

2022-05-20 Thread Ryan Inch via Bf-committers
30 Your patch adding improved management abilities is of course welcome, but it is not a magic bullet that can be used in all circumstances. Ryan Inch (Imaginer) [1] https://developer.blender.org/T61209#1303007 ___ Bf-committers mailing list Bf-

Re: [Bf-committers] Handling of user data.

2022-05-20 Thread Ryan Inch via Bf-committers
> Dialogs would certainly help in the former case, but in the latter case, I think a safety net might be more beneficial. I think they can actually work well for both those cases[1] and they do serve as a safety net. Ryan Inch (Imaginer) [1] https://www.nngroup.com/articles/confirm

Re: [Bf-committers] Handling of user data.

2022-05-20 Thread Ryan Inch via Bf-committers
this becomes, the less likely accidental data loss will occur. > I think that maybe for 90%-95% of users the only things that they will ever miss are non-saved created images, materials in the shading editor and maybe actions or geometry nodes setup. Actually, there are lots of case

Re: [Bf-committers] Handling of user data.

2022-05-20 Thread Ryan Inch via Bf-committers
ent tools are definitely welcome, but the current system of purging unused data on quit is very useful and a requirement for high level workflows where you are working with blend files from outside, non-controllable sources[1]. Ryan Inch (Imaginer) [1] https://www.nngroup.com/articles/confirmatio

Re: [Bf-committers] Handling of user data.

2022-05-17 Thread Ryan Inch via Bf-committers
before writing an in-depth reply, but I want to say that I think the dialog prompt is more to educate/remind people of the garbage collection system, rather than to make it habit-proof. Also, I'm pretty sure that Blender's reference counting is an implementation of garbage collection

Re: [Bf-committers] Handling of user data.

2022-05-15 Thread Ryan Inch via Bf-committers
should be scrapped, it means that the safeguards should be implemented. Don't get me wrong, I agree that users losing data is a very bad thing, but please don't throw the baby out with the bathwater. Ryan Inch (Imaginer) P.S.  I would like this to be in reply to the whole thread a

Re: [Bf-committers] Handling of user data.

2022-05-10 Thread Ryan Inch via Bf-committers
ng his proposal as a branch, if asked. Ryan Inch (Imaginer) [1] https://devtalk.blender.org/t/blender-deleted-my-un-assigned-materials-how-is-that-a-feature-fake-user/22715 [2] https://devtalk.blender.org/t/proposal-explicit-management-of-data-blocks-and-possible-deprecation-of-fake-user/22

Re: [Bf-committers] Add-ons Policy Clarification/Discussion

2022-03-29 Thread Ryan Inch via Bf-committers
After speaking with Thomas, we've decided to move this discussion to the devtalk thread. Ryan Inch (Imaginer) ___ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/ma

[Bf-committers] Bounce Test

2022-03-29 Thread Ryan Inch via Bf-committers
Hi, Test email that troubled told me to send when diagnosing mailing list bounce errors :) ___ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committ

Re: [Bf-committers] Add-ons Policy Clarification/Discussion

2022-03-13 Thread Ryan Inch via Bf-committers
t/add-ons-policy-clarification-discussion/23403 Ryan Inch (Imaginer) ___ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] Add-ons Policy Clarification/Discussion

2022-03-10 Thread Ryan Inch via Bf-committers
he LTS update would be left to the discretion of the author/maintainer, but if this isn't the case, then what would be accepted)?  And can add-ons please be noted in the relevant policy documents? Thanks. Ryan Inch (Imaginer) ___ Bf-committ

Re: [Bf-committers] *** RESPECTFULLY NOT SPAM *** Weekly Development Notes Followup

2021-09-27 Thread Ryan Inch via Bf-committers
only a little bit of frustration and a remark that is human. Best regards, Thomas -- Date: Fri, 24 Sep 2021 11:53:48 +0530 From: Ankit To: Ryan Inch via Bf-committers Subject: Re: [Bf-committers] *** RESPECTFULLY NOT SPAM *** Weekly Development Notes Followup Hi > And now

Re: [Bf-committers] *** RESPECTFULLY NOT SPAM *** Weekly Development Notes Followup

2021-09-23 Thread Ryan Inch via Bf-committers
1 +0200 From: Bastien Montagne To: Ryan Inch via Bf-committers Subject: Re: [Bf-committers] *** SPAM *** Weekly Development Notes Followup Message-ID: Content-Type: text/plain; charset=utf-8; format=flowed Hi Ryan, Not sure how you see that as a personal attack? Fact is, I think spendin

[Bf-committers] Weekly Development Notes Followup

2021-09-20 Thread Ryan Inch via Bf-committers
Hello Dalai, I missed reading Bastien's weekly notes last week or I would have brought this issue up then.  In Bastien's notes for Week 425 - 09/04 to 09/10, one of his notes is this: "Spent time on re-explaining/re-investigating T9599 (sigh…)." In what case is it acceptable for a developer t

Re: [Bf-committers] The Story Of My Attempts At Contributing Code To Blender

2021-09-15 Thread Ryan Inch via Bf-committers
ts of collections would therefore be very welcome. Best Regards Johannes (Lumpengnom) Am 17.08.2021 06:41 schrieb Ryan Inch via Bf-committers: Hi Dalai, Thank you for looking into this and getting back to me with more specific details. I think there may be a slight misunderstanding with how my

Re: [Bf-committers] Blender 2.93 Released! (Bundled Add-on Credit & Online Add-on Repository Discussion)

2021-09-01 Thread Ryan Inch via Bf-committers
Ryan On 2021-07-08 06:00 AM, bf-committers-requ...@blender.org wrote: Message: 1 Date: Thu, 8 Jul 2021 01:17:28 -0400 From: Ryan Inch To:bf-committers@blender.org Subject: Re: [Bf-committers] Blender 2.93 Released! Message-ID:<03c07ca6-6ffd-b03a-68c0-19849cbaf...@gmail.com> Content-Type: text/plain; c

Re: [Bf-committers] The Story Of My Attempts At Contributing Code To Blender

2021-08-16 Thread Ryan Inch via Bf-committers
llections in mind, it's a valid use case and one that I think is only impeded by some implementation details. All the best, Ryan On 2021-08-13 06:00 AM, bf-committers-requ...@blender.org wrote: Date: Thu, 12 Aug 2021 17:42:22 +0200 From: Dalai Felinto To: bf-blender developers Cc:

[Bf-committers] The Story Of My Attempts At Contributing Code To Blender

2021-08-10 Thread Ryan Inch via Bf-committers
To the core Blender developers. Hello again, Collection Manager dev here. Let me start off by saying that I care a lot about Blender, it's been a huge influence on my life and an inspiring story of the little DCC app that could, and I want nothing but the best for it. So it highly saddens me th

Re: [Bf-committers] Blender 2.93 Released!

2021-07-07 Thread Ryan Inch via Bf-committers
After thinking some more on this, I can see why this is appealing, however, Blender is in the unique position of including add-ons as an integral part.  This makes it more inclusive than other software and provides a good way to onboard new, Blender, developers.  An online repository for non-bu

Re: [Bf-committers] Blender 2.93 Released!

2021-06-23 Thread Ryan Inch via Bf-committers
@ The core developers considering this repository idea. With this new online add-on repository you are proposing, you have talked about unifying add-on distribution, so I feel I have to ask, are there any plans to allow only add-ons from this repository to run in Blender or any other restrictio

Re: [Bf-committers] Bf-committers Digest, Vol 955, Issue 1 (Bundled Addons vs Addon Repositories)

2021-06-23 Thread Ryan Inch via Bf-committers
ntent-Type: text/plain; charset=utf-8; format=flowed Hello Everyone, I've been following the discussion on Bundled Addons vs Repositories. I agree with Ryan Inch and the sentiment that bundled add-ons are Blender's List of Favorite Add-ons. I think the current bundling of select addons i

Re: [Bf-committers] Bf-committers Digest, Vol 956, Issue 1

2021-06-23 Thread Ryan Inch via Bf-committers
Hi, thanks for chiming in, you make some interesting points. 1. I don't think that curation will be the biggest hurdle, rather I think security, and the development of the repository and it's integration into Blender, that will require the most work.  All add-ons are curated already, must be l

Re: [Bf-committers] Bf-committers Digest, Vol 953, Issue 1

2021-06-23 Thread Ryan Inch via Bf-committers
9 Jun 2021 12:44:04 +0200 From: Brecht Van Lommel To: bf-blender developers Cc: Ryan Inch Subject: Re: [Bf-committers] Bf-committers Digest, Vol 953, Issue 1 Message-ID: Content-Type: text/plain; charset="UTF-8" On Sat, Jun 19, 2021 at 8:13 AM Ryan Inch via Bf-committers

Re: [Bf-committers] Blender 2.93 Released!

2021-06-18 Thread Ryan Inch via Bf-committers
(Apologies for sending this twice, I forgot to change the subject from the generic digest one for my first attempt at sending this email) @ Sybren A. Stüvel I disagree here. Having an online repository would:    - make updating add-ons easier, allowing add-on developersto push    updates faster

Re: [Bf-committers] Bf-committers Digest, Vol 953, Issue 1

2021-06-18 Thread Ryan Inch via Bf-committers
@ Sybren A. Stüvel > I disagree here. Having an online repository would: >   - make updating add-ons easier, allowing add-on developers to push >   updates faster than once per Blender release, >   - provide a unified way for add-ons to be published and made available >   in Blender, making more a

Re: [Bf-committers] Blender 2.93 Released!

2021-06-16 Thread Ryan Inch via Bf-committers
the product in the same way. The way I see it is that as an add-on author you get both the freedom and the responsibility for development, docs, and marketing. If anything we should decouple such things more, rather than integrating them. On Fri, Jun 11, 2021 at 6:07 AM Ryan Inch via Bf-committers <

Re: [Bf-committers] Blender 2.93 Released!

2021-06-10 Thread Ryan Inch via Bf-committers
termeerplein 161, 1025 ET Amsterdam, the Netherlands Op za 5 jun. 2021 om 07:10 schreef Ryan Inch via Bf-committers < bf-committers@blender.org>: Congratulations on the release! Everything looks good, there seems to be tons of great improvements, and the reels are quite impressive. Ho

Re: [Bf-committers] Blender 2.93 Released!

2021-06-04 Thread Ryan Inch via Bf-committers
n of the release notes in time, then I would like to inquire as to when the cutoff for editing the wiki is to make it into the release notes, or what else could be done to have them included? Ryan Inch (Imaginer) Developer of the Collection Manager Add-on. [1] https://www.blender.org/about/credits

Re: [Bf-committers] No Monday or Tuesday meetings for the time being

2021-03-02 Thread Ryan Inch via Bf-committers
It seems to me that you are still having drop in pseudo-meetings on Mondays, just not advertising them. I understand that if something doesn't work it needs to be reevaluated and changed, but the meetings are an important outreach to the community and a chance for developers to bring up issues (

Re: [Bf-committers] No Monday or Tuesday meetings for the time, being

2021-02-11 Thread Ryan Inch via Bf-committers
I agree with what Ray said in his last email, however, I would like to add that it seems to me you are further distancing the "core" devs from the community.  Modules will still have to coordinate and communicate with each other, decisions still need to be made regarding releases and overall di

Re: [Bf-committers] Proposing a unique ID for Blender objects system, for use, with game engines. (Fergal Gribben)

2020-11-13 Thread Ryan Inch via Bf-committers
Hi Fergal, I would be very interested if you could share your UUID code with me as well, if you are willing. I may be doing something similar with collections soon. Ryan On 2020-11-13 06:00 AM, bf-committers-requ...@blender.org wrote: Send Bf-committers mailing list submissions to bf-

Re: [Bf-committers] Commit Access to Addons Repository: ATT: @ideasman42

2019-08-06 Thread Ryan Inch
Hi my name is: Ryan Inch. My user name on developer.blender.org is: Imaginer. I would like commit access to the addons repository. I am the maintainer of: Sculpt/Paint Brush Menus, and I wish to update it: https://developer.blender.org/T68350. I'm familiar with git usage and my repo is