Re: [Bf-committers] split cycles cuda kernels from BF_NUMJOBS

2011-12-05 Thread Yousef Hurfoush
usually each kernel thread needs 1.5 GB RAM, that means in case of 4 threads i need 6GB only for compiling, still there are the OS, etc. so you need at least 8GB of RAM in any machine that want to compile blender with cycles! Per default, we only build 3 kernels though, sm_13, 20 and 21. You

[Bf-committers] split cycles cuda kernels from BF_NUMJOBS

2011-12-04 Thread Yousef Hurfoush
hi as currently added support cuda binaries for scons, specifying BF_NUMJOBS=4 will start 4 cuda kernels compile processes and that consumes more than 4GB RAM to do so i think there should be a separate build option for these. i use scons and msvcsp1 on windows 7 x64 i5 4 cores, 4GB DDR3

Re: [Bf-committers] Blender developers IRC meeting minutes, nov 27 2011

2011-11-27 Thread Yousef Hurfoush
- BMesh makes progress (works for Cycles, Ocean Sim + server fixes). Ender now works on docs, Campbell will mail proposal for acceptable feature set for merger. hi i tried to build bmesh svn 42188 with cylcles flag to false and got this error: http://www.pasteall.org/26811 with cycles

Re: [Bf-committers] Blender developers IRC meeting minutes, nov 27 2011

2011-11-27 Thread Yousef Hurfoush
To: bf-committers@blender.org Subject: Re: [Bf-committers] Blender developers IRC meeting minutes, nov 27 2011 On Mon, Nov 28, 2011 at 5:49 AM, Yousef Hurfoush ba...@msn.com wrote: - BMesh makes progress (works for Cycles, Ocean Sim + server fixes). Ender now works on docs

Re: [Bf-committers] Blender developers IRC meeting minutes, nov 27 2011

2011-11-27 Thread Yousef Hurfoush
+ cycles. it builds ok without errors. On Mon, Nov 28, 2011 at 11:30 AM, Yousef Hurfoush ba...@msn.com wrote: hi i tested the x86 version and got this error: http://www.pasteall.org/26819 the error in the last email is from the x64 version i use msvcsp1 2008 and scons on a windows 7

Re: [Bf-committers] Test build coming

2011-11-24 Thread Yousef Hurfoush
hi @Thomas can you share your .cubins built libs with me, use scons to built too, thanks. Regards Yousef Harfoush ba...@msn.com Date: Thu, 24 Nov 2011 19:39:45 +0100 From: blen...@dingto.org To: bf-committers@blender.org; nat...@letwory.net Subject: Re: [Bf-committers] Test build

Re: [Bf-committers] Test build coming

2011-11-24 Thread Yousef Hurfoush
I fixed the CUDA issue I had in svn, but you would still need a self made build with WITH_BF_CYCLES_BINARIES enabled to have it working. yes, i saw your commit, but do i need CUDA compiled libs as you mentioned before? one other thing i did build with the option you added and now cycles

Re: [Bf-committers] Test build coming

2011-11-24 Thread Yousef Hurfoush
coming Hi, I fixed the CUDA issue I had in svn, but you would still need a self made build with WITH_BF_CYCLES_BINARIES enabled to have it working. Am 24.11.2011 20:56, schrieb Yousef Hurfoush: hi @Thomas can you share your .cubins built libs with me, use scons to built too

[Bf-committers] scons flags Not used?

2011-11-23 Thread Yousef Hurfoush
hi *Are these flags still applicable in scons? WITH_BF_LIBSAMPLERATE = True WITH_BF_LCMS = True WITH_BF_LZMA = True WITH_BF_LZO = True WITH_IK_ITASC = True WITH_PYTHON_INSTALL = True WITH_PYTHON_UI_INFO = True WITH_BF_INSTALL = True WITH_BF_ELTOPO = True *One other thing, there are flags exists

[Bf-committers] cycles CUDA with scons?

2011-11-23 Thread Yousef Hurfoush
are there an option to build cycles with CUDA with scons?? Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] keymap not saving

2011-11-10 Thread Yousef Hurfoush
hello i edited the gesture border keymap and deleted some, and saved the preference, now when i restart blender it reverts back to the original keymap and the restore still appears, is this how it supposed to work or is it a bug ?? tried that with svn 41740 on windows x64 and with the

Re: [Bf-committers] Arabic support in text editing

2011-10-26 Thread Yousef Hurfoush
hi @dalai: * Note 2: a python addon exclusively for the text3d could work for you as well. Have you considered it? yes i do, and i'm trying to build one. Let me know what you think. If someone is interested on tackling that we can put branch up and running. i'm happey to help with that,

Re: [Bf-committers] Arabic support in text editing

2011-10-26 Thread Yousef Hurfoush
Harfbuzz can do all of this on its own (with freetype2). then this sums it up i think, implementing harfbuzz over the existence of freetype. i'll try to tackle the idea in the next days. ___ Bf-committers

Re: [Bf-committers] Arabic support in text editing

2011-10-24 Thread Yousef Hurfoush
Hi dalai i know the fork i proposed is NOT the way it should be, i think going the further mile is the best approach, but that WILL take a big amount of time and commitment to revamp the text drawing aligorithm in blender. So, i think doing a simple procedure of implementing the arabic_to_utf

[Bf-committers] Arabic support in text editing

2011-10-23 Thread Yousef Hurfoush
hello I was wondering after enabling UTF-8, how much work it needs to implement a filtering function that replaces normal Arabic text with it's universal UTF encoding, as it is currently implemented in python forking a c++ version is trivial.

Re: [Bf-committers] UI changes from cycles branch

2011-10-23 Thread Yousef Hurfoush
Hi all, as a user not a dev., imo * Remove emboss on areas and regions * Remove button emboss removing emboss will revert blender to the 2.4x looks, which i think is very old i don't see why you have to change the current * More subtle colors and gradients on buttons yes it's better

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41129] trunk/blender: initial support for unicode keyboard input for ghost blenders WM.

2011-10-20 Thread Yousef Hurfoush
Hopefully, I can't test this well, current trunk should work in linux now in text fields and editing 3d text - though I think upper case unicode wont work yet, in the next few days I'll try get this working. Tested Arabic Unicode - Not working image: http://www.pasteall.org/pic/19285

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41129] trunk/blender: initial support for unicode keyboard input for ghost blenders WM.

2011-10-20 Thread Yousef Hurfoush
@Thomas Sorry for that, my eyes ignored the 'linux' from happyness of supporting UTF in text :) Yousef Harfoush ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] blender scons compile error

2011-10-13 Thread Yousef Hurfoush
hello :) svn 40996, windows 7 x64, scons msvcsp1 got this error! with fresh svn trying to build x32 x64 source\blender\blenkernel\intern\sound.c(633) : error C2124: divide or mod by ze ro scons: ***

Re: [Bf-committers] Arabic translation support in the UI script

2011-10-07 Thread Yousef Hurfoush
hi @dalai xiao This is the new merged ar.po, note that this only has the new translation and is not merged with the old one: https://sourceforge.net/p/batp/code/45/tree/done/ar_merged.po Another note that the translated .po reports that it has an 863 after merge, while i translated an

Re: [Bf-committers] Arabic translation support in the UI script

2011-10-06 Thread Yousef Hurfoush
I talked with Sergey and this is the current workflow. We can add it to //po/README.txt if other translators will run into that. But the basic information is there already: yes i read it and done the steps :) If you actually want to discard the old translations from trunk's ar.po it's

Re: [Bf-committers] Arabic translation support in the UI script

2011-10-04 Thread Yousef Hurfoush
hi @ Dalai i finished translating the 1st milestone in ar.po (~1000 phrase), and i'd like to update it in the trunk: the problem is that it is based on pot file which was before the new generated ar.po another issue is that this we are re-translating the file from zero, and the one in

[Bf-committers] hi all

2011-09-29 Thread Yousef Hurfoush
HI all by campbellbarton Date: Thu Sep 29 17:19:51 2011 UTC (3 hours, 28 minutes ago) Log Message: remove the pot and messages file, they change too much with only minor changes to the source and can be regenerated. Now i'm translating using the pot model from the GSoC from Google

Re: [Bf-committers] changes in translation (no more .pot in trunk) was: hi all

2011-09-29 Thread Yousef Hurfoush
By the way, the current .mo file of trunk is using the flipped arabic .po you created. It's based on trunk's po though, yes i noticed the comits today, thanks for updating the font and processing the text i compiled blender and tested the Arabic language and it is working as expected since

Re: [Bf-committers] Arabic language support in the UI

2011-09-28 Thread Yousef Hurfoush
Looks like you've got a bit more full translation file which isn't in our repo. Can you share updated ar.po file so we can easily test fonts i will (if Allah wishes) send you the file when we complete reviewing the 1st 1000 sentence in ar.po by the end of the week (or tell how to produce

[Bf-committers] Arabic language support in the UI

2011-09-27 Thread Yousef Hurfoush
Hi all i made with my team a .Net simple application that takes the .po file and reverse convert Arabic letter according to UTF char map the result is 100% correct Arabic text, see sample down. there is an WIP version in python too, but python is sensitive with UTF stuff, so until it's fixed

Re: [Bf-committers] Arabic language support in the UI

2011-09-27 Thread Yousef Hurfoush
I'm impressed. Could you briefly explain what is going under the hood? And what is the problem with the python version (I thought python could handle encoding with no problems)? 1st: reversing the Arabic string (ت ا ل ي ض ف ت) will make it in the right order (ت ف ض ي ل ا ت ) then 2nd:

Re: [Bf-committers] the operators move commit

2011-09-23 Thread Yousef Hurfoush
You still cant go into the addons settings and expand, click on addons buttons. if you mean the categories, they show when i click, but i can't to show addon info, here is a screen shot: http://www.pasteall.org/pic/18319

Re: [Bf-committers] the operators move commit

2011-09-23 Thread Yousef Hurfoush
Should now work...finally! :) now its fixed, thanks. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] the operators move commit

2011-09-22 Thread Yousef Hurfoush
all addons gives this error call after the operators move commit: --- Traceback (most recent call last): File C:\blender\win64-patched\2.59\scripts\startup\bl_operators\wm.py, line 1612, in execute mod = addon_utils.enable(self.module)

Re: [Bf-committers] How When could we support right-to-left languages?

2011-09-15 Thread Yousef Hurfoush
hi i'm gathering a team to translate to Arabic, if you need any help testing a branch you can mail me directly or in this mail list, i'll be listening. Date: Thu, 15 Sep 2011 23:33:40 +0800 From: xiaoxiangq...@gmail.com To: bf-committers@blender.org; blender-translat...@googlegroups.com

Re: [Bf-committers] How When could we support right-to-left languages?

2011-09-15 Thread Yousef Hurfoush
I wonder how readable that is :) hi thats actually the right order of letters, but they are not connected, here are an example in a picture for the (file menu): From: dfeli...@gmail.com Date: Thu, 15 Sep 2011 14:51:39 -0700 To: bf-committers@blender.org Subject: Re: [Bf-committers] How

Re: [Bf-committers] How When could we support right-to-left languages?

2011-09-15 Thread Yousef Hurfoush
in case you are not getting the picture in the email: http://www.pasteall.org/pic/17985 From: dfeli...@gmail.com Date: Thu, 15 Sep 2011 14:51:39 -0700 To: bf-committers@blender.org Subject: Re: [Bf-committers] How When could we support right-to-left languages? Hi, While we

Re: [Bf-committers] cmake failing

2011-09-09 Thread Yousef Hurfoush
msvcsp1 scons too, it happened after the recast and detour merge. http://www.pasteall.org/24759 From: zan...@gmail.com Date: Fri, 9 Sep 2011 19:27:32 -0600 To: bf-committers@blender.org Subject: [Bf-committers] cmake failing probably related to raycast detour?

Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

2011-08-26 Thread Yousef Hurfoush
(discussion originally started at soc2011 list - regarding display of arabic text in the garlic branch) 2011/8/25 Yousef Hurfoush ba...@msn.com are you able to build your own Blender for testing? yes i know how to build and patch, but i don't have the garlic repository downloaded

Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

2011-08-26 Thread Yousef Hurfoush
using? If your using cake, afer make did you do a make install? That will copy files you need into the bin directory. Kent On Aug 26, 2011, at 9:25 AM, Yousef Hurfoush wrote: hi Dalai thanks for uploading the repo. i downloaded it and compiled but when i change the language

Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

2011-08-26 Thread Yousef Hurfoush
, Yousef Hurfoush wrote: hi Dalai thanks for uploading the repo. i downloaded it and compiled but when i change the language to Arabic and save pref. and restart blender i get a console error: can't found default font and the language don't change, any ideas how

Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

2011-08-26 Thread Yousef Hurfoush
@blender.org Subject: Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch In reply to Yousef Hurfoush (ba...@msn.com): From: Yousef Hurfoush ba...@msn.com To: blender foundation committers bf-committers@blender.org Date: Fri, 26 Aug 2011 17:16:22 + Subject: Re: [Bf-committers

[Bf-committers] 2008 vs 2010

2011-08-20 Thread Yousef Hurfoush
i was just wondering what benefits give us compiling blender in vc 2010 vs 2008, is it faster? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] FW: Realtime PCF soft shadows support

2011-06-26 Thread Yousef Hurfoush
thanks man, that worked, its generated by the datatoc.py utility as such python datatoc.py c:#92;blendersourcedir#92;blender#92;source#92;blender#92;gpu#92;intern#92;gpu_shader_material.glsl - Original Message - From: Yousef Hurfoush lt;ba...@msn.comgt; To: blender

[Bf-committers] Realtime PCF soft shadows support

2011-06-25 Thread Yousef Hurfoush
hi all this patch is very outdated, i tried to update but i can't hack the gpu_shader_material.glsl.c (will i don't know how it was generated) and currently there are no turn-around to get shadows from a texture with alpha transparency, if there are, fell free to guide me !! thanks in advance

Re: [Bf-committers] progress on new Boolean library

2011-05-31 Thread Yousef Hurfoush
is `cat carve3.patch | patch -p0`. Maybe it's lag of my git svn-diff script.. I've tried to create patch with svn and uploaded it to tracker [1] (name carve4.zip). [1] http://projects.blender.org/tracker/?func=detailaid=26465group_id=9atid=127 Yousef Hurfoush wrote: hi all @sergey

[Bf-committers] progress on new Boolean library

2011-05-30 Thread Yousef Hurfoush
hi all @sergey: i tried apply your patch to trunk but it is asking for unknow files, could you give some hints on applying it. thanks in advance :) ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] error building with BGE and scons

2011-05-14 Thread Yousef Hurfoush
hi all scons gives this error on building with BGE. confirmed that i'm able to build without the BGE and player: log message: -- scons:

Re: [Bf-committers] FW: console window back to appear

2011-05-10 Thread Yousef Hurfoush
I haven't tried these yet, but if any code manages to print anything to the console before the checking code is triggered then the console doesn't close. previously that was OK and did not trigger the console windows even with errors, what happened??? index visualiser has currently an

Re: [Bf-committers] FW: console window back to appear

2011-05-10 Thread Yousef Hurfoush
Before the checking code was before python initialization. Now it is after due to taskbar problem of early hiding of the window. Also I think it is fine if console stays when Python error occurs, so user would be notified. Sent from my phone On May 10, 2011, at 9:27 AM, Yousef Hurfoush

[Bf-committers] FW: console window back to appear

2011-05-09 Thread Yousef Hurfoush
i checked with luxrender, yafaray, index visualizer, ... many external addons have the same impact on startup even without errors, just removing them from the addons folder no startup console. the official ones don't give any problem. i think something in the recent commits that caused this,

[Bf-committers] console window back to appear

2011-05-08 Thread Yousef Hurfoush
is console window back to appear on the startup a bug thing or is it a new option ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] console window back to appear

2011-05-08 Thread Yousef Hurfoush
great now in the recent it reverted back to same old behavior, was this modified in a commit, everyone asking what happened i hope cambell would answer Cheers 2011/5/8 Yousef Hurfoush ba...@msn.com is console window back to appear on the startup a bug thing or is it a new

[Bf-committers] FW: recent commits broke scons building with player again!!!

2011-05-03 Thread Yousef Hurfoush
hi i get this error after the recent commits to build blender: - Creating library

[Bf-committers] for builders using GIMP 2.7.3

2011-05-01 Thread Yousef Hurfoush
hi all as i struggled and uninstalled and re-installed visual studio i found this bug, and cared to mention :) the latest gimp 2.7.3 unofficial build registers an environment var in the path with it's bin folder, this breaks msvcsp1 x64 command prompt just remove the var and everything

Re: [Bf-committers] Cycles rna c++ render extension code patch

2011-04-30 Thread Yousef Hurfoush
thanks man, and waiting for the scons support Date: Sat, 30 Apr 2011 17:47:11 -0700 From: d...@trollwerks.org To: bf-committers@blender.org Subject: [Bf-committers] Cycles rna c++ render extension code patch Yanked out the C++ API and RenderEngine code from the cycles branch if

[Bf-committers] recent commits after 36315 broke scons building with player

2011-04-25 Thread Yousef Hurfoush
hi i get this error after the commit 36315 to build blender: - Creating library

[Bf-committers] compiling flags

2011-04-15 Thread Yousef Hurfoush
hi all where i can find a guide or reference on compiling flags like: WITH_BF_etc... CFLAGS, CCFLAGS, CXXFLAGS any tips may help :) ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] sphinx docs generation

2011-04-09 Thread Yousef Hurfoush
hi mindrones i tried your script in here: http://wiki.blender.org/index.php/User:Mindrones/Doc/PythonAPI/Sphinx-build and it did not compile the API docs, i wan't to ask if your script is up to date or is outdated, because i tried to compile it using cambell's way and it gives an error, then

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=

2011-04-09 Thread Yousef Hurfoush
hi daniel i tried to compile and i got the same error as you with scons ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=

2011-04-09 Thread Yousef Hurfoush
trying to copy the file from the source lib eltopo as soon as i get it down :) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] sphinx compiling err, anytips

2011-04-06 Thread Yousef Hurfoush
i tried to compile api docs using sphinx and i get this error: C:\BlenderSVN\blender\Relblender --background --python ..\doc/python_api/sphinx _doc_gen.py found bundled python: C:\BLENDE~1\blender\Rel\2.56\python Traceback (most recent call last): File string, line 1, in module File string,

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