[Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread j.bak...@atmind.nl
Hi all, I want to discuss this proposal. Many people have requested it, but I want to be sure if it is satisfying, or that there are other things that can be introduced. I have limited the proposal to the Compositor tree, but it could be done for other tree's. = Proposal = This proposa

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Daniel Salazar - 3Developer.com
I like it, i currently use dummy nodes like "add 0" to get this kind of "extension" nodes for organization http://3developer.com/tmp/extension_nodes.png of course your way looks so much better, good thinking :) Daniel Salazar 3Developer.com On Wed, Aug 31, 2011 at 1:49 AM, j.bak...@atmind.nl

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Thomas Dinges
Hey Jeroen, this looks really good. +1 for have it in 2.60! Am 31.08.2011 09:49, schrieb j.bak...@atmind.nl: > Hi all, > > I want to discuss this proposal. Many people have requested it, but I want > to be sure if it is satisfying, or that there are other things that can be > introduced. > > I ha

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Daniel Salazar - 3Developer.com
Just a comment, I'll prefer if no modifier click is needed to add the re-route point, a mistake in adding a point would be harmless anyway so no point in hiding the point (pun!) Daniel Salazar 3Developer.com On Wed, Aug 31, 2011 at 1:57 AM, Daniel Salazar - 3Developer.com wrote: > I like it, i

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Matt Ebb
Nice! Not too keen on how the wires get 'pinched' though, I can imagine that getting annoying. It would probably be better if it tried to keep the beziers tangent and smooth between the incoming and outgoing wires. I think the points themselves (and the arrows) are too big, but that's easy to cha

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread j.bak...@atmind.nl
: Wed, 31 Aug 2011 02:05:46 -0600 To: j.bak...@atmind.nl, bf-committers@blender.org Subject: Re: [Bf-committers] Compositor nodes-rerouting Just a comment, I'll prefer if no modifier click is needed to add the re-route point, a mistake in adding a point would be harmless anyway so no point in h

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Daniel Salazar - 3Developer.com
e: > - > From: Daniel Salazar - 3Developer.com zan...@gmail.com > Date: Wed, 31 Aug 2011 02:05:46 -0600 > To: j.bak...@atmind.nl, bf-committers@blender.org > Subject: Re: [Bf-committers] Compositor nodes-rerouting > > > Just a comment, I'll prefer if no modifie

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread François T .
> Not too keen on how the wires get 'pinched' though, I can imagine that > getting annoying. It would probably be better if it tried to keep the > beziers tangent and smooth between the incoming and outgoing wires. > not that I care since I'll use straight line now, but I agree with Matt for those

Re: [Bf-committers] Compositor nodes-rerouting

2011-08-31 Thread Daniel Salazar - 3Developer.com
Ehm, also for navigation I'm waiting for lukas's frames, and i got an idea about listing all frames in a pannel like this: >Color Management >Crazy Pattern >Noise >Glows >Reflection so when you click on it the view takes you to that frame and fits! I'm moving more towards segmentation to manage

Re: [Bf-committers] Compositor nodes-rerouting

2011-09-01 Thread Dan Eicher
On Wed, Aug 31, 2011 at 5:51 PM, Daniel Salazar - 3Developer.com wrote: > I'm moving more towards segmentation to manage complexity in > nodetrees, islands of nodes separated in space and connected by one or > two lines, how ever navigating this widespread node systems is hard. a > kind of outline

Re: [Bf-committers] Compositor nodes-rerouting

2011-09-01 Thread Lukas Tönne
> Isn't that basically how group nodes work? Sorry, going a bit OT here :) No, the frame nodes are a new (experimental) feature purely for layout organization. Groups on the other hand allow instancing (use in multiple places), but they are more work to set up and only one of them can be edited a

Re: [Bf-committers] Compositor nodes-rerouting

2011-09-01 Thread François T .
what is this frame thing you guys are talking about, I don't see what you are talking about ? talking about groups, any reason why the expand is blocking everything else ? cheers, F. 2011/9/1 Lukas Tönne > > Isn't that basically how group nodes work? > > Sorry, going a bit OT here :) > > No,

Re: [Bf-committers] Compositor nodes-rerouting

2011-09-01 Thread Ejner Fergo
Hi François, It is like a "backdrop node". See here (last point): http://wiki.blender.org/index.php/User:Phonybone/Particles2010 Also a +1 here for the Reroute node. Btw what does "This sub-menu will not be visible on screen" mean? The Frame node could also live in this Helper sub-menu. Best re

Re: [Bf-committers] Compositor nodes-rerouting

2011-09-02 Thread François T .
ah ah never wanted to ask it before because I thought everybody would tell me "yet like in Nuke" but I'm so happy this is coming :) F 2011/9/1 Ejner Fergo > Hi François, > > It is like a "backdrop node". See here (last point): > > http://wiki.blender.org/index.php/User:Phonybone/Particles2010 >