Le 23/11/2010 16:40, ra...@info.upr.edu.cu a écrit :
> could you send me in a .rar that page at ra...@info.upr.edu.cu?
>
> thanks in advance :)
>
>> Farsthary
Raul,
I sent you the doc in PDF format :).
--
Mickaël Guédon | ebrain
Créatif 3D freelance : www.mickaelgued
could you send me in a .rar that page at ra...@info.upr.edu.cu?
thanks in advance :)
> Farsthary
>
> Looking at your shots I can see only a subset of the
> techniques/generator functions present in the paper. It is really
> trivial to add the presented variants to the
Farsthary
Looking at your shots I can see only a subset of the
techniques/generator functions present in the paper. It is really
trivial to add the presented variants to the procedural generator so I
really hope you get a chance to see it. It will add greatly to your
pictures :)
__
Hi :)
For some reason I always get this message from NVIDIA pages, seems like a
DNS issue, in case is similar then is a happy coincidence and I will be
very gald for that because then it will show that my shots where accurate
:P
Cheers Farsthary
"
El URL solicitado no se h
Looks like someone has read that procedural terrain generation paper
from NVIDIA :)
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch01.html
Well, that's a guess anyway, haven't looked at the actual code.
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Here are the pictures from Raul, pretty cool!
http://www.pasteall.org/pic/show.php?id=7077
http://www.pasteall.org/pic/show.php?id=7078
http://www.pasteall.org/pic/show.php?id=7079
http://www.pasteall.org/pic/show.php?id=7080
http://www.pasteall.org/pic/show.php?id=7081
http://www.pasteall.org/pic
Thanks Tomas :)
Yes, indeed will be very helpfull for your sci-fi project, as soon as
Lapinou upload it check my site http://farsthary.wordpress.com , I made
there a comparison with current textures to see their limitations.
I will polish today the patch and will release it by tomorrow, hop
Hey Raul,
this feature sounds just awesome! You have my full support on it!
Something I wanted for 3 years... Can't wait to see images.
cheers,
Thomas
Am 22.11.2010 16:33, schrieb ra...@info.upr.edu.cu:
> Hi all :)
>
> This weekend I need to create a procedural planet for a local work, so I
> w
and no picture is worth exactly how many words? :)
Daniel Salazar
www.3developer.com
On Mon, Nov 22, 2010 at 9:33 AM, wrote:
> Hi all :)
>
> This weekend I need to create a procedural planet for a local work, so I
> went straigth to tinkering with built in procedural textures, sadly there
> w
Hi all :)
This weekend I need to create a procedural planet for a local work, so I
went straigth to tinkering with built in procedural textures, sadly there
where no simple combination of procedurals that provide me satellite like
view of planet surfaces, in order to achieve that a procedural sho
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