Re: [Bf-committers] Proposal: better envmap scripting

2011-07-21 Thread Tom Edwards
Then I'll begin. :) On 20/07/2011 2:47, Tom Edwards wrote: Hello all. I'm currently writing an add-on to ease the export of renders and environment maps to the Source game engine, and I'm finding my options when it comes to envmaps extremely limited. I'd like to add the following functions:

[Bf-committers] Proposal: better envmap scripting

2011-07-20 Thread Tom Edwards
Hello all. I'm currently writing an add-on to ease the export of renders and environment maps to the Source game engine, and I'm finding my options when it comes to envmaps extremely limited. I'd like to add the following functions: bpy.types.EnvironmentMap.save( filename, layout=(