I Hope I am at the right place to make this suggestion.
Steam has now since some Time Opened up there Platform for people and
Normal Software.
So has anyone considered to Send Blender to Greenligth?
http://steamcommunity.com/greenlight/
I think it would be a great Opportunity to distribute Blend
The conditions are 'horrible', at least nothing for me.
2012/11/1 Jeremias Boos
> I Hope I am at the right place to make this suggestion.
> Steam has now since some Time Opened up there Platform for people and
> Normal Software.
>
> So has anyone considered to Send Blender to Greenligth?
> http:
Hi Peter,
At a quick glance, this Greenlight system appears to me a revenue-splitting
funding mechanism for game makers - probably meant for closed/non-free
distribution of work via Steam later.
That's all fine for indie game makers, but I wouldn't know a benefit for
Blender to be there. I als
Hi Ton,
agreed ;-)
2012/11/2 Ton Roosendaal
> Hi Peter,
>
> At a quick glance, this Greenlight system appears to me a
> revenue-splitting funding mechanism for game makers - probably meant for
> closed/non-free distribution of work via Steam later.
>
> That's all fine for indie game makers, but
I don't know how to put the right words. I hope it is understandable.
Steam not only sell Software and Games, they have also free Games and
Software like GameMaker (Not open source but still free).
In addition to the Games Steam Introduced Steam workshop, which is an
community feature to contrib
Hi Guys,
Basically steam is an "app store" like the apple app store or the ubuntu
software center. The profit model I believe is a revenue sharing system
like you stated Ton. It's main market in the past has been games, but they
have recently expanded into software - mostly starting with game
dev
Hi,
About the 'cons': Blender is GNU GPL - which guarantees free sharing and
distributions.
Anyone therefore is free to add Blender in any distro, also to the Steam
platform.
If this platform demands Blender to support their libraries or install
policies, that's all part of the freedom of Stea
Thank you Sean Olson
that is by far a better description and explanation than mine ;)
Sincerely
Jeremias Boos
Am 02.11.2012 13:00, schrieb Sean Olson:
> Hi Guys,
> Basically steam is an "app store" like the apple app store or the ubuntu
> software center. The profit model I believe is a reven
Hi,
Steam Greenlight is also pretty new and in the past weeks it has been
changing every few days. Valve does not necessarily know yet what they
want their 'appstore' to look like or what kind of software they want to
have in it in a long term - in fact, it always seemed a bit like an
experiment.
> you would have to make a steam-blender that integrates with steam API and
> installs into their folder structure. You would have to look into legal and
> OSS on the store
I always thought that to integrate an app with their API/SDK would
violate GPL (based on nothing but a blind guess). I'm
I don't really care so long as we can get Blender achievements! :D
OMGWTFCOMMITBBQ unlocked! - Make 1000 Commits in a single day
Finally, your time to shine, Campbell! ;)
Dan
On Fri, Nov 2, 2012 at 1:54 PM, Dalai Felinto wrote:
> > you would have to make a steam-blender that integrates wi
On Fri, Nov 2, 2012 at 5:00 AM, Sean Olson wrote:
> you would have to make a
> steam-blender that integrates with steam API and installs into their folder
> structure.
I don't think you would have to do anything of the sort. There's no "Steam
folder structure" it's really just a package deliver
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