[Bf-committers] Windows 8 and VS 2012 breaking blender game engine

2013-05-02 Thread Jürgen Herrmann
Hi there, I just had some time to read through some articles on MSDN about breaking changes in VC 2012 http://msdn.microsoft.com/en-us/library/bb531344.aspx There is an interesting section stating the following: When the new linker flag /HIGHENTROPYVA is specified, Windows 8 typically causes

Re: [Bf-committers] Windows 8 and VS 2012 breaking blender game engine

2013-05-02 Thread Brecht Van Lommel
On Thu, May 2, 2013 at 11:50 AM, Jürgen Herrmann shadow...@me.com wrote: I just had some time to read through some articles on MSDN about breaking changes in VC 2012 http://msdn.microsoft.com/en-us/library/bb531344.aspx There is an interesting section stating the following: When the new

Re: [Bf-committers] Windows 8 and VS 2012 breaking blender game engine

2013-05-02 Thread Jürgen Herrmann
Hi Brecht, You are right, but with this change in the linker and the new behavior of windows 8 these crashes could be explained. With a test using this linker option we could narrow down the problem source to a certain field. This should make it easier to actually find the problem in the