hat 3D AI is impossible unless
> the pathfinder is completely rewritten as a BGT script, again adding an
> unnecessary layer of abstraction.
> Cheers.
> Damien.
>
>
> From: Paul Lemm
> Sent: Friday, August 25, 2017 5:52 PM
> To: blind-gamers@groups.io
> Subject: Re: [blind-gamers]
.
Damien.
From: Paul Lemm
Sent: Friday, August 25, 2017 5:52 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] bgt exclude components
Hi Damien ,
So I’ve only ever coded/scripted using BGT and not used an actual programing
language for coding , but in your email you mention that BGT
John,
> I will reply to you off list, as we are straying away from gaming here.
> Cheers.
> Damien.
>
>
> From: john
> Sent: Thursday, August 24, 2017 3:29 PM
> To: blind-gamers@groups.io
> Subject: Re: [blind-gamers] bgt exclude components
>
> Hi Damien,
> Wel
Hi John,
I will reply to you off list, as we are straying away from gaming here.
Cheers.
Damien.
From: john
Sent: Thursday, August 24, 2017 3:29 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] bgt exclude components
Hi Damien,
Well said on all counts.
I'm in about the same position
).
Thus my question here, since I really don't like having loads of redundant data
everywhere.
Best,
John
From: valiant8086
Sent: Wednesday, August 23, 2017 13:41
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] bgt exclude components
Hi.
Not that I know of, but one thought that does
?
Best,
John
From: Damien Sykes-Lindley
Sent: Wednesday, August 23, 2017 16:22
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] bgt exclude components
Hi John,
I’m afraid there are no public updates to BGT at the moment. To be honest until
I hear any different I’m treating it more