Re: "XG update" - anyone wants to chime in?

2023-07-14 Thread Timothy Y. Chow
Øystein Schønning-Johansen wrote: I think the price indication of the IPR is a bit high. (I guess Xavier reads this) It might be high, but I don't think that's necessarily the right way to calculate it. First of all, if Xavier doesn't find a buyer, I don't think he loses too much. So he

Re: Trouble calculating fully live take points

2023-06-11 Thread Timothy Y. Chow
On Sun, 11 Jun 2023, Lasse Hjorth Madsen wrote: Thanks, Tim. I don't think the problem is simply that I fail to factor gammons in, because my dead-cube take points agree with GNU, also for gammonish positions. It is only when I try to *both* account for gammons and a fully live cube, that I

Re: Trouble calculating fully live take points

2023-06-11 Thread Timothy Y. Chow
Lasse Hjorth Madsen wrote: Funny enough, when I try examples with no gammons, I can reproduce GNUs fully live TPs exactly. If anybody can explain what I’m doing wrong, I would be forever grateful. I'd also be interested in the answer to this question. Given your comment about gammons, I

Measuring the complexity of a position?

2022-10-18 Thread Timothy Y. Chow
In chess, there have been some attempts to measure the "complexity" of a position. Guid and Bratko have written a couple of a papers that discuss the topic, and you can find a few other papers by using Google Scholar to find papers that cite these papers.

Re: Tools to convert xg file format to sgf

2022-10-15 Thread Timothy Y. Chow
Turker Eflanli wrote: Does anyone know a way to convert a GNU analyzed sgf file to xg format? If not, is there documentation that explains the sgf format? Here's a link to some code that someone wrote to convert a different format to sgf.

Re: No bugs, just a question

2022-07-06 Thread Timothy Y. Chow
There is a subtle point about luck that is not well understood even by some professional mathematicians. In a series of games (or matches, but for simplicity let me focus on games), one must distinguish between 1. counting the number of games in which I was luckier, and 2. determining who

Re: Snowie and GNUBG

2020-12-03 Thread Timothy Y. Chow
Rich Heimlich wrote: Well, let's also be clear about some harsh realities here. Backgammon is always going to be seen in the same light as checkers. It just is. No matter how big the following, it's never going to be chess or have that sort of following. It's pretty much seen as a beginner's

Re: Snowie and GNUBG

2020-12-02 Thread Timothy Y. Chow
Just to be clear, when I talked about regaining ground, I was thinking about "market share" and not speed or playing strength. Market share, of course, is controlled by many factors, but if one product has active development and another product does not, then the product with active

RE: Snowie and GNUBG

2020-12-02 Thread Timothy Y. Chow
On Wed, 2 Dec 2020, Ian Shaw wrote: I think XG has gained in popularity over gnubg mainly because it is faster, and only marginally because of the slight playing strength advantage. I think it's hard to be sure why XG has gained in popularity over GNUBG, but I would agree with you that the

Re: Snowie and GNUBG

2020-11-28 Thread Timothy Y. Chow
Joseph Heled wrote: My recollection is that GNUBG was much stronger than Snowie even 15 years ago. And 2020 GNUBG is stronger than 2005 GNUBG. Am I missing something? According to Frank Berger, Torsten Schoop conducted a "Big Bot Shootout" back in 2006.

Re: Why such discrepancy for the ranked (obviously wrong) 1st choice between 4 ply and simulation ?

2020-11-02 Thread Timothy Y. Chow
pierre zakia wrote: I am aware of what you wrote, but the position doesn't look so tricky to get fooled at 4 ply (compare to roll home a massive backgame for instance), hence my question. If the decision looks obvious to you, then I suspect that it means that you have a general tendency to

Re: Why such discrepancy for the ranked (obviously wrong) 1st choice between 4 ply and simulation ?

2020-11-01 Thread Timothy Y. Chow
Pierre Zakia wrote: In the position here below, I am curious to understand what in Gnubg engine yields such discrepancy between 4 ply and roll out. GNU Backgammon  ID de position: G27HAAiY2+ABAw                  ID de match   : MAHyAAAE Thanks for posting this position---it's very

Re: The status of gnubg?

2020-10-19 Thread Timothy Y. Chow
Aaron Tikuisis wrote: That is interesting, I did not realize that gnubg misplays race positions much. What are some examples? There was some discussion of this issue on BGOnline back in 2013. It was in connection with eXtreme Gammon rather than GNU, but I wouldn't be surprised if GNU

Re: Error while generating bearoff database

2020-10-06 Thread Timothy Y. Chow
Øystein Schønning-Johansen wrote: And again: You should not build such a one-sided database in the first place. You will not get a better player if you use such a large bearoff database. I'm not saying that anyone should put in the time to fix this bug. But the last time I tried to

makehyper

2020-05-09 Thread Timothy Y. Chow
I recently learned about makehyper. A friend of mine ran it on his computer and it seemed to terminate successfully. I would like to be able to examine the equities using my own C programs, rather than using them inside GNUBG. But to do this, I need to understand the format of the database

Re: current development

2020-01-25 Thread Timothy Y. Chow
Lots of interesting comments by Sarah Payne and Chris Bray, most of which make sense to me. But there's one part that I have trouble believing. In my opinion, a phone version would broaden appeal / access but the most critical issue is the neural nets. XG feels like a very different animal

Re: [gnubg] Temporal difference learning. Lambda parameter.

2019-12-22 Thread Timothy Y. Chow
Philippe Michel wrote: The engine doesn't "plan ahead", does it ? It approximates the probabilities of the game outcomes from the current position (or we can say its equity for simplification). My understanding is that its potential accuracy depends on the neural network (architecture +

Re: current development

2019-12-07 Thread Timothy Y. Chow
On Sun, 8 Dec 2019, Joseph Heled wrote: Agreed, but from a practical point of view, not caring about non-reachable positions and positions with a very low probability is good enough for a playing-bot. We probably shouldn't clutter the mailing list further with this debate, but *from a

Re: current development

2019-12-07 Thread Timothy Y. Chow
On Sun, 8 Dec 2019, Joseph Heled wrote: Of course you need to weight every position with the probability it occurs in actual play. You say "of course," but I don't agree. Weighting things in that way amounts to demanding perfection only from the starting position. In my book, perfection

Re: current development

2019-12-07 Thread Timothy Y. Chow
On Sun, 8 Dec 2019, Joseph Heled wrote: Yes. But there is the question of how easy it is to "navigate" to those positions. can you reliably get to those positions against a bot and win from their ignorance?I have my doubts. I've done some experimentation of this sort, but rather than quote my

Re: current development

2019-12-07 Thread Timothy Y. Chow
On Sat, 7 Dec 2019, Nikos Papachristou wrote: The moral: If one needs to experience the full power of the bg bots one needs to change the default settings which are configured for the average user. Whatever errors bots occasionally make at their evaluations, they make up by searching deeper.

Re: current development

2019-12-05 Thread Timothy Y. Chow
On Thu, 5 Dec 2019, Nikos Papachristou wrote: My personal view on improving GNUBG: Why not try to "upgrade" your existing supervised learning approach? There have been lots of advances in optimization/regularization algorithms for neural networks in the past years and it might be less

Re: current development

2019-12-04 Thread Timothy Y. Chow
On Thu, 5 Dec 2019, Joseph Heled wrote: To do a "AlphaGammon" would require, at a minimum, one or more googlers who have worked on AlphaGo or AlphaChess and are willing to contribute time and resources. The situation is rosier than that, in my opinion. In chess, for example, Leela Chess

Re: current development

2019-12-04 Thread Timothy Y. Chow
On Thu, 5 Dec 2019, Joseph Heled wrote: I had the same idea the day I heard they cracked go, but just saying something is a good idea is not helpful at all in my book. Well, other people may have other books. Also, it's my impression that many people *don't* think this is even a worthwhile

Re: current development

2019-12-04 Thread Timothy Y. Chow
On Wed, 4 Dec 2019 at 16:19, I wrote: It's surely occurred to some people that it would be interesting to see what would happen if one were to apply "AlphaZero methods" to backgammon. On Wed, 4 Dec 2019, Joseph Heled wrote: Well, are you? Not any time soon. Tim

Re: current development

2019-12-03 Thread Timothy Y. Chow
Just wanted to put this out there... It's surely occurred to some people that it would be interesting to see what would happen if one were to apply "AlphaZero methods" to backgammon. I suspect that doing so would finally plug the one glaring hole in the repertoire of the current leading bots

Re: [gnubg] Help with a new MET (2)

2019-11-26 Thread Timothy Y. Chow
Ian, The topic of "fish METs" is an interesting one. I think that they can be useful for non-contact race cubes, where humans can make precise calculations over the board using race formulas. Beyond that, I'm a little skeptical about how practical they are. One thing that I feel that

Re: [gnubg] Help with a new MET

2019-11-12 Thread Timothy Y. Chow
On Wed, 13 Nov 2019, Joseph Heled wrote: I thought it was clear that what we want to establish a difference between two (say players X and Y) by running games and testing that gammon-rate(X) != gammon-rate(Y). Thanks for the clarification. If you're pitting X against Y and your null

Re: [gnubg] Help with a new MET

2019-11-12 Thread Timothy Y. Chow
On Wed, 13 Nov 2019, Joseph Heled wrote: "but for most practical purposes this is an irrelevant technicality" Are you saying that I can treat each of the 4 estimates independently? That is, use sqrt(pq/N) as the std for each? seems problematic to me :) No, I didn't say that. As I said, the

Re: [gnubg] Help with a new MET

2019-11-12 Thread Timothy Y. Chow
On Tue, 12 Nov 2019, Joseph Heled wrote: Hi Timothy, Here is a stats question I encounter from time to time.  Suppose I run N BG games and collect the average win rates and gammon rates. 4 estimates which are dependent as they sum to 1. How do I determine the confidence intervals for each?

Re: [gnubg] Help with a new MET

2019-11-11 Thread Timothy Y. Chow
Ian, Thanks for putting all this effort into a new MET! I don't know too much about the innards of GNU Backgammon, but I do know something about math and statistics. In terms of how many matches you would have to play between GNU-old-MET and GNU-new-MET, that depends on how much stronger

[Bug-gnubg] gnubg for Windows

2018-06-02 Thread Timothy Y. Chow
It's been a long time since I've tried to download and install gnubg, but I just got a new laptop, and I was surprised to find that the website www.gnubg.org doesn't seem to work any more. Using a link in an old email message of Michael Petch's---

[Bug-gnubg] How GNU's neural net was trained

2015-07-25 Thread Timothy Y. Chow
I'm interested in learning a bit more about the details of how GNU's neural net was trained, and in particular what was done differently compared to other neural nets. I found Oystein Johansen's paper from December 2007 on the GNUBG website. It credits Joseph Heled with the main ideas, and

Re: [Bug-gnubg] Confused

2015-06-12 Thread Timothy Y. Chow
Lucas wrote: Last year i tested using Fibs,( were i did in the past 8 bots), 2 bots one set to play Worldclass and the other at grandmaster so 2 ply against 3 ply they played 3000 5 point matches Worldclass the lesser setting had a winrate of 55 % Ian Shaw wrote: I'd be surprised if just 3000

Re: [Bug-gnubg] Wrong luck adjusted result on Grandmaster

2015-01-07 Thread Timothy Y. Chow
Luck-adjusted results are computed using MWC while designations such as Expert/Beginner/Awful! are computed using EMG. I suspect that the same is true of Go to bed/Go to Las Vegas. My guess is that Richard made some relatively small EMG errors at a late stage in the match where they made a

Re: [Bug-gnubg] Feature suggestion

2014-08-18 Thread Timothy Y. Chow
Michael Petch wrote: On 2014-08-17 7:01 PM, jl...@juno.com wrote: I just downloaded the update version of GNU Backgammon. I thought of a feature that could be added. When there is no valid move (no matter what is rolled), then skip the roll entirely. It does not make sense to waste time

Re: [Bug-gnubg] Error rate of predefined settings?

2014-03-02 Thread Timothy Y. Chow
On Sun, 2 Mar 2014, boomslang wrote: I cannot give you Snowie error rates for the several settings, but I can give you an estimated FIBS rating for various noise settings. [...] Looking at the table, I would say that the noise settings for intermediate, casual player and beginner are set too

[Bug-gnubg] Error rate of predefined settings?

2014-02-28 Thread Timothy Y. Chow
In the GNU documentation it says the following about predefined settings: Beginner: This setting uses no lookahead and adds up to 0.060 noise to the evaluation. With this setting GNU Backgammon will evaluate like a beginner. Casual play: This setting uses no lookahead and adds up to 0.050

[Bug-gnubg] More editing weirdness

2012-06-30 Thread Timothy Y. Chow
This may be just another manifestation of the same bug that I reported recently, but just in case... As before, start up the graphical version of GNU on a Windows machine. Enter edit mode, and paste in the following ID: XGID=--BB-BB---a-B--bdA:1:1:1:61:0:0:1:0:10 Click on the little

Re: [Bug-gnubg] Another editing bug

2012-06-02 Thread Timothy Y. Chow
Michael Petch wrote: In step 5, I assume you meant control instead of shift. Whoops, yes...that's what I meant. Glad you're able to confirm the bug. As I've mentioned before, this is not a rare occurrence...it happens to me frequently, though I'm not sure exactly what triggers it. I

[Bug-gnubg] Another editing bug

2012-06-01 Thread Timothy Y. Chow
I'm not sure if this has been fixed in the newest release, but I'm going to report this anyway. (I've experience this behavior frequently before, and have even reported it to this list, but until now was having trouble reproducing it.) I'm running 0.90-mingw 20111003 on a Windows XP box. 1.

Re: [Bug-gnubg] More editing weirdness

2012-01-17 Thread Timothy Y. Chow
On Saturday, 7 January, I wrote: I wanted to study the following position from a match between Falafel and Neil Kazaross. XGID=-b--BBCA-Bb-bcae-C--AA:0:0:1:00:5:3:0:11:10 On a Windows 7 machine, I copied the XGID, then fired up GNU and clicked on the Edit button. Then I pasted the XGID

[Bug-gnubg] Even worse bug

2012-01-07 Thread Timothy Y. Chow
Suppose I do everything that I reported in my previous email, except that instead of clicking on the White checker to set White on roll, I exit edit mode by clicking the Edit button. Then I try to double by pressing Ctrl-D. The computer complains that I can't double because it's not my turn

[Bug-gnubg] More editing weirdness

2012-01-07 Thread Timothy Y. Chow
I wanted to study the following position from a match between Falafel and Neil Kazaross. XGID=-b--BBCA-Bb-bcae-C--AA:0:0:1:00:5:3:0:11:10 On a Windows 7 machine, I copied the XGID, then fired up GNU and clicked on the Edit button. Then I pasted the XGID into the GNU window. The desired

[Bug-gnubg] GNU edit bug (reproducible now I think!)

2011-11-02 Thread Timothy Y. Chow
1. Start up GNU and click on the New button, and click the button to set up a new position. You'll be placed in edit mode. 2. Click on the checker tray to clear the board, and then click on various points to set up some checker position. As the final step, click on the white checker icon

[Bug-gnubg] More problems with edit mode

2011-10-25 Thread Timothy Y. Chow
What I am about to describe is something that I have unfortunately been unable to reproduce on demand. However, I'm reporting it anyway in case someone else has had similar problems. Sometimes, I will hold down the Ctrl key and drag a checker across the board. In the process of doing

[Bug-gnubg] View statistics

2011-09-08 Thread Timothy Y. Chow
On the Windows version of gnubg, I recently started a long rollout of a cube decision in order to View Statistics. At some point I decided to click on Stop rather than wait for the rollout to complete. The window said that it had completed 18408 trials for gnubg owns 2-cube and 18407 trials

Re: [Bug-gnubg] Rollout detailed statistics

2011-05-12 Thread Timothy Y. Chow
Ian Shaw wrote: Gnubg used to be able to break down the data from a rollout, showing the cube-level at which games finished, games with hits, etc. I can't find this option anymore. Is it still available? I don't use it often, but there are times when I want to. This is bad news if it's

[Bug-gnubg] 16 checkers?!

2010-09-19 Thread Timothy Y. Chow
I use gnubg on a Linux system, a snapshot from a few months ago. Sometimes, when I am in edit mode, dragging checkers around the board by holding down the ctrl key, some random checker (usually a blot, but not always) will suddenly get transferred to the bar when I release the mouse at the

Re: [Bug-gnubg] Stopping a computation

2010-08-01 Thread Timothy Y. Chow
On Sat, 31 Jul 2010, Christian Anthon wrote: I set up a position, type hint to get a window with evaluations of the moves, click on a move that I want a deeper-ply evaluation of, and click (say) on the 4-ply button.  GNUBG goes into a deep think, which I cannot interrupt. There is a

Re: [Bug-gnubg] Stopping a computation

2010-07-30 Thread Timothy Y. Chow
On Fri, 30 Jul 2010, Christian Anthon wrote: Stopping seems to work for me. Can you describe the exact steps to reproduce the problem. I set up a position, type hint to get a window with evaluations of the moves, click on a move that I want a deeper-ply evaluation of, and click (say) on the

[Bug-gnubg] Stopping a computation

2010-07-29 Thread Timothy Y. Chow
I just installed the latest version of gnubg. It's been about a year since my previous update. It used to be possible to stop a computation (like a 4-ply evaluation) if I got tired of waiting for it to finish. I don't seem to be able to do that any more. I see a stop sign next to the Gnubg

[Bug-gnubg] Setting the random seed

2010-03-10 Thread Timothy Y. Chow
Currently I do the majority of my rollouts (on my Linux box) by preparing a text file that looks something like this--- set gnubgid 0DNjwDDg6+ABDA:cAkT hint cmark move set rollout 1 2 3 analyse rollout move save position mypos.sgf ---and then piping it to gnubg -t. What I want to do

[Bug-gnubg] View Statistics

2010-01-31 Thread Timothy Y. Chow
I'd like to request that a feature be added to GNU Backgammon to allow the user to save the statistics about number of games ending with the cube on various values, and whether it was a gammon/backgammon or not. I raised this issue on Stick's forum and got three responses. Joe Russell was

Re: [Bug-gnubg] How to View Statistics of a loaded .sgf file?

2010-01-11 Thread Timothy Y. Chow
On Sun, 10 Jan 2010, Michael Petch wrote: Someone will have to correct me if I am wrong but I don't believe that info is actually saved to the SGF file, so when it gets reread it disappears. That is unfortunate if true. I've been studying cube efficiency and at the moment it seems to me

[Bug-gnubg] How to View Statistics of a loaded .sgf file?

2010-01-10 Thread Timothy Y. Chow
Suppose I have a .sgf file in which I've saved the results of rolling out a cube decision or some checker plays. I load it into GNUBG and then I want to View Statistics of the number of times the game ended at various cube levels. Is this possible? If I click on Hint then a box pops up but

[Bug-gnubg] Multi-core rollouts on Linux

2009-12-15 Thread Timothy Y. Chow
I've installed a version of gnubg from early August 2009 on a multi-processor machine running Fedora 10, and the way I do long rollouts is to type something like gnubg -t inputfile outputfile This works fine, but I would like to take advantage of the multiple processors to get the

[Bug-gnubg] Exporting to HTML

2009-11-29 Thread Timothy Y. Chow
I've done a rollout of the top 8 candidate moves in a particular position and have the SGF file. Now I want to save the result to HTML format. When I do so, however, only the top 5 moves are exported. How do I get all 8 moves to be exported? Tim

Re: [Bug-gnubg] Re: Rollout jsd, statsig etc. [LONG]

2009-11-17 Thread Timothy Y. Chow
On Tue, 17 Nov 2009, Massimiliano Maini wrote: 2009/11/16 Timothy Y. Chow tc...@alum.mit.edu:  The multivariate tail probability, for example, tells you only the probability that some strange event will occur *under the assumption that the equities are equal to the estimated equities

[Bug-gnubg] Re: Beaver/Raccoon in Match play

2009-11-17 Thread Timothy Y. Chow
Hades wrote: Hmm ok I see. Too bad, I thought there is an option to enable that feature. Can someone tell me how often the developers update particular things or if you can contact them? The developers follow this email list closely so you're doing the right thing already. They update

Re: [Bug-gnubg] Re: Rollout jsd, statsig etc. [LONG]

2009-11-17 Thread Timothy Y. Chow
On Tue, 17 Nov 2009, Massimiliano Maini wrote: If the above is true, on top of assuming a uniform prior, you assume that the real pdf are the ones you have on your last step. This is not far from assuming that the real equities are the estimated ones. Duh, I must be missing something ...

[Bug-gnubg] Re: Rollout jsd, statsig etc. [LONG]

2009-11-16 Thread Timothy Y. Chow
Massimiliano Maini maxma...@gmail.com wrote: Why don't we show the % instead of the JSD ? It's much more reasonable. The trouble with this is that the percentages don't mean what you think they mean. In the bgonline thread, some people got the misimpression that the points I was making were

[Bug-gnubg] Re: Beaver/Raccoon in Match play

2009-11-15 Thread Timothy Y. Chow
Myshkin LeVine mysh...@verizon.net wrote: The standard rules of backgammon do not allow for Beavers and Raccoons in match play. [...] So yes it is your mistake. :-) It's a bit harsh to call it a mistake, even in jest. I would say instead: Using beavers and raccoons in match play is

Re: [Bug-gnubg] Line-terminal mode

2009-10-06 Thread Timothy Y. Chow
On Sun, 4 Oct 2009, Philippe Michel wrote: save match will save a money session. There is a analyse session synonym to analyse match but no such thing for save or load... Thanks...that helped! Now suppose I want to review the session. I tried load match savedmoneysession.sgf which

[Bug-gnubg] Line-terminal mode

2009-10-04 Thread Timothy Y. Chow
Occasionally I'm at a library or something where there's a public computer from which I can ssh to my home machine to use gnubg in line-terminal mode, but cannot bring up the GUI. I want to be able to play a money-game session and save all the games. Better still would be to analyze the session

Re: [Bug-gnubg] Re: How fast can you cheat??

2009-08-21 Thread Timothy Y. Chow
Roy A. Crabtree roy.crabt...@gmail.com wrote: What I am denoting is that the NNP learns the attributes of the specific roll generator you use. And does it probably better than a human can. This is interesting. The Mersenne Twister is linear, so in principle it is easy to learn how to

[Bug-gnubg] Too good to double when a gammon is impossible?!

2009-08-21 Thread Timothy Y. Chow
I just rolled out a cube decision and gnubg evaluated no double at greater than +1.000 equity despite the fact that a gammon was no longer possible. Below is the text output; I can email the .sgf file if anyone wants it. Tim The score (after 0 games) is: gnubg 0, tchow 0 Match Information:

[Bug-gnubg] Cubeful rollout bug?

2009-08-15 Thread Timothy Y. Chow
I thought that gnubg did cubeful rollouts using a live cube, rather than doing cubeless rollouts and using some formula to convert them to cubeful values. However, David Ullrich found some evidence to the contrary: http://groups.google.com/group/rec.games.backgammon/msg/f639d6f0ad2497cd Tim

Re: [Bug-gnubg] Doing a rollout as a background job

2009-08-11 Thread Timothy Y. Chow
On Tue, 11 Aug 2009, Christian Anthon wrote: If you have a fairly recent version you can save your rollout settings in individual files by clicking saveas in the rollout settings dialog in the graphical user interface. You can then make customized files that you can load like this load

Re: [Bug-gnubg] Doing a rollout as a background job

2009-08-10 Thread Timothy Y. Chow
Michael Petch wrote: Put this in a file rollout1 set player 0 name player1 set player 1 name player2 set gnubgid HN/ACAZiWzAMIw:sAFnAaAAEAAA hint cmark move set rollout 1 2 analyse rollout move save position rollout1.sgf And then did nice -19 gnubg -t rollout1 rollout.log 21 This

Re: [Bug-gnubg] Interpreting rollouts

2009-06-18 Thread Timothy Y. Chow
On Wed, 17 Jun 2009, Michael Petch wrote: To get that data, I do cube rollouts by clicking on the position then go to the Analyze menu button, select Rollout/Cube. That analysis window should have an ok button as you describe. Click on Ok. Now the window is gone. Now make sure on the View

[Bug-gnubg] Interpreting rollouts

2009-06-17 Thread Timothy Y. Chow
I'm having trouble with rollout results. Some years ago when I used gnubg, after I did a rollout, I would click OK and another window would pop up, giving the equities for double/take and no double. Now when I click OK the window simply disappears and I can't even figure out how to find that

[Bug-gnubg] Doing a rollout as a background job

2009-06-14 Thread Timothy Y. Chow
Now that I have installed gnubg in my own directory on a shared Linux machine, I am wondering if I can do rollouts as background jobs. That is, I would like to be able to prepare an input file with a given position, and then do something like /bin/nice -19 gnubg -rolloutoption inputfile

Re: [Bug-gnubg] Installing gnubg in my own directory

2009-06-13 Thread Timothy Y. Chow
On Fri, 12 Jun 2009, Christian Anthon wrote: cvs -z3 -d:pserver:anonym...@cvs.savannah.gnu.org:/sources/gnubg co This didn't work for me. Is the syntax correct? But it doesn't really matter, because your other instructions did work. Thanks! Let me mention that what I originally did was to

Re: [Bug-gnubg] Installing gnubg in my own directory

2009-06-11 Thread Timothy Y. Chow
On Mon, 8 June 2009, I wrote: On Sun, 7 Jun 2009, Michael Petch wrote: This should help you: http://www.rpm.org/max-rpm/s1-rpm-anywhere-different-build-area.html You may get errors building with that rpm. I'd probably recommend downloading a latest snapshot or retrieve the latest from CVS.

[Bug-gnubg] GtkGLExt

2009-06-11 Thread Timothy Y. Chow
I have still been unsuccessful at trying to build gnubg using rpmbuild. Everything seems to work more or less O.K. until I get this message: checking for GtkGLExt - version = 1.0.0... *** pkg-config cannot find gtkglext-1.0 = 1.0.0 *** Set the environment variable PKG_CONFIG_PATH to point to the

[Bug-gnubg] Installing gnubg in my own directory

2009-06-07 Thread Timothy Y. Chow
I am trying to install gnubg on a university computer where I have an account but do not have admin privileges. I believe the machine is running RedHat. I downloaded gnubg-0.15-4.src.rpm which I renamed gnubg.rpm for brevity, and tried to build it: % rpmbuild --rebuild gnubg.rpm