On 12/1/2023 8:54 AM, Ian Shaw via "Bug reports for and general discussion
about GNU Backgammon. wrote:
The interactive rollout is a nice idea. Would it be too hard to add the human
player into the skill settings for both players.
I think "interactive rollouts" will be very useful also but
On 11/30/2023 2:06 PM, Philippe Michel wrote:
What would be interesting and provide this feature in a much cleaner way
would be to implement something similar to Jellyfish's interactive
rollouts. It may not be that easy to modify the current rollout code to
have the human player handling one
Shaw
-Original Message-
From: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org
On Behalf Of Philippe
Michel
Sent: Thursday, November 30, 2023 9:07 PM
To: Flurn Zero One
Cc: bug-gnubg@gnu.org
Subject: Re: GNU backgammon - random starting point?
On Wed, Nov 29, 2023 at 02:15:27PM -0500
On Wed, Nov 29, 2023 at 02:15:27PM -0500, Flurn Zero One wrote:
> Is there a way to start a game in GNU backgammon at a random starting
> point, instead of starting from the beginning? I'm using Windows, if that
> makes any difference.
Do you mean a randomly generated position, or an
Here's some info from the archive from Petr Kadlec:
Gnubg's translation is based on GNU gettext package (see
http://www.gnu.org/software/gettext/ for info). In short, you need to take
a text file with the translation template and for each english item add its
translation.
The template is
On Thu, Mar 09, 2023 at 08:45:46AM +0200, Андрій Рак wrote:
> Good afternoon.
> I, EGYT, am from Ukraine and I would like to translate GNUBG into
> Ukrainian. I would be very grateful if I could get a .po file with all the
> text in the game, because the English (US) translation has only 1464
' ; 'Joseph Heled'
Cc: Ian Shaw ; 'Ezequiel Galarce'
; 'bug-gnubg'
Subject: RE: GNU Backgammon
Yes!
Øystein’s logic reminds me of an anecdote from years ago. A friend took a
double in a non-skill position that was a clear drop. The dice bailed him out,
but he redoubled way too early. He
Hello:
Is there a version of GNU that will run on android tablets / phones?
if so, would you please send me the link.
Thanks
Guy
-gnubg
Subject: Re: GNU Backgammon
Yes!
I am also very skeptical of the effect of skewed match equity tables. Why
should this work?
If the best player is better he has a higher probability of winning, so his/her
doubling point is appearing earlier.
However in a position type where skill
gt;
>>
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>> *From:* pub...@booksongaming.com
>> *Sent:* 23 August 2022 17:33
>> *To:* Ian Shaw ; 'Øystein Schønning-Johansen' <
>> oyste...@gmail.com>; 'Ezequiel Galarce' ;
>> 'bug-gnubg'
>> *Subject:* RE: GNU
>
> 54.0
>
> 55.7
>
> T-19
>
> 38
>
> 300
>
> 56.0
>
> 58.6
>
>
>
> I’ll try to construct the xml files for the tables over the next few days.
>
>
>
> -- Ian
>
>
>
>
>
>
>
> *From:* pub...@booksongaming.com
> *Sent:* 23 Augus
To: Ian Shaw ; 'Øystein Schønning-Johansen'
; 'Ezequiel Galarce' ; 'bug-gnubg'
Subject: RE: GNU Backgammon
Ian et al,
I also included T-12 which gives the parameters for subsequent tables. Let me
know if you want more.
I'm also not sure how happy the list-serv is with 5MB of attachments. I can
t.
Table #
Page
Rating point difference
T-13
32
0 (even)
T-15
34
100
T-17
36
200
T-19
38
300
Thanks,
Ian Shaw
From: pub...@booksongaming.com
Sent: 23 August 2022 00:29
To: Ian Shaw ; 'Øystein Schønning-Johansen'
; 'Ezequiel Galarce' ; 'bug-gnubg'
Subject: RE: GNU Backgammo
Galarce
; bug-gnubg
Subject: Re: GNU Backgammon
There was a table in the book. Tom Keith refers to it in one of his articles
on bkgm.com.
If I can resurrect an old hard drive, I'll have a look.
It ought to be possible to generate fish tables from first principles,
assuming a win rate
Johansen
> *Sent:* Monday, August 22, 2022 5:08:30 PM
> *To:* Ezequiel Galarce ; bug-gnubg
> *Subject:* Re: GNU Backgammon
>
> Hmmm
>
> If my archive remembers correctly there never was a jac200 table. I don't
> have a copy of "Can a Fish Taste Twice as Good?&quo
% gammon rate, which is higher than most.
Regards,
Ian Shaw
From: Bug-gnubg on behalf
of Øystein Schønning-Johansen
Sent: Monday, August 22, 2022 5:08:30 PM
To: Ezequiel Galarce ; bug-gnubg
Subject: Re: GNU Backgammon
Hmmm
If my archive remembers correctly
a copy of the jac200 MET?
>>
>>
>>
>> -- Ian
>>
>>
>>
>> *From:* Ezequiel Galarce
>> *Sent:* 22 August 2022 15:01
>> *To:* Ian Shaw
>> *Subject:* Re: GNU Backgammon
>>
>>
>>
>> Hello, I have contacted the c
El lun., 22 ago. 2022 12:51, Ian Shaw
>>> escribió:
>>>
>>> Hi Ezequiel,
>>>
>>>
>>>
>>> I don’t think the jac200 table is available on line.
>>>
>>>
>>>
>>> If you have the raw data, it’s easy to make a MET that gnubg can use. I
>>> could create one if you can find the data.
>>>
>>>
>>>
>>> Regards,
>>>
>>> Ian
>>>
>>>
>>>
>>>
>>>
>>> *From:* Ezequiel Galarce
>>> *Sent:* 19 August 2022 22:19
>>> *To:* Ian Shaw
>>> *Subject:* Re: GNU Backgammon
>>>
>>>
>>>
>>> Hello good evening, can you get the equity table "jac200.xml"?
>>>
>>>
>>>
>>> El vie., 19 ago. 2022 14:54, Ian Shaw
>>> escribió:
>>>
>>>
H Ezequiel,
Now that you mention it, I think you’re right. I wonder why it’s been omitted
from the installation.
Does anyone here have a copy of the jac200 MET?
-- Ian
From: Ezequiel Galarce
Sent: 22 August 2022 15:01
To: Ian Shaw
Subject: Re: GNU Backgammon
Hello, I have contacted
; Does anyone here have a copy of the jac200 MET?
>
>
>
> -- Ian
>
>
>
> *From:* Ezequiel Galarce
> *Sent:* 22 August 2022 15:01
> *To:* Ian Shaw
> *Subject:* Re: GNU Backgammon
>
>
>
> Hello, I have contacted the creator of "jac050" and "jac100&quo
I've put the commands into a script file, so now it's super easy to build
gnubg on windows:
1. Download and install the latest version of MSYS2 from
https://www.msys2.org/ e.g.
msys2-x86_64-20210725.exe
2. Run the batch file from here:
I've checked in a small change to the autoconf system, which has simplified
a couple of the steps (hopefully not breaking anything).
The simplified instructions to build gnubg on windows are below. I just
ran through them and it took me 15 minutes to get a build working from
scratch.
Ian,
Thanks very much. The information is useful. I will try it later.
In the meantime I have another query to ask of you. It is this: where
can I go to download Windows versions of GnuBG that came before
1_06_002-20180802? By searching online I was able to find
If all you want to do is install the gnubg software and use it, it can be
downloaded here https://gnu-backgammon.en.softonic.com/
If you want to experiment with the code, then you'll need Jon's instructions.
* Ian
-Original Message-
From: Bug-gnubg
Here are some instructions to build the full version on windows, for the
non-gui version you would need to change the configure command I think:
1. Install MSYS2: Go to https://www.msys2.org/ and download and install
the latest
Yeah!
Good points, Ian. Maybe it is possible to "reverse engineer" the
executable code of the potential clones and see if it matches the weights
of a neural network from GNU Backgammon. The weights of a neural network
will indeed be sequential in memory as in GNU Backgammon. This will be
strong
Hi Jeurgen,
The techniques for creating a strong backgammon program are well known, and any
strong bot is going to make the same move as another strong bot, simply because
it is the correct move.
The main way to demonstrate that the nets are identical is to show that they
make the same move
What version did you have on your Ideapad before?
Did gnubg work there?
Sent from Mail for Windows 10
From: rodrigo del solar
Sent: Saturday, May 9, 2020 1:23 PM
To: bug-gnubg@gnu.org
Subject: GNU backgammon
Hello team
I have just installed Ubuntu 20.04 on my Ideapad s145 and installed
MST wrote:
Dear Øystein Johansen!
I´m sorry, if my message sounded a little angry, but I really have
been searching very long for somebody to get in a contact.
Question:
So, how do I get this 3D mode working, please?
Settings-Appearence (and then the general flag)
Unfortunatly,
Øystein Johansen wrote:
MST wrote:
I tried Manual dice, too, but the Manual dice feature doesn´t
offer random numbers and unfortunately its window covers what´s
happening on the board (i.e. that´s invisible then).
With manual dice, you can get your own physical pair of dice,
Øystein Johansen wrote:
MST wrote:
1st problem:
There´s no 3D board available (at least on WinXP Home running on a
Pentium D and a Nvidea GeForce 6700XL).
Question:
So, how do I get this 3D mode working, please?
The 6700xl is a new card, it's a bit obscure but should be fine. Make
sure
MST wrote:
Dear webmaster!
I don´t know, if you can help me, but you are the only one I found to be
available for a possible help by means of e-mailing.
There's a mailing list for this. bug-gnubg@gnu.org
I want the programer(s) of GNU Backgammon to know the following things:
This game
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