Re: GNU backgammon - random starting point?

2023-12-01 Thread Murat K
On 12/1/2023 8:54 AM, Ian Shaw via "Bug reports for and general discussion about GNU Backgammon. wrote: The interactive rollout is a nice idea. Would it be too hard to add the human player into the skill settings for both players. I think "interactive rollouts" will be very useful also but

Re: GNU backgammon - random starting point?

2023-12-01 Thread Murat K
On 11/30/2023 2:06 PM, Philippe Michel wrote: What would be interesting and provide this feature in a much cleaner way would be to implement something similar to Jellyfish's interactive rollouts. It may not be that easy to modify the current rollout code to have the human player handling one

RE: GNU backgammon - random starting point?

2023-12-01 Thread Bug reports for and general discussion about GNU Backgammon.
Shaw -Original Message- From: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org On Behalf Of Philippe Michel Sent: Thursday, November 30, 2023 9:07 PM To: Flurn Zero One Cc: bug-gnubg@gnu.org Subject: Re: GNU backgammon - random starting point? On Wed, Nov 29, 2023 at 02:15:27PM -0500

Re: GNU backgammon - random starting point?

2023-11-30 Thread Philippe Michel
On Wed, Nov 29, 2023 at 02:15:27PM -0500, Flurn Zero One wrote: >     Is there a way to start a game in GNU backgammon at a random starting > point, instead of starting from the beginning?  I'm using Windows, if that > makes any difference. Do you mean a randomly generated position, or an

Re: GNU Backgammon Translation into Ukrainian

2023-03-11 Thread Superfly Jon
Here's some info from the archive from Petr Kadlec: Gnubg's translation is based on GNU gettext package (see http://www.gnu.org/software/gettext/ for info). In short, you need to take a text file with the translation template and for each english item add its translation. The template is

Re: GNU Backgammon Translation into Ukrainian

2023-03-09 Thread Philippe Michel
On Thu, Mar 09, 2023 at 08:45:46AM +0200, Андрій Рак wrote: > Good afternoon. > I, EGYT, am from Ukraine and I would like to translate GNUBG into > Ukrainian. I would be very grateful if I could get a .po file with all the > text in the game, because the English (US) translation has only 1464

RE: GNU Backgammon

2022-08-24 Thread Ian Shaw
' ; 'Joseph Heled' Cc: Ian Shaw ; 'Ezequiel Galarce' ; 'bug-gnubg' Subject: RE: GNU Backgammon Yes! Øystein’s logic reminds me of an anecdote from years ago. A friend took a double in a non-skill position that was a clear drop. The dice bailed him out, but he redoubled way too early. He

Re: GNU Backgammon

2022-08-23 Thread Guy Schwartz
Hello: Is there a version of GNU that will run on android tablets / phones? if so, would you please send me the link. Thanks Guy

RE: GNU Backgammon

2022-08-23 Thread Bug reports for and general discussion about GNU Backgammon.
-gnubg Subject: Re: GNU Backgammon Yes! I am also very skeptical of the effect of skewed match equity tables. Why should this work? If the best player is better he has a higher probability of winning, so his/her doubling point is appearing earlier. However in a position type where skill

Re: GNU Backgammon

2022-08-23 Thread Øystein Schønning-Johansen
gt; >> >> >> >> >> >> >> *From:* pub...@booksongaming.com >> *Sent:* 23 August 2022 17:33 >> *To:* Ian Shaw ; 'Øystein Schønning-Johansen' < >> oyste...@gmail.com>; 'Ezequiel Galarce' ; >> 'bug-gnubg' >> *Subject:* RE: GNU

Re: GNU Backgammon

2022-08-23 Thread Joseph Heled
> > 54.0 > > 55.7 > > T-19 > > 38 > > 300 > > 56.0 > > 58.6 > > > > I’ll try to construct the xml files for the tables over the next few days. > > > > -- Ian > > > > > > > > *From:* pub...@booksongaming.com > *Sent:* 23 Augus

RE: GNU Backgammon

2022-08-23 Thread Ian Shaw
To: Ian Shaw ; 'Øystein Schønning-Johansen' ; 'Ezequiel Galarce' ; 'bug-gnubg' Subject: RE: GNU Backgammon Ian et al, I also included T-12 which gives the parameters for subsequent tables. Let me know if you want more. I'm also not sure how happy the list-serv is with 5MB of attachments. I can

RE: GNU Backgammon

2022-08-23 Thread Ian Shaw
t. Table # Page Rating point difference T-13 32 0 (even) T-15 34 100 T-17 36 200 T-19 38 300 Thanks, Ian Shaw From: pub...@booksongaming.com Sent: 23 August 2022 00:29 To: Ian Shaw ; 'Øystein Schønning-Johansen' ; 'Ezequiel Galarce' ; 'bug-gnubg' Subject: RE: GNU Backgammo

RE: GNU Backgammon

2022-08-22 Thread Bug reports for and general discussion about GNU Backgammon.
Galarce ; bug-gnubg Subject: Re: GNU Backgammon There was a table in the book. Tom Keith refers to it in one of his articles on bkgm.com. If I can resurrect an old hard drive, I'll have a look. It ought to be possible to generate fish tables from first principles, assuming a win rate

Re: GNU Backgammon

2022-08-22 Thread Ezequiel Galarce
Johansen > *Sent:* Monday, August 22, 2022 5:08:30 PM > *To:* Ezequiel Galarce ; bug-gnubg > *Subject:* Re: GNU Backgammon > > Hmmm > > If my archive remembers correctly there never was a jac200 table. I don't > have a copy of "Can a Fish Taste Twice as Good?&quo

Re: GNU Backgammon

2022-08-22 Thread Ian Shaw
% gammon rate, which is higher than most. Regards, Ian Shaw From: Bug-gnubg on behalf of Øystein Schønning-Johansen Sent: Monday, August 22, 2022 5:08:30 PM To: Ezequiel Galarce ; bug-gnubg Subject: Re: GNU Backgammon Hmmm If my archive remembers correctly

Re: GNU Backgammon

2022-08-22 Thread Øystein Schønning-Johansen
a copy of the jac200 MET? >> >> >> >> -- Ian >> >> >> >> *From:* Ezequiel Galarce >> *Sent:* 22 August 2022 15:01 >> *To:* Ian Shaw >> *Subject:* Re: GNU Backgammon >> >> >> >> Hello, I have contacted the c

Re: GNU Backgammon

2022-08-22 Thread Ezequiel Galarce
El lun., 22 ago. 2022 12:51, Ian Shaw >>> escribió: >>> >>> Hi Ezequiel, >>> >>> >>> >>> I don’t think the jac200 table is available on line. >>> >>> >>> >>> If you have the raw data, it’s easy to make a MET that gnubg can use. I >>> could create one if you can find the data. >>> >>> >>> >>> Regards, >>> >>> Ian >>> >>> >>> >>> >>> >>> *From:* Ezequiel Galarce >>> *Sent:* 19 August 2022 22:19 >>> *To:* Ian Shaw >>> *Subject:* Re: GNU Backgammon >>> >>> >>> >>> Hello good evening, can you get the equity table "jac200.xml"? >>> >>> >>> >>> El vie., 19 ago. 2022 14:54, Ian Shaw >>> escribió: >>> >>>

RE: GNU Backgammon

2022-08-22 Thread Ian Shaw
H Ezequiel, Now that you mention it, I think you’re right. I wonder why it’s been omitted from the installation. Does anyone here have a copy of the jac200 MET? -- Ian From: Ezequiel Galarce Sent: 22 August 2022 15:01 To: Ian Shaw Subject: Re: GNU Backgammon Hello, I have contacted

Re: GNU Backgammon

2022-08-22 Thread Ezequiel Galarce
; Does anyone here have a copy of the jac200 MET? > > > > -- Ian > > > > *From:* Ezequiel Galarce > *Sent:* 22 August 2022 15:01 > *To:* Ian Shaw > *Subject:* Re: GNU Backgammon > > > > Hello, I have contacted the creator of "jac050" and "jac100&quo

Re: Gnu Backgammon Compiling for Windows

2021-10-20 Thread Superfly Jon
I've put the commands into a script file, so now it's super easy to build gnubg on windows: 1. Download and install the latest version of MSYS2 from https://www.msys2.org/ e.g. msys2-x86_64-20210725.exe 2. Run the batch file from here:

Re: Gnu Backgammon Compiling for Windows

2021-09-29 Thread Superfly Jon
I've checked in a small change to the autoconf system, which has simplified a couple of the steps (hopefully not breaking anything). The simplified instructions to build gnubg on windows are below. I just ran through them and it took me 15 minutes to get a build working from scratch.

Re: Gnu Backgammon Compiling for Windows

2021-09-27 Thread Dariusz Stachowski
Ian, Thanks very much. The information is useful. I will try it later. In the meantime I have another query to ask of you. It is this: where can I go to download Windows versions of GnuBG that came before 1_06_002-20180802? By searching online I was able to find

RE: Gnu Backgammon Compiling for Windows

2021-09-27 Thread Ian Shaw
If all you want to do is install the gnubg software and use it, it can be downloaded here https://gnu-backgammon.en.softonic.com/ If you want to experiment with the code, then you'll need Jon's instructions. * Ian -Original Message- From: Bug-gnubg

Re: Gnu Backgammon Compiling for Windows

2021-09-27 Thread Superfly Jon
Here are some instructions to build the full version on windows, for the non-gui version you would need to change the configure command I think: 1. Install MSYS2: Go to https://www.msys2.org/ and download and install the latest

Re: GNU Backgammon Clones

2021-06-23 Thread Øystein Schønning-Johansen
Yeah! Good points, Ian. Maybe it is possible to "reverse engineer" the executable code of the potential clones and see if it matches the weights of a neural network from GNU Backgammon. The weights of a neural network will indeed be sequential in memory as in GNU Backgammon. This will be strong

RE: GNU Backgammon Clones

2021-06-23 Thread Ian Shaw
Hi Jeurgen, The techniques for creating a strong backgammon program are well known, and any strong bot is going to make the same move as another strong bot, simply because it is the correct move. The main way to demonstrate that the nets are identical is to show that they make the same move

RE: GNU backgammon

2020-05-09 Thread Tom Moulton
What version did you have on your Ideapad before? Did gnubg work there? Sent from Mail for Windows 10 From: rodrigo del solar Sent: Saturday, May 9, 2020 1:23 PM To: bug-gnubg@gnu.org Subject: GNU backgammon Hello team I have just installed Ubuntu 20.04 on my Ideapad s145 and installed

[Bug-gnubg] Re: GNU Backgammon bugs

2006-11-13 Thread Øystein Johansen
MST wrote: Dear Øystein Johansen! I´m sorry, if my message sounded a little angry, but I really have been searching very long for somebody to get in a contact. Question: So, how do I get this 3D mode working, please? Settings-Appearence (and then the general flag) Unfortunatly,

RE: [Bug-gnubg] Re: GNU Backgammon bugs

2006-11-13 Thread Ian Shaw
Øystein Johansen wrote: MST wrote: I tried Manual dice, too, but the Manual dice feature doesn´t offer random numbers and unfortunately its window covers what´s happening on the board (i.e. that´s invisible then). With manual dice, you can get your own physical pair of dice,

Re: [Bug-gnubg] Re: GNU Backgammon bugs

2006-11-13 Thread Jonathan Kinsey
Øystein Johansen wrote: MST wrote: 1st problem: There´s no 3D board available (at least on WinXP Home running on a Pentium D and a Nvidea GeForce 6700XL). Question: So, how do I get this 3D mode working, please? The 6700xl is a new card, it's a bit obscure but should be fine. Make sure

[Bug-gnubg] Re: GNU Backgammon bugs

2006-11-12 Thread Øystein Johansen
MST wrote: Dear webmaster! I don´t know, if you can help me, but you are the only one I found to be available for a possible help by means of e-mailing. There's a mailing list for this. bug-gnubg@gnu.org I want the programer(s) of GNU Backgammon to know the following things: This game