> -Original Message-
> From: Vivec [mailto:[EMAIL PROTECTED]
> Sent: Sunday, October 28, 2007 4:10 PM
> To: CF-Community
> Subject: Re: Just Beat "Portal"
>
> I was reading that there was a Remake of the Original Half Life in the
> HL2 engine, not su
I was reading that there was a Remake of the Original Half Life in the
HL2 engine, not sure if it was ever completed though.
I understand about the playtesting, and that's why I say that they
just can't bring these games out on a decent timeframe as regular
'Episodes'. They are too complicated. Wh
on the opposite side of the coin.
i am going back to play the original Half-Life.
since i totally skipped it when it first came out due to my love for Quake 3
~|
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> -Original Message-
> From: Vivec [mailto:[EMAIL PROTECTED]
> Sent: Sunday, October 28, 2007 8:30 AM
> To: CF-Community
> Subject: Re: Just Beat "Portal"
>
> Just finished HL2 Episode two.
> Haven't started Portal yet.
>
> Man..that was
Just finished HL2 Episode two.
Haven't started Portal yet.
Man..that was SHORT! HL2:EP2. It really feels like a short episode in
length, but it takes s long between episodes!
I think that the time to create these games is just too great and they
can't produce them like 'Episodes' at all :-\.
http://www.aperturescience.com/
~|
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ok, just finished portal.
very sweet game.
the ending was fantastic.
will wait a bit to do the extra level.
now for them to do a portal/pegel game.
~|
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> -Original Message-
> From: Paul Ihrig [mailto:[EMAIL PROTECTED]
> Sent: Saturday, October 20, 2007 5:21 PM
> To: CF-Community
> Subject: Re: Just Beat "Portal"
>
> i was a little disapointed with ep2
> i played it on medium, should have done hard.
&
i was a little disapointed with ep2
i played it on medium, should have done hard.
seemed a little hat in hand to me. but then again, i love shooters.
tf2 is incredible! would like to have a hof get together one evenning.
~|
ColdFu
> -Original Message-
> From: Vivec [mailto:[EMAIL PROTECTED]
> Sent: Saturday, October 20, 2007 4:58 AM
> To: CF-Community
> Subject: Re: Just Beat "Portal"
>
> This sounds like a twitch/reflexes game.
Not at all... but there are some tricky areas.
It
yeah. i twitch alot.
=]
but i am sure i will finish it.
just hope there is cake at the end.
also looks like ratchet & clank tod came out early.
~|
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This sounds like a twitch/reflexes game.
On 10/20/07, Jim Davis <[EMAIL PROTECTED]> wrote:
>
> I think this might be the hardest puzzle over-all but there are a few others
> that come close later - but none (I think) that really need this level of
> continuous coordinated effort.
>
> In any case k
> -Original Message-
> From: Paul Ihrig [mailto:[EMAIL PROTECTED]
> Sent: Friday, October 19, 2007 12:52 PM
> To: CF-Community
> Subject: Re: Just Beat "Portal"
>
> I am stuck here
> http://guides.ign.com/guides/842671/page_25.html
I got stuck there
the video looks so good on that walk through
i have the coordination of a one eyed crack whore.
~|
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That's where I'm stuck too.
-Original Message-
From: Paul Ihrig [mailto:[EMAIL PROTECTED]
Sent: Friday, October 19, 2007 12:52 PM
To: CF-Community
Subject: Re: Just Beat "Portal"
I am stuck here
http://guides.ign.com/guides
I am stuck here
http://guides.ign.com/guides/842671/page_25.html
~|
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i am stuck on level 15
there is a light wall across an area.
gues i need to jump & shoot 2 holes.
i just cant get my mouse moving right
~|
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http://www.penny-arcade.com/comic
heh
> The premise is simple: you got a "gun" that can shoot portable holes onto
> acceptable surfaces. Left click shoots a blue hole and right shoots a
> yellow. Jump through either and come out the other.
~~
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